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- Log uploaded on Sunday, June 17, 2018, 11:43:21 AM
- Loaded mods:
- Core: (no assemblies)
- Machine gun defense: AAguns(0.15.1.0)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(18.3.18.0)
- RimBank: RimBank.Core(1.9.3.35), RimBank.Trade(3.9.6.58)
- RimSilo: RimBank.Ext.Deposit(2.9.18.277), RimBank._ModCoreChecker(0.17.0.0)
- StuffFilter: StuffFilter(2.0.9.97)
- Rimsenal: (no assemblies)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Storyteller pack: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- RuntimeGC: RuntimeGC(18.0.12.0)
- MuteGC: MuteGC(1.0.0.0)
- MuteCombatLog: MuteBattleLog(1.0.0.0)
- AntiAutoUnload: AntiAutoUnload(18.0.0.0)
- Free Input 自由输入: duduluu.FreeInput(0.17.1.2)
- Turret Collection: TurretCollection(0.0.0.0)
- [L] House Maid Nukos [A18]: AnimalClean(1.0.0.0), MaidNukos(1.0.0.0)
- Lolidrop's hairshop: (no assemblies)
- [L]MangaFace: (no assemblies)
- [L]MoreDetailBody: (no assemblies)
- Master of Crafting: (no assemblies)
- Master of Cooking: (no assemblies)
- VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
- Thrumbo Extension: (no assemblies)
- VGP Garden Gourmet: GG(1.0.0.0)
- VGP Garden Drinks: VGDrinks(1.0.0.0)
- VGP Garden Fabrics: (no assemblies)
- VGP More Veggies: (no assemblies)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- VGP Garden Tools: VGDrinks(1.0.0.0)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP Soylent Production: (no assemblies)
- Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
- [SS]Lovely Hair Style: (no assemblies)
- Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
- Polarisbloc - GhostArmy: GhostArmy(1.0.0.0)
- Polarisbloc - Storyteller incidents pack: Vanya_Incidents(1.0.0.0)
- Polarisbloc - Core LAB: 0Harmony(1.0.9.1), Vanya_MC(1.0.0.0)
- [SS]Advance Body and Clothing: (no assemblies)
- [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
- EdB Prepare Carefully [中文版] B18: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
- A Dog Said...: (no assemblies)
- Call of Cthulhu - Factions: 0Harmony(1.0.9.0), MiniCCL(1.0.0.0), CthulhuFactions(1.18.0.0), _jecsToolsChecker(1.17.0.1)
- Active Harmony patches:
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
- Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
- Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix
- Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
- Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
- Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
- Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.get_Resting: post: Vampire.HarmonyPatches.get_Resting_Vampires
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
- CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
- CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
- Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
- Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp
- FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
- FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.WillIngestStackCountOf: PRE: Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
- ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vampire.HarmonyPatches.Vamp_GuestFix
- GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
- HealthCardUtility.DrawMedOperationsTab: PRE: Vanya_MC.CCP_Patch.Prefix
- HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
- HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
- HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
- HediffGiver_Hypothermia.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
- HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
- Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
- ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
- JobDriver_Vomit.MakeNewToils: PRE: Vampire.HarmonyPatches.MakeNewToils_VampVomit
- JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
- JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Abuse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Apathy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ArmSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Compulsion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EatRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnactPlot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FleeImmediateDanger.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoy.TryGiveJob: PRE: Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
- JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LayEgg.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MakeAdvance.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_OptimizeApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PackFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekAllowedArea.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SpendTimeTogether.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Vote.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
- JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
- LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
- LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
- Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight, Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix
- Pawn.Kill: post: Vanya_MC.VanyaCartridgePatch.Postfix
- Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.get_BodySize: post: Vampire.HarmonyPatches.VampireBodySize
- Pawn.get_HealthScale: post: Vampire.HarmonyPatches.VampireHealthScale
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor
- PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
- PawnGraphicSet.ResolveAllGraphics: post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
- PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: PRE: Vampire.VampireGraphicUtility.RenderVampire
- PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
- Pawn_AgeTracker.BirthdayBiological: PRE: Vampire.HarmonyPatches.VampireBirthdayBiological
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
- Pawn_HealthTracker.AddHediff: PRE: Vampire.HarmonyPatches.AddHediff
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_NeedsTracker.ShouldHaveNeed: post: Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
- Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
- Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- ReachabilityUtility.CanReach: post: Vampire.HarmonyPatches.CanReach_Vampire
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
- Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
- SkillRecord.Learn: post: Vampire.HarmonyPatches.Learn_PostFix
- SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
- ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
- ThingWithComps.GetFloatMenuOptions: post: Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Vampire.HarmonyPatches.Satisfied_Vamp
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
- TileFinder.RandomFactionBaseTileFor: PRE: CthulhuFactions.HarmonyFactions.RandomFactionBaseTileFor_PreFix
- Toils_LayDown.ApplyBedThoughts: post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TrashUtility.TrashJob: (no patches)
- Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackBase.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_BuryCorpses.FindBestGrave: post: Vampire.HarmonyPatches.FindBestGrave_VampBed
- WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_GrowerHarvest.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, Vanya.MC:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.vampire:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.Psychology:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.cosmic_Horrors:1.0.9.1, rimworld.jecrell.cthulhu.factions:1.0.9.0
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Duplicate def-linked translation key: Plantsugarcane.label
- Duplicate def-linked translation key: Plantsugarcane.description
- Duplicate def-linked translation key: Rawsugarcane.label
- Duplicate def-linked translation key: Rawsugarcane.description
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: VG_Ambrosia.label
- Duplicate def-linked translation key: VG_Ambrosia.description
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: FruitFoodRaw.label
- Duplicate def-linked translation key: VG_PlantAmbrosia.label
- Duplicate def-linked translation key: VG_PlantAmbrosia.description
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: VG_FillUniversalFermenter.reportString
- Duplicate def-linked translation key: VG_TakeProductOutOfUniversalFermenter.reportString
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: VG_WorkGiver_TakeProductOutOfUniversalFermenter.label
- Duplicate def-linked translation key: VG_WorkGiver_TakeProductOutOfUniversalFermenter.verb
- Duplicate def-linked translation key: VG_WorkGiver_TakeProductOutOfUniversalFermenter.gerund
- Duplicate def-linked translation key: VG_WorkGiver_FillUniversalFermenter.label
- Duplicate def-linked translation key: VG_WorkGiver_FillUniversalFermenter.verb
- Duplicate def-linked translation key: VG_WorkGiver_FillUniversalFermenter.gerund
- Duplicate def-linked translation key: flowersandtrees.label
- Duplicate def-linked translation key: flowersandtrees.description
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: PlantPlumeria.label
- Duplicate def-linked translation key: PlantPlumeria.description
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: MakeAdvancedComponent.label
- Duplicate def-linked translation key: MakeAdvancedComponent.description
- Duplicate def-linked translation key: MakeAdvancedComponent.jobString
- Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_TacticalPistol to match Make_GD_TacticalPistol.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_TacticalPistol to match Make_GD_TacticalPistol.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_TacticalPistol to match Make_GD_TacticalPistol.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_HVSMG to match Make_GD_HVSMG.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_HVSMG to match Make_GD_HVSMG.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_HVSMG to match Make_GD_HVSMG.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_TestKnife to match Make_MeleeWeapon_TestKnife.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_TestKnife to match Make_MeleeWeapon_TestKnife.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_TestKnife to match Make_MeleeWeapon_TestKnife.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_Cleaver to match Make_MeleeWeapon_Cleaver.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_Cleaver to match Make_MeleeWeapon_Cleaver.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_Cleaver to match Make_MeleeWeapon_Cleaver.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_Glaive to match Make_MeleeWeapon_Glaive.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_Glaive to match Make_MeleeWeapon_Glaive.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_MeleeWeapon_Glaive to match Make_MeleeWeapon_Glaive.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_SalvoPack to match Make_SalvoPack.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_SalvoPack to match Make_SalvoPack.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_SalvoPack to match Make_SalvoPack.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_Gun_ChargeCannon to match Make_Gun_ChargeCannon.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_Gun_ChargeCannon to match Make_Gun_ChargeCannon.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_Gun_ChargeCannon to match Make_Gun_ChargeCannon.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_Gun_PistolRevolver to match Make_Gun_PistolRevolver.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_Gun_PistolRevolver to match Make_Gun_PistolRevolver.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_Gun_PistolRevolver to match Make_Gun_PistolRevolver.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_TC_Shell_IncendiaryGrenade to match Make_TC_Shell_IncendiaryGrenade.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_TC_Shell_IncendiaryGrenade to match Make_TC_Shell_IncendiaryGrenade.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_TC_Shell_IncendiaryGrenade to match Make_TC_Shell_IncendiaryGrenade.jobString
- Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.label
- Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.description
- Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.jobString
- Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.label
- Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.description
- Def-linked translation error: Found no Verse.ThingDef named SunLamp_Blueprint_Install to match SunLamp_Blueprint_Install.label
- Def-linked translation error: Found no Verse.ThingDef named AAA_20mm_Shell_HighExplosive to match AAA_20mm_Shell_HighExplosive.label
- Def-linked translation error: Found no Verse.ThingDef named AAA_20mm_Shell_HighExplosive to match AAA_20mm_Shell_HighExplosive.description
- Def-linked translation error: Found no Verse.ThingDef named AAA_20mm_Shell_ArmorPiercing to match AAA_20mm_Shell_ArmorPiercing.label
- Def-linked translation error: Found no Verse.ThingDef named AAA_20mm_Shell_ArmorPiercing to match AAA_20mm_Shell_ArmorPiercing.description
- Def-linked translation error: Found no Verse.ThingDef named AAA_40mm_Shell_HighExplosive to match AAA_40mm_Shell_HighExplosive.label
- Def-linked translation error: Found no Verse.ThingDef named AAA_40mm_Shell_HighExplosive to match AAA_40mm_Shell_HighExplosive.description
- Def-linked translation error: Found no Verse.ThingDef named AAA_40mm_Shell_Incendiary to match AAA_40mm_Shell_Incendiary.label
- Def-linked translation error: Found no Verse.ThingDef named AAA_40mm_Shell_Incendiary to match AAA_40mm_Shell_Incendiary.description
- Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularCarbine to match Bullet_ModularCarbine.label
- Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularLMG to match Bullet_ModularLMG.label
- Def-linked translation error: Found no Verse.ThingDef named Bullet_GrenadeLauncher to match Bullet_GrenadeLauncher.label
- Def-linked translation error: Found no Verse.ThingDef named MeleeWeapon_TestKnife to match MeleeWeapon_TestKnife.label
- Def-linked translation error: Found no Verse.ThingDef named MeleeWeapon_TestKnife to match MeleeWeapon_TestKnife.description
- Def-linked translation error: Found no Verse.ThingDef named MeleeWeapon_Cleaver to match MeleeWeapon_Cleaver.label
- Def-linked translation error: Found no Verse.ThingDef named MeleeWeapon_Cleaver to match MeleeWeapon_Cleaver.description
- Def-linked translation error: Found no Verse.ThingDef named MeleeWeapon_Glaive to match MeleeWeapon_Glaive.label
- Def-linked translation error: Found no Verse.ThingDef named MeleeWeapon_Glaive to match MeleeWeapon_Glaive.description
- Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.label
- Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.description
- Def-linked translation error: Found no Verse.ThingDef named MoltenCannon_Blueprint to match MoltenCannon_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named MoltenCannon_Frame to match MoltenCannon_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.label
- Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.description
- Def-linked translation error: Found no Verse.ThingDef named BarrageCannon_Blueprint to match BarrageCannon_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named BarrageCannon_Frame to match BarrageCannon_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named SalvoPack to match SalvoPack.label
- Def-linked translation error: Found no Verse.ThingDef named SalvoPack to match SalvoPack.description
- Def-linked translation error: Found no Verse.ThingDef named Bullet_MC to match Bullet_MC.label
- Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.label
- Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.description
- Def-linked translation error: Found no Verse.ThingDef named Bullet_BC to match Bullet_BC.label
- Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.label
- Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.description
- Def-linked translation error: Found no Verse.ThingDef named Bullet_ChargeCannon to match Bullet_ChargeCannon.label
- Def-linked translation error: Found no Verse.ThingDef named Gun_ChargeCannon to match Gun_ChargeCannon.label
- Def-linked translation error: Found no Verse.ThingDef named Gun_ChargeCannon to match Gun_ChargeCannon.description
- Def-linked translation error: Found no Verse.ThingDef named TC_Shell_IncendiaryGrenade to match TC_Shell_IncendiaryGrenade.label
- Def-linked translation error: Found no Verse.ThingDef named TC_Shell_IncendiaryGrenade to match TC_Shell_IncendiaryGrenade.description
- Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.label
- Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.description
- Def-linked translation error: Found no Verse.ThingDef named TableSurrogates_Blueprint to match TableSurrogates_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named TableSurrogates_Frame to match TableSurrogates_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.label
- Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.description
- Def-linked translation error: Found no Verse.ThingDef named UpgradingStation_Blueprint to match UpgradingStation_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named UpgradingStation_Frame to match UpgradingStation_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.label
- Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.description
- Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.stuffProps.stuffAdjective
- Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.label
- Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.description
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.gerund
- Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <RitualChild78>
- <title>仪式儿童</title>
- <titleShort>祭品</titleShort>
- <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
- HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
- </RitualChild78>
- Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <TransferStudent56>
- <title>转学生</title>
- <titleShort>学生</titleShort>
- <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
- </TransferStudent56>
- Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <Politician83>
- <title>政客</title>
- <titleShort>政客</titleShort>
- <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
- </Politician83>
- Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <ApprenticeOracle14>
- <title>学徒先知</title>
- <titleShort>先知</titleShort>
- <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
- </ApprenticeOracle14>
- Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <CasketBuilder46>
- <title>休眠舱建造师</title>
- <titleShort>建造师</titleShort>
- <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
- </CasketBuilder46>
- [RimBank.Trade] Inject event queued.
- [RimBankExt.Deposit] FloatMenu items added.
- [StuffFilter] Inject event queued.
- [RuntimeGC] MainTabWindow inserted.
- [MuteGC] Inject event queued.
- [MuteBattleLog] Inject event queued.
- [AntiAutoUnload] Inject event queued.
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- [HugsLib] v4.1.1 initialized Psychology, StackXXL
- [StackXXL] Loaded
- [RimBank.Trade] Detour complete.
- [StuffFilter] Detour complete.
- [MuteGC] Detour complete.
- [MuteBattleLog] Detour complete.
- [AntiAutoUnload] Detour complete.
- Apparel Stuff Color detours loaded, hopefully correct
- [RimBankExt.Deposit] Component initialized.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 14195.
- Total: 210.217102 ms (FindLiveObjects: 0.610924 ms CreateObjectMapping: 0.848800 ms MarkObjects: 208.660339 ms DeleteObjects: 0.095905 ms)
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat
- Exception: Object reference not set to an instance of an object
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Called InitSaving() but current mode is Saving
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- DebugOutput needs current mode to be Inactive
- DebugOutput needs current mode to be Inactive
- Called InitLoading() but current mode is Saving
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
- at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.PageUtility.<InitGameStart>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 15491.
- Total: 482.972839 ms (FindLiveObjects: 0.592801 ms CreateObjectMapping: 1.475583 ms MarkObjects: 480.822876 ms DeleteObjects: 0.080802 ms)
- Initializing new game with mods Core, 1296958152, 818773962, 1220823511, 1107239511, 1111490079, 1136218178, 725947920, 932008009, 1187010034, 736207111, 736172213, 736139206, 725949967, 725952322, 849231601, 962732083, 1216483572, 1216483979, 961732375, 951467102, 868519399, 1207033002, 1206222322, 1203993975, 1201462770, 848513545, 830545304, 1185265132, 859466666, 1185906628, 1188485723, 1185269798, 1192504741, 1185274792, 1185276569, 1185307686, 1185281838, 1185278809, 1216568574, 1209650069, 1205042299, 1205042013, 1209630899, 1208786220, 1205041207, 1180721235, 826366050, 844988411, 725956940, 765890823, 746425621, 和 764375772
- Could not generate starting map because there is no any player faction base.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Game.InitNewGame () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__1 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15496.
- Total: 495.551910 ms (FindLiveObjects: 0.742322 ms CreateObjectMapping: 1.080257 ms MarkObjects: 493.689697 ms DeleteObjects: 0.038890 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 15433.
- Total: 422.272614 ms (FindLiveObjects: 1.330215 ms CreateObjectMapping: 2.417646 ms MarkObjects: 418.365417 ms DeleteObjects: 0.158961 ms)
- [RimBankExt.Deposit] Component initialized.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 15448.
- Total: 694.563232 ms (FindLiveObjects: 0.796694 ms CreateObjectMapping: 1.150864 ms MarkObjects: 678.422363 ms DeleteObjects: 14.192489 ms)
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat
- Exception: Object reference not set to an instance of an object
- Exception while init loading file: C:/Users/23050/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\Mel.pcc
- System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Failed to load preset file
- Exception filling window for EdB.PrepareCarefully.Dialog_LoadColonist: System.Xml.XmlException: Document element did not appear. Line 1, position 1.
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 15609.
- Total: 236.783661 ms (FindLiveObjects: 0.573544 ms CreateObjectMapping: 0.972269 ms MarkObjects: 235.160431 ms DeleteObjects: 0.077026 ms)
- Initializing new game with mods Core, 1296958152, 818773962, 1220823511, 1107239511, 1111490079, 1136218178, 725947920, 932008009, 1187010034, 736207111, 736172213, 736139206, 725949967, 725952322, 849231601, 962732083, 1216483572, 1216483979, 961732375, 951467102, 868519399, 1207033002, 1206222322, 1203993975, 1201462770, 848513545, 830545304, 1185265132, 859466666, 1185906628, 1188485723, 1185269798, 1192504741, 1185274792, 1185276569, 1185307686, 1185281838, 1185278809, 1216568574, 1209650069, 1205042299, 1205042013, 1209630899, 1208786220, 1205041207, 1180721235, 826366050, 844988411, 725956940, 765890823, 746425621, 和 764375772
- pathing from (140, 0, 154) to (0, 0, 226) ran out of cells to process.
- Job:null
- Faction: null
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22601.
