Guest User

Untitled

a guest
Nov 21st, 2017
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 70.18 KB | None | 0 0
  1. Log uploaded on Sunday, November 19, 2017, 5:04:57 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), CompActivatableEffect(1.17.0.2), CompDelayedSpawner(1.17.0.0), CompExtraSounds(1.17.0.2), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompToggleDef(1.17.0.0), JecsTools(1.0.6.1)
  6. Refugee Stats - A18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  7. Night's Body Textures: (no assemblies)
  8. [SS]King's slaves: (no assemblies)
  9. Rim of Madness - Vampires: 0Harmony(1.0.9.1)
  10. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  11.  
  12. Active Harmony patches:
  13. Caravan.GetGizmos: post: JecsTools.HarmonyPatches.GetGizmos_Jobs
  14. Caravan.GetInspectString: post: JecsTools.HarmonyPatches.GetInspectString_Jobs
  15. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  16. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  17. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  18. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  19. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  20. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  21. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix
  22. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  23. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  24. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  25. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  26. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  27. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  28. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  29. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  30. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix
  31. PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix
  32. Pawn_DraftController.set_Drafted: post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  33. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix
  34. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  35. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  36. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  37. Thing.get_DefaultGraphic: (no patches)
  38. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  39. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  40. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  41. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  42. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  43. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyPatches.AutoOrderToTileNow_Jobs
  44. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyPatches.SelectableObjectsUnderMouse_InvisHandler
  45. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1
  46.  
  47. Platform information: (hidden, hold Shift while publishing to include)
  48.  
  49. Log file contents:
  50. Initialize engine version: 5.6.3p1 (9c92e827232b)
  51. GfxDevice: [Renderer information redacted]
  52. Begin MonoManager ReloadAssembly
  53. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  56. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  57. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  61. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  62. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  63. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  64. RimWorld 0.18.1722 rev1198
  65.  
  66. ReflectionTypeLoadException getting types in assembly AbilityUser: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  67. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  68. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  69. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  70.  
  71. Loader exceptions:
  72. => System.TypeLoadException: Could not load type 'AbilityUser.JobDriver_CastAbilitySelf' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  73. => System.TypeLoadException: Could not load type 'AbilityUser.JobDriver_CastAbilityVerb' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  74. => System.TypeLoadException: Could not load type '<>c__DisplayClass4_0' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  75. => System.TypeLoadException: Could not load type '<>c__DisplayClass5_0' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  76. => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  77. => System.TypeLoadException: Could not load type '<>c__DisplayClass2_0' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  78. => System.TypeLoadException: Could not load type '<MakeNewToils>d__2' from assembly 'AbilityUser, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  79.  
  80.  
  81. ReflectionTypeLoadException getting types in assembly CompDeflector: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  82. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  83. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  84. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  85.  
  86. Loader exceptions:
  87. => System.TypeLoadException: Could not load type 'CompDeflector.JobDriver_CastDeflectVerb' from assembly 'CompDeflector, Version=1.17.0.2, Culture=neutral, PublicKeyToken=null'.
  88. => System.TypeLoadException: Could not load type '<>c' from assembly 'CompDeflector, Version=1.17.0.2, Culture=neutral, PublicKeyToken=null'.
  89. => System.TypeLoadException: Could not load type '<MakeNewToils>d__3' from assembly 'CompDeflector, Version=1.17.0.2, Culture=neutral, PublicKeyToken=null'.
  90.  
  91.  
  92. ReflectionTypeLoadException getting types in assembly CompInstalledPart: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  93. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  94. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  95. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  96.  
  97. Loader exceptions:
  98. => System.TypeLoadException: Could not load type 'CompInstalledPart.JobDriver_InstallPart' from assembly 'CompInstalledPart, Version=1.17.0.0, Culture=neutral, PublicKeyToken=null'.
  99. => System.TypeLoadException: Could not load type 'CompInstalledPart.JobDriver_UninstallPart' from assembly 'CompInstalledPart, Version=1.17.0.0, Culture=neutral, PublicKeyToken=null'.
  100. => System.TypeLoadException: Could not load type '<MakeNewToils>d__14' from assembly 'CompInstalledPart, Version=1.17.0.0, Culture=neutral, PublicKeyToken=null'.
  101. => System.TypeLoadException: Could not load type '<MakeNewToils>d__14' from assembly 'CompInstalledPart, Version=1.17.0.0, Culture=neutral, PublicKeyToken=null'.
  102.  
  103.  
  104. ReflectionTypeLoadException getting types in assembly CompSlotLoadable: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  105. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  106. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  107. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  108.  
  109. Loader exceptions:
  110. => System.TypeLoadException: Could not load type 'CompSlotLoadable.JobDriver_GatherSlotItem' from assembly 'CompSlotLoadable, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  111. => System.TypeLoadException: Could not load type '<MakeNewToils>d__0' from assembly 'CompSlotLoadable, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
  112.  
  113.  
  114. ReflectionTypeLoadException getting types in assembly CompVehicle: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  115. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  116. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  117. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  118.  
  119. Loader exceptions:
  120. => System.TypeLoadException: Could not load type 'CompVehicle.JobDriver_AssembleVehicle' from assembly 'CompVehicle, Version=1.17.0.1, Culture=neutral, PublicKeyToken=null'.
  121. => System.TypeLoadException: Could not load type 'CompVehicle.JobDriver_LoadPassenger' from assembly 'CompVehicle, Version=1.17.0.1, Culture=neutral, PublicKeyToken=null'.
  122. => System.TypeLoadException: Could not load type 'RimWorld.ThinkNode_Conditional' from assembly 'Assembly-CSharp, Version=0.17.6362.34601, Culture=neutral, PublicKeyToken=null'.
  123. => System.TypeLoadException: Could not load type 'RimWorld.ThinkNode_Conditional' from assembly 'Assembly-CSharp, Version=0.17.6362.34601, Culture=neutral, PublicKeyToken=null'.
  124. => System.TypeLoadException: Could not load type '<MakeNewToils>d__11' from assembly 'CompVehicle, Version=1.17.0.1, Culture=neutral, PublicKeyToken=null'.
  125. => System.TypeLoadException: Could not load type '<MakeNewToils>d__3' from assembly 'CompVehicle, Version=1.17.0.1, Culture=neutral, PublicKeyToken=null'.
  126.  
  127.  
  128. ReflectionTypeLoadException getting types in assembly Vampire: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  129. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  130. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  131. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  132.  
  133. Loader exceptions:
  134. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_BloodVomit' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  135. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_FeedAndDestroy' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  136. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_FeedAndReturn' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  137. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_FeedSip' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  138. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_MakeBloodBond' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  139. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_ConsumeBlood' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  140. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_Diablerie' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  141. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_DigAndHide' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  142. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_Embrace' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  143. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_EnterTorpor' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  144. => System.TypeLoadException: Could not load type 'Vampire.JobDriver_Feed' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  145. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  146. => System.TypeLoadException: Could not load type '<MakeNewToils>d__6' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  147. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  148. => System.TypeLoadException: Could not load type '<MakeNewToils>d__19' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  149. => System.TypeLoadException: Could not load type '<MakeNewToils>d__19' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  150. => System.TypeLoadException: Could not load type '<MakeNewToils>d__14' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  151. => System.TypeLoadException: Could not load type '<>c__DisplayClass15_0' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  152. => System.TypeLoadException: Could not load type '<>c__DisplayClass15_1' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  153. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  154. => System.TypeLoadException: Could not load type '<MakeFeedToils>d__15' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  155. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  156. => System.TypeLoadException: Could not load type '<MakeNewToils>d__14' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  157. => System.TypeLoadException: Could not load type '<MakeNewToils>d__13' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  158. => System.TypeLoadException: Could not load type '<PrepareToIngestToils_Dispenser>d__15' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  159. => System.TypeLoadException: Could not load type '<>c__DisplayClass16_0' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  160. => System.TypeLoadException: Could not load type '<PrepareToIngestToils_ToolUser>d__16' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  161. => System.TypeLoadException: Could not load type '<PrepareToIngestToils_NonToolUser>d__17' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  162. => System.TypeLoadException: Could not load type '<>c__DisplayClass21_0' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  163. => System.TypeLoadException: Could not load type '<MakeNewToils>d__16' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  164. => System.TypeLoadException: Could not load type '<MakeNewToils>d__2' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  165. => System.TypeLoadException: Could not load type '<MakeNewToils>d__16' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  166. => System.TypeLoadException: Could not load type '<MakeNewToils>d__0' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  167. => System.TypeLoadException: Could not load type '<MakeNewToils>d__14' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  168. => System.TypeLoadException: Could not load type '<>c__DisplayClass15_0' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  169. => System.TypeLoadException: Could not load type '<>c__DisplayClass15_1' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  170. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  171. => System.TypeLoadException: Could not load type '<MakeFeedToils>d__15' from assembly 'Vampire, Version=1.17.0.12, Culture=neutral, PublicKeyToken=null'.
  172.  
  173.  
  174. D:\SteamLibrary\steamapps\workshop\content\294100\932008009\Defs\JobDefs/CompInstalledPart_Jobs.xml: root element named JobDefs; should be named Defs
  175.  
  176. D:\SteamLibrary\steamapps\workshop\content\294100\932008009\Defs\JobDefs/CompSlotLoadable_Jobs.xml: root element named JobDefs; should be named Defs
  177.  
  178. D:\SteamLibrary\steamapps\workshop\content\294100\932008009\Defs\JobDefs/CompVehicle_Jobs.xml: root element named JobDefs; should be named Defs
  179.  
  180. D:\SteamLibrary\steamapps\workshop\content\294100\932008009\Defs\ThingDefs_Slots/CompSlotLoadable_Slots.xml: root element named ThingDefs; should be named Defs
  181.  
  182. D:\SteamLibrary\steamapps\workshop\content\294100\932008009\Defs\ThingDefs_WeaponMelee/CompSlotLoadable_ThingDefExample.xml: root element named ThingDefs; should be named Defs
  183.  
  184. D:\SteamLibrary\steamapps\workshop\content\294100\932008009\Defs\ThinkTreeDefs/CompVehicles_ThinkTree.xml: root element named ThinkTrees; should be named Defs
  185.  
  186. Could not find a type named AbilityUser.JobDriver_CastAbilityVerb
  187.  
  188. Could not find a type named AbilityUser.JobDriver_CastAbilitySelf
  189.  
  190. Could not find a type named CompDeflector.JobDriver_CastDeflectVerb
  191.  
  192. Could not find a type named CompInstalledPart.JobDriver_InstallPart
  193.  
  194. Could not find a type named CompInstalledPart.JobDriver_UninstallPart
  195.  
  196. Could not find a type named CompSlotLoadable.JobDriver_GatherSlotItem
  197.  
  198. Could not find a type named CompVehicle.JobDriver_LoadPassenger
  199.  
