Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ELEMENTAL ALLY
- (DRUID ARCHETYPE)
- An elemental ally is a druid who has crafted powerful
- bonds of trust and friendship with one ally from each
- of the four primary elemental planes. Elemental allies
- are most common in Qadira, where they are considered
- similar to genie-binders.
- Elemental Eidolons: At 1st level, an elemental ally has
- four elemental eidolons she can summon, one each for
- the elements of air, earth, fire, and water. Their abilities
- and statistics are determined using the rules for elemental
- eidolons for the summoner class from page 33 of Pathfinder
- RPG Pathfinder Unchained, as if the elemental ally were
- a summoner of her druid level, except they gain no
- additional evolution pool ( just those evolutions from their
- base form and base evolutions from their subtype).
- Each of the four elementals has its own base form, skills,
- and feats. The elemental ally can summon one of these
- elementals with the same 1-minute ritual a summoner
- normally uses to do so. The elemental ally can’t summon
- an eidolon or cast summon nature’s ally if she currently has
- an eidolon summoned. She also can’t summon an eidolon
- if she currently has a creature summoned through other
- means. If one of the elemental ally’s eidolons is killed, she
- cannot summon any eidolons for 24 hours. The elemental
- ally can dismiss her eidolon as a standard action.
- As the elemental ally gains levels, her elemental
- eidolons’ base statistics and base evolutions increase as
- if her druid level were her summoner level. The eidolons
- gain the darkvision, link, share spells, evasion, ability
- score increase, devotion, multiattack, and improved
- evasion abilities at the appropriate levels, but never gain an
- evolution pool. Abilities and spells that grant additional
- evolution points to eidolons do not function for elemental
- eidolons, though any ability that would grant evolution
- points to an animal companion does work. The elemental
- ally does not gain life link or any other class features a
- summoner gains in relation to her eidolon.
- This ability replaces nature’s bond and wild shape.
- Elemental Empathy (Ex): An elemental ally can improve
- the attitude of a creature of the elemental subtype. This
- ability functions just like a Diplomacy check to improve
- the attitude of a person. The elemental ally rolls 1d20
- and adds her druid level and her Charisma modifier to
- determine the elemental empathy check result.
- To use elemental empathy, the elemental ally and the
- elemental must be able to study each other, which means
- that they must be within 30 feet of one another under
- normal conditions. Generally, inf luencing an elemental
- in this way takes 1 minute, but as with inf luencing people,
- it might take more or less time.
- An elemental ally can also use this ability to inf luence
- a non-elemental outsider with the air, earth, fire, or water
- subtype, but she takes a –4 penalty on the check.
- This ability replaces wild empathy.
- Elemental Magic: The elemental ally can target
- elementals (including her elemental eidolons) with
- any spell she casts that targets animals, even though
- elementals can’t normally be targeted by such spells.
- Elemental Resistance (Ex): At 4th level, an elemental ally
- gains resist acid, cold, electricity, and fire 5. This ability
- replaces resist nature’s lure.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement