Advertisement
matyvane

Untitled

Apr 19th, 2018
104
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 23.61 KB | None | 0 0
  1. !version: 3.3-Beta3.2
  2.  
  3. # The language by this plugin
  4. language-file: czech.yml
  5.  
  6. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  7. beta: false
  8.  
  9. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  10. always-day: true
  11.  
  12. # If this config is enabled, it's not going to rain anymore for playing players
  13. no-rain: false
  14.  
  15. # If this config is enabled, dying people will lose their items
  16. no-drops: true
  17.  
  18. # If this config is enabled, players will drop only itemspawners if they die
  19. # 'no-drops' has no effects if this config is enabled
  20. drop-only-itemspawner: true
  21.  
  22. # If this config is enabled, the players are getting after a round ends their inventory back
  23. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  24. inventory-backup: true
  25.  
  26. # If this config is enabled, the players inventory is getting cleared after a rounds end
  27. # This config has no effects if inventory-backup is enabled
  28. inventory-clear: true
  29.  
  30. # If this config is enabled, people can't change their gamemode to creative or enable flying
  31. anticheat-enabled: true
  32.  
  33. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  34. permission-basic-alloweveryone: true
  35.  
  36. # If this config is disabled, leave messages by players won't be shown anymore
  37. leavemessage-at-end: true
  38.  
  39. # Players will leave a round if they're using one of these commands
  40. hubcommands {
  41.     /hub
  42.     /leave
  43.     /l
  44.     /spawn
  45. }
  46.  
  47. # If this config is enabled, players can use the /stats command to see their statistics.
  48. allowcommand-stats: true
  49.  
  50. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  51. allowcommand-stats-global: false
  52.  
  53. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  54. player-color: true
  55.  
  56. # If this config is enabled, players will see a border if they're near of it
  57. border: true
  58.  
  59. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  60. # The permission for each special item is: mbedwars.specialitem.<special item id>
  61. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  62. specialitem-requiredpermission: false
  63.  
  64. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  65. restart-oncearenaend: false
  66.  
  67. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  68. kick-outofarena: true
  69.  
  70. # With which statistic the ranking should get sorted of
  71. # 0: Wons
  72. # 1: Loses
  73. # 2: Rounds Played
  74. # 3: W/L
  75. # 4: Kills
  76. # 5: Deaths
  77. # 6: K/D
  78. # 7: Beds Destroyed
  79. # 8: Playtime
  80. ranking-sortation: 3
  81.  
  82. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  83. # If it's on true this plugin won't make any changes to these messages
  84. server-joinquitmessage-enabled: true
  85.  
  86. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  87. # This is only supported for 1.8 and higher
  88. actionbar-enabled: true
  89.  
  90. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  91. stats-count-deaths-beforebedbroken: false
  92.  
  93. # This config will remove players for players from the tab which are not playing inside the arena
  94. tab-removenonplayers: false
  95.  
  96. # If this config is enabled then creatures won't spawn in an arena
  97. entityspawning-enabled: true
  98.  
  99. # This config is required if you are using upgrades because this config is setting the radius of your base size, the center point is the bed location
  100. upgrade-spawnsize: 15
  101.  
  102. # If this config is disabled then the foodlevel of the players won't change (Only ingame)
  103. hunger: true
  104.  
  105. # If this config is disabled then players won't be able to interact ingame whereby they won't be able to use workbenches, furnaces or something else
  106. interacting: false
  107.  
  108. # The message that'll be sent when a player is receiving an achievement
  109. # Placeholders: {name}, {description}
  110. earnachievement-message {
  111.     &7&m=========================
  112.     &6           &l%Achievement_get_title%
  113.     &f{name}:
  114.     &d {description}
  115.     &7&m=========================
  116. }
  117.  
  118. # Inter alia these blocks won't get broken by tnt or creepers
  119. explosion-blocks-blacklist {
  120. }
  121.  
  122. # Disable/enable the auto teambalance in the lobby
  123. # It tries to make the teams as fair as possible
  124. teambalance: true
  125.  
