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  1. Using writeable configuration source: "C:\Users\MAR\Documents\My Games\Spring\engine\104.0.1-178-g720bf24\springsettings.cfg"
  2. Using additional read-only configuration source: "C:\Users\MAR\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: ModelRenderContainer, Path, CSMFGroundTextures, BumpWater, RoamMeshDrawer, Font, KeyBindings, FarTextureHandler, SkyBox, Sound, AutohostInterface, CregSerializer, Texture, ArchiveScanner, DecalsDrawerGL4, Piece, GameServer, Net, GroundMoveType, LuaSocket, Shader, VFS, OBJParser, Model
  4. Enabled log sections: Sound(Notice)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. ============== <User Config> ==============
  10. AllowDeferredMapRendering = 1
  11. AllowDeferredModelRendering = 1
  12. BumpWaterDepthBits = 16
  13. BumpWaterReflection = 2
  14. BumpWaterRefraction = 0
  15. BumpWaterShoreWaves = 0
  16. BumpWaterTexSizeReflection = 64
  17. CamMode = 1
  18. CamTimeExponent = 4.0
  19. CamTimeFactor = 1.0
  20. CubeTexSizeReflection = 64
  21. CubeTexSizeSpecular = 64
  22. DualScreenMiniMapOnLeft = 1
  23. EdgeMoveDynamic = 0
  24. EdgeMoveWidth = 0.003
  25. FPSFOV = 90
  26. FSAALevel = 2
  27. FontSize = 18
  28. Fullscreen = 0
  29. GrassDetail = 1
  30. GroundDetail = 100
  31. HangTimeout = 0
  32. HardwareCursor = 1
  33. InitialNetworkTimeout = 0
  34. InputTextGeo = 0.26 0.73 0.02 0.028
  35. LODScale = 1.000
  36. LODScaleReflection = 1.000
  37. LODScaleRefraction = 1.000
  38. LODScaleShadow = 1.000
  39. LastSelectedMap = Tropical-v2
  40. LastSelectedMod = Zero-K v1.5.6.5
  41. LastSelectedScript = Player Only: Testing Sandbox
  42. MaxParticles = 5000
  43. MaxSounds = 32
  44. MaximumTransmissionUnit = 0
  45. MiddleClickScrollSpeed = -0.001
  46. MiniMapMarker = 0
  47. MouseDragScrollThreshold = 0
  48. OverheadMaxHeightFactor = 1.39999998
  49. OverheadScrollSpeed = 50
  50. ReconnectTimeout = 0
  51. RotateLogFiles = 1
  52. ScrollWheelSpeed = -25
  53. ShadowMapSize = 1024
  54. Shadows = 1
  55. ShowClock = 0
  56. ShowPlayerInfo = 0
  57. TreeRadius = 1000
  58. UnitIconDist = 151
  59. UnitLodDist = 9999
  60. Water = 4
  61. WindowBorderless = 1
  62. WindowPosX = 0
  63. WindowPosY = 0
  64. XResolutionWindowed = 1920
  65. YResolutionWindowed = 1080
  66. ============== </User Config> ==============
  67. ============== <User System> ==============
  68. Spring 104.0.1-178-g720bf24 develop
  69. Build Environment: boost-105500, GNU libstdc++ version 20130531
  70. Compiler Version: gcc-4.8.1
  71. Operating System: Microsoft Windows
  72. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  73. Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16245MB RAM, 32488MB pagefile
  74. Binary Word Size: 32-bit emulated
  75. Deque Chunk Size: 128
  76. Process Clock: std::chrono::high_resolution_clock
  77. Physical CPU Cores: 4
  78. Logical CPU Cores: 8
  79. ============== </User System> ==============
  80. [good_fpu_init] CPU SSE mask: 127, flags:
  81. SSE 1.0: 1, SSE 2.0: 1
  82. SSE 3.0: 1, SSSE 3.0: 1
  83. SSE 4.1: 1, SSE 4.2: 1
  84. SSE 4.0A: 0, SSE 5.0A: 0
  85. using streflop SSE FP-math mode, CPU supports SSE instructions
  86. [WatchDog::Install] disabled
  87. [WatchDog::RegisterThread] registering controls for thread [main]
  88. [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
  89. display=1 modes=80 bounds={x=0, y=0, w=1920, h=1080}
  90. [ 1] 1920x1080x24bpp@60Hz
  91. [13] 1680x1050x24bpp@60Hz
  92. [17] 1600x1024x24bpp@60Hz
  93. [21] 1600x900x24bpp@60Hz
  94. [23] 1440x900x24bpp@60Hz
  95. [37] 1280x800x24bpp@60Hz
  96. [41] 1280x720x24bpp@60Hz
  97. [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
  98. [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
  99. [GR::LogVersionInfo]
  100. SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
  101. GL version : 4.5.0 NVIDIA 385.41
  102. GL vendor : NVIDIA Corporation
  103. GL renderer : GeForce GTX 560 Ti/PCIe/SSE2
  104. GLSL version: 4.50 NVIDIA
  105. GLEW version: 1.12.0
  106. GPU memory : 1024MB (total) / 511MB (available)
  107. SDL swap-int: 1
  108.  
  109. FBO extension support : 1
  110. NVX GPU mem-info support : 1
  111. ATI GPU mem-info support : 0
  112. NPOT-texture support : 1 (1)
  113. texture query-LOD support : 1 (1)
  114. 24-bit Z-buffer support : 1 (-)
  115. primitive-restart support : 1 (1)
  116. clip-space control support: 1 (1)
  117. frag-depth layout support : 1 (-)
  118.  
  119. max. FBO samples : 32
  120. max. texture size : 16384
  121. max. texture anisotropy level: 16.000000
  122. max. vec4 varyings/attributes: 31/16
  123. max. draw-buffers : 8
  124. max. rec. indices/vertices : 1048576/1048576
  125. max. uniform buffer-bindings : 84
  126. max. uniform block-size : 64KB
  127.  
  128. enable ATI-hacks : 0
  129. compress MIP-maps: 0
  130. [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
  131. [VSync::SetInterval] interval=0 (disabled)
  132. [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
  133. [WatchDog::RegisterThread] registering controls for thread [vfsi]
  134. [DataDirLocater::Check] Portable Mode!
  135. Using read-write data directory: C:\Users\MAR\Documents\My Games\Spring\engine\104.0.1-178-g720bf24\
  136. Using read-only data directory: C:\Users\MAR\Documents\My Games\Spring\
  137. Scanning: C:\Users\MAR\Documents\My Games\Spring\maps
  138. Scanning: C:\Users\MAR\Documents\My Games\Spring\games
  139. Scanning: C:\Users\MAR\Documents\My Games\Spring\packages
  140. Scanning: C:\Users\MAR\Documents\My Games\Spring\engine\104.0.1-178-g720bf24\base
  141. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms
  142. [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
  143. [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
  144. [ThreadPool::SetThreadCount][2] workers=2
  145. [Threading] Main thread CPU affinity mask set: 252
  146. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=aGui::Gui)]
  147. Vertex info
  148. -----------
  149. 0(9) : warning C7533: global variable gl_TexCoord is deprecated after version 120
  150. 0(9) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  151.  
  152. Fragment info
  153. -------------
  154. 0(11) : warning C7533: global variable gl_TexCoord is deprecated after version 120
  155.  
  156.  
  157. [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
  158. [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
  159. [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
  160. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
  161. [f=-000001] [Sound] [Sound::InitThread][1]
  162. [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
  163. [f=-000001] [Sound] [Sound::InitThread][3] device=052ddfc0 context=051d05a8
  164. [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
  165. [f=-000001] [Sound] Vendor: OpenAL Community
  166. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  167. [f=-000001] [Sound] Renderer: OpenAL Soft
  168. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  169. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  170. [f=-000001] [Sound] Devices:
  171. [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
  172. [f=-000001] [Sound] [S27D590-0 (NVIDIA High Definition Audio)]
  173. [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
  174. [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
  175. [f=-000001] [Sound] [CABLE Input (VB-Audio Virtual Cable)]
  176. [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
  177. [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
  178. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  179. [f=-000001] [Sound] Error: Initializing EFX failed!
  180. [f=-000001] [Sound] [Sound::UpdateThread][2]
  181. [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
  182. [f=-000001] [~CPoolArchive] name="C:\Users\MAR\Documents\My Games\Spring\packages\f47a00c86fab8298e65e5ab684c01bb0.sdp" numZipFiles=7160 sumInflSize=597341kb sumReadTime=0ms
  183. [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
  184. [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
  185. [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
  186. [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
  187. [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
  188. [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
  189. [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
  190. [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
  191. [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
  192. [f=-000001] file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
  193. [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
  194. [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
  195. [f=-000001] [~CPoolArchive] name="C:\Users\MAR\Documents\My Games\Spring\packages\cf2c8b150ce50085df9f317090a56f4a.sdp" numZipFiles=4591 sumInflSize=55073kb sumReadTime=0ms
  196. [f=-000001] file="anims/cursorattack_8.bmp" indx=8 inflSize=3kb readTime=0ms
  197. [f=-000001] file="anims/cursorattack_9.bmp" indx=9 inflSize=3kb readTime=0ms
  198. [f=-000001] file="anims/cursorattack_4.bmp" indx=4 inflSize=2kb readTime=0ms
  199. [f=-000001] file="anims/cursorattack_7.bmp" indx=7 inflSize=3kb readTime=0ms
  200. [f=-000001] file="anims/cursorattack_5.bmp" indx=5 inflSize=2kb readTime=0ms
  201. [f=-000001] file="anims/cursorattack_3.bmp" indx=3 inflSize=2kb readTime=0ms
  202. [f=-000001] file="anims/cursorattack_1.bmp" indx=1 inflSize=3kb readTime=0ms
  203. [f=-000001] file="anims/cursorattack_0.bmp" indx=0 inflSize=3kb readTime=0ms
  204. [f=-000001] file="anims/cursorattack_2.bmp" indx=2 inflSize=3kb readTime=0ms
  205. [f=-000001] file="anims/cursorattack_6.bmp" indx=6 inflSize=3kb readTime=0ms
  206. [f=-000001] [CPreGame] server using IP localhost and port 8452
  207. [f=-000001] [NetProto::InitLocalClient] connecting to local server
  208. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tropical-v2
  209. [f=-000001] [~CPoolArchive] name="C:\Users\MAR\Documents\My Games\Spring\packages\cf2c8b150ce50085df9f317090a56f4a.sdp" numZipFiles=4591 sumInflSize=55073kb sumReadTime=0ms
  210. [f=-000001] file="anims/cursorattack_8.bmp" indx=8 inflSize=3kb readTime=0ms
  211. [f=-000001] file="anims/cursorattack_9.bmp" indx=9 inflSize=3kb readTime=0ms
  212. [f=-000001] file="anims/cursorattack_4.bmp" indx=4 inflSize=2kb readTime=0ms
  213. [f=-000001] file="anims/cursorattack_7.bmp" indx=7 inflSize=3kb readTime=0ms
  214. [f=-000001] file="anims/cursorattack_5.bmp" indx=5 inflSize=2kb readTime=0ms
  215. [f=-000001] file="anims/cursorattack_3.bmp" indx=3 inflSize=2kb readTime=0ms
  216. [f=-000001] file="anims/cursorattack_1.bmp" indx=1 inflSize=3kb readTime=0ms
  217. [f=-000001] file="anims/cursorattack_0.bmp" indx=0 inflSize=3kb readTime=0ms
  218. [f=-000001] file="anims/cursorattack_2.bmp" indx=2 inflSize=3kb readTime=0ms
  219. [f=-000001] file="anims/cursorattack_6.bmp" indx=6 inflSize=3kb readTime=0ms
  220. [f=-000001] [PreGame::StartServer] checksums: game=0x64026E2E map=0xF3E83BF
  221. [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
  222. [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
  223. [f=-000001] [UDPListener] successfully bound socket on port 8452
  224. [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 69ms
  225. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tropical-v2
  226. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.35 (archive: cf2c8b150ce50085df9f317090a56f4a.sdp)
  227. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\MAR\Documents\My Games\Spring\engine\104.0.1-178-g720bf24\demos\20171013_214957_Tropical-v2_104.0.1-178-g720bf24 develop.sdfz"
  228. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms
  229. [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
  230. [f=-000001] [LuaIntro] Searching for new Widgets
  231. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  232. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  233. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  234. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  235. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  236. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  237. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  238. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  239. [f=-000001] [LuaIntro] Found new widget "Main"
  240. [f=-000001] [LuaIntro] Found new widget "Music"
  241. [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  242. [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  243. [f=-000001] [LuaIntro] Error: In Initialize(): [string "LuaIntro/Addons/engine_taskbar_control.lua"]:20: attempt to concatenate field 'version' (a nil value)
  244. [f=-000001] [LuaIntro] Error: Removed widget: <Engine Taskbar Stuff>
  245. [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  246. [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
