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Jul 20th, 2018
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  1. // This file was auto-generated by SourceMod (v1.8.0.6040)
  2. // ConVars for plugin "afk_manager4.smx"
  3.  
  4.  
  5. // Admin Flag for immunity? Leave Blank for any flag.
  6. // -
  7. // Default: "b"
  8. sm_afk_admins_flag "a"
  9.  
  10. // Should admins be immune to the AFK Manager? [0 = DISABLED, 1 = COMPLETE IMMUNITY, 2 = KICK IMMUNITY, 3 = MOVE IMMUNITY]
  11. // -
  12. // Default: "1"
  13. sm_afk_admins_immune "1"
  14.  
  15. // Is the AFK Manager automatic plugin update enabled or disabled? (Requires SourceMod Autoupdate plugin) [0 = FALSE, 1 = TRUE]
  16. // -
  17. // Default: "1"
  18. // Minimum: "0.000000"
  19. // Maximum: "1.000000"
  20. sm_afk_autoupdate "1"
  21.  
  22. // Is the AFK Manager enabled or disabled? [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  23. // -
  24. // Default: "1"
  25. // Minimum: "0.000000"
  26. // Maximum: "1.000000"
  27. sm_afk_enable "1"
  28.  
  29. // Should the AFK Manager exclude checking dead players? [0 = FALSE, 1 = TRUE, DEFAULT: 0]
  30. // -
  31. // Default: "0"
  32. // Minimum: "0.000000"
  33. // Maximum: "1.000000"
  34. sm_afk_exclude_dead "0"
  35.  
  36. // Should the AFK Manager force all message language to the server default? [0 = DISABLED, 1 = ENABLED, DEFAULT: 0]
  37. // -
  38. // Default: "0"
  39. // Minimum: "0.000000"
  40. // Maximum: "1.000000"
  41. sm_afk_force_language "1"
  42.  
  43. // Should the AFK Manager announce AFK kicks to the server? [0 = DISABLED, 1 = EVERYONE, 2 = ADMINS ONLY, DEFAULT: 1]
  44. // -
  45. // Default: "1"
  46. // Minimum: "0.000000"
  47. // Maximum: "2.000000"
  48. sm_afk_kick_announce "1"
  49.  
  50. // Minimum number of connected clients required for AFK kick to be enabled. [DEFAULT: 6]
  51. // -
  52. // Default: "6"
  53. sm_afk_kick_min_players "1"
  54.  
  55. // Should the AFK Manager kick AFK clients? [0 = DISABLED, 1 = KICK ALL, 2 = ALL EXCEPT SPECTATORS, 3 = SPECTATORS ONLY]
  56. // -
  57. // Default: "1"
  58. sm_afk_kick_players "1"
  59.  
  60. // Time in seconds (total) client must be AFK before being kicked. [0 = DISABLED, DEFAULT: 120.0 seconds]
  61. // -
  62. // Default: "120.0"
  63. sm_afk_kick_time "300.0"
  64.  
  65. // Time in seconds remaining, player should be warned before being kicked for AFK. [DEFAULT: 30.0 seconds]
  66. // -
  67. // Default: "30.0"
  68. sm_afk_kick_warn_time "30.0"
  69.  
  70. // How many days should we keep AFK Manager log files. [0 = INFINITE, DEFAULT: 0]
  71. // -
  72. // Default: "0"
  73. sm_afk_log_days "0"
  74.  
  75. // Should the AFK Manager log client kicks. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  76. // -
  77. // Default: "1"
  78. // Minimum: "0.000000"
  79. // Maximum: "1.000000"
  80. sm_afk_log_kicks "1"
  81.  
  82. // Should the AFK Manager log client moves. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  83. // -
  84. // Default: "1"
  85. // Minimum: "0.000000"
  86. // Maximum: "1.000000"
  87. sm_afk_log_moves "1"
  88.  
  89. // Should the AFK Manager log plugin warning messages. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  90. // -
  91. // Default: "1"
  92. // Minimum: "0.000000"
  93. // Maximum: "1.000000"
  94. sm_afk_log_warnings "1"
  95.  
  96. // Should the AFK Manager announce AFK moves to the server? [0 = DISABLED, 1 = EVERYONE, 2 = ADMINS ONLY, DEFAULT: 1]
  97. // -
  98. // Default: "1"
  99. // Minimum: "0.000000"
  100. // Maximum: "2.000000"
  101. sm_afk_move_announce "1"
  102.  
  103. // Minimum number of connected clients required for AFK move to be enabled. [DEFAULT: 4]
  104. // -
  105. // Default: "4"
  106. sm_afk_move_min_players "1"
  107.  
  108. // Should the AFK Manager move AFK clients to spectator team? [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  109. // -
  110. // Default: "1"
  111. // Minimum: "0.000000"
  112. // Maximum: "1.000000"
  113. sm_afk_move_spec "1"
  114.  
  115. // Time in seconds (total) client must be AFK before being moved to spectator. [0 = DISABLED, DEFAULT: 60.0 seconds]
  116. // -
  117. // Default: "60.0"
  118. sm_afk_move_time "120.0"
  119.  
  120. // Time in seconds remaining, player should be warned before being moved for AFK. [DEFAULT: 30.0 seconds]
  121. // -
  122. // Default: "30.0"
  123. sm_afk_move_warn_time "30.0"
  124.  
  125. // Should the AFK Manager warn team 0 (Usually unassigned) players? (Disabling may not work for some games) [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  126. // -
  127. // Default: "1"
  128. // Minimum: "0.000000"
  129. // Maximum: "1.000000"
  130. sm_afk_move_warn_unassigned "1"
  131.  
  132. // Should the AFK Manager use a short prefix? [0 = FALSE, 1 = TRUE, DEFAULT: 0]
  133. // -
  134. // Default: "0"
  135. // Minimum: "0.000000"
  136. // Maximum: "1.000000"
  137. sm_afk_prefix_short "0"
  138.  
  139. // Time in seconds (total) that player should have moved from their spawn position. [0 = DISABLED, DEFAULT: 20.0 seconds]
  140. // -
  141. // Default: "20.0"
  142. sm_afk_spawn_time "180"
  143.  
  144. // Time in seconds remaining, player should be warned for being AFK in spawn. [DEFAULT: 15.0 seconds]
  145. // -
  146. // Default: "15.0"
  147. sm_afk_spawn_warn_time "60.0"
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