  200. Could not find a type named CompVehicle.JobDriver_AssembleVehicle
  201.  
  202. Could not find a type named CompDeflector.StatWorker_DeflectionChance
  203.  
  204. Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>SlotTest</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><Label>Test</Label><slottableThingDefs><li>MeleeWeapon_Gladius</li></slottableThingDefs><doesChangeColor>true</doesChangeColor><colorToChangeTo>(255, 255, 255, 255)</colorToChangeTo></ThingDef>
  205.  
  206. Could not find a type named CompSlotLoadable.SlotLoadable
  207.  
  208. Attempt to use string Label to refer to field label in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>SlotTest</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><Label>Test</Label><slottableThingDefs><li>MeleeWeapon_Gladius</li></slottableThingDefs><doesChangeColor>true</doesChangeColor><colorToChangeTo>(255, 255, 255, 255)</colorToChangeTo></ThingDef>
  209.  
  210. XML error: <slottableThingDefs><li>MeleeWeapon_Gladius</li></slottableThingDefs> doesn't correspond to any field in type ThingDef.
  211.  
  212. XML error: <doesChangeColor>true</doesChangeColor> doesn't correspond to any field in type ThingDef.
  213.  
  214. XML error: <colorToChangeTo>(255, 255, 255, 255)</colorToChangeTo> doesn't correspond to any field in type ThingDef.
  215.  
  216. Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>SlotTest</li></slots></li>
  217.  
  218. XML error: <slots><li>SlotTest</li></slots> doesn't correspond to any field in type CompProperties.
  219.  
  220. Could not find type named ThinkNode_ConditionalColonyFaction from node <li Class="ThinkNode_ConditionalColonyFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>DraftedOrder</tagToGive><subNodes><li Class="JobGiver_Orders" /></subNodes></li></subNodes></li>
  221.  
  222. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  223. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  224. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  225. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  226. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  227. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  228. XML:
  229. <subNodes><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><!-- Vehicle can take direct orders when drafted --><li Class="ThinkNode_ConditionalColonyFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>DraftedOrder</tagToGive><subNodes><li Class="JobGiver_Orders" /></subNodes></li></subNodes></li><!-- Vehicle joins auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li><li Class="ThinkNode_Tagger"><tagToGive>Fieldwork</tagToGive><subNodes><li Class="JobGiver_Haul" /></subNodes></li><!--Vehicle Unloads its own inventory, logical so long as someone is inside--><li Class="CompVehicle.ThinkNode_ConditionalCanManipulate"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>UnloadingOwnInventory</tagToGive><subNodes><li Class="JobGiver_UnloadYourInventory" /></subNodes></li></subNodes></li><!-- Lets you set vehicle "parking spots," places for vehicles to stay. --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><li Class="JobGiver_SeekAllowedArea" /><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_Idle" /></subNodes></li><li Class="JobGiver_IdleError" /></subNodes>
  230.  
  231. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\FactionDefs/Factions.xml: root element named FactionDefs; should be named Defs
  232.  
  233. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\PawnKindDefs/PawnKinds_HeaderSlave.xml: root element named PawnKindDefs; should be named Defs
  234.  
  235. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\PawnKindDefs/PawnKinds_Slave.xml: root element named PawnKindDefs; should be named Defs
  236.  
  237. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\RacesDefs/Races_HeaderSlave.xml: root element named ThingDefs; should be named Defs
  238.  
  239. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\ThingDefs/Apparel_Slave.xml: root element named ThingDefs; should be named Defs
  240.  
  241. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\TraderKindDefs/TraderKinds_Caravan_Slaves_PirateMerchant.xml: root element named DefPackage-TraderKindDef; should be named Defs
  242.  
  243. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\TraderKindDefs/TraderKinds_Caravan_Slaves_Slaver.xml: root element named DefPackage-TraderKindDef; should be named Defs
  244.  
  245. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\TraderKindDefs/TraderKinds_Orbital_Slaves.xml: root element named DefPackage-TraderKindDef; should be named Defs
  246.  
  247. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\TraderKindDefs/TraderKinds_Visitor_Slaves.xml: root element named DefPackage-TraderKindDef; should be named Defs
  248.  
  249. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\WeaponDefs/Weapons_SGuns.xml: root element named ThingDefs; should be named Defs
  250.  
  251. D:\SteamLibrary\steamapps\workshop\content\294100\818021348\Defs\WeaponDefs/Weapons_SMelee.xml: root element named ThingDefs; should be named Defs
  252.  
  253. XML error: <raidCommonality>100</raidCommonality> doesn't correspond to any field in type FactionDef.
  254.  
  255. Attempt to use string worngraphicPath to refer to field wornGraphicPath in type RimWorld.ApparelProperties; xml tags are now case-sensitive. XML: <apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><worngraphicPath>Apparel/Collar</worngraphicPath><layers><li>OnSkin</li><li>Middle</li><li>Shell</li></layers><tags><li>Slave</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel>
  256.  
  257. XML error: <projectileDef>Bullet_S</projectileDef> doesn't correspond to any field in type VerbProperties.
  258.  
  259. XML error: <projectileDef>Bullet_SR</projectileDef> doesn't correspond to any field in type VerbProperties.
  260.  
  261. XML error: <projectileDef>Bullet_SS</projectileDef> doesn't correspond to any field in type VerbProperties.
  262.  
  263. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\HediffDefs/ROMV_DamageHediffs.xml: root element named HediffDefs; should be named Defs
  264.  
  265. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\RecipeDefs_Blood/ROMV_Surgery.xml: root element named RecipeDefs; should be named Defs
  266.  
  267. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\SoundDefs/ROMV_Sounds.xml: root element named DefPackage-SoundDef; should be named Defs
  268.  
  269. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\SubTrees/ROMV_ThinkTrees.xml: root element named ThinkTrees; should be named Defs
  270.  
  271. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\ThingDefs_Furniture/ROMV_Furniture.xml: root element named Buildings; should be named Defs
  272.  
  273. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\ThinkTrees/ROMV_TemporaryPawnAI.xml: root element named ThinkTrees; should be named Defs
  274.  
  275. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\ThoughtDefs/ROMV_RelThoughts.xml: root element named ThoughtDefs; should be named Defs
  276.  
  277. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\ThoughtDefs/ROMV_Thoughts.xml: root element named ThoughtDefs; should be named Defs
  278.  
  279. D:\SteamLibrary\steamapps\workshop\content\294100\1187010034\Defs\TraitDefs/ROMV_Traits.xml: root element named TraitDefs; should be named Defs
  280.  
  281. Could not find type named Vampire.HediffCompProperties_TickGraphic from node <li Class="Vampire.HediffCompProperties_TickGraphic"><cycleRate>10</cycleRate><cycleGraphics><li><texPath>Things/TickGraphics/Ravens/Ravens_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_D</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li></cycleGraphics></li>
  282.  
  283. XML error: <cycleRate>10</cycleRate> doesn't correspond to any field in type HediffCompProperties.
  284.  
  285. XML error: <cycleGraphics><li><texPath>Things/TickGraphics/Ravens/Ravens_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_D</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li></cycleGraphics> doesn't correspond to any field in type HediffCompProperties.
  286.  
  287. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Shooting</skillDef><offset>5</offset></li>
  288.  
  289. XML error: <skillDef>Shooting</skillDef> doesn't correspond to any field in type HediffCompProperties.
  290.  
  291. XML error: <offset>5</offset> doesn't correspond to any field in type HediffCompProperties.
  292.  
  293. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  294.  
  295. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties.
  296.  
  297. XML error: <offset>5</offset> doesn't correspond to any field in type HediffCompProperties.
  298.  
  299. Could not find a type named Vampire.HediffComp_ReadMind
  300.  
  301. Found no usable data when trying to get defs from file ROMV_BaseVampirism.xml
  302.  
  303. Found no usable data when trying to get defs from file ROMV_Blood.xml
  304.  
  305. Could not find type named Vampire.HediffCompProperties_Possession from node <li Class="Vampire.HediffCompProperties_Possession"><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  306.  
  307. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  308.  
  309. Could not find type named Vampire.HediffCompProperties_DamageSoak from node <li Class="Vampire.HediffCompProperties_DamageSoak"><damageToSoak>1</damageToSoak><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  310.  
  311. XML error: <damageToSoak>1</damageToSoak> doesn't correspond to any field in type HediffCompProperties.
  312.  
  313. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  314.  
  315. Could not find type named Vampire.HediffCompProperties_DamageSoak from node <li Class="Vampire.HediffCompProperties_DamageSoak"><damageToSoak>1</damageToSoak><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  316.  
  317. XML error: <damageToSoak>1</damageToSoak> doesn't correspond to any field in type HediffCompProperties.
  318.  
  319. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  320.  
  321. Could not find type named Vampire.HediffCompProperties_DamageSoak from node <li Class="Vampire.HediffCompProperties_DamageSoak"><damageToSoak>1</damageToSoak><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  322.  
  323. XML error: <damageToSoak>1</damageToSoak> doesn't correspond to any field in type HediffCompProperties.
  324.  
  325. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  326.  
  327. Could not find type named Vampire.HediffCompProperties_DamageSoak from node <li Class="Vampire.HediffCompProperties_DamageSoak"><damageToSoak>1</damageToSoak><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  328.  
  329. XML error: <damageToSoak>1</damageToSoak> doesn't correspond to any field in type HediffCompProperties.
  330.  
  331. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  332.  
  333. Could not find type named Vampire.HediffCompProperties_DamageSoak from node <li Class="Vampire.HediffCompProperties_DamageSoak"><damageToSoak>1</damageToSoak><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  334.  
  335. XML error: <damageToSoak>1</damageToSoak> doesn't correspond to any field in type HediffCompProperties.
  336.  
  337. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  338.  
  339. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto><immuneToDamage>true</immuneToDamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  340.  
  341. XML error: <animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties.
  342.  
  343. XML error: <immuneToDamage>true</immuneToDamage> doesn't correspond to any field in type HediffCompProperties.
  344.  
  345. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties.
  346.  
  347. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  348.  
  349. Could not find a type named Vampire.FlyingObject
  350.  
  351. Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef Class="AbilityUser.ProjectileDef_Ability" Abstract="True"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_Ability</thingClass><label>psionic blast</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>NullTex</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>ROMV_DominateProjectile</defName><projectile><flyOverhead>true</flyOverhead><damageDef>Bite</damageDef><damageAmountBase>0</damageAmountBase><speed>9999</speed></projectile></ThingDef>
  352.  
  353. Could not find a type named AbilityUser.Projectile_Ability
  354.  
  355. Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef Class="AbilityUser.ProjectileDef_Ability" Abstract="True"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>Vampire.Projectile_BloodBoil</thingClass><label>blood boil projectile</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Projectiles/BloodStrike</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>ROMV_BloodProjectile_BloodBoil</defName><projectile><flyOverhead>true</flyOverhead><damageDef>Burn</damageDef><damageAmountBase>22</damageAmountBase><speed>30</speed></projectile></ThingDef>
  356.  