  247. [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
  248. [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  249. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  250. [f=-000001] [LoadScreen::Init] single-threaded
  251. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
  252. [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
  253. [f=-000001] Parsing Map Information
  254. [f=-000001] Loading SMF
  255. [f=-000001] Loading Map (146 MB)
  256. [f=-000001] Loading Radar Icons
  257. [f=-000001] Loading GameData Definitions
  258. [f=-000001] [defs.lua] loading all *Defs tables: 137ms
  259. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 161ms
  260. [f=-000001] Loading Sound Definitions
  261. [f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
  262. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms
  263. [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
  264. [f=-000001] Creating Smooth Height Mesh
  265. [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms
  266. [f=-000001] Creating QuadField & CEGs
  267. [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
  268. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  269. [f=-000001] Creating Unit Textures
  270. [f=-000001] Creating Sky
  271. [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
  272. [f=-000001] Loading Weapon Definitions
  273. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 547ms
  274. [f=-000001] Loading Unit Definitions
  275. [f=-000001] Warning: too many unit categories (32), skipping sub
  276. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 58ms
  277. [f=-000001] Loading Feature Definitions
  278. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms
  279. [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
  280. [f=-000001] Initializing Map Features
  281. [f=-000001] Creating ShadowHandler
  282. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=ShadowGenShaderProgModelGLSL)]
  283. Vertex info
  284. -----------
  285. 0(33) : warning C7533: global variable gl_Vertex is deprecated after version 120
  286. 0(34) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  287. 0(38) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  288. 0(42) : warning C7533: global variable gl_TexCoord is deprecated after version 120
  289. 0(42) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  290.  
  291.  
  292. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=ShadowGenShaderProgMapGLSL)]
  293. Vertex info
  294. -----------
  295. 0(28) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  296. 0(29) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  297. 0(30) : warning C7533: global variable gl_Vertex is deprecated after version 120
  298.  
  299.  
  300. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=ShadowGenShaderProgTreeNearGLSL)]
  301. Vertex info
  302. -----------
  303. 0(21) : warning C7533: global variable gl_Normal is deprecated after version 120
  304. 0(33) : warning C7533: global variable gl_Vertex is deprecated after version 120
  305. 0(34) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  306. 0(38) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  307. 0(50) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  308. 0(52) : warning C7533: global variable gl_TexCoord is deprecated after version 120
  309. 0(52) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  310.  
  311.  
  312. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=ShadowGenShaderProgProjectileGLSL)]
  313. Vertex info
  314. -----------
  315. 0(33) : warning C7533: global variable gl_Vertex is deprecated after version 120
  316. 0(34) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  317. 0(38) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  318. 0(56) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  319. 0(56) : warning C7533: global variable gl_Color is deprecated after version 120
  320. 0(57) : warning C7533: global variable gl_TexCoord is deprecated after version 120
  321. 0(57) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  322.  
  323.  
  324. [f=-000001] Creating InfoTextureHandler
  325. [f=-000001] Creating GroundDrawer
  326. [f=-000001] Loading Map Tiles
  327. [f=-000001] Loading Square Textures
  328. [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
  329. [f=-000001] Switching to ROAM Mesh Rendering
  330. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=SMFShaderGLSL-Standard)]
  331. Vertex info
  332. -----------
  333. 0(20) : warning C7533: global variable gl_ModelViewMatrixInverse is deprecated after version 120
  334. 0(22) : warning C7533: global variable gl_Vertex is deprecated after version 120
  335. 0(31) : warning C7533: global variable gl_ModelViewProjectionMatrix is deprecated after version 120
  336. 0(32) : warning C7533: global variable gl_ClipVertex is deprecated after version 120
  337. 0(32) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  338. 0(37) : warning C7533: global variable gl_Fog is deprecated after version 120
  339. 0(37) : warning C7533: global variable end is deprecated after version 120
  340. 0(37) : warning C7533: global variable scale is deprecated after version 120
  341.  
