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  1. Hey there.
  2. I’m a developer of BlockBattle, however it’s creator is kevo1ution. For the purpose of this thread, I’ll be the representative of the game.
  3. It doesn’t matter to us what rating you give the game, but please read this first before. Also, our like / dislike ratio is only offset because of past updates and bugs which are fixed now, so if your worried about that don’t be.
  4. Firstly, you may be disliking because of your sword not working or not hitting an orb. We fixed a lot of these bugs, so if you find one message kevo1ution on Twitter about it.
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  6. Nevertheless, we did not have the intent on making it similar to doomspire brickbattle whatsoever as we tried to make an original game, however doomspire blew up in players before we opened our game making some think it’s a copy.
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  8. Now, as the part for some of the glitched game we recently just put out maps and that brought a lot of bugs with it. The infinite parkour never had disappearing clouds before this update, it worked perfectly. Now we have fixed the maps and the bugs that came with it, so you should have no troubles playing the game bug free. Also, the parkour randomly generates a cloud in a new position, making the parkour different every time in the lobby.
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  10. As for the pay/play to win part you may think of the game we recently put out a Classes update and a huge weapon revamp. Classes are like warrior or noob, they give you benefits and bad benefits for your character. Soon, you will be able to level up these classes. The gamepasses are used to get good classes fast, you can earn these classes without buying the gamepass. The gamepass just speeds up the process. Weapon upgrades will only increase to 5-10 damage per upgrade making a max damage of 70 for the best weapon with 80 damage if you have the gamepass, making play to win hard for better weapons. We have also nerfed levels and the coins you get from them to make play to win harder.
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  12. So as you see we had improved a lot in our game and we hope you give it a like or favorite. Our game was not performing well before this large update. We accept any kind of feedback and we love talking to fans and dislikers. All of the developers on the game are really friendly and interact with the players quite a bit to see their suggestions.
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  14. Thanks for reading,
  15. OfficiallyPixel, Developer of Block Battle
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