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  1. #ifndef WIN32_LEAN_AND_MEAN
  2. #define WIN32_LEAN_AND_MEAN
  3. #endif
  4.  
  5. #include <iostream>
  6. #include <fstream>
  7. #include <Windows.h>
  8.  
  9. #include <WinSock2.h>
  10. #include <WS2tcpip.h>
  11. #include <iphlpapi.h>
  12. #include <stdio.h>
  13.  
  14. using namespace std;
  15.  
  16. #pragma comment(lib, "Ws2_32.lib")
  17.  
  18.  
  19. #define PORT_NUMBER 1337
  20.  
  21. #define SERVER_ADDRESS "localhost"
  22. #define BUFFER_LENGTH 500
  23.  
  24. int ShowError();
  25.  
  26. int main()
  27. {
  28.  
  29. WSADATA wsaData;
  30.  
  31. int Result;
  32.  
  33. Result = WSAStartup(MAKEWORD(2, 2), &wsaData);
  34.  
  35. if (Result != 0)
  36. {
  37. WSACleanup();
  38. return ShowError();
  39. }
  40.  
  41. SOCKET ClientSocket = INVALID_SOCKET;
  42.  
  43. ClientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
  44.  
  45. if (ClientSocket == INVALID_SOCKET)
  46. {
  47. WSACleanup();
  48. return ShowError();
  49. }
  50.  
  51. struct hostent* host;
  52.  
  53. host = gethostbyname(SERVER_ADDRESS);
  54.  
  55. if (host == 0)
  56. {
  57. WSACleanup();
  58. return ShowError();
  59. }
  60.  
  61. SOCKADDR_IN SockAddr;
  62.  
  63. SockAddr.sin_family = AF_INET;
  64. SockAddr.sin_port = htons(PORT_NUMBER);
  65.  
  66. unsigned long* address = (unsigned long*)host->h_addr;
  67.  
  68. SockAddr.sin_addr.s_addr = *address;
  69.  
  70.  
  71.  
  72. Result = connect(ClientSocket, (SOCKADDR*)&SockAddr, sizeof(SockAddr));
  73.  
  74. if (Result == SOCKET_ERROR)
  75. {
  76. WSACleanup();
  77. return ShowError();
  78. }
  79.  
  80.  
  81. char ReceiveBuffer[BUFFER_LENGTH];
  82. memset(ReceiveBuffer, 0, BUFFER_LENGTH-1);
  83.  
  84. int length = BUFFER_LENGTH;
  85.  
  86. int bReceived = 0; //bytes received
  87.  
  88. do
  89. {
  90. bReceived = recv(ClientSocket, ReceiveBuffer, length, 0);
  91.  
  92. if (bReceived > 0)
  93. {
  94. printf("\n\nBytes Received: %d\n", bReceived);
  95. printf("Received Buffer: %s\n", ReceiveBuffer);
  96. }
  97.  
  98. } while (bReceived > 0);
  99.  
  100.  
  101. printf("Closing connection...\n\n");
  102.  
  103. shutdown(ClientSocket, SD_SEND);
  104.  
  105. closesocket(ClientSocket);
  106.  
  107. WSACleanup();
  108.  
  109. system("PAUSE > NUL");
  110.  
  111. return 0;
  112. }
  113.  
  114.  
  115. int ShowError()
  116. {
  117. MessageBox(NULL, "An error occured.", 0, 0);
  118. return 1;
  119. }
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