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- Last Update: 1/18/2021
- Any% with Spiked Goomba
- This route skips the island Life Shroom in Chapter 8 and instead dupes on the maple after door 2. This route also skips star storm on hallway bowser and instead does charge strats. A 3 cap means you lose the fight (15.9%). Also final bowser is now always a turn 1 peach beam fight, meaning that you can get screwed by close call by not being in danger when it is needed.
- --Prologue--
- - Jr. Troopa Skip
- - Bush coin [1 coin]
- - Playground 10 coin Block [11 coins]
- - Coin block [12 coins]
- - 4 Trampoline coins [16 coins]
- - Equip Power Jump
- - Goomnut
- - 2 Block coins [18 coins]
- - Get Close Call
- Red and Blue Goomba:
- T1: Power Jump Red; Headbonk Red [3FP]
- T2: Power Jump Blue; Do Nothing [1FP]
- T3: Fire Flower [Up 1]
- - Eat Goomnut [Mash A] [4FP]
- Goomba King:
- T1: Power Jump King; Headbonk Tree
- T2: Power Jump King; Headbonk King
- Magikoopa:
- T1: Power Jump; Headbonk x2
- T2: Jump x2
- -- Chapter 1 --
- - 1 Block coin [19 coins]
- - POW Block
- - 10 coin Block [29 coins]
- Fuzzy Shell Fight:
- T1: POW Block [Mash A]; Untimed Power Shell
- - Bush coin [30 coins]
- - 5 coins on the path [35 coins]
- - Shell Toss the Thunder Bolt
- - Hidden Fire Flower
- - Hit the Heart Block
- First strike the Koopa with Jump
- Koopa fight 1: Key
- T1: Power Jump Koopa; Shell Toss untimed
- - Get Power Bounce
- - Staircase Skip
- - Get Bombette
- - Switch to Kooper after blowing up the wall [Up 1]
- Jail Fight: 9 Coins
- T1: Fire Flower [Mash A]; Shell Toss
- - Collect 9 coins after fight [44 coins]
- - Hit Heart Block if you failed to first strike the Koopa
- Spiked Goomba:
- T1: Power Shell
- Level Up: FP
- 10, 10, 3
- - Collect 3 or 4 coins after fight [47 or 48 coins]
- - Switch to Bombette [Down 1]
- - Honey Syrup
- - Log Skip
- - Get 1st Flower Seed in south room from the Bul-ulb (Flower Person)
- - Bomb the rock; take train to Chapter 2
- -- Blue House Skip --
- - Find Parakarry's Letters and bring them to him
- - Get 2 Whacka Bumps
- - Get 2nd Flower Seed Early
- - 2 or 3 slide coins [50 coins]
- - Get Parakarry
- - Get Speedy Spin
- - Take off Power Jump
- - Equip Speedy Spin and Power Bounce
- - Blue House Skip
- - Switch to Parakarry [Down 1]
- Blooper: 30 HP
- T1: Bounce; Shell Shot
- T2: Bounce; Sky Dive
- -- Chapter 5 --
- - Get Life Shroom
- - Get Ultra Hammer
- - Upgrade Parakarry [Up 1]
- - Take off Power Bounce
- - Equip Power Jump and Close Call
- - Get Maple Syrup from 2nd block
- Peach Scene: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
- -- Enter Flower Fields --
- - Get Jammin' Jelly
- - Get Volcano Vase
- - Talk to Kolorado to get 3rd Seed from him
- - Go to Forever Forest
- Forever Forest:
- - Right 2x
- - Left 1x
- - Left 1x
- - Go left for Flower Seed 4
- From the Seed:
- - Right 1x
- - Give all seeds to Toad girl
- -- Flower Fields --
- - Early Lakilester
- - Bomb rock
- - Talk to the Sun
- - Switch to Parakarry [Down 1]
- Spike Fight: 50 HP - Block (2/4) ~ It's 12 frames faster to block than to not block
- T1: Power Jump; Shell Shot [7, 5] [40]
- T2: Power Jump; Shell Shot [4, 0] [30]
- T3: Whacka [Up 3]; Shell Shot [7, 7] [24]
