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  1. Version: 1.10.4.2 Thread: LoaderThread
  2.  
  3.  
  4. System.OutOfMemoryException: Za mało pamięci, aby kontynuować wykonywanie tego programu.
  5. w Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
  6. w Microsoft.Xna.Framework.Graphics.Effect.CreateEffectFromCode(GraphicsDevice graphicsDevice, Byte[] effectCode, CompilerOptions options, EffectPool pool)
  7. w Microsoft.Xna.Framework.Graphics.Effect..ctor(GraphicsDevice graphicsDevice, Byte[] effectCode, CompilerOptions options, EffectPool pool)
  8. w XNAnimation.Effects.SkinnedModelBasicEffect..ctor(GraphicsDevice graphicsDevice, EffectPool effectPool)
  9. w XNAnimation.Effects.SkinnedModelBasicEffect.Read(ContentReader input)
  10. w XNAnimation.Pipeline.SkinnedModelBasicEffectReader.Read(ContentReader input, SkinnedModelBasicEffect existingInstance)
  11. w Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance)
  12. w Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
  13. w Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
  14. w Microsoft.Xna.Framework.Content.ContentReader.ReadSharedResources(Int32 sharedResourceCount)
  15. w Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
  16. w Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  17. w Magicka.SharedContentManager.CommonContentManager.Load[T](String assetName)
  18. w Microsoft.Xna.Framework.Content.ContentReader.ReadExternalReference[T]()
  19. w Magicka.GameLogic.Entities.CharacterTemplate.Read(ContentReader iInput)
  20. w Magicka.ContentReaders.CharacterTemplateReader.Read(ContentReader input, CharacterTemplate existingInstance)
  21. w Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
  22. w Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
  23. w Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
  24. w Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
  25. w Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  26. w Magicka.SharedContentManager.CommonContentManager.Load[T](String assetName)
  27. w Magicka.SharedContentManager.Load[T](String assetName)
  28. w Magicka.GameLogic.Entities.CharacterTemplate.InitialisePlayerAvatarCache(PlayState iPlayState)
  29. w Magicka.GameLogic.GameStates.PlayState.Initialize()
  30. w Magicka.Game.LoaderFunction()
  31. w Magicka.Misc.TrackedThread.StartThread()
  32. w System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  33. w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  34. w System.Threading.ThreadHelper.ThreadStart()
  35.  
  36.  
  37. [LoaderThread]0x02fc Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Helpers.GetExceptionFromResult
  38. [LoaderThread]0x00ca Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Effect.CreateEffectFromCode
  39. [LoaderThread]0x002a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Effect..ctor
  40. [LoaderThread]0x000e XNAnimation.dll->XNAnimation.Effects.SkinnedModelBasicEffect..ctor
  41. [LoaderThread]0x004c XNAnimation.dll->XNAnimation.Effects.SkinnedModelBasicEffect.Read
  42. [LoaderThread]0x0000 XNAnimation.dll->XNAnimation.Pipeline.SkinnedModelBasicEffectReader.Read
  43. [LoaderThread]0x0046 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read
  44. [LoaderThread]0x0030 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
  45. [LoaderThread]0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
  46. [LoaderThread]0x001c Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadSharedResources
  47. [LoaderThread]0x000e Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
  48. [LoaderThread]0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
  49. [LoaderThread]0x002b Magicka.exe->Magicka.SharedContentManager+CommonContentManager.Load
  50. [LoaderThread]0x0021 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadExternalReference
  51. [LoaderThread]0x0629 Magicka.exe->Magicka.GameLogic.Entities.CharacterTemplate.Read
  52. [LoaderThread]0x0000 Magicka.exe->Magicka.ContentReaders.CharacterTemplateReader.Read
  53. [LoaderThread]0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
  54. [LoaderThread]0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
  55. [LoaderThread]0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
  56. [LoaderThread]0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
  57. [LoaderThread]0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
  58. [LoaderThread]0x002b Magicka.exe->Magicka.SharedContentManager+CommonContentManager.Load
  59. [LoaderThread]0x0008 Magicka.exe->Magicka.SharedContentManager.Load
  60. [LoaderThread]0x0028 Magicka.exe->Magicka.GameLogic.Entities.CharacterTemplate.InitialisePlayerAvatarCache
  61. [LoaderThread]0x0763 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.Initialize
  62. [LoaderThread]0x003a Magicka.exe->Magicka.Game.LoaderFunction
  63. [LoaderThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
  64. [LoaderThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
  65. [LoaderThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
  66. [LoaderThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
  67.  
  68.  
  69. [LogicThread]0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
  70. [LogicThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
  71. [LogicThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
  72. [LogicThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
  73. [LogicThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
  74.  
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