  126.  
  127. # ========== LOBBY ==========
  128.  
  129. # To which time the time should be set when using forcestart
  130. # Changing this to a too low value is dangerous.
  131. forcestart-time: 10
  132.  
  133. # The arena will start when someone is using the forcestart item and if this config is enabled even if there are less players than configurated
  134. forcestart-ignoreminplayers: false
  135.  
  136. # This calculation is being used when the countdown in the lobby is starting.
  137. # Changing this to a too low value is dangerous.
  138. # Placeholder: {teams}, {teamplayers}
  139. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  140.  
  141. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  142. lobby-printmapinfo-enabled: true
  143.  
  144. # The lines which will be printed before the game begins
  145. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  146. # You can use ^# to create space
  147. lobby-printmapinfo-lines {
  148.     &7&m=================
  149.     &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  150.     &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  151.     &7&m=================
  152. }
  153.  
  154. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  155. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  156. lobby-countdowntitle-arena: &b{arena}
  157.  
  158. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  159. lobby-countdowntitle-5: &e⑤
  160. lobby-countdowntitle-4: &e④
  161. lobby-countdowntitle-3: &6➂
  162. lobby-countdowntitle-2: &c➁
  163. lobby-countdowntitle-1: &4➀
  164. lobby-countdowntitle-0: &4⓿
  165.  
  166. # If this config is enabled and if a player is changing than he will wear the dyed item 'lobby-team-onchange-wearcloth-material'
  167. lobby-team-onchange-wearcloth-enabled: true
  168.  
  169. # The armor that the player will wear
  170. # 'lobby-team-onchange-wearcloth-enabled' has to be enabled for this
  171. lobby-team-onchange-wearcloth-material: LEATHER_CHESTPLATE
  172.  
  173. # If the stats should be shown in the endlobby
  174. lobby-endstats-enabled: true
  175.  
  176.  
  177. # ========== ARENA VOTING ==========
  178.  
  179. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  180. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  181. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  182. # The made-by argument in when creating a mapvote arena is not required.
  183. arenavoting-enabled: false
  184.  
  185. # Set the maximum amount of arenas which should get voted
  186. arenavoting-maxarenas: 3
  187.  
  188. # ========== BED ==========
  189.  
  190. # If this config is enabled, players can destroy the bed of their team
  191. ownbed-destroyable: false
  192.  
  193. # Set the block that should be destroyed in a round
  194. bed-block: BED_BLOCK
  195.  
  196. # If this config is enabled, your bed will get dyed to the color of its team
  197. bed-block-dye: true
  198.  
  199. # The itemspawner that'll be dropped when a player is destroying a bed
  200. bed-drops-type: %Spawner_Gold%
  201.  
  202. # The amount of the materials that will be droped once a player destroyed a bed (it'll take the material of the spawner by the config 'bed-drops-type')
  203. bed-drops-amount: 0
  204.  
  205. # Enabling this config will make that the bed is only destroyable with tnt.
  206. bed-onlydestroyablewith-tnt: false
  207.  
  208. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  209. bed-hologram-enabled: true
  210.  
  211. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  212. # Placeholders: {teamcolor}, {team}, {heart}
  213. bed-hologram-message-alive: {teamcolor}{team}
  214.  
  215. # If this config is enabled then the message of the config 'beddestroy-message' will be send, when somebody breaks a bed
  216. beddestroy-message-enabled: false
  217.  
  218. # The message that will be send when someone breaks a bed
  219. # Placeholders: {team}, {teamcolor}, {player}
  220. beddestroy-message: %Prefix% %Destroyed_Bed%
  221.  
  222. # ========== ITEM SPAWNER ==========
  223.  
  224. # If this config is enabled, iron and gold are making particles once they spawn
  225. itemspawner-effect: true
  226.  
  227. # If this config is enabled, iron and gold are making a sound once they spawn
  228. itemspawner-sound: false
  229.  
