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Apr 23rd, 2018
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  1. local p = game.Players.LocalPlayer--300899323
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local rj = root.RootJoint
  14. local deb = false
  15. local shot = 0
  16. local stanceToggle = "Idle1"
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local hb = game:GetService("RunService").Heartbeat
  20. local Stepped = game:GetService("RunService").Stepped
  21. math.randomseed(os.time())
  22. local Transforming = true
  23. hum.WalkSpeed = 0
  24. local fx = Instance.new("Part",torso)
  25. wit = Color3.fromRGB(255, 255, 255), Color3.fromRGB(255, 215, 0)
  26. wit2 = Color3.fromRGB(255,215,0)
  27. local glowz = Instance.new("ParticleEmitter",fx)
  28. glowz.LightEmission = 1
  29. glowz.Texture = "rbxassetid://280516525"
  30. glowz.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255),Color3.fromRGB(255, 215, 0))
  31. glowz.Size = NumberSequence.new(5)
  32. glowz.Speed = NumberRange.new(25,50)
  33. glowz.LockedToPart = false
  34. glowz.Transparency = NumberSequence.new(0.75)
  35. glowz.RotSpeed = NumberRange.new(-2000,2000)
  36. glowz.Lifetime = NumberRange.new(1)
  37. glowz.Rate = 5000
  38. glowz.VelocitySpread = 9001
  39. fx.Anchored = true
  40. fx.Material = "Glass"
  41. fx.CanCollide = false
  42. fx.Locked = true
  43. fx.Transparency = 1
  44. fx.Material = "Glass"
  45. fx.Size = Vector3.new(1,1,1)
  46. fx.TopSurface = "SmoothNoOutlines"
  47. fx.BottomSurface = "SmoothNoOutlines"
  48. fx.BrickColor = BrickColor.new("Gold")
  49. fxm = Instance.new("SpecialMesh",fx)
  50. fxm.MeshType = "Sphere"
  51. local sa2 = Instance.new("Sound",torso)
  52. sa2.SoundId = "rbxassetid://1375384985"
  53. sa2.Pitch = 0.5
  54. sa2.Volume = 5
  55. sa2.Looped = false
  56. sa2:Play()
  57. local value = 1
  58. fxm.Scale = Vector3.new(1,1,1)
  59. for i = 1, 20 do rs:wait()
  60. value = value - 0.05
  61. fx.Transparency = fx.Transparency - (1/20)
  62. fx.CFrame = torso.CFrame
  63. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  64. rs:wait()
  65. end
  66. ----------------------------------------------------
  67. GroundWave1 = function()
  68. local Transforming = true
  69. hum.WalkSpeed = 0
  70. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  71. local Colors = {"White", "Gold"}
  72. local wave = Instance.new("Part", torso)
  73. wave.BrickColor = BrickColor.new(Gold)
  74. wave.Anchored = true
  75. wave.CanCollide = false
  76. wave.Locked = true
  77. wave.Size = Vector3.new(1, 1, 1)
  78. wave.TopSurface = "Smooth"
  79. wave.BottomSurface = "Smooth"
  80. wave.Transparency = 0.35
  81. wave.CFrame = HandCF
  82. wm = Instance.new("SpecialMesh", wave)
  83. wm.MeshId = "rbxassetid://3270017"
  84. coroutine.wrap(function()
  85. for i = 1, 30, 1 do
  86. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  87. wave.Size = wm.Scale
  88. wave.CFrame = HandCF
  89. wave.Transparency = i/30
  90. wait()
  91. end
  92. wait()
  93. wave:Destroy()
  94. end)()
  95. end
  96. ----------------------------------------------------
  97. GroundWave = function()
  98. if Transforming == true then
  99. local value = 5
  100. local value2 = 10
  101. local value3 = 20
  102. local sa2 = Instance.new("Sound",torso)
  103. sa2.SoundId = "rbxassetid://413682983"
  104. sa2.Pitch = 1
  105. sa2.Volume = 10
  106. sa2.Looped = false
  107. sa2:Play()
  108. local wave = Instance.new("Part", torso)
  109. local glowz = Instance.new("ParticleEmitter",wave)
  110. glowz.LightEmission = 1
  111. glowz.Texture = "0"
  112. glowz.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255), Color3.fromRGB(255, 215, 0))
  113. glowz.Size = NumberSequence.new(30)
  114. glowz.Speed = NumberRange.new(25,100)
  115. glowz.LockedToPart = false
  116. glowz.Transparency = NumberSequence.new(0.75)
  117. glowz.RotSpeed = NumberRange.new(-2000,2000)
  118. glowz.Lifetime = NumberRange.new(1)
  119. glowz.Rate = 5000
  120. glowz.VelocitySpread = 9001
  121.  
  122. wave.BrickColor = BrickColor.new("White")
  123. wave.Anchored = true
  124. wave.CanCollide = false
  125. wave.Locked = true
  126. wave.Size = Vector3.new(1, 1, 1)
  127. wave.TopSurface = "Smooth"
  128. wave.BottomSurface = "Smooth"
  129. wave.Transparency = 0.35
  130. wave.CFrame = fx.CFrame
  131. wave.Material = "Glass"
  132. wm = Instance.new("SpecialMesh", wave)
  133. wm.MeshType = "Sphere"
  134. wm.Scale = Vector3.new(1,1,1)
  135. local wave2 = Instance.new("Part", torso)
  136. wave2.BrickColor = BrickColor.new("Gold")
  137. wave2.Anchored = true
  138. wave2.CanCollide = false
  139. wave2.Locked = true
  140. wave2.Size = Vector3.new(1, 1, 1)
  141. wave2.TopSurface = "Smooth"
  142. wave2.BottomSurface = "Smooth"
  143. wave2.Transparency = 0.35
  144. wave2.CFrame = fx.CFrame
  145. wave2.Material = "Glass"
  146. wm2 = Instance.new("SpecialMesh", wave2)
  147. wm2.MeshType = "FileMesh"
  148. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  149. wm2.Scale = Vector3.new(1,1,1)
  150. local wave3 = Instance.new("Part", torso)
  151. wave3.BrickColor = BrickColor.new("Gold")
  152. wave3.Anchored = true
  153. wave3.CanCollide = false
  154. wave3.Locked = true
  155. wave3.Size = Vector3.new(1, 1, 1)
  156. wave3.TopSurface = "Smooth"
  157. wave3.BottomSurface = "Smooth"
  158. wave3.Transparency = 0.35
  159. wave3.CFrame = fx.CFrame
  160. wave3.Material = "Glass"
  161. wm3 = Instance.new("SpecialMesh", wave3)
  162. wm3.MeshType = "FileMesh"
  163. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  164. wm3.Scale = Vector3.new(1,1,1)
  165. coroutine.wrap(function()
  166. for i = 1, 18, 1 do
  167. value = value - 0.5
  168. value2 = value2 - 0.75*1.5
  169. value3 = value3 - 0.475*1.5
  170. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  171. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  172. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  173. --wave.Size = wm.Scale
  174. wave.CFrame = fx.CFrame
  175. wave.Transparency = i/14
  176. --wave2.Size = wm2.Scale
  177. wave2.CFrame = fx.CFrame
  178. wave2.Rotation = Vector3.new(90, 0, 0)
  179. wave2.Transparency = i/14
  180. --wave3.Size = wm3.Scale
  181. wave3.CFrame = fx.CFrame
  182. wave3.Rotation = Vector3.new(90, 0, 0)
  183. wave3.Transparency = i/14
  184. wait()
  185. glowz.Rate = 0
  186.  
  187. end
  188. wait()
  189. wave:Destroy()
  190. wave2:Destroy()
  191. wave3:Destroy()
  192. end)()
  193. elseif Transforming == false then
  194. wait()
  195. end
  196. end
  197.  
  198. for i = 1, 100 do rs:wait()
  199. fx.CFrame = torso.CFrame
  200. end
  201.  
  202. Spawn(function()
  203. while wait(1) do
  204. GroundWave()
  205. end
  206. end)
  207.  
  208. wait(4)
  209.  
  210. Transforming = false
  211.  
  212. local value2 = 1
  213. for i = 1, 20 do rs:wait()
  214. value2 = value2 - 0.05
  215. glowz.Rate = 0
  216.  
  217. fx.Transparency = fx.Transparency + (1/20)
  218. fx.CFrame = torso.CFrame
  219. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  220. rs:wait()
  221. end
  222. glowz:Destroy()
  223.  
  224.  
  225. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  226. local valuer = 5
  227. local valuer2 = 10
  228. local valuer3 = 15
  229. local sa2 = Instance.new("Sound",torso)
  230. sa2.SoundId = "rbxassetid://130972023"
  231. sa2.Pitch = 1
  232. sa2.Volume = 5
  233. sa2.Looped = false
  234. sa2:Play()
  235. local sar2 = Instance.new("Sound",torso)
  236. sar2.SoundId = "rbxassetid://153274423"
  237. sar2.Pitch = 1
  238. sar2.Volume = 5
  239. sar2.Looped = false
  240. sar2:Play()
  241. local wave = Instance.new("Part", torso)
  242. wave.BrickColor = BrickColor.new("Gold")
  243. wave.Anchored = true
  244. wave.CanCollide = false
  245. wave.Locked = true
  246. wave.Size = Vector3.new(1, 1, 1)
  247. wave.TopSurface = "Smooth"
  248. wave.BottomSurface = "Smooth"
  249. wave.Transparency = 0.35
  250. wave.CFrame = HandCF
  251. wm = Instance.new("SpecialMesh", wave)
  252. wm.MeshId = "rbxassetid://3270017"
  253. local wave2 = Instance.new("Part", torso)
  254. wave2.BrickColor = BrickColor.new("White")
  255. wave2.Anchored = true
  256. wave2.CanCollide = false
  257. wave2.Locked = true
  258. wave2.Size = Vector3.new(1, 1, 1)
  259. wave2.TopSurface = "Smooth"
  260. wave2.BottomSurface = "Smooth"
  261. wave2.Transparency = 0.35
  262. wave2.CFrame = HandCF
  263. wm2 = Instance.new("SpecialMesh", wave2)
  264. wm2.MeshId = "rbxassetid://3270017"
  265. local wave3 = Instance.new("Part", torso)
  266. wave3.BrickColor = BrickColor.new("Gold")
  267. wave3.Anchored = true
  268. wave3.CanCollide = false
  269. wave3.Locked = true
  270. wave3.Size = Vector3.new(1, 1, 1)
  271. wave3.TopSurface = "Smooth"
  272. wave3.BottomSurface = "Smooth"
  273. wave3.Transparency = 0.35
  274. wave3.CFrame = HandCF
  275. wm3 = Instance.new("SpecialMesh", wave3)
  276. wm3.MeshId = "rbxassetid://3270017"
  277. coroutine.wrap(function()
  278. for i = 1, 14, 1 do
  279. valuer = valuer - 0.35
  280. valuer2 = valuer - 0.45
  281. valuer3 = valuer3 - 0.475
  282. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  283. wave.Size = wm.Scale
  284. wave.CFrame = HandCF
  285. wave.Transparency = i/14
  286. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  287. wave2.Size = wm2.Scale
  288. wave2.CFrame = HandCF
  289. wave2.Transparency = i/14
  290. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  291. wave3.Size = wm2.Scale
  292. wave3.CFrame = HandCF
  293. wave3.Transparency = i/14
  294. wait()
  295. end
  296. wait()
  297. wave:Destroy()
  298. wave2:Destroy()
  299. end)()
  300. hum.WalkSpeed = 16
  301.  