  357. Could not find a type named Vampire.Projectile_BloodBoil
  358.  
  359. Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef Class="AbilityUser.ProjectileDef_Ability" Abstract="True"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>Vampire.Projectile_BloodStealer</thingClass><label>blood projectile</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Projectiles/BloodStrike</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>ROMV_BloodProjectile</defName><projectile><flyOverhead>true</flyOverhead><damageDef>Bite</damageDef><damageAmountBase>14</damageAmountBase><speed>30</speed></projectile></ThingDef>
  360.  
  361. Could not find a type named Vampire.Projectile_BloodStealer
  362.  
  363. Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef Class="AbilityUser.ProjectileDef_Ability" Abstract="True"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>Vampire.Projectile_BloodReturner</thingClass><label>blood projectile</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Projectiles/BloodStrike</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>ROMV_BloodProjectile_Returner</defName><projectile><flyOverhead>true</flyOverhead><damageDef>Bite</damageDef><damageAmountBase>0</damageAmountBase><speed>30</speed></projectile></ThingDef>
  364.  
  365. Could not find a type named Vampire.Projectile_BloodReturner
  366.  
  367. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_BatKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  368.  
  369. XML error: <animalToChangeInto>ROMV_BatKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties.
  370.  
  371. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  372.  
  373. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_MistKind</animalToChangeInto><immuneToDamage>true</immuneToDamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  374.  
  375. XML error: <animalToChangeInto>ROMV_MistKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties.
  376.  
  377. XML error: <immuneToDamage>true</immuneToDamage> doesn't correspond to any field in type HediffCompProperties.
  378.  
  379. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties.
  380.  
  381. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  382.  
  383. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_WarFormKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  384.  
  385. XML error: <animalToChangeInto>ROMV_WarFormKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties.
  386.  
  387. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  388.  
  389. Could not find a type named Vampire.HediffComp_Shield
  390.  
  391. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  392.  
  393. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties.
  394.  
  395. XML error: <offset>5</offset> doesn't correspond to any field in type HediffCompProperties.
  396.  
  397. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_ZuloKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  398.  
  399. XML error: <animalToChangeInto>ROMV_ZuloKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties.
  400.  
  401. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties.
  402.  
  403. Found no usable data when trying to get defs from file ROMV_Bloodlines.xml
  404.  
  405. XML error: <raidCommonality>0</raidCommonality> doesn't correspond to any field in type FactionDef.
  406.  
  407. XML error: <raidCommonality>0</raidCommonality> doesn't correspond to any field in type FactionDef.
  408.  
  409. XML error: <raidCommonality>0</raidCommonality> doesn't correspond to any field in type FactionDef.
  410.  
  411. XML error: <raidCommonality>0</raidCommonality> doesn't correspond to any field in type FactionDef.
  412.  
  413. Could not find a type named Vampire.HediffVampirism
  414.  
  415. Could not find a type named Vampire.HediffVampirism_VampGiver
  416.  
  417. Could not find a type named Vampire.HediffVampirism_Tzimisce
  418.  
  419. Could not find a type named Vampire.HediffVampirism_Lasombra
  420.  
  421. Could not find a type named Vampire.HediffVampirism_Tremere
  422.  
  423. Could not find a type named Vampire.HediffVampirism_Pijavica
  424.  
  425. Could not find a type named Vampire.HediffVampirism_Gargoyle
  426.  
  427. Could not find a type named Vampire.HediffWithComps_BeastHunger
  428.  
  429. XML error: <everVisible>false</everVisible> doesn't correspond to any field in type HediffStage.
  430.  
  431. Could not find a type named Vampire.HediffWithComps_SunlightExposure
  432.  
  433. XML error: <everVisible>false</everVisible> doesn't correspond to any field in type HediffStage.
  434.  
  435. Could not find a type named Vampire.JobDriver_DigAndHide
  436.  
  437. Could not find a type named Vampire.JobDriver_Feed
  438.  
  439. Could not find a type named Vampire.JobDriver_FeedSip
  440.  
  441. Could not find a type named Vampire.JobDriver_FeedAndReturn
  442.  
  443. Could not find a type named Vampire.JobDriver_BloodVomit
  444.  
  445. Could not find a type named Vampire.JobDriver_FeedAndDestroy
  446.  
  447. Could not find a type named Vampire.JobDriver_Feed
  448.  
  449. Could not find a type named Vampire.JobDriver_Diablerie
  450.  
  451. Could not find a type named Vampire.JobDriver_ConsumeBlood
  452.  
  453. Could not find a type named Vampire.JobDriver_Embrace
  454.  
  455. Could not find a type named Vampire.JobDriver_EnterTorpor
  456.  
  457. Could not find a type named Vampire.MentalState_VampireBeast
  458.  
  459. XML error: <recoverFromDowned>false</recoverFromDowned> doesn't correspond to any field in type MentalStateDef.
  460.  
  461. Could not find a type named Vampire.MentalState_Rotschreck
  462.  
  463. XML error: <recoverFromDowned>true</recoverFromDowned> doesn't correspond to any field in type MentalStateDef.
  464.  
  465. Attempt to use string DefName to refer to field defName in type RimWorld.NeedDef; xml tags are now case-sensitive. XML: <NeedDef><DefName>ROMV_Blood</DefName><needClass>Vampire.Need_Blood</needClass><label>Blood</label><description>Tracks the blood points of an organism. Regains at a rate of 1 per day. When the bar is empty, the organism will die.</description><showOnNeedList>true</showOnNeedList><minIntelligence>Animal</minIntelligence><baseLevel>1</baseLevel><seekerRisePerHour>0</seekerRisePerHour><seekerFallPerHour>0</seekerFallPerHour><listPriority>1000</listPriority><major>true</major><freezeWhileSleeping>true</freezeWhileSleeping><showForCaravanMembers>true</showForCaravanMembers></NeedDef>
  466.  
  467. Could not find a type named Vampire.Need_Blood
  468.  
  469. Could not find a type named Vampire.PawnTemporary
  470.  
  471. Could not find a type named Vampire.PawnTemporary
  472.  
  473. Could not find a type named Vampire.PawnTemporary
  474.  
  475. Could not find a type named Vampire.PawnTemporary
  476.  
  477. Could not find a type named Vampire.PawnTemporary
  478.  
  479. Could not find a type named Vampire.PawnTemporary
  480.  
  481. Could not find a type named Vampire.PawnRelationWorker_Sire
  482.  
  483. Could not find a type named Vampire.PawnRelationWorker_Childe
  484.  
  485. Could not find a type named Vampire.Recipe_ExtractBloodVial
  486.  
  487. Could not find a type named Vampire.Recipe_ExtractBloodPack
  488.  
  489. Could not find type named Vampire.ScenPart_StartingVampires from node <li Class="Vampire.ScenPart_StartingVampires"><def>ROMV_VampirismChanceStarting</def><randomBloodline>true</randomBloodline><vampChance>1.0</vampChance><maxVampires>1</maxVampires><spawnInCoffins>true</spawnInCoffins><visible>true</visible></li>
  490.  
  491. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'RimWorld.ScenPart'.
  492. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  493. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  494. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  495. at Verse.DirectXmlToObject.ObjectFromXml[ScenPart] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  496. at Verse.DirectXmlToObject.ListFromXml[ScenPart] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  497. XML:
  498. <parts><!-- Config pages --><li Class="ScenPart_ConfigPage_ConfigureStartingPawns"><def>ConfigPage_ConfigureStartingPawns</def><pawnCount>3</pawnCount></li><!-- Player starting stuff spawn method--><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><method>DropPods</method><visible>false</visible></li><!-- Player starting stuff spawn method--><li Class="Vampire.ScenPart_StartingVampires"><def>ROMV_VampirismChanceStarting</def><randomBloodline>true</randomBloodline><vampChance>1.0</vampChance><maxVampires>1</maxVampires><spawnInCoffins>true</spawnInCoffins><visible>true</visible></li><!-- Player pawns modifiers --><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>true</visible><context>NonPlayer</context><chance>0.05</chance><hediff>ROM_Vampirism</hediff><hideOffMap>true</hideOffMap><severityRange><min>1</min><max>1</max></severityRange></li><!-- Player starting things --><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Silver</thingDef><count>800</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>44</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Medicine</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Component</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Gun_BoltActionRifle</thingDef></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Gun_Pistol</thingDef></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MeleeWeapon_Knife</thingDef><stuff>Plasteel</stuff></li><li Class="ScenPart_StartingAnimal"><def>StartingAnimal</def><count>1</count><bondToRandomPlayerPawnChance>1.0</bondToRandomPlayerPawnChance></li><!-- Scatter some things near player start --><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>ScatterThingsNearPlayerStart</def><thingDef>Steel</thingDef><count>450</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>ScatterThingsNearPlayerStart</def><thingDef>WoodLog</thingDef><count>300</count></li><!-- Scatter some things anywhere --><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>ShipChunk</thingDef><count>3</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>Steel</thingDef><count>720</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>MealSurvivalPack</thingDef><count>7</count></li><!-- Game start dialog --><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><textKey>GameStartDialog</textKey><closeSound>GameStartSting</closeSound></li></parts>
  499.  
  500. Could not find a type named Vampire.ScenPart_StartingVampires
  501.  
  502. Could not find type named Vampire.JobGiver_GetBlood from node <li Class="Vampire.JobGiver_GetBlood" />
  503.  
  504. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  505. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  506. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  507. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  508. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  509. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  510. XML:
  511. <subNodes><li Class="Vampire.JobGiver_GetBlood" /><li Class="Vampire.JobGiver_SeekShelterFromSunlight" /><li Class="Vampire.JobGiver_VampireBeast" /><li Class="JecsTools.JobGiver_AIFirelessTrashColonyClose" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li></subNodes>
  512.  
  513. Could not find type named Vampire.JobGiver_SeekShelterFromSunlight from node <li Class="Vampire.JobGiver_SeekShelterFromSunlight" />
  514.  
  515. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  516. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  517. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  518. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  519. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  520. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  521. XML:
  522. <subNodes><li Class="Vampire.JobGiver_SeekShelterFromSunlight" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li></subNodes>
  523.  
  524. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>Animal</bloodType><bloodPoints>1</bloodPoints></li>
  525.  
  526. XML error: <bloodType>Animal</bloodType> doesn't correspond to any field in type CompProperties.
  527.  
  528. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties.
  529.  
  530. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>3</bloodPoints></li>
  531.  
  532. XML error: <bloodType>LowBlood</bloodType> doesn't correspond to any field in type CompProperties.
  533.  
  534. XML error: <bloodPoints>3</bloodPoints> doesn't correspond to any field in type CompProperties.
  535.  