  230. # The height of the item spawner holograms
  231. spawnerhologram-height: 0.5
  232.  
  233. # The animation speed of the item spawner holograms
  234. spawnerhologram-speed: 5
  235.  
  236. # ========== BLOCK PLACE/BREAK ==========
  237.  
  238. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  239. notbuildableradius-enabled: false
  240.  
  241. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  242. notbuildableradius-teamspawn: 3
  243.  
  244. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  245. notbuildableradius-itemspawner: 3
  246.  
  247. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  248. dye-block: true
  249.  
  250. # In this config you're able to add blocks that players can place
  251. # Buyable blocks are automaticly in this list
  252. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  253. placeableblock-whitelist:
  254.  
  255. # If this config is disabled, players can't trample on wheat anymore
  256. destroyable-farmland: false
  257.  
  258. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  259. # By which it's not possible to break the arena.
  260. destroyblock-builtbyplayers: true
  261.  
  262. # TNT will get ignited automaticly if someone is placing TNT
  263. tnt-autoignite: true
  264.  
  265. # If this config is enabled, then TNT won't break any blocks
  266. tnt-canbreakblocks: true
  267.  
  268. # ========== DEATH ==========
  269.  
  270. # If this config is enabled, particles will be created at the location some player dies
  271. particles-ondeath: false
  272.  
  273. # If this config is enabled, then the screen which will be displayed when someone dies skipped
  274. death-skipscreen: true
  275.  
  276. # If this config is enabled then players who died will turn to a spectator for a few seconds
  277. death-spectate-enabled: true
  278.  
  279. # How long the player will spectate after his death in seconds
  280. death-spectate-time: 3
  281.  
  282. # If this config is enabled, players will die in water
  283. diein-water: false
  284.  
  285. # If this config is enabled, players will die instantly if they're touching the void
  286. diein-void: true
  287.  
  288. # If this config is enabled, players will die instantly if they're touching the lower part of the border. Only works for arenas with the type region
  289. diein-border-bottom: false
  290.  
  291. # ========== DEATH-MESSAGE ==========
  292.  
  293. # If this config is enabled, death-messages by playing people will be removed
  294. deathmessage-remove: false
  295.  
  296. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  297. deathmessage-private: true
  298.  
  299. # If this config is enabled, death-messages will be changed
  300. deathmessage-custom-enabled: true
  301.  
  302. # ========== PRIZE ==========
  303.  
  304. # If this config is enabled, the winner team will get a prize
  305. prize-enabled: true
  306.  
  307. # The command that'll be executed when somebody wins a round.
  308. # Arguments: {name}
  309. prize-commands {
  310.     money give {name} 15
  311.     battlelevels addscore {name} 15
  312. }
  313.  
  314. # ========== PERFORMANCE ==========
  315.  
  316. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  317. # Possibilities:
  318. #  - Very_Low
  319. #  - Low
  320. #  - Normal
  321. #  - High
  322. #  - Ultra
  323. performance: Normal
  324.  
  325. # Change the regeneration speed by an arena (1 = slowest)
  326. regeneration-speed: 30000
  327.  
  328. # ========== INGAME/ROUND TIMER ==========
  329.  
  330. # If this config is enabled, an arena will end after a specific amount of time automaticly
  331. timer-enabled: true
  332.  
  333. # The amount of time until an arena ends automaticly (in secounds)
  334. timer: 1800
  335.  
  336. # ========== SPECTATING ==========
  337.  
  338. # If this config is enabled, people who aren't playing can spectate a running game
  339. spectating: false
  340.  
  341. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  342. spectator-joinmessage: true
  343.  
  344. # If this config is enabled, players will automaticly join the spectator after they died
  345. spectator-autojoin: false
  346.  
  347. # The types of speed that the player can choose with the ChangeSpeed item
  348. # Each type should be build like this: <name>:<speed>
  349. # The default speed is 1, the max value is 10
  350. spectator-changespeed-types {
  351.     &21:1.0
  352.     &a2:1.5
  353.     &63:2.0
  354.     &c4:2.5
  355.     &45:3.0
  356. }
  357.  