  302. CV="White"
  303.  
  304. p = game.Players.LocalPlayer
  305. char = p.Character
  306. local txt = Instance.new("BillboardGui", char)
  307. txt.Adornee = char .Head
  308. txt.Name = "_status"
  309. txt.Size = UDim2.new(2, 0, 1.2, 0)
  310. txt.StudsOffset = Vector3.new(-9, 8, 0)
  311. local text = Instance.new("TextLabel", txt)
  312. text.Size = UDim2.new(10, 0, 7, 0)
  313. text.FontSize = "Size24"
  314. text.TextScaled = true
  315. text.TextTransparency = 0
  316. text.BackgroundTransparency = 1
  317. text.TextTransparency = 0
  318. text.TextStrokeTransparency = 1
  319. text.Font = "Arcade"
  320. text.TextStrokeColor3 = Color3.fromRGB(255,0,255)
  321.  
  322. v=Instance.new("Part")
  323. v.Name = "ColorBrick"
  324. v.Parent=p.Character
  325. v.FormFactor="Symmetric"
  326. v.Anchored=true
  327. v.CanCollide=false
  328. v.BottomSurface="Smooth"
  329. v.TopSurface="Smooth"
  330. v.Size=Vector3.new(10,5,3)
  331. v.Transparency=1
  332. v.CFrame=char.Torso.CFrame
  333. v.BrickColor=BrickColor.new(CV)
  334. v.Transparency=1
  335. text.TextColor3 = Color3.fromRGB(255, 215, 0)
  336. v.Shape="Block"
  337. text.Text = "Prepare"
  338. coroutine.wrap(function()
  339. while wait() do
  340. wait(3)
  341. text.Text = "The Holy guy who vaccums people up "
  342. end
  343. end)()
  344.  
  345. --//====================================================\\--
  346. --|| CREATED BY SHACKLUSTER
  347. --\\====================================================//--
  348.  
  349.  
  350.  
  351. wait(0.2)
  352.  
  353.  
  354.  
  355. Player = game:GetService("Players").LocalPlayer
  356. PlayerGui = Player.PlayerGui
  357. Cam = workspace.CurrentCamera
  358. Backpack = Player.Backpack
  359. Character = Player.Character
  360. Humanoid = Character.Humanoid
  361. Mouse = Player:GetMouse()
  362. RootPart = Character["HumanoidRootPart"]
  363. Torso = Character["Torso"]
  364. Head = Character["Head"]
  365. RightArm = Character["Right Arm"]
  366. LeftArm = Character["Left Arm"]
  367. RightLeg = Character["Right Leg"]
  368. LeftLeg = Character["Left Leg"]
  369. RootJoint = RootPart["RootJoint"]
  370. Neck = Torso["Neck"]
  371. RightShoulder = Torso["Right Shoulder"]
  372. LeftShoulder = Torso["Left Shoulder"]
  373. RightHip = Torso["Right Hip"]
  374. LeftHip = Torso["Left Hip"]
  375. local sick = Instance.new("Sound",Torso)
  376. sick.SoundId = "rbxassetid://319444224"
  377. sick.Looped = true
  378. sick.Pitch = 1
  379. sick.Volume = 1
  380. local succing = {}
  381.  
  382. IT = Instance.new
  383. CF = CFrame.new
  384. VT = Vector3.new
  385. RAD = math.rad
  386. C3 = Color3.new
  387. UD2 = UDim2.new
  388. BRICKC = BrickColor.new
  389. ANGLES = CFrame.Angles
  390. EULER = CFrame.fromEulerAnglesXYZ
  391. COS = math.cos
  392. ACOS = math.acos
  393. SIN = math.sin
  394. ASIN = math.asin
  395. ABS = math.abs
  396. MRANDOM = math.random
  397. FLOOR = math.floor
  398.  