  342. Fragment info
  343. -------------
  344. 0(260) : warning C7533: global variable gl_LightSource is deprecated after version 120
  345. 0(260) : warning C7533: global variable position is deprecated after version 120
  346. 0(261) : warning C7533: global variable halfVector is deprecated after version 120
  347. 0(263) : warning C7533: global variable constantAttenuation is deprecated after version 120
  348. 0(281) : warning C7533: global variable spotDirection is deprecated after version 120
  349. 0(282) : warning C7533: global variable spotCosCutoff is deprecated after version 120
  350. 0(291) : warning C7533: global variable ambient is deprecated after version 120
  351. 0(292) : warning C7533: global variable diffuse is deprecated after version 120
  352. 0(293) : warning C7533: global variable specular is deprecated after version 120
  353. 0(423) : warning C7533: global variable gl_FragColor is deprecated after version 120
  354. 0(477) : warning C7533: global variable gl_Fog is deprecated after version 120
  355. 0(477) : warning C7533: global variable color is deprecated after version 120
  356.  
  357.  
  358. [f=-000001] [Shader] Warning: [GLSL-PO::ValidateAndCopyUniforms][validation-log (program-object=SMFShaderGLSL-Deferred)]
  359. Vertex info
  360. -----------
  361. 0(20) : warning C7533: global variable gl_ModelViewMatrixInverse is deprecated after version 120
  362. 0(22) : warning C7533: global variable gl_Vertex is deprecated after version 120
  363. 0(31) : warning C7533: global variable gl_ModelViewProjectionMatrix is deprecated after version 120
  364. 0(32) : warning C7533: global variable gl_ClipVertex is deprecated after version 120
  365. 0(32) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  366.  
  367. Fragment info
  368. -------------
  369. 0(260) : warning C7533: global variable gl_LightSource is deprecated after version 120
  370. 0(260) : warning C7533: global variable position is deprecated after version 120
  371. 0(261) : warning C7533: global variable halfVector is deprecated after version 120
  372. 0(263) : warning C7533: global variable constantAttenuation is deprecated after version 120
  373. 0(281) : warning C7533: global variable spotDirection is deprecated after version 120
  374. 0(282) : warning C7533: global variable spotCosCutoff is deprecated after version 120
  375. 0(291) : warning C7533: global variable ambient is deprecated after version 120
  376. 0(292) : warning C7533: global variable diffuse is deprecated after version 120
  377. 0(293) : warning C7533: global variable specular is deprecated after version 120
  378. 0(468) : warning C7533: global variable gl_FragData is deprecated after version 120
  379.  
  380.  
  381. [f=-000001] Creating TreeDrawer
  382. [f=-000001] Loaded DecalsDrawer: Legacy
  383. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  384. [f=-000001] Creating Projectile Textures
  385. [f=-000001] Creating Water
  386. [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
  387. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 65ms
  388. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
  389. [f=-000001] Loading LuaRules
  390. [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/mex_spot_finder.lua"]:318: attempt to compare number with string
  391. stack traceback:
  392. [C]: in function 'Include'
  393. [string "LuaRules/main.lua"]:9: in main chunk
  394. [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  395. [f=-000001] Switching to Overview style camera
  396. [f=-000001] Switching to Spring style camera
  397. [f=-000001] Switching to Free style camera
  398. [f=-000001] Switching to Rotatable overhead camera
  399. [f=-000001] Switching to Overhead (TA) style camera
  400. [f=-000001] Switching to FPS style camera
  401. [f=-000001] Switching to Overhead (TA) style camera
  402. [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  403. [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
  404. [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
  405. [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
  406. [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
  407. [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
  408. [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
  409. [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
  410. [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
  411. [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
