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- ___
- > ## Vesstan
- >*High Elf(Female), Wagon Maker/ Craftsman*
- > ___
- > - **Age** 275 (*Level:* 9)
- > - **Armor Class** 10
- > - **Hit Points** 66 (48 + 18)
- > - **Movement** - **Walk** 30 ft, **Fly** 0 ft, **Swim** 0 ft
- >___
- >|STR|DEX|CON|INT|WIS|CHA|
- >|:---:|:---:|:---:|:---:|:---:|:---:|
- >|15 (+2)|14 (+2)|14 (+2)|11 (+0)|13 (+1)|8 (-1)|
- >___
- > ### Description/Background
- > ***Appearance*** : Squat average build, with hazel eyes and thick grey hair. Their face has stained teeth and their speech is squeaky
- >
- > ***Characteristics*** : Smiles when angry/annoyed
- >
- > ***Personality*** : Nurturing
- >
- > ***Trait*** : I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment.
- >
- > ***Ideal*** : Nation. My city, nation, or people are all that matter. (Any)
- >
- >___
- > - **Passive Perception** 15
- > - **Darkvision** Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
- > - **Keen Senses** You have proficiency in the Perception skill.
- > - **Fey Ancestry** You have advantage on saving throws against being charmed, and magic can't put you to sleep.
- > - **Trance** Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
- > - **Languages** You can speak, read, and write Common, Elvish, and one extra language of your choice. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.
- > - **Elf Weapon Training** You have proficiency with the longsword, shortsword, shortbow, and longbow.
- > - **Cantrip** You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
- >
- > ### Trinkets Carried
- > Use 1d8 for pick pockets
- > 0. 3x Iron Die
- > 1. Rabbit paw
- > 2. Bone Comb
- > 3. Glass Cutter
- > 4. Bone whistle
- > 5. Bone Die
- > 6. Dried Fruit
- > 7. Carved Silver Eagle
- >___
- > ### Gossip
- > > I have a magical Mace : with a Bone shaft and the grip is made of covered Bear hide and a Mithril ball for sale.
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