  399. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  400. local NEWMESH = IT(MESH)
  401. if MESH == "SpecialMesh" then
  402. NEWMESH.MeshType = MESHTYPE
  403. if MESHID ~= "nil" and MESHID ~= "" then
  404. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  405. end
  406. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  407. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  408. end
  409. end
  410. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  411. NEWMESH.Scale = SCALE
  412. NEWMESH.Parent = PARENT
  413. return NEWMESH
  414. end
  415.  
  416. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  417. local NEWPART = IT("Part")
  418. NEWPART.formFactor = FORMFACTOR
  419. NEWPART.Reflectance = REFLECTANCE
  420. NEWPART.Transparency = TRANSPARENCY
  421. NEWPART.CanCollide = false
  422. NEWPART.Locked = true
  423. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  424. NEWPART.Name = NAME
  425. NEWPART.Size = SIZE
  426. NEWPART.Position = Torso.Position
  427. NEWPART.Material = MATERIAL
  428. NEWPART:BreakJoints()
  429. NEWPART.Parent = PARENT
  430. return NEWPART
  431. end
  432.  
  433.  
  434. --//=================================\\
  435. --|| CUSTOMIZATION
  436. --\\=================================//
  437.  
  438. Class_Name = "Template"
  439. Weapon_Name = "Add-ons"
  440.  
  441. Custom_Colors = {
  442. Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
  443. Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
  444.  
  445. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  446. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  447. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  448. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  449. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  450.  
  451. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  452. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  453. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  454. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  455. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  456. }
  457.  
  458.  
  459. Player_Size = 1 --Size of the player.
  460. Animation_Speed = 3
  461. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  462.  
  463. local Speed = 16
  464. local Effects2 = {}
  465.  
  466. --//=================================\\
  467. --|| END OF CUSTOMIZATION
  468. --\\=================================//
  469.  
  470. local function weldBetween(a, b)
  471. local weldd = Instance.new("ManualWeld")
  472. weldd.Part0 = a
  473. weldd.Part1 = b
  474. weldd.C0 = CFrame.new()
  475. weldd.C1 = b.CFrame:inverse() * a.CFrame
  476. weldd.Parent = a
  477. return weldd
  478. end
  479.  
  480. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  481. local acs = Instance.new("Part")
  482. acs.CanCollide = false
  483. acs.Anchored = false
  484. acs.Size = Vector3.new(0,0,0)
  485. acs.CFrame = attachmentpart.CFrame
  486. acs.Parent = Character
  487. acs.BrickColor = color
  488. local meshs = Instance.new("SpecialMesh")
  489. meshs.MeshId = mesh
  490. meshs.TextureId = texture
  491. meshs.Parent = acs
  492. meshs.Scale = scale
  493. meshs.Offset = offset
  494. weldBetween(attachmentpart,acs)
  495. end
  496.  
  497. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  498. if TYPE == "Gem" then
  499. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  500. acs.Anchored = false
  501. acs.CanCollide = false
  502. acs.CFrame = PART.CFrame
  503. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  504. weldBetween(PART,acs)
  505. elseif TYPE == "Skull" then
  506. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  507. acs.Anchored = false
  508. acs.CanCollide = false
  509. acs.CFrame = PART.CFrame
  510. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  511. weldBetween(PART,acs)
  512. elseif TYPE == "Eye" then
  513. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  514. acs.Anchored = false
  515. acs.CanCollide = false
  516. acs.CFrame = PART.CFrame
  517. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  518. weldBetween(PART,acs)
  519. end
  520. end
  521.  
  522. --//=================================\\
  523. --|| USEFUL VALUES
  524. --\\=================================//
  525.  
  526. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  527. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  528. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  529. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  530. local CO1 = 0
  531. local CO2 = 0
  532. local CO3 = 0
  533. local CO4 = 0
  534. local CHANGEDEFENSE = 0
  535. local CHANGEDAMAGE = 0
  536. local CHANGEMOVEMENT = 0
  537. local ANIM = "Idle"
  538. local ATTACK = false
  539. local EQUIPPED = false
  540. local HOLD = false
  541. local COMBO = 1
  542. local LASTPOINT = nil
  543. local BLCF = nil
  544. local SCFR = nil
  545. local STAGGERHITANIM = false
  546. local STAGGERANIM = false
  547. local STUNANIM = false
  548. local CRITCHANCENUMBER = 0
  549. local IDLENUMBER = 0
  550. local DONUMBER = 0
  551. local HANDIDLE = false
  552. local SINE = 0
  553. local CHANGE = 2 / Animation_Speed
  554. local WALKINGANIM = false
  555. local WALK = 0
  556. local DISABLEJUMPING = false
  557. local HASBEENBLOCKED = false
  558. local STUNDELAYNUMBER = 0
  559. local MANADELAYNUMBER = 0
  560. local SECONDARYMANADELAYNUMBER = 0
  561. local ROBLOXIDLEANIMATION = IT("Animation")
  562. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  563. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  564. --ROBLOXIDLEANIMATION.Parent = Humanoid
  565. local WEAPONGUI = IT("ScreenGui", nil)
  566. WEAPONGUI.Name = "Weapon GUI"
  567. local WEAPONTOOL = IT("HopperBin", nil)
  568. WEAPONTOOL.Name = Weapon_Name
  569. local Weapon = IT("Model")
  570. Weapon.Name = Weapon_Name
  571. local Effects = IT("Folder", Weapon)
  572. Effects.Name = "Effects"
  573. local ANIMATOR = Humanoid.Animator
  574. local ANIMATE = Character.Animate
  575. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  576. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  577. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  578. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  579. local UNANCHOR = true
  580. local MAGICPARTICLE = "655109389"
  581.  
  582. --//=================================\\
  583. --\\=================================//
  584.  
  585.  
  586. --//=================================\\
  587. --|| DEBUFFS / BUFFS
  588. --\\=================================//
  589.  
  590. local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
  591. DEFENSECHANGE1.Name = "ChangeDefense"
  592. DEFENSECHANGE1.Value = 0
  593.  
  594. local MOVEMENTCHANGE1 = IT("NumberValue", nil)
  595. MOVEMENTCHANGE1.Name = "ChangeMovement"
  596. MOVEMENTCHANGE1.Value = 0
  597.  
  598. --//=================================\\
  599. --\\=================================//
  600.  
  601.  
  602.  
  603.  
  604.  
  605. --//=================================\\
  606. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  607. --\\=================================//
  608.  
  609. ArtificialHB = Instance.new("BindableEvent", script)
  610. ArtificialHB.Name = "ArtificialHB"
  611.  
  612. script:WaitForChild("ArtificialHB")
  613.  
  614. frame = Frame_Speed
  615. tf = 0
  616. allowframeloss = false
  617. tossremainder = false
  618. lastframe = tick()
  619. script.ArtificialHB:Fire()
  620.  
  621. game:GetService("RunService").Heartbeat:connect(function(s, p)
  622. tf = tf + s
  623. if tf >= frame then
  624. if allowframeloss then
  625. script.ArtificialHB:Fire()
  626. lastframe = tick()
  627. else
  628. for i = 1, math.floor(tf / frame) do
  629. script.ArtificialHB:Fire()
  630. end
  631. lastframe = tick()
  632. end
  633. if tossremainder then
  634. tf = 0
  635. else
  636. tf = tf - frame * math.floor(tf / frame)
  637. end
  638. end
  639. end)
  640.  
  641. --//=================================\\
  642. --\\=================================//
  643.  
  644.  
  645.  
  646.  
  647.  
  648. --//=================================\\
  649. --|| SOME FUNCTIONS
  650. --\\=================================//
  651.  
  652. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  653. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  654. end
  655.  
  656. function PositiveAngle(NUMBER)
  657. if NUMBER >= 0 then
  658. NUMBER = 0
  659. end
  660. return NUMBER
  661. end
  662.  
  663. function NegativeAngle(NUMBER)
  664. if NUMBER <= 0 then
  665. NUMBER = 0
  666. end
  667. return NUMBER
  668. end
  669.  
  670. function Swait(NUMBER)
  671. if NUMBER == 0 or NUMBER == nil then
  672. ArtificialHB.Event:wait()
  673. else
  674. for i = 1, NUMBER do
  675. ArtificialHB.Event:wait()
  676. end
  677. end
  678. end
  679.  
  680. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  681. local label = IT("TextLabel")
  682. label.BackgroundTransparency = 1
  683. label.Size = UD2(1, 0, 1, 0)
  684. label.Position = UD2(0, 0, 0, 0)
  685. label.TextColor3 = C3(255, 255, 255)
  686. label.TextStrokeTransparency = STROKETRANSPARENCY
  687. label.TextTransparency = TRANSPARENCY
  688. label.FontSize = TEXTFONTSIZE
  689. label.Font = TEXTFONT
  690. label.BorderSizePixel = BORDERSIZEPIXEL
  691. label.TextScaled = true
  692. label.Text = TEXT
  693. label.Name = NAME
  694. label.Parent = PARENT
  695. return label
  696. end
  697.  
  698. function NoOutlines(PART)
  699. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  700. end
  701.  
  702.  
  703. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  704. local NEWWELD = IT(TYPE)
  705. NEWWELD.Part0 = PART0
  706. NEWWELD.Part1 = PART1
  707. NEWWELD.C0 = C0
  708. NEWWELD.C1 = C1
  709. NEWWELD.Parent = PARENT
  710. return NEWWELD
  711. end
  712.  
  713. function CreateSound(ID, PARENT, VOLUME, PITCH)
  714. local NEWSOUND = nil
  715. coroutine.resume(coroutine.create(function()
  716. NEWSOUND = IT("Sound", PARENT)
  717. NEWSOUND.Volume = VOLUME
  718. NEWSOUND.Pitch = PITCH
  719. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  720. Swait()
  721. NEWSOUND:play()
  722. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  723. end))
  724. return NEWSOUND
  725. end
  726.  
  727. --//=================================\\
  728. --\\=================================//
  729.  
  730.  
  731. --//=================================\\
  732. --|| WEAPON CREATION
  733. --\\=================================//
  734.  
