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Lethal Fantasy v8.0 Update

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Jan 19th, 2026
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  1. Added foot brace mechanic
  2. Added new enchantment system, as well as 30 new enchantments
  3. Added cauldrons to craft and upgrade enchantments
  4. Added new artifact upgrade system, as well as two new artifacts
  5. Added anvils to craft and upgrade artifacts
  6. Added blessings, unlockable from affection
  7.  
  8. Changed the gameplay objective to just feed the giantess
  9. Added new model to crucible
  10. Added new animation for eating crucible magical orb
  11. Added shrines as a new method to feed the giantess
  12. Added growth spurt when the objective is completed. It also forces a minimum size to 720m if able
  13. Updated end game to be more engaging for sizes less than 720m
  14. Updated end game for blue crystals to heal shield instead
  15. Updated end game to slightly increase gts speed as difficulty increases
  16.  
  17. Added new intro
  18. Added a random chance for fanart
  19. Changed environments to be unlocked through achievements, environment unlocks were reset
  20.  
  21. Giantess DOT damage now applies shield damage
  22. Shield damage increased in general
  23.  
  24. Added volumetric sky clouds
  25. Added atmospheric coloring to gts
  26.  
  27. Updated village generation
  28. Added magic buildings
  29. Added wide 2-story buildings
  30. Added new village tiles
  31. Added new potions to the item spawn pool
  32.  
  33. Changed shrink house's books into an wind tornado
  34. Fixed a variation of the shrink house being too rare
  35. Added some blue particles to nudge players that the boxes are climbable at ledge
  36.  
  37. Added 0-9 keybinds for inventory slots
  38. Possibly added input detection for mouse 4+
  39. Added input to swap items in between inventory and bag
  40. Added dungeon seed input for levels
  41.  
  42. Added two new interactions and affection levels
  43. Added new high heel geta shoe and high heel shoe
  44. Added stomach environment
  45. Added toenail color option
  46. Added new death sounds for gore
  47.  
  48. Added new dialogue expressions and facial expressions
  49. Updated facial expressions
  50. Redid much of Akipo's dialogue and added a lot more dialogue
  51.  
  52. Improved destruction performance
  53. Added new trap texture
  54. Possible fix to players moving weirdly on downward slopes
  55. Damage modifiers (such as immunity) now work with all damage and kill events
  56. Possible fix for a rare bug that caused items to break/disappear/reappear
  57. Fixed camera turning when selecting a dialogue prompts
  58.  
  59. Added render clouds setting
  60. Fixed render grass setting
  61. Added version checker setting
  62. Added bug report instruction window
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