  536. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>3</bloodPoints></li>
  537.  
  538. XML error: <bloodType>AverageBlood</bloodType> doesn't correspond to any field in type CompProperties.
  539.  
  540. XML error: <bloodPoints>3</bloodPoints> doesn't correspond to any field in type CompProperties.
  541.  
  542. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>3</bloodPoints></li>
  543.  
  544. XML error: <bloodType>HighBlood</bloodType> doesn't correspond to any field in type CompProperties.
  545.  
  546. XML error: <bloodPoints>3</bloodPoints> doesn't correspond to any field in type CompProperties.
  547.  
  548. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>1</bloodPoints></li>
  549.  
  550. XML error: <bloodType>LowBlood</bloodType> doesn't correspond to any field in type CompProperties.
  551.  
  552. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties.
  553.  
  554. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>1</bloodPoints></li>
  555.  
  556. XML error: <bloodType>AverageBlood</bloodType> doesn't correspond to any field in type CompProperties.
  557.  
  558. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties.
  559.  
  560. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>1</bloodPoints></li>
  561.  
  562. XML error: <bloodType>HighBlood</bloodType> doesn't correspond to any field in type CompProperties.
  563.  
  564. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties.
  565.  
  566. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>Special</bloodType><bloodPoints>1</bloodPoints></li>
  567.  
  568. XML error: <bloodType>Special</bloodType> doesn't correspond to any field in type CompProperties.
  569.  
  570. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties.
  571.  
  572. Could not find a type named Vampire.Building_Coffin
  573.  
  574. XML error: <preventDeterioration>true</preventDeterioration> doesn't correspond to any field in type BuildingProperties.
  575.  
  576. Could not find type named Vampire.CompProperties_VampBed from node <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinBed</bedDef></li>
  577.  
  578. XML error: <bedDef>ROMV_RoyalCoffinBed</bedDef> doesn't correspond to any field in type CompProperties.
  579.  
  580. Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Vampire.Building_Coffin</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><WorkToBuild>4000</WorkToBuild><Mass>60</Mass></statBases><defName>ROMV_RoyalCoffin</defName><label>Royal Coffin</label><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><description>An ornamented burial receptacle for the honored dead.</description><size>(1,2)</size><pathCost>70</pathCost><castEdgeShadows>true</castEdgeShadows><fillPercent>0.5</fillPercent><tickerType>Rare</tickerType><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedFurniture</minifiedDef><building><ai_chillDestination>false</ai_chillDestination><preventDeterioration>true</preventDeterioration><fullGraveGraphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffinFull/spoonshortageRoyalCoffinFull</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3.5)</drawSize></fullGraveGraphicData><fixedStorageSettings><filter><categories><li>Corpses</li></categories></filter></fixedStorageSettings><defaultStorageSettings><filter><categories><li>CorpsesHumanlike</li></categories><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow></filter></defaultStorageSettings></building><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><inspectorTabs><li>ITab_Storage</li><li>ITab_Art</li></inspectorTabs><comps><li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinBed</bedDef></li><li><compClass>CompQuality</compClass></li><li Class="CompProperties_Art"><nameMaker>ArtName_SarcophagusPlate</nameMaker><descriptionMaker>ArtDescription_SarcophagusPlate</descriptionMaker><mustBeFullGrave>true</mustBeFullGrave></li></comps><costStuffCount>60</costStuffCount><altitudeLayer>Building</altitudeLayer><passability>Standable</passability><blockWind>true</blockWind><staticSunShadowHeight>0.3</staticSunShadowHeight><designationCategory>Misc</designationCategory><designationHotkey>Misc9</designationHotkey></ThingDef>
  581.  
  582. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>False</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>0</WorkToBuild><Beauty>25</Beauty><BedRestEffectiveness>1.05</BedRestEffectiveness><Comfort>0.90</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor></statBases><defName>ROMV_RoyalCoffinBed</defName><label>sleeping spot</label><Description>Designates a spot on the ground where people should sleep. Not comfortable.</Description><ThingClass>Building_Bed</ThingClass><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3.5)</drawSize></graphicData><AltitudeLayer>Building</AltitudeLayer><costStuffCount>0</costStuffCount><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,2)</Size><Passability>Standable</Passability><DrawGUIOverlay>True</DrawGUIOverlay><building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps></ThingDef>
  583.  
  584. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>False</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>0</WorkToBuild><Beauty>25</Beauty><BedRestEffectiveness>1.05</BedRestEffectiveness><Comfort>0.90</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor></statBases><defName>ROMV_RoyalCoffinBed</defName><label>sleeping spot</label><Description>Designates a spot on the ground where people should sleep. Not comfortable.</Description><ThingClass>Building_Bed</ThingClass><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3.5)</drawSize></graphicData><AltitudeLayer>Building</AltitudeLayer><costStuffCount>0</costStuffCount><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,2)</Size><Passability>Standable</Passability><DrawGUIOverlay>True</DrawGUIOverlay><building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps></ThingDef>
  585.  
  586. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>False</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>0</WorkToBuild><Beauty>25</Beauty><BedRestEffectiveness>1.05</BedRestEffectiveness><Comfort>0.90</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor></statBases><defName>ROMV_RoyalCoffinBed</defName><label>sleeping spot</label><Description>Designates a spot on the ground where people should sleep. Not comfortable.</Description><ThingClass>Building_Bed</ThingClass><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3.5)</drawSize></graphicData><AltitudeLayer>Building</AltitudeLayer><costStuffCount>0</costStuffCount><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,2)</Size><Passability>Standable</Passability><DrawGUIOverlay>True</DrawGUIOverlay><building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps></ThingDef>
  587.  