  412. [f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
  413. [f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
  414. [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
  415. [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
  416. [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/cmd_bet_engine.lua"]:422: attempt to index field '?' (a nil value)
  417. stack traceback:
  418. [C]: in function 'Include'
  419. [string "LuaRules/draw.lua"]:9: in main chunk
  420. [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,157643,0} {chunk,block}Bytes={0,0}
  421. [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,157643,0} {chunk,block}Bytes={0,0}
  422. [f=-000001] Loading LuaGaia
  423. [f=-000001] Loading LuaUI
  424. [f=-000001] LuaUI Entry Point: "luaui.lua"
  425. [f=-000001] LuaUI Access Lock: enabled
  426. [f=-000001] LuaSocket Enabled: yes
  427. [f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] [string "luaui.lua"]:26: attempt to concatenate field 'version' (a nil value)
  428. stack traceback:
  429. [string "luaui.lua"]:26: in main chunk
  430. [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,19331,0} {chunk,block}Bytes={0,0}
  431. [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
  432. [f=-000001] [LoadFinalize] finalizing PFS
  433. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
  434. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
  435. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=42fd118c
  436. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
  437. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=b2c57cbc
  438. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=28a73a62
  439. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c3e35da9
  440. [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3e35da9 file="cache\104dev-develop/paths/Tropical-v2.pe-c3e35da9.zip" (exists=1)
  441. [f=-000001] Reading Estimate PathCosts [16]
  442. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
  443. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
  444. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=42fd118c
  445. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
  446. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=b2c57cbc
  447. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=28a73a62
  448. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c3e35db9
  449. [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3e35db9 file="cache\104dev-develop/paths/Tropical-v2.pe2-c3e35db9.zip" (exists=1)
  450. [f=-000001] Reading Estimate PathCosts [32]
  451. [f=-000001] [LoadFinalize] finalized PFS (736ms, checksum f17f93ae)
  452. [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
  453. [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14435,0} {chunk,block}Bytes={0,0}
  454. [f=-000001] GameID: d50ae15999b60d0d0e5eafdc7e3936eb
  455. [f=-000001] Connection attempt from UnnamedPlayer
  456. [f=-000001] -> Version: 104.0.1-178-g720bf24 develop
  457. [f=-000001] -> Connection established (given id 0)
  458. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums={0xf3e83bf,0xf3e83bf}]"
  459. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums={0x64026e2e,0x64026e2e}]"
  460. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1ffed41a938f702b7a43c23c168c109cda78d3468cda6b3eaf95a79e9f2c62c697fb0dbcf1456afc765d086195d5be3af5e29151a14e44a1fe6ad11d22c3747b]"
  461. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=923b76265b4442ca360f96adde0ba2fd314e003ae660d8da5d24dad53c343291586ef42750c54eba3992e2684a20dc2bbf541530e08a5d5a630b1be58002af4f]"
  462. [f=-000001] Player UnnamedPlayer finished loading and is now ingame
  463. [f=-000001] Switching to FPS style camera
  464. [f=0001007] [SpringApp::Kill][1] fromRun=1
  465. [f=0001007] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
  466. [f=0001007] [async=0] threads=3 tasks=12636 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {26815622233591215923722704742668083101599556391167532340924516285618427034105979686172243623304991479719484649570840497141407643019806332480853185042317312.000, 0.000}}ms
  467. [f=0001007] thread=1 tasks=6318 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622304686733666601872666754094450661349588557946468492876449138034174875855522775332918663892682566254755818721491012829647668160655791870971012448256.000}, {-0.000, 0.000, 0.000, -2.000}}ms
  468. [f=0001007] thread=2 tasks=6318 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 2.000}, {-26815622231274704015670284901643223131796201852406778983987203794749084469906130556763276349071316076691083055653562536593551563834135612597882781968629760.000, 0.000, -0.000, 0.000}}ms
  469. [f=0001007] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
  470. [f=0001007] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
  471. [f=0001007] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
  472. [f=0001007] [ThreadPool::SetThreadCount][2] workers=0
  473. [f=0001007] [SpringApp::Kill][2]
  474. [f=0001007] [Game::KillLua][0] dtor=0 loadscreen=00000000
  475. [f=0001007] [Game::KillLua][1] dtor=0 luaGaia=00000000
  476. [f=0001007] [Game::KillLua][2] dtor=0 luaRules=00000000
  477. [f=0001007] [Game::KillLua][3] dtor=0 luaUI=00000000
  478. [f=0001007] [Game::KillLua][4] dtor=0
  479. [f=0001007] [~CDemoRecorder] writing demo "C:\Users\MAR\Documents\My Games\Spring\engine\104.0.1-178-g720bf24\demos\20171013_214957_Tropical-v2_104.0.1-178-g720bf24 develop.sdfz"
  480. [f=0001007] [Sound] [~CSound][1] soundThread=0371e20c
  481. [f=0001007] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
  482. [f=0001007] [Sound] [Sound::UpdateThread][3] efx=05204660
  483. [f=0001007] [Sound] [Sound::UpdateThread][4] ctx=051d05a8 dev=052ddfc0
  484. [f=0001007] [Sound] [Sound::UpdateThread][5]
  485. [f=0001007] [Sound] [~CSound][2]
  486. [f=0001007] [Sound] [~CSound][3]
  487. [f=0001007] [Game::~CGame][1]
  488. [f=0001007] [Game::KillLua][0] dtor=1 loadscreen=00000000
  489. [f=0001007] [Game::KillLua][1] dtor=1 luaGaia=00000000
  490. [f=0001007] [Game::KillLua][2] dtor=1 luaRules=00000000
  491. [f=0001007] [Game::KillLua][3] dtor=1 luaUI=00000000
  492. [f=0001007] [Game::KillLua][4] dtor=1
  493. [f=0001007] [Game::KillMisc][1]
  494. [f=0001007] [Game::KillMisc][2]
  495. [f=0001007] [Game::KillMisc][3]
  496. [f=0001007] [Game::KillRendering][1]
  497. [f=0001007] Statistics for RectangleOptimizer: 0%
  498. [f=0001007] [Game::KillInterface][1]
  499. [f=0001007] [Game::KillInterface][2]
  500. [f=0001007] [Game::KillSimulation][1]
  501. [f=0001007] [Game::KillSimulation][2] unitHandler=05205608
  502. [f=0001007] [CCollisionHandler] dis-/continuous tests: 0/438895
  503. [f=0001007] [Game::KillSimulation][3]
  504. [f=0001007] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  505. [f=0001007] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  506. [f=0001007] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  507. [f=0001007] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  508. [f=0001007] Statistics for RectangleOptimizer: 0%
  509. [f=0001007] Statistics for RectangleOptimizer: 0%
  510. [f=0001007] LosHandler stats: total instances=2; shared=0%; from cache=50%
  511. [f=0001007] [Game::KillSimulation][4]
  512. [f=0001007] [Game::~CGame][2]
  513. [f=0001007] [Game::~CGame][3]
  514. [f=0001007] [SpringApp::Kill][3]
  515. [f=0001007] [LocalConnection::Statistics]
  516. Received: 3613 bytes
  517. Sent: 12080 bytes
  518.  
  519. [f=0001007] [SpringApp::Kill][4] font=05024e30
  520. [f=0001007] [SpringApp::Kill][5]
  521. [f=0001007] [SpringApp::Kill][6]
  522. [SpringApp::Kill][7]
  523. [LuaSocket] Dumping luasocket rules:
  524. [LuaSocket] TCP_CONNECT ALLOW * -1
  525. [LuaSocket] TCP_LISTEN ALLOW * -1
  526. [LuaSocket] UDP_LISTEN ALLOW * -1
  527. [~CPoolArchive] name="C:\Users\MAR\Documents\My Games\Spring\packages\cf2c8b150ce50085df9f317090a56f4a.sdp" numZipFiles=4591 sumInflSize=55073kb sumReadTime=128ms
  528. file="bitmaps/mildexplo.tga" indx=257 inflSize=256kb readTime=2ms
  529. file="bitmaps/loadpictures/frozenfortress.jpg" indx=232 inflSize=205kb readTime=2ms
  530. file="bitmaps/bigexplosmoke.tga" indx=172 inflSize=256kb readTime=2ms
  531. file="bitmaps/bigexplo.tga" indx=171 inflSize=256kb readTime=2ms
  532. file="lups/headers/general.lua" indx=1091 inflSize=1kb readTime=1ms
  533. file="unittextures/tatex/armv01b00.tga" indx=4057 inflSize=8kb readTime=1ms
  534. file="bitmaps/scars/scar2.bmp" indx=273 inflSize=192kb readTime=1ms
  535. file="bitmaps/cloudexplo.tga" indx=180 inflSize=256kb readTime=1ms
  536. file="anims/cursordefend_9.bmp" indx=48 inflSize=2kb readTime=1ms
  537. file="anims/cursorpatrol_2.bmp" indx=64 inflSize=1kb readTime=1ms
  538. [SpringApp::Kill][8]
  539. [WatchDog::DeregisterThread] deregistering controls for thread [main]
  540. [WatchDog::Uninstall][1] hangDetectorThread=01051630 (joinable=0)
  541. [SpringApp::Kill][9]
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