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- firesignal(game.ReplicatedStorage.Bricks.Caption.OnClientEvent, "Made by Zepsyy3543")
- local Debris = game:GetService("Debris")
- local Player = game.Players.LocalPlayer
- local char = Player.Character or Player.CharacterAdded:Wait()
- local hum = char:FindFirstChild("Humanoid")
- local rootPart = char:FindFirstChild("HumanoidRootPart")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local EntitiesList = ReplicatedStorage:WaitForChild("Entities")
- function DeleteDebris(obj, Time)
- Debris:AddItem(obj, Time)
- end
- function ReplaceItem(i,item, handle)
- if item == "Key" then
- DeleteDebris(handle, 0)
- wait(0.1)
- local bone = game:GetObjects("rbxassetid://11601375028")[1]
- bone.Parent = i
- end
- end
- Player.Backpack.ChildAdded:Connect(function(child)
- wait(.1)
- if child.Name == "Key" then
- local Key_Handle = child:FindFirstChild("Handle")
- child.TextureId = LoadCustomAsset("https://tr.rbxcdn.com/307bfcd7de55e90473eae51d63bef2ea/420/420/Model/Png")
- ReplaceItem(child,"Key", Key_Handle)
- end
- end)
- --3D Entities
- if EntitiesList then
- local Screech = game:GetObjects("rbxassetid://11599277464")[1]
- Screech.Parent = EntitiesList
- DeleteDebris(EntitiesList.Screech, 0)
- local Tim = game:GetObjects("rbxassetid://11599287160")[1]
- Tim.Parent = EntitiesList
- for i, collided in pairs(Tim:GetDescendants()) do
- if collided:IsA("BasePart") then
- collided.CanCollide = false
- collided.Massless = true
- end
- end
- DeleteDebris(EntitiesList.Spider, 0)
- end
- function AddFigureDecor(e)
- if e.Name == "FigureRagdoll" then
- local Hat = game:GetObjects("rbxassetid://11567380682")[1]
- Hat.Parent = e
- local TurkeyLegItem_Figure = game:GetObjects("rbxassetid://11583625617")[1]
- TurkeyLegItem_Figure.Parent = e
- TurkeyLegItem_Figure.Massless = true
- TurkeyLegItem_Figure.Anchored = false
- while task.wait() do
- if e:FindFirstChild("Head") then
- Hat.CFrame = e.Head.CFrame * CFrame.new(0,1,-0.2)
- TurkeyLegItem_Figure.CFrame = e.RightHand.CFrame * CFrame.Angles(0,math.rad(10),0)
- end
- end
- end
- end
- game.Workspace.CurrentRooms.ChildAdded:Connect(function(child)
- wait(2)
- if child.Name == "50" or child.Name == "100" then
- local figure = child.FigureSetup:WaitForChild("FigureRagdoll")
- if figure then
- AddFigureDecor(figure)
- end
- end
- end)
- for i,entity in pairs(workspace.CurrentRooms:GetDescendants()) do
- AddFigureDecor(entity)
- end
- function AddWindowDecor(obj)
- if obj.Name == "Skybox" then
- obj.Color = Color3.fromRGB(102,0,17)
- obj.Material = Enum.Material.SmoothPlastic
- end
- -- if obj.Name == "LibraryWindow" then
- -- for i,v in pairs(obj:GetDescendants()) do
- -- if v.Name == "Particles" then
- -- local Leafs = game:GetObjects("rbxassetid://11522503715")[1]
- -- Leafs.Parent = v
- -- if v:FindFirstChild("RainParticle") then
- -- v.Orientation = Vector3.new(0, obj.Glass.Orientation.Y, 180)
- -- game:GetService("Debris"):AddItem(v:FindFirstChild("RainParticle"), 0.2)
- -- end
- -- end
- -- end
- -- end
- if obj.Name == "Window" or "Window_Tall" then
- if obj:FindFirstChild("Particles") then
- local Part_Particles = obj:FindFirstChild("Particles")
- local Leafs = game:GetObjects("rbxassetid://11522503715")[1]
- Leafs.Parent = Part_Particles
- if Part_Particles:FindFirstChild("RainParticle") then
- Part_Particles.Orientation = Vector3.new(0, obj.Glass.Orientation.Y, 180)
- game:GetService("Debris"):AddItem(Part_Particles:FindFirstChild("RainParticle"), 0.2)
- end
- end
- end
- end
- for index, Skybox in pairs(game.Workspace.CurrentRooms:GetDescendants()) do
- AddWindowDecor(Skybox)
- end
- workspace.CurrentRooms.ChildAdded:Connect(function(child)
- wait(1)
- for i, v in pairs(child:GetDescendants()) do
- AddWindowDecor(v)
- end
- end)
- function AddTurkey(obj)
- local Turkey = game:GetObjects("rbxassetid://11566138084")[1]
- Turkey.Parent = obj
- Turkey.CFrame = obj.CFrame * CFrame.new(
- math.random(-obj.Size.X/3, obj.Size.X/3),math.random(-obj.Size.Y/3, obj.Size.Y/3),math.random(-obj.Size.Z/3, obj.Size.Z/3)
- ) * CFrame.new(0,0.12,0)
- Turkey.Orientation = Vector3.new(0, math.random(-190, 190), 85.16)
- Turkey.Prompt.Triggered:Connect(function()
- local args = {
- "I'm too much of a loser so I can't pick this up.",
- "I can't Pick this up.",
- "Why am I trying to pick this up.",
- "I don't like Turkey.",
- "I don't touch grass.",
- "I eat balls.",
- }
- firesignal(game.ReplicatedStorage.Bricks.Caption.OnClientEvent, args[math.random(1, #args)])
- end)
- -- for i,v in pairs(Turkey:GetChildren()) do
- -- if v:IsA("MeshPart") and v:IsA("Part") then
- -- v.CFrame = v.CFrame * CFrame.new(0,2,0)
- -- end
- -- end
- end
- for i, table in pairs(game.Workspace.CurrentRooms:GetDescendants()) do
- local args = math.random(0,1)
- if args == 1 then
- if table.Name == "Table" then
- local Part = Instance.new("Part")
- Part.CFrame = table:WaitForChild("Main").CFrame * CFrame.new(0,1.7,0)
- Part.Transparency = 1
- Part.Size = Vector3.new(table:WaitForChild("Main").Size.X, 0.2, table:WaitForChild("Main").Size.Z)
- Part.Parent = table
- Part.Name = "Turkey Zone"
- Part.Anchored = true
- wait(0.1)
- AddTurkey(Part)
- end
- if table.Name == "Turkey Zone" then
- table:Remove()
- end
- end
- end
- game.Workspace.CurrentRooms.ChildAdded:Connect(function(Child)
- wait(2)
- for i,v in pairs(Child:GetDescendants()) do
- if v.Name == "Table" then
- local Part = Instance.new("Part")
- Part.CFrame = v:WaitForChild("Main").CFrame * CFrame.new(0,1.7,0)
- Part.Transparency = 1
- Part.Size = Vector3.new(v:WaitForChild("Main").Size.X, 0.2, v:WaitForChild("Main").Size.Z)
- Part.Parent = v
- Part.Name = "Turkey Zone"
- Part.Anchored = true
- wait(0.1)
- AddTurkey(Part)
- end
- end
- end)
- function AddSeekDecor(e)
- local randomargs = math.random(1,2)
- if e.Name == "SeekRig" then
- if randomargs == 1 then
- local Hat = game:GetObjects("rbxassetid://11567381364")[1]
- Hat.Parent = e
- Hat.Name = "Hat_thing"
- while task.wait() do
- Hat.CFrame = e.Head.CFrame * CFrame.new(0,0.3,0)
- end
- else
- local Hat = game:GetObjects("rbxassetid://11574970455")[1]
- Hat.Parent = e
- Hat.Name = "Hat_thing"
- while task.wait() do
- Hat.CFrame = e.Head.CFrame * CFrame.new(0,0.3,0)
- end
- end
- end
- end
- game.Workspace.ChildAdded:Connect(function(child)
- wait(0.2)
- if child.Name == "SeekMoving" then
- local seekrig = child:WaitForChild("SeekRig")
- if seekrig:FindFirstChild("Hat_thing") then
- seekrig:FindFirstChild("Hat_thing"):Destroy()
- end
- if seekrig then
- AddSeekDecor(seekrig)
- end
- end
- end)
- for i,entity in pairs(workspace:GetDescendants()) do
- AddSeekDecor(entity)
- end
- local Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))()
- local CustomShop = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Shop%20Items/Source.lua"))()
- -- Create your tool here
- local TurkeyLeg = game:GetObjects("rbxassetid://11575007432")[1]
- local TurkeyLegActivated = false
- local duration = 5
- TurkeyLeg.Activated:Connect(function()
- if not TurkeyLegActivated then
- TurkeyLegActivated = true
- TurkeyLeg.Handle.DrinkSound:Play()
- wait(.7)
- TurkeyLeg.Handle.Burp:Play()
- local PoopSound = Instance.new("Sound")
- PoopSound.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- PoopSound.SoundId = "rbxassetid://8720014366"
- PoopSound:Play()
- local poopmodel = game:GetObjects("rbxassetid://11575104351")[1]
- poopmodel.Parent = workspace
- poopmodel.PoopBottom.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,0.5)
- for i,v in pairs(poopmodel:GetChildren()) do
- v.CanCollide = true
- end
- task.wait(3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- game:GetService("ReplicatedStorage").GameStats["Player_" .. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Taking Big Dumps Of Diarrhea"
- debug.setupvalue(
- getconnections(game:GetService("ReplicatedStorage").Bricks.DeathHint.OnClientEvent)[1].Function,
- 1,
- {
- "Looks Like You Took A Big Fat Dump.",
- "You died from too much diarrhea leaking from your crack.",
- "Happy thanks giving fatty >:)",
- "Your balls look itchy let me scratch them",
- }
- )
- wait(duration)
- TurkeyLegActivated = false
- end
- end)
- local char=game.Players.LocalPlayer.Character
- local animation=Instance.new("Animation")
- animation.Name="thing"
- animation.AnimationId="rbxassetid://9982615727"
- local track=char.Humanoid.Animator:LoadAnimation(animation)
- TurkeyLeg.Parent = game.Players.LocalPlayer.Backpack
- TurkeyLeg.Equipped:Connect(function()
- track:Play()
- end)
- TurkeyLeg.Unequipped:Connect(function()
- track:Stop()
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- if TurkeyLegActivated then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 34
- end
- end)
- -- Create custom shop item
- CustomShop.CreateItem(TurkeyLeg, {
- Title = "Turkey Leg",
- Desc = "Get Fat.",
- Image = "https://cdn.shopify.com/s/files/1/0451/8097/7303/products/WillieBirdSmokedDrumstick_321x.png?v=1631649988",
- Price = "100 Billion",
- Stack = 1,
- })
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