Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- PhaseFunction = function()
- local Phase = coroutine.wrap(function()
- while wait() do
- if Phase == false then break end
- if Player.Character.Humanoid.WalkSpeed > 50 and Phase == true then
- Object.CFrame = Object.CFrame * CFrame.new(0,0,-Player.Character.Humanoid.WalkSpeed/20)
- end
- end
- end)
- Phase()
- end
- Player = game.Players.LocalPlayer
- Object = Player.Character.HumanoidRootPart
- Arm1 = Player.Character["Right Arm"]
- PreviousA1 = Arm1.CFrame.p
- Arm2 = Player.Character["Left Arm"]
- PreviousA2 = Arm2.CFrame.p
- Leg1 = Player.Character["Right Leg"]
- PreviousL1 = Leg1.CFrame.p
- Leg2 = Player.Character["Left Leg"]
- PreviousL2 = Leg2.CFrame.p
- Run = game["Run Service"]
- Phase = false
- PhaseActive = false
- Morph = false
- MorphActive = false
- Tornado = false
- TornadoRadius = 50
- TornadoActive = false
- Portal = false
- PortalEnd = false
- MaxZ = 15
- MinZ = -15
- LightMaxX = 3
- LightMinX = 1
- LightMaxX2 = -1
- LightMinX2 = -3
- LightMaxY = 3
- LightMinY = -1
- Rotation = 0
- Length = 10
- Color = BrickColor.Yellow()
- PColor = Color3.new(255,255,0)
- PrevPoint1 = nil
- PrevPoint2 = nil
- PrevPoint3 = nil
- PrevPoint4 = nil
- PrevPoint5 = nil
- PrevPoint6 = nil
- PrevPoint7 = nil
- PrevPoint8 = nil
- PrevPoint9 = nil
- PrevPoint10 = nil
- PrevPoint11 = nil
- PrevPoint12 = nil
- angle = 0
- Mouse = Player:GetMouse()
- Player.Character.Humanoid.WalkSpeed = 100
- Nil = function()
- PrevPoint1 = "Empty"
- PrevPoint2 = "Empty"
- PrevPoint3 = "Empty"
- PrevPoint4 = "Empty"
- PrevPoint5 = "Empty"
- PrevPoint6 = "Empty"
- PrevPoint7 = "Empty"
- PrevPoint8 = "Empty"
- PrevPoint9 = "Empty"
- PrevPoint10 = "Empty"
- PrevPoint11 = "Empty"
- PrevPoint12 = "Empty"
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement