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SilverKing

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Sep 24th, 2018
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  1.  
  2. [Log:]
  3. showWindow: StartLevelWindow
  4. [Stacktrace:]
  5.  
  6. [Log:]
  7. closeWindow: StartLevelWindow
  8. [Stacktrace:]
  9.  
  10. [Log:]
  11. sendWindowResult: StartLevelWindow
  12. [Stacktrace:]
  13.  
  14. [Log:]
  15. [d2d] StartProgressionEvent = 188
  16. [Stacktrace:]
  17.  
  18. [Log:]
  19. [DevToDev] 2018/09/24 14:01:53 : Progression event 188 is started.
  20. [Stacktrace:]
  21.  
  22. [Log:]
  23. START KITCHEN: mapId=7, locationId = 187
  24. [Stacktrace:]
  25.  
  26. [Log:]
  27. closeWindow: MainMenuWindow
  28. [Stacktrace:]
  29.  
  30. [Log:]
  31. sendWindowResult: MainMenuWindow
  32. [Stacktrace:]
  33.  
  34. [Log:]
  35. showWindow: MainGameWindow
  36. [Stacktrace:]
  37.  
  38. [Log:]
  39. [DevToDev] 2018/09/24 14:01:54 : Metric DevToDev.Data.Metrics.Aggregated.CustomEvent.CustomEvent 'Item_select' added to storage
  40. [Stacktrace:]
  41.  
  42. [Log:]
  43. map.kitchenID = 7
  44. [Stacktrace:]
  45.  
  46. [Log:]
  47. NullReferenceException: Object reference not set to an instance of an object
  48. [Stacktrace:]
  49. utils.UnityAdapter.addChild (UnityEngine.Transform tr, UnityEngine.Transform child, Boolean zeroLocalPosition)
  50. itemsLib.TItem.showEffect ()
  51. kitchenLib.TKitchen.init (mapLib.TMap map, mapLib.TLocation loc, System.Xml.XmlNode[] listPremium, System.Xml.XmlNode[] listBonuses, System.String trainingRecipeId, System.Action`1 kitchenCallback)
  52. Kitchen.MainGameView.showKitchen (Kitchen.StartKitchenData startData)
  53. Kitchen.MainGamePresenter.OnModelChanged (System.String field, System.Object prevVal, System.Object val)
  54. Engine.WindowModelHelper.safeCall (System.Action`3 handler, System.String field, System.Object prev, System.Object curr)
  55. Kitchen.MainGameModel.set_startData (Kitchen.StartKitchenData value)
  56. app.Game+<processKitchen>c__Iterator6.MoveNext ()
  57. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  58.  
  59. [Log:]
  60. exception during timer processing: index=1
  61. [Stacktrace:]
  62.  
  63. [Log:]
  64. NullReferenceException: Object reference not set to an instance of an object
  65. [Stacktrace:]
  66. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  67. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  68. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  69. Engine.Time.Timer.update (Int32 currentTime)
  70. Engine.Time.TimersManager.update ()
  71. UnityEngine.Debug:LogException(Exception)
  72. Engine.Log:logException(Exception)
  73. Engine.Time.TimersManager:update()
  74. app.<updateTimers>c__Iterator0:MoveNext()
  75. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  76.  
  77. [Log:]
  78. exception during timer processing: index=1
  79. [Stacktrace:]
  80.  
  81. [Log:]
  82. NullReferenceException: Object reference not set to an instance of an object
  83. [Stacktrace:]
  84. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  85. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  86. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  87. Engine.Time.Timer.update (Int32 currentTime)
  88. Engine.Time.TimersManager.update ()
  89. UnityEngine.Debug:LogException(Exception)
  90. Engine.Log:logException(Exception)
  91. Engine.Time.TimersManager:update()
  92. app.<updateTimers>c__Iterator0:MoveNext()
  93. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  94.  
