Advertisement
Guest User

Untitled

a guest
May 31st, 2017
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. #include "prototypes.h"
  2.  
  3. GE_PSP_INFO("LibGE Speed", 0, 1, 8192);
  4.  
  5.  
  6.  
  7.  
  8. int main(int args, char** argc){
  9.  
  10. /*Initialisation de la GE*/
  11.     pspDebugScreenInit();
  12.     geModuleProgram(true);
  13.     geInit();
  14.  
  15.     srand(time(NULL));
  16.     geClearColor(RGB(0, 0, 0));
  17.     player = geLoadImage("files.gpk/MainCa.png");
  18.     Target1 = geLoadImage("files.gpk/1MainTa.png");
  19.     Target2 = geLoadImage("files.gpk/2MainTa.png");
  20.     Target3 = geLoadImage("files.gpk/3MainTa.png");
  21.     Target4 = geLoadImage("files.gpk/4MainTa.png");
  22.     TargetA = Target1;
  23.     back = geLoadImage("files.gpk/back.png");
  24.     jouer = geLoadImage("files.gpk/Jouer.png");
  25.     quitter = geLoadImage("files.gpk/quitter.png");
  26.     sel = geLoadImage("files.gpk/sel.png");
  27.     font = geLoadIntraFont("flash0:/font/ltn0.pgf");
  28.     geFontSize(font, 12);
  29.     keys = geCreateKeys();
  30.     backM = geLoadMusic("files.gpk/backM.mp3");
  31.     geMusicPlay(backM);
  32.     menu();
  33.     sceKernelSleepThread();
  34.  
  35.     return 0;
  36. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement