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- public static boolean entoure(){
- boolean res= false;
- int mort=joueurs.size();
- for(int i=0; i< joueurs.size(); i++){
- Set<Map.Entry<Integer, Tuile>> set = grille.getCasesAdjacente(joueurs.get(i).getCasePos()).entrySet();
- Iterator<Map.Entry<Integer, Tuile>> it = set.iterator();
- Tuile t = new Tuile();
- while (it.hasNext() && res==false) {
- Map.Entry<Integer, Tuile> val = it.next();
- t = val.getValue();
- if (t.getEtat().etat.equals("INONDEE") ||t.getEtat().etat.equals("SECHE") ) {
- res=true;
- }
- }
- if(res){
- mort=mort-1;
- }
- }
- if (mort==0){
- return false;
- }
- else{
- return true;
- }
- }
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