  735. if Player_Size ~= 1 then
  736. for _, v in pairs (Weapon:GetChildren()) do
  737. if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then
  738. local p1 = v.Part1
  739. v.Part1 = nil
  740. local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components()
  741. v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12)
  742. v.Part1 = p1
  743. elseif v.ClassName == "Part" then
  744. for _, b in pairs (v:GetChildren()) do
  745. if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then
  746. b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size)
  747. end
  748. end
  749. end
  750. end
  751. end
  752.  
  753. for _, c in pairs(Weapon:GetChildren()) do
  754. if c.ClassName == "Part" then
  755. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  756. end
  757. end
  758.  
  759. Weapon.Parent = Character
  760.  
  761. Humanoid.Died:connect(function()
  762. ATTACK = true
  763. end)
  764.  
  765. print(Class_Name.." loaded.")
  766.  
  767. --//=================================\\
  768. --\\=================================//
  769.  
  770.  
  771. local backpack = IT("Part",Weapon)
  772. backpack.Size = VT(0.15,0.15,0.15)
  773. local mesh = IT("SpecialMesh",backpack)
  774. mesh.MeshId = "rbxassetid://84313478"
  775. mesh.TextureId = "http://www.roblox.com/asset/?id=84313638"
  776. backpack.CFrame = Torso.CFrame * CF(0,0.2,1)
  777. backpack.BrickColor = BRICKC("Black")
  778. weldBetween(Torso,backpack)
  779.  
  780. local hose = IT("Part",Weapon)
  781. hose.Size = VT(0.15,0.15,0.15)
  782. local mesh = IT("SpecialMesh",hose)
  783. mesh.MeshId = "http://www.roblox.com/asset/?id=84313555"
  784. mesh.TextureId = "http://www.roblox.com/asset/?id=84313638"
  785. mesh.Scale = VT(2,2,2)
  786. mesh.Offset = VT(0, -0.4, -0.7)
  787. hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180))
  788. hose.BrickColor = BRICKC("Black")
  789. weldBetween(Torso,hose)
  790.  
  791. local succ = IT("Part",Weapon)
  792. succ.Size = VT(2,2,2)
  793. succ.CanCollide = false
  794. succ.CFrame = Torso.CFrame * CF(1.5,1.3,-4) * ANGLES(RAD(90),RAD(0),RAD(180))
  795. succ.Transparency = 1
  796. succ.BrickColor = BRICKC("Gold")
  797. weldBetween(Torso,succ)
  798.  
  799. for _, c in pairs(Weapon:GetChildren()) do
  800. if c.ClassName == "Part" then
  801. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  802. end
  803. end
  804.  
  805. local EyeSizes={
  806. NumberSequenceKeypoint.new(0,0.5,0),
  807. NumberSequenceKeypoint.new(1,0.2,0)
  808. }
  809. local EyeTrans={
  810. NumberSequenceKeypoint.new(0,0,0),
  811. NumberSequenceKeypoint.new(1,1,0)
  812. }
  813. local PE=Instance.new("ParticleEmitter")
  814. PE.LightEmission=0.3
  815. PE.Size=NumberSequence.new(EyeSizes)
  816. PE.Transparency=NumberSequence.new(EyeTrans)
  817. PE.Rotation=NumberRange.new(0,360)
  818. PE.LockedToPart = false
  819. PE.Speed = NumberRange.new(0,0,0)
  820. PE.ZOffset = 0.3
  821. PE.Rate = 999
  822. PE.VelocitySpread = 25
  823. PE.Name = "Particles"
  824.  
  825. function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed)
  826. local particle = nil
  827. coroutine.resume(coroutine.create(function(PART)
  828. particle = PE:Clone()
  829. Swait()
  830. particle.Rate = 999
  831. particle.Parent = art
  832. particle.Acceleration = accel
  833. if type == "Fire" then
  834. local EyeSizes={
  835. NumberSequenceKeypoint.new(0,size,size/2),
  836. NumberSequenceKeypoint.new(1,size/4,size/8)
  837. }
  838. particle.Size = NumberSequence.new(EyeSizes)
  839. elseif type == "Smoke" then
  840. local EyeSizes={
  841. NumberSequenceKeypoint.new(0,size/5,0),
  842. NumberSequenceKeypoint.new(1,size*2,0.5)
  843. }
  844. particle.Size = NumberSequence.new(EyeSizes)
  845. elseif type == "Solid" then
  846. local EyeSizes={
  847. NumberSequenceKeypoint.new(0,size,0),
  848. NumberSequenceKeypoint.new(1,size,0)
  849. }
  850. particle.Size = NumberSequence.new(EyeSizes)
  851. end
  852. particle.Lifetime=NumberRange.new(lifetime)
  853. particle.Drag = drag
  854. if locked == true then
  855. particle.LockedToPart = true
  856. end
  857. particle.Speed = NumberRange.new(speed*0.8,speed)
  858. particle.Texture = "http://www.roblox.com/asset/?id=1179557490"
  859. particle.Enabled = isenabledbydefault
  860. particle.Color = ColorSequence.new(Color3.fromRGB(255, 215, 0))
  861. end))
  862. return particle
  863. end
  864.  
