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Bok_Choi

Disney Mafia~

Aug 19th, 2018
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  1. The Royal Ball: Disney Castle Mafia
  2.  
  3. It’s time for the Prince's annual ball. After all these years, it seems he has yet to find the girl that keeps getting away, every single year. This time however, he's gone far and wide, inviting guests from around the world and across time and space in his quest for true love. He's so dedicated, in fact, that this time, the prince has asked all guests to don masks, as he has no doubt he’ll pick out the same girl, and marry her.
  4. But when the door closes and locks behind the final guest, vying for his love is going to be the least of the princess's problems.
  5. For their enemies are coming for them, and they aren't going to let something as trivial as a royal ball get in their way.
  6.  
  7. Setup: Role names are known, but role abilities and action order are not known. When a player dies, their identity (and therefore alignment) are revealed, but not their description.
  8.  
  9. Game starts on Night 0:
  10. Day 1: Players may abstain from elimination voting only on this day phase
  11. Night 1: No special events
  12. Day 2: No special events
  13.  
  14. Night 2: Feast!: In addition to any night actions, players may send in PMs to choose whether they want to order from a menu of food. Players may order one item, or none at all, and the food will arrive at the end of the night. Food may have beneficial or adverse side effects, And food may either be used or activated under specific circumstances. Players do not know food descriptions until they are chosen.
  15. Slice of Gooseberry Pie. This sour and floral pie sure is delicious! Not only is it fresh off the farm, but it’s healthy as well!
  16. This invigorating and nutritious slice of pie is great! It protects you from any negative non-death actions (silencing, roleblocking etc.), and even has a 15% chance of saving you from a lynch. (Is automatically activated, and can be used only once, whichever situation comes first)
  17. Cheese Souffle. This amazingly puffy and light egg-based dish is sure to brighten up your day! Eat it before it falls!
  18. You may use this magical souffle during any night phase to make yourself light as air (And maybe a little bit air-headed). This will protect you from any information gathering/altering roles. Has a 5% chance of backfiring, meaning you may just accidentally shout your identity for all to know.
  19. Honey Caramel Cookies. These desserts are sticky and delicious, sure to fire you and others up with the staggeringly high sugar content!
  20. You may use it during any day phase to secretly double your (Or someone else’s) vote to a weight of two. Has a 25% chance of being too sticky and lowering the vote weight to zero instead. (You will be notified if it fails)
  21. Beignets. Everyone loves the Beignets! Deep fried choux pastry, and lightly dusted with sugar, these are bound to make anybody’s mouth water!
  22. If anyone tries to kill you on following nights, you automatically try to use the beignet to convince them not to. Has a 35% chance of failing.
  23. Day 3: No Special Events
  24. Night 3: no special events
  25. Day 4: The Royal Gifts: Three gifts are distributed to other players by Prince Charming, or if Prince Charming is dead, a randomly chosen princess from the following (Snow White, Rapunzel, Ariel, Anna, Elsa, Moana). If none of the above are alive, gifts will not be distributed. The player distributing gifts will know gift descriptions and effects, and may choose whether or not to distribute the gifts if they want to. Gifts must be distributed on this phase, but do not have to be distributed at the same time. (ex. One could distribute the seashell necklace at the beginning of the day, the gloves at the end of the day, and not distribute the Midnicampum holicithias) The player distributing can take at most one gift for themselves.
  26. A pair of light-blue gloves
  27. Permanently disables a character’s ability, effectively turning them into a Vanilla Town/Maf.
  28. A seashell necklace
  29. Will silence a player from talking for the rest of the phase. Only the player receiving the necklace will be notified
  30. Midnicampum holicithias
  31. These beautiful purple flowers hold a sinister power, making people go temporarily crazy. The recipient of this gift will go crazy, killing anyone they visit the next night, if they visit anyone.
  32. Night 4: No special events
  33. Day 5: No special events
  34. If game is still going, cycle back to Night 2
  35.  
  36. Night Action order:
  37. The Fates
  38. Moana
  39. Elsa
  40. Rapunzel
  41. Doctor Facilier
  42. Factional Kill/Mulan (simultaneous)
  43. Prince Charming
  44. Hercules
  45. Evil Queen
  46.  
  47. Guests of Honor (12)
  48.  
  49. Cinderella
  50.  
  51. Kind of an archetypal princess aren’t you? You have no special skills or actions, unfortunately, but you can help root out these evil villains with your keen eye. But you only have eyes for Prince Charming, don’t you?
  52.  
  53. Mulan
  54.  
  55. Disguising yourself as another person makes it very easy for you to strike quickly and quietly.
  56. You may attempt to kill a player at night, but you will appear as a villain on all alignment reports.
  57.  
  58. Rapunzel
  59.  
  60. Why is this hair so heavy and unwieldy and long? At least the hair can help protect the people on your team.
  61. Every night, you may visit a player to protect and heal them with their hair. This causes all kill attempts on them to fail.
  62.  
  63. Hercules
  64.  
  65. This place is so not your scene. But reports show that the king of the underworld and his new lackeys have surfaced at this very ball. It’s up to you to find him. You have all these clues, but too bad you can’t read them yourself.
  66. Each night, you may visit a player and learn their alignment. Third parties will appear as town. If you visit Hades, you will immediately weaken him (but you will not be notified of this).
  67.  
  68. Ariel
  69.  
  70. I want to be where the people are.
  71. I want to see, want to see them dancing~
  72. But arguably not like this. In fact, you can't wait to get your fins back into the water where it's safe.
  73. At any point in the game while you are alive, you may DM me to transform back into a mermaid and I will reveal you as Ariel (and thus town). This protects you from lynches that day, if you activate your ability during the day.
  74.  
  75. Elsa
  76.  
