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- _G.Stands = {"Tower of Gray", "The Fool"} --Stand Names
- _G.Skins = {"Void"} --Skin Names
- _G.Attributes = {"Fast"} --Attribute Names
- _G.Specific = false --Basically means if you need to have the Attribute or Skin if set to true tho it will roka all stands besides if the stand has the skin + attribute
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Tobias020108Back/YBA-AUT/main/PJ-StandFarm"))()
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