  865. local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35)
  866. local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15)
  867.  
  868. --//=================================\\
  869. --|| DAMAGING
  870. --\\=================================//
  871.  
  872. function succnearest(position,range)
  873. for i,v in ipairs(workspace:GetChildren()) do
  874. local body = v:GetChildren()
  875. for part = 1, #body do
  876. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  877. if(body[part].Position - position).Magnitude < range then
  878. local bv = Instance.new("BodyVelocity")
  879. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  880. bv.velocity = CF(body[part].Position,succ.Position).lookVector*80
  881. bv.Parent = body[part]
  882. bv.Name = "SUCC"
  883. game:GetService("Debris"):AddItem(bv, 0.1)
  884. end
  885. end
  886. end
  887. if v.ClassName == "Part" then
  888. if v.Anchored == false and (v.Position - position).Magnitude < range then
  889. local bv = Instance.new("BodyVelocity")
  890. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  891. bv.velocity = CF(v.Position,succ.Position).lookVector*80
  892. bv.Parent = v
  893. bv.Name = "SUCC"
  894. game:GetService("Debris"):AddItem(bv, 0.1)
  895. end
  896. end
  897. end
  898. end
  899.  
  900. function cover(position,range)
  901. for i,v in ipairs(workspace:GetChildren()) do
  902. local body = v:GetChildren()
  903. for part = 1, #body do
  904. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  905. if(body[part].Position - position).Magnitude < range then
  906. CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
  907. if v:FindFirstChild("Humanoid") then
  908. v.Humanoid.PlatformStand = true
  909. end
  910. end
  911. end
  912. end
  913. if v.ClassName == "Part" then
  914. if v.Anchored == false and (v.Position - position).Magnitude < range then
  915. CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
  916. end
  917. end
  918. end
  919. end
  920.  
  921. function cough()
  922. CreateSound("328460122", succ, 3, 1)
  923. poop.VelocitySpread = 25
  924. poop:Emit(150)
  925. cover(CF(succ.Position)*CF(0,0,-1).p,15)
  926. end
  927.  
  928. --//=================================\\
  929. --|| ATTACK FUNCTIONS AND STUFF
  930. --\\=================================//
  931.  
  932. function CheckTableForString(Table, String)
  933. for i, v in pairs(Table) do
  934. if string.find(string.lower(String), string.lower(v)) then
  935. return true
  936. end
  937. end
  938. return false
  939. end
  940.  
  941. function CheckIntangible(Hit)
  942. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  943. if Hit and Hit.Parent then
  944. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  945. return true
  946. end
  947. end
  948. return false
  949. end
  950.  
  951. Debris = game:GetService("Debris")
  952.  
  953. function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  954. local Direction = CFrame.new(StartPos, Vec).lookVector
  955. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  956. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  957. if RayHit and CheckIntangible(RayHit) then
  958. if DelayIfHit then
  959. wait()
  960. end
  961. RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  962. end
  963. return RayHit, RayPos, RayNormal
  964. end
  965.  
  966. function turnto(pos,part)
  967. part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z))
  968. end
  969.  
  970. function vacuum()
  971. sick:Play()
  972. local nado = IT("Part")
  973. local mesh = IT("SpecialMesh",nado)
  974. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  975. nado.Transparency = 0.5
  976. nado.CanCollide = false
  977. nado.Anchored = true
  978. local loop = 0
  979. succing = {}
  980. local harm = succ.Touched:Connect(function(hit)
  981. if hit.Anchored == false then
  982. hit:remove()
  983. CreateSound("261732529", succ, 3, 1)
  984. poop2:Emit(1)
  985. end
  986. end)
  987. repeat
  988. Swait()
  989. loop = loop + 75
  990. nado.Parent = Effects
  991. local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false)
  992. local distance = (succ.Position - RayPos).magnitude
  993. mesh.Scale = VT(distance/12,distance/3.2,distance/12)
  994. nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0))
  995. turnto(Mouse.Hit.p,RootPart)
  996. succnearest(RayPos,distance/2.5)
  997. if RayHit ~= nil then
  998. if RayHit.Anchored == false then
  999. local bv = Instance.new("BodyVelocity")
  1000. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1001. bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80
  1002. bv.Parent = RayHit
  1003. bv.Name = "SUCC"
  1004. game:GetService("Debris"):AddItem(bv, 0.1)
  1005. end
  1006. end
  1007. local TotalSuccs = math.ceil(distance / 65)
  1008. local Direction = CFrame.new(RayPos, succ.Position).lookVector
  1009. for i = 1, TotalSuccs do
  1010. local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs))))
  1011. succnearest(NewPos,distance/(i*2.5))
  1012. end
  1013. until HOLD == false
  1014. if #succing>0 then
  1015. for e=1,#succing do
  1016. if succing[e]~=nil then
  1017. local Thing=succing[e]
  1018. Thing:remove()
  1019. table.remove(succing,e)
  1020. end
  1021. end
  1022. end
  1023. succing = {}
  1024. harm:disconnect()
  1025. nado:remove()
  1026. sick:Stop()
  1027. end
  1028.  
