G4U55

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May 26th, 2017
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  1. Update v1.010:
  2. CHANGE LOG
  3. Tweaked NPC combat AI to prevent fleets from jumbling up onto a pile.
  4. Tweaked Encounter quest NPC spawn parameters to prevent too powerful NPCs from spawning.
  5. When 2 non-player factions are beating each other senseless, you'll see the battle marker on the Starchart like before, but the battle prgress bar wasn't necessary.
  6. Attached fleets will no longer spawn in the exact same position as the player, when loading a save.
  7. Grappling a ship will no longer cause the game to freeze.
  8. Fixed a number of script errors to improve stability and prevent / fix campaign mission glitching.
  9. Improved game data logging to get more information in case of issues.
  10. Fixed a number of text errors in the German version.
  11. Fixed a number of text errors in the English version.
  12. Fixed a number of graphical glitches on models and particles. Even the smallest change means the entire model file has to be downloaded, so don't be afraid of a potentially sizeable update.
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