- T4: T. Bolt [Up 1]; Shell Shot [4, 4] [13]
- T5: Shell Shot; Star Storm [0]
- - Go to Volcano and Peach Warp (Get Ultra Boots if you're going risky, don't forget hidden Life Shroom and Maple Syrup)
- Peach Scene: Sneaky Parasol
- -- Chapter 7 --
- - Get S. Jump Charge
- - Get Ultra Boots (or don't if you have them already)
- - Get hidden Life Shroom
- - Get hidden Maple Syrup
- - Go to Volcano and Peach Warp
- Peach Scene: Hold B
- -- Chapter 8 --
- - T. Rage in Pillar
- - Upgrade Bombette [Down 2] - [Down + R]
- - Get Repel Gel behind tree
- - Go to Shooting Star Summit
- -- Bowser's Castle --
- Koopatrols:
- T1: T. Rage [Down 1]; Power Bomb
- - Get Tasty Tonic
- - Get Jail Life Shroom
- - Quiz answers: 1, 1, 2, 1, 1
- Item Duplication:
- - Hit the Maple Syrup out of the block (Mario will face Left)
- - Jump on Lakilester
- - Eat Honey Syrup [Up 1]
- - Throw Repel Gel
- - Pick up Repel Gel
- - Maze Hallway: Up, Down, Down, Up, Down, Up
- Duplighosts: Block (3/4)
- T1: Power Shell; Switch to Bombette [Down 1]
- T2: Power Bomb; Star Storm
- ~ You need at least one to transform
- ~ If all transform into Bombette just Power Bomb them
- Level Up: BP
- 10, 10, 6
- - Take off Power Jump
- - Equip S. Jump Charge and Power Bounce
- - Switch to Parakarry [Down 1]
- Jr Troopa:
- T1: Charge; Shell Shot
- T2: Shell Shot; Whacka [Up 1]
- T3: Charge; Shell Shot
- T4: Shell Shot; Maple Syrup [Down 1]
- T5: Charge; Do Nothing
- T6: Bounce x6; Shell Shot if 5 capped
- T7: Star Storm if 4 capped
- - Eat Maple Syrup [Down 2] [Down 3 if Triple Close Call]
- - Eat Ultra Shroom if you're at 3 HP (Skip if at 10HP)
- ~ If Triple Close Call you can eat the Life Shroom [Up 1] instead of the Ultra Shroom
- Library:
- - Get Life Shroom [Lost 2 Life Shrooms to Jr. Troopa]
- - Skip Life Shroom [Lost 1 or 0 Life Shrooms to Jr. Troopa]
- - Get Power Rush
- - Take off Close Call
- - Equip Power Rush
- Hallway Bowser:
- T1: Charge; Shell Shot
- T2: Time Out [Up 3]; Shell Shot
- T3: Maple [Up 2]; Shell Shot
- T4: Charge; Do Nothing
- T5: Bounce x5; Sky Dive if 4 capped
- Level Up: FP
- 10, 15, 6
- - Take off Speedy Spin
- - Equip Close Call
- ~ Jammin' Jelly is always [Up 2] [Up 1 if you ate the Life Shroom after Triple Close Call]
- Final Bowser: Phase 1
- T1: Charge; Shell Shot [95]
- T2: Bounce x3; Shell Shot (Purposely fail on 3 bounces) [76]
- T3: Star Beam
- Refer to this sheet for the different variations. Warning: Do not do a run without studying this sheet first, you won't be able to react fast enough if you don't have the sheet on the correct part. In general this is how the fight should go.
- FINAL BOWSER:
- https://docs.google.com/document/d/1ehgg-aUJyZJHTKnYjoLmThrSYDmlwLFqfCm0OLx3xiY/edit?usp=sharing
- For the item list during this fight look here:
- https://docs.google.com/document/d/11DRHctthFluIy-WWYVdTAoKX7f6vfvxTnCxGtkHZXeM/edit?usp=sharing
- Turn 1 Peach Beam:
- T1: Peach Beam
- T2: Charge
- T3: Charge
- T4: Charge
- T5: Repel Gel [Mash A]
- T6: Jammin' Jelly [Down 1]
- T7: Charge
- T8: Repel Gel [Mash A]
- T9: Charge
- T10: Peach Beam
- T11: Bounce x5; Shell Shot
- T12: Jump x2 if danger / Star Storm if not in danger
- - Luigi Skip :)
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