  1029. --//=================================\\
  1030. --|| ASSIGN THINGS TO KEYS
  1031. --\\=================================//
  1032.  
  1033. Humanoid.Changed:connect(function(Jump)
  1034. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1035. Humanoid.Jump = false
  1036. end
  1037. end)
  1038.  
  1039. function MouseDown(Mouse)
  1040. HOLD = true
  1041. vacuum()
  1042. end
  1043.  
  1044. function MouseUp(Mouse)
  1045. HOLD = false
  1046. end
  1047.  
  1048. function KeyDown(Key)
  1049. if Key == "t" and ATTACK == false then
  1050. CreateSound("743953262", Head, 3, 1)
  1051. end
  1052. if Key == "e" and ATTACK == false then
  1053. cough()
  1054. end
  1055. end
  1056.  
  1057. function KeyUp(Key)
  1058. end
  1059.  
  1060. Mouse.Button1Down:connect(function(NEWKEY)
  1061. MouseDown(NEWKEY)
  1062. end)
  1063. Mouse.Button1Up:connect(function(NEWKEY)
  1064. MouseUp(NEWKEY)
  1065. end)
  1066. Mouse.KeyDown:connect(function(NEWKEY)
  1067. KeyDown(NEWKEY)
  1068. end)
  1069. Mouse.KeyUp:connect(function(NEWKEY)
  1070. KeyUp(NEWKEY)
  1071. end)
  1072.  
  1073. --//=================================\\
  1074. --\\=================================//
  1075.  
  1076.  
  1077. function unanchor()
  1078. if UNANCHOR == true then
  1079. g = Character:GetChildren()
  1080. for i = 1, #g do
  1081. if g[i].ClassName == "Part" then
  1082. g[i].Anchored = false
  1083. end
  1084. end
  1085. end
  1086. end
  1087.  
  1088.  
  1089. --//=================================\\
  1090. --|| WRAP THE WHOLE SCRIPT UP
  1091. --\\=================================//
  1092. local Music = Instance.new("Sound")
  1093.  
  1094. Music.Name = "Sound"
  1095. Music.SoundId = "http://roblox.com/asset/?id=200829826"
  1096. Music.Volume = 10
  1097. Music.Looped = true
  1098. Music.Parent = Torso
  1099. Music:play()
  1100.  
  1101.  
  1102. Humanoid.Changed:connect(function(Jump)
  1103. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1104. Humanoid.Jump = false
  1105. end
  1106. end)
  1107.  
  1108. while true do
  1109. Swait()
  1110. if #Effects2>0 then
  1111. for e=1,#Effects2 do
  1112. if Effects2[e]~=nil then
  1113. local Thing=Effects2[e]
  1114. if Thing~=nil then
  1115. local Part=Thing[1]
  1116. local Mode=Thing[2]
  1117. local Delay=Thing[3]
  1118. local IncX=Thing[4]
  1119. local IncY=Thing[5]
  1120. local IncZ=Thing[6]
  1121. local Part2=Thing[8]
  1122. if Thing[1].Transparency<=1 then
  1123. if Thing[2]=="Block1" then
  1124. Thing[1].CFrame=Thing[1].CFrame
  1125. Mesh=Thing[1].Mesh
  1126. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1127. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1128. elseif Thing[2]=="Cylinder" then
  1129. Mesh=Thing[1].Mesh
  1130. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1131. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1132. elseif Thing[2]=="Blood" then
  1133. Mesh=Thing[7]
  1134. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1135. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1136. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1137. elseif Thing[2]=="Elec" then
  1138. Mesh=Thing[1].Mesh
  1139. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1140. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1141. elseif Thing[2]=="Disappear" then
  1142. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1143. end
  1144. else
  1145. Part.Parent=nil
  1146. table.remove(Effects2,e)
  1147. end
  1148. end
  1149. end
  1150. end
  1151. end
  1152. unanchor()
  1153. Humanoid.MaxHealth = "inf"
  1154. Humanoid.Health = "inf"
  1155. if Rooted == false then
  1156. Disable_Jump = false
  1157. Humanoid.WalkSpeed = Speed
  1158. elseif Rooted == true then
  1159. Disable_Jump = true
  1160. Humanoid.WalkSpeed = 0
  1161. end
  1162. if sick == nil then
  1163. sick = Instance.new("Sound",Torso)
  1164. sick.SoundId = "rbxassetid://319444224"
  1165. sick.Looped = true
  1166. sick.Pitch = 1
  1167. sick.Volume = 1
  1168. end
  1169. if #succing>0 then
  1170. for e=1,#succing do
  1171. if succing[e]~=nil then
  1172. local Thing=succing[e]
  1173. Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80
  1174. if HOLD == false then
  1175. Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0
  1176. Thing:remove()
  1177. table.remove(succing,e)
  1178. end
  1179. end
  1180. end
  1181. end
  1182. end
  1183.  
  1184. --//=================================\\
  1185. --\\=================================//
  1186.  
  1187.  
  1188.  
  1189.  
  1190.  
  1191. --//====================================================\\--
  1192. --|| END OF SCRIPT
  1193. --\\====================================================
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