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NotExotic

Obby But Your On A Bike

Sep 21st, 2023 (edited)
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2. local Window = Rayfield:CreateWindow({
  3. Name = "Bob UI",
  4. LoadingTitle = "Loading Bob UI",
  5. LoadingSubtitle = "by Bob YT",
  6. ConfigurationSaving = {
  7. Enabled = true,
  8. FolderName = nil, -- Create a custom folder for your hub/game
  9. FileName = "Bob Hub"
  10. },
  11. Discord = {
  12. Enabled = false,
  13. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  14. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  15. },
  16. KeySystem = false, -- Set this to true to use our key system
  17. KeySettings = {
  18. Title = "Untitled",
  19. Subtitle = "Key System",
  20. Note = "No method of obtaining the key is provided",
  21. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  22. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  23. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  24. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  25. }
  26. })
  27.  
  28. local BikeTab = Window:CreateTab("🚲 Obby but your on a bike 🚲", nil)
  29. local BikeSection = BikeTab:CreateSection("🚲 Obby but your on a bike 🚲")
  30.  
  31. local Slider = BikeTab:CreateSlider({
  32. Name = "Jump Power",
  33. Range = {0, 200},
  34. Increment = 1,
  35. Suffix = "Jump",
  36. CurrentValue = 50,
  37. Flag = "Slider2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  38. Callback = function(Value)
  39. game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
  40. end,
  41. })
  42.  
  43. local Slider = BikeTab:CreateSlider({
  44. Name = "Bike Speed",
  45. Range = {0, 200},
  46. Increment = 1,
  47. Suffix = "BikeSpeed",
  48. CurrentValue = 50,
  49. Flag = "Slider2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  50. Callback = function(Value)
  51. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
  52. end,
  53. })
  54.  
  55. local Button = BikeTab:CreateButton({
  56. Name = "1st Anti-Void 👍",
  57. Callback = function() -- 2222222222222222222222222222222222222222222222222222222222222222222222222222222222222
  58. -- Reference to the RunService
  59. local runService = game:GetService("RunService")
  60.  
  61. -- Create a new part
  62. local newPart = Instance.new("Part")
  63. newPart.Anchored = true -- To prevent it from falling down
  64. newPart.Name = ("L1L")
  65.  
  66. -- Function to update the part's position
  67. local function updatePartPosition()
  68. local localPlayer = game.Players.LocalPlayer
  69. if localPlayer then
  70. local character = localPlayer.Character
  71. if character and character:FindFirstChild("HumanoidRootPart") then
  72. local newPosition = character.HumanoidRootPart.Position
  73. newPart.Position = Vector3.new(newPosition.X, 0, newPosition.Z)
  74. end
  75. end
  76. end
  77.  
  78. -- Connect the updatePartPosition function to the heartbeat of the RunService
  79. runService.Heartbeat:Connect(updatePartPosition)
  80.  
  81. -- Parent the new part to the workspace (you can change the parent as needed)
  82. newPart.Parent = game.Workspace
  83. -- 2222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222
  84. end,
  85. })
  86.  
  87. local Button = BikeTab:CreateButton({
  88. Name = "2nd Anti-Void 👍",
  89. Callback = function() -- 2222222222222222222222222222222222222222222222222222222222222222222222222222222222222
  90. -- Reference to the RunService
  91. local runService = game:GetService("RunService")
  92.  
  93. -- Create a new part
  94. local newPart = Instance.new("Part")
  95. newPart.Anchored = true -- To prevent it from falling down
  96. newPart.Name = ("L1L")
  97.  
  98. -- Function to update the part's position
  99. local function updatePartPosition()
  100. local localPlayer = game.Players.LocalPlayer
  101. if localPlayer then
  102. local character = localPlayer.Character
  103. if character and character:FindFirstChild("HumanoidRootPart") then
  104. local newPosition = character.HumanoidRootPart.Position
  105. newPart.Position = Vector3.new(newPosition.X, 25, newPosition.Z)
  106. end
  107. end
  108. end
  109.  
  110. -- Connect the updatePartPosition function to the heartbeat of the RunService
  111. runService.Heartbeat:Connect(updatePartPosition)
  112.  
  113. -- Parent the new part to the workspace (you can change the parent as needed)
  114. newPart.Parent = game.Workspace
  115. -- 2222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222
  116. end,
  117. })
  118.  
  119. local Button = BikeTab:CreateButton({
  120. Name = "Delete Anti-Void 👍",
  121. Callback = function()
  122. -- Loop through all the descendants of Workspace
  123. for _, child in pairs(game.Workspace:GetDescendants()) do
  124. if child:IsA("BasePart") and child.Name == "L1L" then
  125. -- Destroy parts with the specified name
  126. child:Destroy()
  127. end
  128. end
  129. end,
  130. })
  131.  
  132. local Button = BikeTab:CreateButton({
  133. Name = "Low Gravity 👍",
  134. Callback = function()
  135. -- Set the desired higher gravity (e.g., 20 m/s^2, you can adjust this value)
  136. local higherGravity = 20
  137.  
  138. -- Reference to the Workspace
  139. local workspace = game.Workspace
  140.  
  141. -- Set the new gravity
  142. workspace.Gravity = higherGravity
  143.  
  144. print("Gravity has been set to a higher value.")
  145.  
  146. end,
  147. })
  148.  
  149. local Button = BikeTab:CreateButton({
  150. Name = "Teleport To End World 1👍",
  151. Callback = function()
  152. -- Reference to the local player
  153. local localPlayer = game.Players.LocalPlayer
  154.  
  155. -- Coordinates to teleport to
  156. local teleportCoordinates = Vector3.new(107, -16, -20965)
  157.  
  158. -- Check if the local player exists
  159. if localPlayer then
  160. local character = localPlayer.Character
  161. if character and character:FindFirstChild("HumanoidRootPart") then
  162. -- Teleport the player's character to the specified coordinates
  163. character:MoveTo(teleportCoordinates)
  164. print("Player teleported successfully!")
  165. else
  166. print("Player's character not found.")
  167. end
  168. else
  169. print("Local player not found.")
  170. end
  171.  
  172. end,
  173. })
  174.  
  175. local Button = BikeTab:CreateButton({
  176. Name = "Teleport To End World 2 👍",
  177. Callback = function()
  178. -- Reference to the local player
  179. local localPlayer = game.Players.LocalPlayer
  180.  
  181. -- Coordinates to teleport to
  182. local teleportCoordinates = Vector3.new(105, 16, -13635)
  183.  
  184. -- Check if the local player exists
  185. if localPlayer then
  186. local character = localPlayer.Character
  187. if character and character:FindFirstChild("HumanoidRootPart") then
  188. -- Teleport the player's character to the specified coordinates
  189. character:MoveTo(teleportCoordinates)
  190. print("Player teleported successfully!")
  191. else
  192. print("Player's character not found.")
  193. end
  194. else
  195. print("Local player not found.")
  196. end
  197.  
  198. end,
  199. })
  200.  
  201. local Button = BikeTab:CreateButton({
  202. Name = "Teleport To End World 3 👍",
  203. Callback = function()
  204. -- Reference to the local player
  205. local localPlayer = game.Players.LocalPlayer
  206.  
  207. -- Coordinates to teleport to
  208. local teleportCoordinates = Vector3.new(107, 16, -18336)
  209.  
  210. -- Check if the local player exists
  211. if localPlayer then
  212. local character = localPlayer.Character
  213. if character and character:FindFirstChild("HumanoidRootPart") then
  214. -- Teleport the player's character to the specified coordinates
  215. character:MoveTo(teleportCoordinates)
  216. print("Player teleported successfully!")
  217. else
  218. print("Player's character not found.")
  219. end
  220. else
  221. print("Local player not found.")
  222. end
  223.  
  224. end,
  225. })
  226.  
  227. local Button = BikeTab:CreateButton({
  228. Name = "Teleport To End World 4 👍",
  229. Callback = function()
  230. -- Reference to the local player
  231. local localPlayer = game.Players.LocalPlayer
  232.  
  233. -- Coordinates to teleport to
  234. local teleportCoordinates = Vector3.new(107, 16, -14996)
  235.  
  236. -- Check if the local player exists
  237. if localPlayer then
  238. local character = localPlayer.Character
  239. if character and character:FindFirstChild("HumanoidRootPart") then
  240. -- Teleport the player's character to the specified coordinates
  241. character:MoveTo(teleportCoordinates)
  242. print("Player teleported successfully!")
  243. else
  244. print("Player's character not found.")
  245. end
  246. else
  247. print("Local player not found.")
  248. end
  249.  
  250. end,
  251. })
  252.  
  253. local Button = BikeTab:CreateButton({
  254. Name = "No KillBricks 👍",
  255. Callback = function()
  256. loadstring(game:HttpGet('https://pastebin.com/raw/5isQ0cgV'))()
  257. end,
  258. })
  259.  
  260. local Button = BikeTab:CreateButton({
  261. Name = "No Ads 👍",
  262. Callback = function()
  263. loadstring(game:HttpGet('https://pastebin.com/raw/yTFeMBfV'))()
  264. end,
  265. })
  266.  
  267. local Button = BikeTab:CreateButton({
  268. Name = "No Spining Bars 👍",
  269. Callback = function()
  270. loadstring(game:HttpGet('https://pastebin.com/raw/brEcvECG'))()
  271. end,
  272. })
  273.  
  274. local Button = BikeTab:CreateButton({
  275. Name = "No SwingingBalls 👍",
  276. Callback = function()
  277. loadstring(game:HttpGet('https://pastebin.com/raw/fu9ZMG5p'))()
  278. end,
  279. })
  280.  
  281. local Button = BikeTab:CreateButton({
  282. Name = "No Fans (Might no be possible for some levels) 👍",
  283. Callback = function()
  284. -- Find the folder you want to delete
  285. local worldMap = game.Workspace.WorldMap
  286. local FansFolder = worldMap:FindFirstChild("Fans")
  287.  
  288. -- Check if the folder exists
  289. if FansFolder then
  290. -- Destroy the folder and its contents
  291. FansFolder:Destroy()
  292. print("Fans folder has been deleted.")
  293. else
  294. print("Fans folder not found.")
  295. end
  296. end,
  297. })
  298.  
  299. local Button = BikeTab:CreateButton({
  300. Name = "Delete SpearTraps 👍",
  301. Callback = function()
  302. loadstring(game:HttpGet('https://pastebin.com/raw/HG5jmnw1'))()
  303. end,
  304. })
  305.  
  306. local Button = BikeTab:CreateButton({
  307. Name = "Delete (BTW PLACEHOLDER)👍",
  308. Callback = function()
  309. loadstring(game:HttpGet(''))()
  310. end,
  311. })
  312.  
  313.  
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