  358. # If spectators should have a night vision effect
  359. spectator-nightvision: true
  360.  
  361. # ========== SPECIAL ITEMS ==========
  362.  
  363. # The material of the item for each special item
  364. teleporter-item: sulphur:0
  365. minishop-item: armor_stand:0
  366. rescueplatform-item: nether_star:0
  367. tntsheep-item: monster_egg:sheep
  368. magneticshoes-item: iron_boots:0
  369. trap-item: string:0
  370. bridge-item: egg:0
  371. guarddog-item: monster_egg:wolf
  372.  
  373. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  374. teleporter-countdown-enabled: true
  375.  
  376. # The secounds the player will have to wait until he will be teleported (in secounds)
  377. teleporter-countdown: 5
  378.  
  379. # The speed of the MiniShop
  380. minishop-speed: 0.2
  381.  
  382. # The width of the rescue platform
  383. rescueplatform-width: 2
  384.  
  385. # The material that will be placed when using the rescue platform
  386. rescueplatform-material: stained_glass
  387.  
  388. # If players should get damage because of the rescue platform
  389. rescueplatform-nodamage: true
  390.  
  391. # If the rescue platform should get destroyed automatically after a specified time
  392. rescueplatform-autobreak-enabled: false
  393.  
  394. # The time in seconds when the rescue platform should get destroyed
  395. rescueplatform-autobreak-time: 10
  396.  
  397. # The speed of the TNT Sheep
  398. tntsheep-speed: 1.0
  399.  
  400. # The maximum length of the bridge
  401. bridge-maxlength: 32
  402.  
  403. # The material that will be placed and taken from the player when using the bridge
  404. bridge-material: red_sandstone
  405.  
  406. # The time a player has to wait until he can use the tracker again (0 = instantly)
  407. tracker-delay: 10.0
  408.  
  409. # The entitytype of the guarddog
  410. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  411. guarddog-type: WOLF
  412.  
  413. # ========== GUIS ==========
  414.  
  415. # The material of each team in the select team gui
  416. gui-selectteam-teammaterial: leather_chestplate:0
  417.  
  418. # The lore lines of each team material in the select team gui
  419. # Placeholders: {eachplayer}, {players}, {allplayers}, {maxplayers}, {teams}
  420. gui-selectteam-teammaterial-lore {
  421.     &7&m============
  422.     {eachplayer}
  423. }
  424.  
  425. # The {eachplayer} placeholder for the config gui-selectteam-teammaterial-lore
  426. # Placeholders: {name}
  427. gui-selectteam-teammaterial-lore-eachplayer: &f&o{name}
  428.  
  429. # The background material in the select team gui
  430. gui-selectteam-backgroundmaterial: stained_glass_pane:0
  431.  
  432. # If the select team gui should be centered
  433. gui_selectteam_centered: false
  434.  
  435. # The unearned material of each achievement in the achievements gui
  436. gui-achievements-material-unearned: ink_sack:8
  437.  
  438. # The earned material of each achievement in the achievements gui
  439. gui-achievements-material-earned: ink_sack:10
  440.  
  441. # The background material in the achievements gui
  442. gui-achievements-backgroundmaterial: air:0
  443.  
  444. # If the achievements gui should be centered
  445. gui-achievements-centered: false
  446.  
  447. # The background material in the spectator teleport gui
  448. gui-spectatortp-backgroundmaterial: air:0
  449.  
  450. # If the spectator teleport gui should be centered
  451. gui-spectatortp-centered: false
  452.  
  453. # If the hubvillager gui should be centered
  454. gui-hubvillager-centered: true
  455.  
  456. # The item that'll be displayed in /bw arenasgui if the arena is joinable
  457. gui-arenasgui-joinable-item: emerald_block:0
  458.  
  459. # The item that'll be displayed in /bw arenasgui if the arena is not joinable
  460. gui-arenasgui-not-joinable-item: emerald_block:0
  461.  
