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Arma 3 Zeus Changelog

Jun 29th, 2020
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  1. JEDI 6 Zeus Chaos - a Definitive Arma 3 Zeus logistics experience
  2.  
  3. ~Legend~
  4. † Patch notes
  5. - Additions or changes.
  6. * Observations, or other asides related to the version.
  7. ! Planned future features (tm)
  8.  
  9. 0.9b - Why Didn't I Record My Changes Before?
  10. † Original release.
  11. - Added vehicle and body garbage collection (5-15 minutes vs 1 hr tops)
  12. - Added two more anomaly RZ spawners.
  13. - Overhauled and moved install to SSD.
  14. - Streamlined modlist, removing all the NIArms mods in favor of All in One.
  15. - Removed RH Pistol Pack 1.2, it was terrible anyways.
  16. * Sometimes Zeuses cannot enter each other's vehicles or need to synchronize
  17. * Theorize this is due to teamkilling value (more research needed)
  18. * Need to kill self at start to enter Zeus, looking for possible fix.
  19. ! New bases, maybe.
  20. ! Make sense of old changelogs, apparently CHVD (0.7) was bad and so is removing ADVZeus (0.9)?
  21. ! Streamline modlist some more.
  22. ! Fix true night?
  23.  
  24. 0.9c - Respawn Faster!
  25. - Added manual respawn.
  26. * Manual respawn to get to loadout testing & Zeus faster.
  27. ! Add loadouts to the mission file.
  28. ! Get more desert camo?
  29. ! Fix Ravage, maybe.
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