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Jun 21st, 2018
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  1. void BehStarDoorLoop2()
  2. {
  3. s32 one = 0;
  4. if(D_8035FEE0 != 0)
  5. {
  6. if(gCurrentObject -> OBJECT_FIELD_S32(0x1C) == D_8035FEE0)
  7. one = 1;
  8. else if(D_8035FEE0 == gCurrentObject -> OBJECT_FIELD_S32(0x1D))
  9. one = 1;
  10. else if(D_8035FEE0 == gCurrentObject -> OBJECT_FIELD_S32(0x1E))
  11. one = 1;
  12. else if(D_8035FE68[D_8035FEE0][0] == gCurrentObject -> OBJECT_FIELD_S32(0x1D))
  13. one = 1;
  14. else if(D_8035FE68[D_8035FEE0][0] == gCurrentObject -> OBJECT_FIELD_S32(0x1E))
  15. one = 1;
  16. else if(D_8035FE68[D_8035FEE0][1] == gCurrentObject -> OBJECT_FIELD_S32(0x1D))
  17. one = 1;
  18. else if(D_8035FE68[D_8035FEE0][1] == gCurrentObject -> OBJECT_FIELD_S32(0x1E))
  19. one = 1;
  20. }
  21. else
  22. one = 1;
  23. if(one == 1)
  24. {
  25. gCurrentObject -> gfx.graphFlags |= 1;
  26. D_8035FEE4++;
  27. }
  28. if(one == 0)
  29. {
  30. gCurrentObject -> gfx.graphFlags &= ~1;
  31. }
  32. gCurrentObject -> oUnk88 = one;
  33. }
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