  462. # ========== CUSTOM MOTD ==========
  463.  
  464. # If this config is enabled, this plugin will change the motd
  465. motd-enabled: false
  466.  
  467. # Type in here the name of your arena to make more multiple placeholders possible
  468. motd-arena:
  469.  
  470. # How the motd has to look like (motd-enabled has to be true)
  471. # Placeholders: {arena}, {players}, {maxplayers}, {status}, {statusname}
  472. motd-line1: &bBedwars &3{arena} {status}
  473. motd-line2: {players}/{maxplayers}
  474.  
  475. # ========== SIGN ==========
  476.  
  477. # Configurations for the antispam at a sign you can create with /bw addsign
  478. sign-antispam-enabled: true
  479. sign-antispam-delay: 1.0
  480.  
  481. # The text of the lines by the sign you can create with /bw addsign
  482. # Variables: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  483. sign-line1: &0&l[ &0&lBedwars&0&l ]
  484. sign-line2: {status}
  485. sign-line3: &0{arena}
  486. sign-line4: &0{players}&0/&0{maxplayers} &0| &0{teams}&0x&0{teamsize}
  487.  
  488. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  489. signblock-enabled: false
  490.  
  491. # The material of the block
  492. signblock-material: STAINED_CLAY
  493.  
  494. # The color of the block at the specifc states
  495. signblock-color-stopped: RED
  496. signblock-color-lobby: YELLOW
  497. signblock-color-running: ORANGE
  498. signblock-color-reseting: RED
  499.  
  500. # ========== SCOREBOARD ==========
  501.  
  502. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  503. scoreboard-enabled: true
  504.  
  505. # The look of the heart at the scoreboard if the team is alive
  506. scoreboard-heart-alive: &c❤
  507.  
  508. # The look of the heart at the scoreboard if the team is dead
  509. scoreboard-heart-dead: &7❤
  510.  
  511. # How the custom deathmessages has to look like
  512. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  513. deathmessage-custom-killed: &8&l[&3&lBedwars&8&l] &b{teamcolor}{player} &6has been killed by &8{killerteamcolor}{killer}  &7[&c{heartpercent}%&4❤&7]
  514. deathmessage-custom-void: &8&l[&3&lBedwars&8&l] &b{teamcolor}{player} &6fell out of the world
  515.  
  516. # ========== CHAT ==========
  517.  
  518. # If this config is enabled, every title-message will be sent to the player in the chat
  519. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  520. title-inchat: false
  521.  
  522. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  523. teamchat-enabled: true
  524.  
  525. # What the players have to write behind their message to write with other teams
  526. # Examples:
  527. # Hello mates - only visible for team mates
  528. # @hello others! - visible for everyone
  529. teamchat-public-prefix: @
  530.  
  531. # The prefix which is beeing displayed when typed
  532. teamchat-public-prefix-msg: &6[GLOBAL]
  533.  
  534. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  535. customchatmessage-enabled: true
  536.  
  537. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  538. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  539. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  540.  
  541. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  542. customchatmessage-onlyfor-players: true
  543.  
  544. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  545. customchatmessage-spectator-enabled: true
  546.  
  547. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  548. customchatmessage-spectator-public: true
  549.  
  550. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  551. customchatmessage-spectator-message: &7[Spec] &f{chat}
  552.  
  553. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  554. chat-others-unvisible: true
  555.  
  556. # ========== ENTITY TYPE ==========
  557.  
  558. # The name of the dealer you can spawn with /bw summon dealer
  559. # (You are able to spawn a dealer with spawnegg too)
  560. dealer-title: &6Dealer
  561. upgradedealer-title: &6UPGRADES
  562.  
  563. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  564. lobbyvillager-prefix: &3Bedwars &e
  565.  
  566. # You can change the entity types for the dealer, hub and teamselect here.
  567. # You can choose between:
  568. # Villager and NPC[<UUID from skin>]
  569.  