  77. The Queen of Arendelle has entered the Ball. You and all of your cool powers.
  78. You and Anna share a private chat. On top of that, you may freeze a player during the night phase, preventing their action (if they have one). This does not prevent actions targeting the person you froze. This can prevent the factional kill if the person you freeze is the person that is designated to perform the kill.
  79.  
  80. Anna
  81.  
  82. Isn't it great your sister is the Queen of Arendelle? Nobody can say no to you! You notice so much, but also can't seem to keep a secret, as loud and perky as you are.
  83. You and Elsa share a private chat. On top of that, you announce what player visited you that night, unless you die that night.
  84.  
  85. Snow White
  86.  
  87. Kind of an archetypal princess aren’t you? You don't have any special actions, but at least you have experience with poisonous apples!
  88.  
  89. Belle
  90.  
  91. How did you get your vast collection of books here? Where in the world are you keeping them?
  92. Each night, you can choose a role (NOT a player), no matter the alignment, and its description will be anonymously revealed at the end of the night. This will only reveal the role description and will NOT reveal anything about the identity of whoever has the role. This happens whether or not you die that night. You may choose roles that have died if you want. This does not count as a visit.
  93.  
  94. Pocahontas
  95.  
  96. Coming all the way to the ball from the new world, there are things and people that you’ve just never seen before. Good thing your animal friends are here to help out.
  97. Each night, you may send your woodland animals to watch a player. You will learn who that player visited. Because you yourself are not visiting, your action is independent of the normal action order.
  98.  
  99. Aurora
  100.  
  101. Kind of an archetypal princess aren’t you? You don't have any special abilities, so use your mind and your wit to look for the party crashers.
  102.  
  103. Moana
  104.  
  105. This is next stop on your sailing trip around the world, but it’s unfortunate that you got caught up in this mess. Good thing the ocean is on your side. It’ll protect you… Right? You can use the Ocean itself every other night phase to shield yourself from everything (For example, if you use the Ocean on night 2, you cannot use it again until night 4). This will also prevent any effects, beneficial or not, from activating as well (This causes effects from items, as well as information gathering roles to fail).
  106.  
  107. Party Crashers (4)
  108.  
  109. Hades
  110.  
  111. This is now your ball. All yours, and winning means you get to rule the human world, with all your merry band of escapees in your debt for all eternity. And being a god, you aren’t easily killed.
  112. Any and all night kills against you will fail. The first lynch (only the first) against you will also fail, but it will then weaken you, leaving you vulnerable to kills of any type afterwards. Visits from Hercules will also immediately weaken you, leaving you vulnerable.
  113.  
  114. Mother Gothel
  115.  
  116. You’ve lived for years and years, and you haven’t gotten this far by being *nice*. Too bad you always have to depend on that one special girl to stay alive.
  117. If a town member visits you, they die. If someone tries to kill you at night, you will die. You cannot visit anyone. The only visiting town roles you cannot kill are Rapunzel and Hercules, but you will be notified of Rapunzel’s identity if she visits you. If Rapunzel dies, your age will begin to catch up to you, and you will die at the end of the following two phases. (ex. If Rapunzel is lynched Day 2, you will die at the end of Day 3).
  118.  
  119. The Evil Queen
  120.  
  121. Potions and poisons galore! These apples will be put to VERY good use.
  122. Each night, you may visit a player, giving them a poison apple and silencing them, preventing them from speaking during the next day. This will fail on Snow White.
  123.  
  124. Doctor Facilier
  125.  
  126. Your hoodoo voodoo magic is powerful, changing the appearances of others. Too bad you can’t use that magic for yourself, or you’d be outta here like that.
  127. Each night, you can temporarily change the appearance of another player, making them appear like a specific Villain, or making another Villain appear as a specific Town role. This will affect alignment and role investigations, and if the targeted person dies that night, they will appear in death as who you changed them into. You CANNOT target the same person as your factional kill, and you will not learn anything from these visits. To use this, tell me [turn ‘player name’ into ‘role name’]. This lasts only for that night.
  128.  
  129. Third Parties (2)
  130.  
  131. The Fates
  132.  
  133. Snip, snip, snip. It seems that the bringers of death from the underworld have made their way into the ball with their spools and spools of thread. It seems there are many souls ripe for the picking at this party.
  134. Guess a player's real role at night correctly to snip their thread and kill them (This counts as a visit). This will grant you complete immunity to ANY action, lynches included, during that night and the next day. As such, your action will always have first priority. Your kill also bypasses effects of items. Hercules and Hades are the only ones you cannot kill (they are gods, after all). You win if you kill three or more players, regardless of whether or not you are killed afterwards and regardless of which faction wins. Players will NOT be notified of your win until/if you die. You are allowed only ONE incorrect guess.
  135. If you guess incorrectly a second time, your identity will be revealed publicly to all players the following day.
  136.  
  137.  
  138. Prince Charming
  139.  
  140. This is your ball! And some idiot hijacks it for their game? It doesn't matter. All you need to find is the girl of your dreams, and then you're out of there.
  141. You may visit a player each night to guess whether or not they are Cinderella, with no penalty incurred if you are wrong, regardless of if you visit a town member or a villain (you are the Prince, after all). It being your ball, all lynch attempts on you will fail, but your identity will be revealed as Prince Charming after the first lynch attempt. You can only survive one night kill. If you guess Cinderella’s identity correctly, you both win, and sneak out of the ball, losing your alignments and becoming unable to be killed. Players will be notified of your win. You will not be able to interact with other players after this happens. You may also win if the game ends and both Cinderella and you are still alive, regardless of which faction wins. Cinderella DOES NOT KNOW of your win conditions.
  142. If Cinderella dies before you, you will only win if you remain alive until the end, and if only one female princess remains, regardless of which faction wins.
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