snowmanizreal

newrgelog

Feb 7th, 2016
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  1. [2/7/2016 3:37:24 PM.468] Started new log on 2/7/2016 3:37:24 PM.468
  2. [2/7/2016 3:37:24 PM.470] ====================================================================================================
  3. [2/7/2016 3:37:24 PM.467] Log path: E:\steam\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [2/7/2016 3:37:24 PM.470] Log verbosity: Verbose
  5. [2/7/2016 3:37:24 PM.471] Initializing input system
  6. [2/7/2016 3:37:24 PM.479] Initializing game console
  7. [2/7/2016 3:37:24 PM.496] Console key has been set to F4 (key code: 115)
  8. [2/7/2016 3:37:24 PM.538] Initializing console variable "SkipGameIntro".
  9. [2/7/2016 3:37:24 PM.538] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [2/7/2016 3:37:24 PM.541] Read value: <null>
  11. [2/7/2016 3:37:24 PM.542] Initializing console variable "DisableRenderVersionText".
  12. [2/7/2016 3:37:24 PM.542] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [2/7/2016 3:37:24 PM.546] Read value: True
  14. [2/7/2016 3:37:24 PM.546] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [2/7/2016 3:37:24 PM.546] Initializing console variable "ConsoleKey".
  16. [2/7/2016 3:37:24 PM.547] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [2/7/2016 3:37:24 PM.547] Read value: F4
  18. [2/7/2016 3:37:24 PM.547] Setting value of console variable "ConsoleKey" to stored value.
  19. [2/7/2016 3:37:24 PM.547] Console key has been set to F4 (key code: 115)
  20. [2/7/2016 3:37:24 PM.547] Initializing console variable "PluginTimeoutThreshold".
  21. [2/7/2016 3:37:24 PM.548] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [2/7/2016 3:37:24 PM.548] Read value: 10000
  23. [2/7/2016 3:37:24 PM.548] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [2/7/2016 3:37:24 PM.548] Initializing console variable "AlwaysShowConsoleOutput".
  25. [2/7/2016 3:37:24 PM.548] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [2/7/2016 3:37:24 PM.548] Read value: <null>
  27. [2/7/2016 3:37:24 PM.548] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [2/7/2016 3:37:24 PM.548] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [2/7/2016 3:37:24 PM.549] Read value: <null>
  30. [2/7/2016 3:37:24 PM.549] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [2/7/2016 3:37:24 PM.549] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [2/7/2016 3:37:24 PM.549] Read value: False
  33. [2/7/2016 3:37:24 PM.550] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  34. [2/7/2016 3:37:24 PM.552] Initializing console variable "ShowOnScreenWarnings".
  35. [2/7/2016 3:37:24 PM.553] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [2/7/2016 3:37:24 PM.553] Read value: <null>
  37. [2/7/2016 3:37:24 PM.553] Console initialized
  38. [2/7/2016 3:37:24 PM.553] Initializing forms manager
  39. [2/7/2016 3:37:24 PM.556] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
  40. [2/7/2016 3:37:24 PM.567] ================ RAGE Plugin Hook ================
  41. [2/7/2016 3:37:24 PM.571] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  42. [2/7/2016 3:37:24 PM.576] Checking game support
  43. [2/7/2016 3:37:24 PM.657] Product name: Grand Theft Auto V
  44. [2/7/2016 3:37:24 PM.657] Product version: 1.0.617.1
  45. [2/7/2016 3:37:24 PM.658] Is steam version: True
  46. [2/7/2016 3:37:24 PM.658] Initializing DirectX
  47. [2/7/2016 3:37:24 PM.660] Initializing Direct3D
  48. [2/7/2016 3:37:24 PM.660] Loading C:\WINDOWS\system32\d3d11.dll
  49. [2/7/2016 3:37:24 PM.661] Loaded at 0x7FFAFD800000
  50. [2/7/2016 3:37:24 PM.661] D3D11CreateDeviceAndSwapChain at 0x7FFAFD81A190
  51. [2/7/2016 3:37:24 PM.661] Creating Direct3D 11 device and swap chain
  52. [2/7/2016 3:37:24 PM.673] Attempting feature level 10_1
  53. [2/7/2016 3:37:24 PM.681] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
  54. [2/7/2016 3:37:24 PM.684] Swap Chain created: 0x21BFEAA0820
  55. [2/7/2016 3:37:24 PM.685] Swap Chain VTable: 0x21BFEAA0820
  56. [2/7/2016 3:37:24 PM.685] Swap Chain VTable_2: 0x7FFAFD762D80
  57. [2/7/2016 3:37:24 PM.685] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
  58. [2/7/2016 3:37:24 PM.685] D3D11Present: 0x7FFAFD7011A0
  59. [2/7/2016 3:37:24 PM.685] D3D11ResizeBuffers: 0x7FFAFD717CB0
  60. [2/7/2016 3:37:24 PM.686] D3D11ResizeTarget: 0x7FFAFD752820
  61. [2/7/2016 3:37:24 PM.686] D3D11SetFullscreenState: 0x7FFAFD717910
  62. [2/7/2016 3:37:24 PM.697] Direct3D initialized
  63. [2/7/2016 3:37:24 PM.697] Initialized DirectX
  64. [2/7/2016 3:37:24 PM.697] Direct3D watcher thread spawned
  65. [2/7/2016 3:37:24 PM.843] PTR: 0x7FF7685F53E0
  66. [2/7/2016 3:37:25 PM.291] Getting device
  67. [2/7/2016 3:37:25 PM.291] Retrieved device
  68. [2/7/2016 3:37:25 PM.291] Creating wrapper
  69. [2/7/2016 3:37:25 PM.345] Wrapper created
  70. [2/7/2016 3:37:25 PM.350] Effect created
  71. [2/7/2016 3:37:25 PM.350] Creating buffer
  72. [2/7/2016 3:37:25 PM.350] Created buffer
  73. [2/7/2016 3:37:25 PM.351] Creating blend state
  74. [2/7/2016 3:37:25 PM.351] Created blend state
  75. [2/7/2016 3:37:25 PM.351] Done with creation
  76. [2/7/2016 3:37:25 PM.383] Initializing texture system.
  77. [2/7/2016 3:37:25 PM.383] Initializing texture system; phase 1
  78. [2/7/2016 3:37:25 PM.383] Initializing texture system; phase 2
  79. [2/7/2016 3:37:25 PM.389] Initializing texture system; phase 3
  80. [2/7/2016 3:37:25 PM.390] Initializing texture system; phase 4
  81. [2/7/2016 3:37:25 PM.400] Initializing texture system; phase 5
  82. [2/7/2016 3:37:25 PM.401] Initializing texture system; phase 6
  83. [2/7/2016 3:37:25 PM.403] Initializing texture system; phase 7
  84. [2/7/2016 3:37:25 PM.404] Initializing texture system; phase 8
  85. [2/7/2016 3:37:25 PM.406] Initializing texture system; phase 9
  86. [2/7/2016 3:37:25 PM.407] Initializing texture system; phase 10
  87. [2/7/2016 3:37:25 PM.409] Initializing texture system; phase 11
  88. [2/7/2016 3:37:25 PM.410] Initializing texture system; phase 12
  89. [2/7/2016 3:37:25 PM.411] Initializing texture system; phase 13
  90. [2/7/2016 3:37:25 PM.412] Initializing texture system; phase 14
  91. [2/7/2016 3:37:29 PM.698] Direct3D watcher thread ended
  92. [2/7/2016 3:37:56 PM.982] Initializing game support
  93. [2/7/2016 3:37:57 PM.741] Compatibility level: 0
  94. [2/7/2016 3:37:57 PM.769] Supported version detected
  95. [2/7/2016 3:37:57 PM.769] ==================================================
  96. [2/7/2016 3:37:58 PM.020] Patched IsDebuggerPresent
  97. [2/7/2016 3:37:58 PM.274] Waiting for game initialization
  98. [2/7/2016 3:37:58 PM.626] Initializing hook
  99. [2/7/2016 3:37:58 PM.882] Completing interoperability
  100. [2/7/2016 3:37:58 PM.882] Initialization code 1.
  101. [2/7/2016 3:37:58 PM.883] Initialization code 2.
  102. [2/7/2016 3:37:58 PM.883] Initialization code 3.
  103. [2/7/2016 3:37:58 PM.902] 1 Address: 0x00007FF7661F1314
  104. [2/7/2016 3:37:58 PM.903] Calling func 1
  105. [2/7/2016 3:37:58 PM.919] 2 Address: 0x00007FF766CA75BE
  106. [2/7/2016 3:37:58 PM.920] 3 Address: 0x00007FF765825C36
  107. [2/7/2016 3:37:58 PM.964] Address: 0x00007FF766CA755C
  108. [2/7/2016 3:37:58 PM.969] Unknown var: 0x00007FF767B73B70
  109. [2/7/2016 3:37:58 PM.970] Initialization code 4.
  110. [2/7/2016 3:37:58 PM.970] Completing interoperability, phase 1
  111. [2/7/2016 3:37:58 PM.971] Completing interoperability, phase 2
  112. [2/7/2016 3:37:58 PM.971] Completing interoperability, phase 3
  113. [2/7/2016 3:37:58 PM.972] Completing interoperability, phase 4
  114. [2/7/2016 3:37:58 PM.972] Completing interoperability, phase 5
  115. [2/7/2016 3:37:58 PM.973] Completing interoperability, phase 6
  116. [2/7/2016 3:37:58 PM.973] Completing interoperability, phase 7
  117. [2/7/2016 3:38:41 PM.200] Initializing console variable "TimeScale".
  118. [2/7/2016 3:38:41 PM.206] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  119. [2/7/2016 3:38:41 PM.207] Read value: <null>
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