  570. entitytype-dealer: Villager
  571. entitytype-hub: Villager
  572. entitytype-teamselect: Villager
  573. entitytype-upgradedealer: Villager
  574.  
  575. # ========== PLACEHOLDERS ==========
  576.  
  577. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  578. # Disabling this config may increase your performance
  579. placeholderapi-enabled: false
  580.  
  581. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  582. # 'placeholderapi-enabled' has to be enabled for this
  583. # Available placeholders:
  584. #  - mbedwars_{arena}-players
  585. #  - mbedwars_{arena}-maxplayers
  586. #  - mbedwars_{arena}-status
  587. #  - mbedwars_{arena}-teams
  588. #  - mbedwars_{arena}-teamsize
  589. #  - mbedwars_stats-rank
  590. #  - mbedwars_stats-wins
  591. #  - mbedwars_stats-loses
  592. #  - mbedwars_stats-kills
  593. #  - mbedwars_stats-deaths
  594. #  - mbedwars_stats-bedsdestroyed
  595. #  - mbedwars_stats-roundsplayed
  596. #  - mbedwars_stats-playtime
  597. placeholderapi-registercustom: false
  598.  
  599. # The format of the dates which are being used
  600. dateformat: MM.dd.yyyy
  601.  
  602. # The ip for the placeholder {ip} in the scoreboard
  603. ip-display: gamesites.cz
  604.  
  605. # The letter for the placeholder {teamsleft} in the ingame scoreboard
  606. # Placeholders: {team}, {teamcolor}
  607. scoreboard-ingame-teamsleft: {teamcolor}
  608.  
  609. # The same as 'scoreboard-ingame-teamsleft', only if the team is destroyed
  610. scoreboard-ingame-teamsleft: {teamcolor}X
  611.  
  612. # ========== PLUGIN: PvPLevels ==========
  613.  
  614. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  615. # Requires of course the plugin PvPLevels
  616. pvplevels-enabled: false
  617.  
  618. # The amount of exp that'll be given for doing a event
  619. pvplevels-exp-win: 100
  620. pvplevels-exp-lose: 60
  621. pvplevels-exp-beddestroy: 20
  622. pvplevels-exp-killplayer: 5
  623.  
  624. # ========== AUTOMATIC JOIN ==========
  625.  
  626. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  627. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  628. autojoin-enabled: false
  629.  
  630. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  631. autojoin-arena:
  632.  
  633. # Specify the way how the player should be send back.
  634. # You can choose between 'Kick', 'BungeeCord' and 'Nothing'.
  635. autojoin-way: Kick
  636.  
  637. # Make sure to fill this if you choosed BungeeCord.
  638. # Remember: This won't work with the BungeeCord Add-On
  639. autojoin-way-bungeecord-lobby: name_of_lobby
  640.  
  641. # ========== CLOUDSYSTEM ==========
  642.  
  643. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  644. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  645. cloudsystem-enabled: false
  646.  
  647. # Specify here which arena should be send to the CloudSystem
  648. cloudsystem-arena:
  649.  
  650. # ========== SQL ==========
  651.  
  652. # If this config is enabled, you can use sql to save the stats
  653. sql-enabled: false
  654.  
  655. # The type of your SQL.
  656. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  657. # MySQL is currently the most stable type
  658. sql-type: MySQL
  659.  
  660. # The sql settings (sql-enabled has to be enabled)
  661. sql-host: localhost
  662. sql-port: 3306
  663. sql-database: databasename
  664. sql-user: root
  665. sql-password: password
  666.  
  667. # ========== BUNGEECORD ==========
  668.  
  669. # Enables bungeecord
  670. # Use the bedwars-bungeecord-ressource for your hub!
  671. bungeecord-enabled: false
  672.  
  673. # The address of your hub-server
  674. # Example: bungeecord-hub-address: 127.0.0.1:25568
  675. bungeecord-hub-address:
  676.  
  677. # The subchannel name of this server
  678. bungeecord-subchannel:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement