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- #include "prototypes.h"
- GE_PSP_INFO("LibGE Speed", 0, 1, 8192);
- int main(int args, char** argc){
- /*Initialisation de la GE*/
- pspDebugScreenInit();
- geModuleProgram(true);
- geInit();
- srand(time(NULL));
- geClearColor(RGB(0, 0, 0));
- player = geLoadImage("files.gpk/MainCa.png");
- Target1 = geLoadImage("files.gpk/1MainTa.png");
- Target2 = geLoadImage("files.gpk/2MainTa.png");
- Target3 = geLoadImage("files.gpk/3MainTa.png");
- Target4 = geLoadImage("files.gpk/4MainTa.png");
- TargetA = Target1;
- back = geLoadImage("files.gpk/back.png");
- jouer = geLoadImage("files.gpk/Jouer.png");
- quitter = geLoadImage("files.gpk/quitter.png");
- sel = geLoadImage("files.gpk/sel.png");
- font = geLoadIntraFont("flash0:/font/ltn0.pgf");
- geFontSize(font, 12);
- keys = geCreateKeys();
- backM = geLoadMusic("files.gpk/backM.mp3");
- geMusicPlay(backM);
- menu();
- sceKernelSleepThread();
- return 0;
- }
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