  95. [Log:]
  96. exception during timer processing: index=1
  97. [Stacktrace:]
  98.  
  99. [Log:]
  100. NullReferenceException: Object reference not set to an instance of an object
  101. [Stacktrace:]
  102. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  103. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  104. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  105. Engine.Time.Timer.update (Int32 currentTime)
  106. Engine.Time.TimersManager.update ()
  107. UnityEngine.Debug:LogException(Exception)
  108. Engine.Log:logException(Exception)
  109. Engine.Time.TimersManager:update()
  110. app.<updateTimers>c__Iterator0:MoveNext()
  111. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  112.  
  113. [Log:]
  114. exception during timer processing: index=1
  115. [Stacktrace:]
  116.  
  117. [Log:]
  118. NullReferenceException: Object reference not set to an instance of an object
  119. [Stacktrace:]
  120. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  121. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  122. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  123. Engine.Time.Timer.update (Int32 currentTime)
  124. Engine.Time.TimersManager.update ()
  125. UnityEngine.Debug:LogException(Exception)
  126. Engine.Log:logException(Exception)
  127. Engine.Time.TimersManager:update()
  128. app.<updateTimers>c__Iterator0:MoveNext()
  129. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  130.  
  131. [Log:]
  132. exception during timer processing: index=1
  133. [Stacktrace:]
  134.  
  135. [Log:]
  136. NullReferenceException: Object reference not set to an instance of an object
  137. [Stacktrace:]
  138. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  139. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  140. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  141. Engine.Time.Timer.update (Int32 currentTime)
  142. Engine.Time.TimersManager.update ()
  143. UnityEngine.Debug:LogException(Exception)
  144. Engine.Log:logException(Exception)
  145. Engine.Time.TimersManager:update()
  146. app.<updateTimers>c__Iterator0:MoveNext()
  147. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  148.  
  149. [Log:]
  150. exception during timer processing: index=1
  151. [Stacktrace:]
  152.  
  153. [Log:]
  154. NullReferenceException: Object reference not set to an instance of an object
  155. [Stacktrace:]
  156. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  157. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  158. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  159. Engine.Time.Timer.update (Int32 currentTime)
  160. Engine.Time.TimersManager.update ()
  161. UnityEngine.Debug:LogException(Exception)
  162. Engine.Log:logException(Exception)
  163. Engine.Time.TimersManager:update()
  164. app.<updateTimers>c__Iterator0:MoveNext()
  165. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  166.  
  167. [Log:]
  168. exception during timer processing: index=1
  169. [Stacktrace:]
  170.  
  171. [Log:]
  172. NullReferenceException: Object reference not set to an instance of an object
  173. [Stacktrace:]
  174. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  175. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  176. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  177. Engine.Time.Timer.update (Int32 currentTime)
  178. Engine.Time.TimersManager.update ()
  179. UnityEngine.Debug:LogException(Exception)
  180. Engine.Log:logException(Exception)
  181. Engine.Time.TimersManager:update()
  182. app.<updateTimers>c__Iterator0:MoveNext()
  183. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  184.  
  185. [Log:]
  186. exception during timer processing: index=1
  187. [Stacktrace:]
  188.  
  189. [Log:]
  190. NullReferenceException: Object reference not set to an instance of an object
  191. [Stacktrace:]
  192. tutorialLib.TutorialManager.<createDynamicSteps>m__A (Int32 id)
  193. tutorialLib.TutorialManager.timerTic (TimerEvent type)
  194. Engine.Time.Timer.fireEvent (Engine.Time.OnTimerEvent evt, TimerEvent type)
  195. Engine.Time.Timer.update (Int32 currentTime)
  196. Engine.Time.TimersManager.update ()
  197. UnityEngine.Debug:LogException(Exception)
  198. Engine.Log:logException(Exception)
  199. Engine.Time.TimersManager:update()
  200. app.<updateTimers>c__Iterator0:MoveNext()
  201. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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