- Total: 292.766357 ms (FindLiveObjects: 1.088941 ms CreateObjectMapping: 1.791618 ms MarkObjects: 289.838959 ms DeleteObjects: 0.046064 ms)
- Exception translating '向{[other_nameShortIndef]广泛咨询有关{0}的问题。': System.FormatException: Input string was not in a correct format.
- at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
- at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_18523) A=Thing_WoodPlankFloor_Frame67770) , (WaitMaintainPosture (Job_18526)) , (FinishFrame (Job_18532) A=Thing_WoodPlankFloor_Frame67761) , (WaitMaintainPosture (Job_18536)) , (FinishFrame (Job_18540) A=Thing_WoodPlankFloor_Frame67772) , (WaitMaintainPosture (Job_18541)) , (FinishFrame (Job_18544) A=Thing_Wall_Frame67618) , (WaitMaintainPosture (Job_18547)) , (FinishFrame (Job_18554) A=Thing_WoodPlankFloor_Frame67756) , 和 (WaitMaintainPosture (Job_18555)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_19690) A=Thing_Wall_Frame67797) , (WaitMaintainPosture (Job_19693)) , (FinishFrame (Job_19698) A=Thing_WoodPlankFloor_Frame67793) , (WaitMaintainPosture (Job_19699)) , (FinishFrame (Job_19703) A=Thing_WoodPlankFloor_Frame67774) , (WaitMaintainPosture (Job_19706)) , (FinishFrame (Job_19711) A=Thing_WoodPlankFloor_Frame67791) , (WaitMaintainPosture (Job_19713)) , (FinishFrame (Job_19716) A=Thing_WoodPlankFloor_Frame67789) , 和 (WaitMaintainPosture (Job_19718)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Exception translating '向{[other_nameShortIndef]广泛咨询有关{0}的问题。': System.FormatException: Input string was not in a correct format.
- at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
- at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_24239) A=Thing_WoodPlankFloor_Frame67880) , (WaitMaintainPosture (Job_24240)) , (FinishFrame (Job_24243) A=Thing_WoodPlankFloor_Frame67872) , (WaitMaintainPosture (Job_24248)) , (FinishFrame (Job_24254) A=Thing_WoodPlankFloor_Frame67877) , (WaitMaintainPosture (Job_24255)) , (FinishFrame (Job_24259) A=Thing_WoodPlankFloor_Frame67884) , (WaitMaintainPosture (Job_24263)) , (FinishFrame (Job_24267) A=Thing_WoodPlankFloor_Frame67875) , 和 (WaitMaintainPosture (Job_24268)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_35358) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_35359) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_35649) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_35824) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_35983) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_36135) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_36310) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_36449) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_36614) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_36797) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_36951) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_37104) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_37278) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_37275) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_37443) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_37604) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_37751) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_37922) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_38080) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_38252) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_38423) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_38312) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_38593) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_38752) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_38924) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_39068) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_39223) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_39390) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_39545) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_39705) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_39869) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40023) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_40009) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40185) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_40126) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_40257) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40341) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_40409) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40500) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_40585) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40652) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_40729) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40810) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_40903) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_40973) A=(160, 0, 129), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_41053) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_41136) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_41210) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_41355) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Fish, Job=GoForWalk (Job_41331) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_41373) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_41527) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_41557) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_41689) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_41728) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_41859) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_41882) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42005) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_42038) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Fish, Job=GoForWalk (Job_41960) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_42071) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42159) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_42187) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_42273) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42339) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_42360) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_42446) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42505) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_42530) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_42593) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42646) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=George, Job=GoForWalk (Job_42670) A=(168, 0, 123), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_42749) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42804) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_42887) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_42938) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43015) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43064) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43142) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43177) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43268) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43303) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43372) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43416) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43492) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43524) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43599) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43634) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43679) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- Exception translating '向{[other_nameShortIndef]广泛咨询有关{0}的问题。': System.FormatException: Input string was not in a correct format.
- at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
- at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43699) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43739) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43750) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43759) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Dickson, Job=GoForWalk (Job_43764) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- JobDriver threw exception in initAction. Pawn=Boom, Job=GoForWalk (Job_43771) A=(161, 0, 126), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.JobDriver_GoForWalk+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__2 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Psychology.JobGiver_SpendTimeTogether, curJob.def=GoForWalk, curDriver=RimWorld.JobDriver_GoForWalk
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_60698) A=Thing_WoodPlankFloor_Frame68097) , (WaitMaintainPosture (Job_60700)) , (FinishFrame (Job_60705) A=Thing_Wall_Frame68092) , (WaitMaintainPosture (Job_60707)) , (FinishFrame (Job_60712) A=Thing_Wall_Frame68102) , (WaitMaintainPosture (Job_60717)) , (FinishFrame (Job_60721) A=Thing_WoodPlankFloor_Frame68095) , (WaitMaintainPosture (Job_60723)) , (FinishFrame (Job_60726) A=Thing_Wall_Frame68082) , 和 (WaitMaintainPosture (Job_60727)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_65301) A=Thing_WoodPlankFloor_Frame68167) , (WaitMaintainPosture (Job_65302)) , (FinishFrame (Job_65307) A=Thing_WoodPlankFloor_Frame68163) , (WaitMaintainPosture (Job_65310)) , (FinishFrame (Job_65316) A=Thing_WoodPlankFloor_Frame68165) , (WaitMaintainPosture (Job_65319)) , (FinishFrame (Job_65325) A=Thing_Wall_Frame68171) , (WaitMaintainPosture (Job_65327)) , (FinishFrame (Job_65330) A=Thing_Wall_Frame68169) , 和 (WaitMaintainPosture (Job_65332)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Dickson started 10 jobs in 10 ticks. List: (FinishFrame (Job_67729) A=Thing_WoodPlankFloor_Frame68203) , (WaitMaintainPosture (Job_67730)) , (FinishFrame (Job_67733) A=Thing_WoodPlankFloor_Frame68199) , (WaitMaintainPosture (Job_67734)) , (FinishFrame (Job_67738) A=Thing_WoodPlankFloor_Frame68207) , (WaitMaintainPosture (Job_67740)) , (FinishFrame (Job_67744) A=Thing_WoodPlankFloor_Frame68201) , (WaitMaintainPosture (Job_67745)) , (FinishFrame (Job_67748) A=Thing_WoodPlankFloor_Frame68205) , 和 (WaitMaintainPosture (Job_67750)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Dickson started 10 jobs in 10 ticks. List: (FinishFrame (Job_82137) A=Thing_WoodPlankFloor_Frame68352) , (WaitMaintainPosture (Job_82140)) , (FinishFrame (Job_82144) A=Thing_WoodPlankFloor_Frame68347) , (WaitMaintainPosture (Job_82145)) , (FinishFrame (Job_82148) A=Thing_WoodPlankFloor_Frame68350) , (WaitMaintainPosture (Job_82150)) , (FinishFrame (Job_82153) A=Thing_WoodPlankFloor_Frame68263) , (WaitMaintainPosture (Job_82156)) , (FinishFrame (Job_82161) A=Thing_Wall_Frame68356) , 和 (WaitMaintainPosture (Job_82162)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Dickson started 10 jobs in 10 ticks. List: (FinishFrame (Job_94604) A=Thing_WoodPlankFloor_Frame68549) , (WaitMaintainPosture (Job_94606)) , (FinishFrame (Job_94608) A=Thing_Wall_Frame68545) , (WaitMaintainPosture (Job_94609)) , (FinishFrame (Job_94613) A=Thing_WoodPlankFloor_Frame68555) , (WaitMaintainPosture (Job_94614)) , (FinishFrame (Job_94619) A=Thing_WoodPlankFloor_Frame68547) , (WaitMaintainPosture (Job_94623)) , (FinishFrame (Job_94628) A=Thing_Wall_Frame68551) , 和 (WaitMaintainPosture (Job_94630)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Dickson started 10 jobs in 10 ticks. List: (FinishFrame (Job_102688) A=Thing_WoodPlankFloor_Frame68642) , (WaitMaintainPosture (Job_102689)) , (FinishFrame (Job_102692) A=Thing_WoodPlankFloor_Frame68628) , (WaitMaintainPosture (Job_102695)) , (FinishFrame (Job_102700) A=Thing_WoodPlankFloor_Frame68639) , (WaitMaintainPosture (Job_102701)) , (FinishFrame (Job_102705) A=Thing_WoodPlankFloor_Frame68646) , (WaitMaintainPosture (Job_102706)) , (FinishFrame (Job_102710) A=Thing_WoodPlankFloor_Frame68637) , 和 (WaitMaintainPosture (Job_102713)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_124855) A=Thing_WoodPlankFloor_Frame68853) , (WaitMaintainPosture (Job_124856)) , (FinishFrame (Job_124862) A=Thing_WoodPlankFloor_Frame68851) , (WaitMaintainPosture (Job_124863)) , (FinishFrame (Job_124869) A=Thing_WoodPlankFloor_Frame68855) , (WaitMaintainPosture (Job_124870)) , (FinishFrame (Job_124876) A=Thing_WoodPlankFloor_Frame68857) , (WaitMaintainPosture (Job_124877)) , (FinishFrame (Job_124883) A=Thing_WoodPlankFloor_Frame68859) , 和 (WaitMaintainPosture (Job_124884)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_189778) A=Thing_Concrete_Frame69718) , (WaitMaintainPosture (Job_189785)) , (FinishFrame (Job_189791) A=Thing_Concrete_Frame69700) , (WaitMaintainPosture (Job_189793)) , (FinishFrame (Job_189801) A=Thing_Concrete_Frame69714) , (WaitMaintainPosture (Job_189805)) , (FinishFrame (Job_189811) A=Thing_Concrete_Frame69722) , (WaitMaintainPosture (Job_189812)) , (FinishFrame (Job_189819) A=Thing_Concrete_Frame69726) , 和 (WaitMaintainPosture (Job_189822)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Mickey started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_189946)) , (FinishFrame (Job_189950) A=Thing_Concrete_Frame69698) , (WaitMaintainPosture (Job_189953)) , (FinishFrame (Job_189960) A=Thing_Concrete_Frame69704) , (WaitMaintainPosture (Job_189963)) , (FinishFrame (Job_189970) A=Thing_Concrete_Frame69720) , (WaitMaintainPosture (Job_189973)) , (FinishFrame (Job_189977) A=Thing_Concrete_Frame69728) , (WaitMaintainPosture (Job_189981)) , 和 (FinishFrame (Job_189988) A=Thing_Concrete_Frame69696) lastJobGiver=RimWorld.JobGiver_Work, curJob.def=FinishFrame, curDriver=RimWorld.JobDriver_ConstructFinishFrame
- Dickson started 10 jobs in 10 ticks. List: (FinishFrame (Job_191535) A=Thing_Concrete_Frame69787) , (WaitMaintainPosture (Job_191536)) , (FinishFrame (Job_191538) A=Thing_Concrete_Frame69757) , (WaitMaintainPosture (Job_191539)) , (FinishFrame (Job_191541) A=Thing_Concrete_Frame69759) , (WaitMaintainPosture (Job_191543)) , (FinishFrame (Job_191546) A=Thing_Concrete_Frame69761) , (WaitMaintainPosture (Job_191547)) , (FinishFrame (Job_191552) A=Thing_Concrete_Frame69769) , 和 (WaitMaintainPosture (Job_191556)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Dickson started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_191731)) , (FinishFrame (Job_191734) A=Thing_Concrete_Frame69763) , (WaitMaintainPosture (Job_191736)) , (FinishFrame (Job_191740) A=Thing_Concrete_Frame69779) , (WaitMaintainPosture (Job_191741)) , (FinishFrame (Job_191745) A=Thing_Concrete_Frame69791) , (WaitMaintainPosture (Job_191747)) , (FinishFrame (Job_191750) A=Thing_Concrete_Frame69795) , (WaitMaintainPosture (Job_191751)) , 和 (FinishFrame (Job_191753) A=Thing_Concrete_Frame69765) lastJobGiver=RimWorld.JobGiver_Work, curJob.def=FinishFrame, curDriver=RimWorld.JobDriver_ConstructFinishFrame
- Mickey started 10 jobs in 10 ticks. List: (FinishFrame (Job_195721) A=Thing_Concrete_Frame69866) , (WaitMaintainPosture (Job_195722)) , (FinishFrame (Job_195725) A=Thing_Concrete_Frame69856) , (WaitMaintainPosture (Job_195727)) , (FinishFrame (Job_195732) A=Thing_Concrete_Frame69860) , (WaitMaintainPosture (Job_195733)) , (FinishFrame (Job_195738) A=Thing_Concrete_Frame69872) , (WaitMaintainPosture (Job_195741)) , (FinishFrame (Job_195748) A=Thing_Concrete_Frame69933) , 和 (WaitMaintainPosture (Job_195752)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Mickey started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_195914)) , (FinishFrame (Job_195919) A=Thing_Concrete_Frame69858) , (WaitMaintainPosture (Job_195923)) , (FinishFrame (Job_195929) A=Thing_Concrete_Frame69864) , (WaitMaintainPosture (Job_195931)) , (FinishFrame (Job_195936) A=Thing_Concrete_Frame69931) , (WaitMaintainPosture (Job_195938)) , (FinishFrame (Job_195944) A=Thing_Concrete_Frame69935) , (WaitMaintainPosture (Job_195946)) , 和 (FinishFrame (Job_195950) A=Thing_Concrete_Frame69862) lastJobGiver=RimWorld.JobGiver_Work, curJob.def=FinishFrame, curDriver=RimWorld.JobDriver_ConstructFinishFrame
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7210 unused Assets to reduce memory usage. Loaded Objects now: 16109.
- Total: 110.082413 ms (FindLiveObjects: 1.608492 ms CreateObjectMapping: 2.273788 ms MarkObjects: 92.611015 ms DeleteObjects: 13.588737 ms)
- [RimBankExt.Deposit] Component initialized.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 15730.
- Total: 184.081360 ms (FindLiveObjects: 1.175785 ms CreateObjectMapping: 1.831642 ms MarkObjects: 158.637726 ms DeleteObjects: 22.435823 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15831.
- Total: 112.839127 ms (FindLiveObjects: 1.020222 ms CreateObjectMapping: 1.018711 ms MarkObjects: 110.749977 ms DeleteObjects: 0.049463 ms)
- Initializing new game with mods Core, 1296958152, 818773962, 1220823511, 1107239511, 1111490079, 1136218178, 725947920, 932008009, 1187010034, 736207111, 736172213, 736139206, 725949967, 725952322, 849231601, 962732083, 1216483572, 1216483979, 961732375, 951467102, 868519399, 1207033002, 1206222322, 1203993975, 1201462770, 848513545, 830545304, 1185265132, 859466666, 1185906628, 1188485723, 1185269798, 1192504741, 1185274792, 1185276569, 1185307686, 1185281838, 1185278809, 1216568574, 1209650069, 1205042299, 1205042013, 1209630899, 1208786220, 1205041207, 1180721235, 826366050, 844988411, 725956940, 765890823, 746425621, 和 764375772
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22617.
- Total: 170.073517 ms (FindLiveObjects: 1.220339 ms CreateObjectMapping: 3.153173 ms MarkObjects: 165.659225 ms DeleteObjects: 0.040778 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6782 unused Assets to reduce memory usage. Loaded Objects now: 15845.
- Total: 112.054138 ms (FindLiveObjects: 0.940175 ms CreateObjectMapping: 2.100101 ms MarkObjects: 99.232643 ms DeleteObjects: 9.780463 ms)
- [RimBankExt.Deposit] Component initialized.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 17573.
- Total: 281.850861 ms (FindLiveObjects: 0.954523 ms CreateObjectMapping: 1.696468 ms MarkObjects: 278.971466 ms DeleteObjects: 0.228058 ms)
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat
- Exception: Object reference not set to an instance of an object
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 18053.
- Total: 410.516693 ms (FindLiveObjects: 0.757426 ms CreateObjectMapping: 1.653424 ms MarkObjects: 408.016327 ms DeleteObjects: 0.088731 ms)
- Initializing new game with mods Core, 1296958152, 818773962, 1220823511, 1107239511, 1111490079, 1136218178, 725947920, 932008009, 1187010034, 736207111, 736172213, 736139206, 725949967, 725952322, 849231601, 962732083, 1216483572, 1216483979, 961732375, 951467102, 868519399, 1207033002, 1206222322, 1203993975, 1201462770, 848513545, 830545304, 1185265132, 859466666, 1185906628, 1188485723, 1185269798, 1192504741, 1185274792, 1185276569, 1185307686, 1185281838, 1185278809, 1216568574, 1209650069, 1205042299, 1205042013, 1209630899, 1208786220, 1205041207, 1180721235, 826366050, 844988411, 725956940, 765890823, 746425621, 和 764375772
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24164.
- Total: 458.203552 ms (FindLiveObjects: 1.222227 ms CreateObjectMapping: 1.903760 ms MarkObjects: 455.022461 ms DeleteObjects: 0.054371 ms)
- Geyser spray sustainer still playing after 1000 ticks. Force-ending.
- Geyser spray sustainer still playing after 1000 ticks. Force-ending.
- Geyser spray sustainer still playing after 1000 ticks. Force-ending.
- Geyser spray sustainer still playing after 1000 ticks. Force-ending.
- Onesan entering (166, 0, 124) which is unwalkable.
- Fish entering (166, 0, 120) which is unwalkable.
- George entering (166, 0, 124) which is unwalkable.
- Mickey entering (166, 0, 118) which is unwalkable.
- Dickson entering (166, 0, 118) which is unwalkable.
- Boom entering (166, 0, 119) which is unwalkable.
- Onesan entering (166, 0, 125) which is unwalkable.
- Fish entering (166, 0, 120) which is unwalkable.
- George entering (166, 0, 124) which is unwalkable.
- Mickey entering (166, 0, 117) which is unwalkable.
- Boom entering (166, 0, 119) which is unwalkable.
- Onesan entering (166, 0, 125) which is unwalkable.
- Fish entering (166, 0, 118) which is unwalkable.
- Mickey entering (166, 0, 117) which is unwalkable.
- Dickson entering (166, 0, 125) which is unwalkable.
- Onesan entering (166, 0, 124) which is unwalkable.
- Boom entering (166, 0, 125) which is unwalkable.
- George entering (166, 0, 120) which is unwalkable.
- Mickey entering (166, 0, 117) which is unwalkable.
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