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- Download Here --> https://tinyurl.com/rhf4x3dp (Copy and Paste Link)
- Project Intro and File Set Up
- In an obby , short for obstacle course, players jump from object to object while avoiding obstacles to get to the end of a level. Missing a jump means falling to your doom.
- Ask if anyone has ever played an obby or a platforming game before (Super Mario, Kirby, Sonic, Super Mega Fun Obby, etc ). If they have, ask that student to briefly describe the game in one - two sentences and say what they find fun about it (challenging jumps, variety of obstacles, etc).
- Creating a New Experience
- Closing Extra Windows
- When you first open up Studio, it'll have some windows open which you don't need. Close these so you have more room to work on your game.
- If you want to reopen a window you closed, go to the View tab and click on the name of the window you want to open.
- Deleting the Baseplate
- A classic part of obbies is falling and having to restart if you make a mistake, so you'll need to remove the Baseplate from the project before building your obby.
- Using the Explorer
- One way to delete objects is using the Explorer . This window lists all of the objects within your experience. You can use it to select and work with parts even if you can't see them in the game editor window.
- Look for the Explorer window on the right. If the Explorer window isn't visible, select the View tab and click the Explorer button.
- Testing the Obby
- Next, we'll test what we have so far so you can see how the respawn mechanic works.
- Run off the side of the spawn location. You should respawn at the beginning after a short drop. Controls are listed below if you need them.
- Action ControlMove W A S D or arrow keysJump Spacebar Rotate View Hold and drag mouse to look around
- Stopping a Test
- Once you've play-tested, you can stop the test and close the template.
- Saving Projects
- Whenever you are working, save every 10 minutes. That way if anything goes wrong, at least you haven't lost much work. Once published, you can edit it from any computer.
- To save projects in Roblox, you'll name them and store them to your Roblox account online.
- Studio will save a temporary backup of your work every so often. If for some reason you can't find your file, go to File > Advanced > Recent. There you can find saved backups.
- baseplate
- baseplate is a map players can battle on in item asylum. By default, the map's game mode is set to FFA.
- MAP COMPOSITION
- The map is exactly the same as the template place of the same name from Roblox Studio, being a large square white platform with studs on top. Unlike the template, there are more spawns around the map, which are invisible, and players don't spawn in mid air.
- TIPS
- Be careful near the edges! This map benefits heavily from knockback-inflicting items.
- Stay near the middle if you can. This reduces your chances of being knocked off the edge.
- TRIVIA
- baseplate is one of the first maps to be added to item asylum, and has remained largely unchanged since.
- For an update, a bunch of Spinny Ducks from ffa_shipment were scattered around the map. These were purely visual, though, since they lacked collision.
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