  588. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>False</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>0</WorkToBuild><Beauty>25</Beauty><BedRestEffectiveness>1.05</BedRestEffectiveness><Comfort>0.90</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor></statBases><defName>ROMV_RoyalCoffinBed</defName><label>sleeping spot</label><Description>Designates a spot on the ground where people should sleep. Not comfortable.</Description><ThingClass>Building_Bed</ThingClass><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3.5)</drawSize></graphicData><AltitudeLayer>Building</AltitudeLayer><costStuffCount>0</costStuffCount><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,2)</Size><Passability>Standable</Passability><DrawGUIOverlay>True</DrawGUIOverlay><building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps></ThingDef>
  589.  
  590. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>False</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>0</WorkToBuild><Beauty>25</Beauty><BedRestEffectiveness>1.05</BedRestEffectiveness><Comfort>0.90</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor></statBases><defName>ROMV_RoyalCoffinBed</defName><label>sleeping spot</label><Description>Designates a spot on the ground where people should sleep. Not comfortable.</Description><ThingClass>Building_Bed</ThingClass><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3.5)</drawSize></graphicData><AltitudeLayer>Building</AltitudeLayer><costStuffCount>0</costStuffCount><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,2)</Size><Passability>Standable</Passability><DrawGUIOverlay>True</DrawGUIOverlay><building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps></ThingDef>
  591.  
  592. Attempt to use string DrawGUIOverlay to refer to field drawGUIOverlay in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>False</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>0</WorkToBuild><Beauty>25</Beauty><BedRestEffectiveness>1.05</BedRestEffectiveness><Comfort>0.90</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor></statBases><defName>ROMV_RoyalCoffinBed</defName><label>sleeping spot</label><Description>Designates a spot on the ground where people should sleep. Not comfortable.</Description><ThingClass>Building_Bed</ThingClass><graphicData><texPath>Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3.5)</drawSize></graphicData><AltitudeLayer>Building</AltitudeLayer><costStuffCount>0</costStuffCount><stuffCategories><li>Woody</li><li>Metallic</li><li>Stony</li></stuffCategories><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,2)</Size><Passability>Standable</Passability><DrawGUIOverlay>True</DrawGUIOverlay><building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps></ThingDef>
  593.  
  594. Attempt to use string Bed_ShowSleeperBody to refer to field bed_showSleeperBody in type RimWorld.BuildingProperties; xml tags are now case-sensitive. XML: <building><isEdifice>False</isEdifice><Bed_ShowSleeperBody>True</Bed_ShowSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building>
  595.  
  596. Could not find a type named Vampire.Building_HideyHole
  597.  
  598. XML error: <preventDeterioration>true</preventDeterioration> doesn't correspond to any field in type BuildingProperties.
  599.  
  600. D:\SteamLibrary\steamapps\workshop\content\294100\735106432\Defs\CarefullyPawnRelationDefs/CarefullyPawnRelations_FamilyByBlood.xml: root element named EdB.PrepareCarefully.CarefullyPawnRelationDefs; should be named Defs
  601.  
  602. D:\SteamLibrary\steamapps\workshop\content\294100\735106432\Defs\CarefullyPawnRelationDefs/CarefullyPawnRelations_FamilyByChoice.xml: root element named EdB.PrepareCarefully.CarefullyPawnRelationDefs; should be named Defs
  603.  
  604. D:\SteamLibrary\steamapps\workshop\content\294100\735106432\Defs\CarefullyPawnRelationDefs/CarefullyPawnRelations_Misc.xml: root element named EdB.PrepareCarefully.CarefullyPawnRelationDefs; should be named Defs
  605.  
  606. D:\SteamLibrary\steamapps\workshop\content\294100\735106432\Defs\Scenarios/ScenParts_Fixed.xml: root element named ThingDefs; should be named Defs
  607.  
  608. D:\SteamLibrary\steamapps\workshop\content\294100\735106432\Defs\ThingDefs/EdBPrepareCarefully.xml: root element named ThingDefs; should be named Defs
  609.  
  610. Could not resolve cross-reference: No Verse.SoundDef named InteractPistol found to give to Verse.ThingDef MeleeWeapon_TestKnife (using undefined sound instead)
  611.  
  612. Could not resolve cross-reference: No Verse.SoundDef named InteractPistol found to give to Verse.ThingDef SC (using undefined sound instead)
  613.  
  614. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  615.  
  616. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  617.  
  618. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  619.  
  620. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  621.  
  622. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_VampireBeast
  623.  
  624. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_Rotschreck
  625.  
  626. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  627.  
  628. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  629.  
  630. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  631.  
  632. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  633.  
  634. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  635.  
  636. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_VampireBeast
  637.  
  638. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_Rotschreck
  639.  
  640. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  641.  
  642. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  643.  
  644. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  645.  
  646. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  647.  
  648. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  649.  
  650. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_VampireBeast
  651.  
  652. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_Rotschreck
  653.  
  654. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  655.  
  656. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  657.  
  658. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  659.  
  660. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
  661.  
  662. Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
  663.  
  664. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_VampireBeast
  665.  
  666. Could not resolve cross-reference: No Verse.LetterDef named BadUrgent found to give to Verse.MentalStateDef ROMV_Rotschreck
  667.  
  668. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
Add Comment
Please, Sign In to add comment