FirePhoenix11

Dwarvemon ability list

Dec 11th, 2017 (edited)
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  1. Dwarvemon ability list:
  2. Adaptability: STAB bonus velocity for attacks is +1000.
  3. Mega Beedrill, Eevee, Mega Lucario
  4. Aerilate: Normal-type moves get 20% extra velocity + STAB bonus.
  5. Mega Pinsir, Mega Salamence
  6. Aftermath: Death causes a small explosion that can burn and cause pain.
  7. Drifloon, Drifblim
  8. Air Lock: Uneffected by syndromes caused by weather moves.
  9. Rayquaza
  10. Anger Point: [PRONE_TO_RAGE] chance set to 75, chance during combat for strength to increase by 1200 (6 stages).
  11. Mankey, Primeape
  12. Anticipation: Causes the Pokemon to "shudder" (has no effect).
  13. Wormadam, Croagunk, Toxicroak
  14. Arena Trap: Causes target to reduce speed by 25% and NOFEAR.
  15. Trapinch
  16. Aura Break: Reduces strength of Pokemon with Fairy Aura (Xerneas) and Dark Aura (Yveltal) by 33% and cancels out their aura effect.
  17. Zygarde (10%/50%)
  18. Bad Dreams: Target (that CAN_LEARN and CAN_SPEAK) is given NOSTUN, eventually resulting in death from drowsiness.
  19. Darkrai
  20. Battery: Can increase a Pokemon's strength by 30% as a greeting.
  21. Charjabug
  22. Battle Armor: Increases toughness by 500.
  23. Anorith, Armaldo, Skorupi, Drapion, Type: Null, Falinks
  24. Battle Bond: Chance to change into Ash-Greninja during combat.
  25. Greninja (which haven't evolved previously)
  26. Beast Boost: Chance to increase highest base stat during combat by 200 (1 stage).
  27. Nihilego (toughness), Buzzwole (strength), Pheromosa (agility), Xurkitree (strength), Celesteela (strength), Kartana (strength), Guzzlord (strength), Poipole (strength), Naganadel (strength), Stakataka (defense), Blacephalon (strength)
  28. Berserk: Slight chance for strength to increase by 200 (1 stage) during combat, also a small chance to become berserk.
  29. Drampa, Moltres (galarian)
  30. Big Pecks: Toughness cannot be reduced from syndromes (if targeting defence), otherwise it is reduced half as much.
  31. Vullaby, Mandibuzz, Fletchling
  32. Blaze: Chance for strength to increase by 50% briefly during combat.
  33. All Fire-type starters
  34. Bulletproof: Certain solid glob attacks do much less damage.
  35. Jangmo-o, Hakamo-o, Kommo-o
  36. Cheek Pouch: Bonus recuperation from Berries. (increases by 133% when eaten/used).
  37. Bunnelby, Diggersby, Dedenne, Skwovet, Greedent
  38. Chilling Neigh: Chance for strength to increase by 200 during combat
  39. Glastrier
  40. Chlorophyll: Looses 5% speed per day underground (up to 25%), agility doubles from sun (emitted).
  41. Oddish, Gloom, Vileplume, Bellsprout, Weepinbell, Victreebel, Exeggcute, Exeggutor, Tangela, Bellossom, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, Cherubi, Tangrowth, Sewaddle, Swadloon, Leavanny, Deerling, Sawsbuck, Petilil, Lilligant
  42. Clear Body: Uneffected by stat reduction.
  43. Tentacool, Tentacruel, Beldum, Metang, Metagross, Regirock, Regice, Registeel, Carbink, Diancie, Dreepy, Drakloak, Dragapult
  44. Cloud Nine: Uneffected by syndromes caused by weather moves.
  45. Psyduck, Golduck, Swablu, Altaria
  46. Color Change: Given the hide interaction.
  47. Kecleon
  48. Comatose: Has NO_SLEEP and NOSTUN, cannot be put to sleep
  49. Komala
  50. Competitive: Stat reducing syndromes increase strength by 400 (2 stages)
  51. Gothita, Gothorita, Gothitelle, Articuno (galarian)
  52. Compound Eyes: Moves have reduced prepare time, skill roll increased by 30%
  53. Butterfree, Venonat, Nincada, Joltik, Galvantula, Scatterbug, Vivillon
  54. Contrary: Inverses stat changes from syndromes.
  55. Inkay, Malamar
  56. Cotton Down: Reduces speed by one stage to every creature nearby in combat (besides self)
  57. Glossifleur, Eldegoss
  58. Corrosion: Can poison Steel and Poison types.
  59. Salandit, Salazzle
  60. Cursed Body: Chance to impare thought body parts, making the creature only use push attacks.
  61. Gengar, Marowak (alolan), Frillish, Jellicent
  62. Cute Charm: Chance to infatuate Pokemon of the other gender.
  63. Jigglypuff, Wigglytuff, Igglybuff, Lopunny, Sylveon
  64. Dancer: Has dance skill 8, otherwise no effect
  65. Oricorio
  66. Dauntless Shield: +200 toughness
  67. Zamazenta
  68. Dark Aura: Increases strength of nearby Dark-types by 33% (including self).
  69. Yveltal
  70. Defeatist: Strength halves when fleeing.
  71. Archen, Archeops
  72. Defiant: Stat reducing syndromes increase strength by 400 (2 stages).
  73. Pawniard, Bisharp, Zapdos (galarian)
  74. Delta Stream: Gives the effects of mysterious air current (Flying-type toughness increases by %50). Changes weather to Cirrus clouds
  75. Rayquaza (mega)
  76. Desolate Land: Pokemon has IMMOLATE, and gives the effects of extremely harsh sunlight (Fire-type strength increased by 50%, Water-type strength drops to 0%, activates abilities). Removes weather
  77. Groudon (primal)
  78. Disguise: Small chance for a Pikachu to be a Mimikyu in disguise.
  79. Mimikyu(Pikachu)
  80. Download: Increases strength/toughness by 200 (1 stage) against Pokemon with lower toughness/strength (or strength if a tie or non Pokemon).
  81. Porygon, Porygon2, Porygon-Z, Genesect
  82. Dragon's Maw: Dragon-type moves get 50% extra velocity
  83. Regidrago
  84. Drizzle: Gives the effects of rain (Fire-type strength reduced by 50%, Water-type strength increased by 50%, activates abilities). Changes weather to Nimbostratus clouds
  85. Kyogre
  86. Drought: Gives the effects of harsh sunlight (Fire-type strength increased by 50%, Water-type strength reduced by 50%, activates abilities).
  87. Mega Charizard Y, Groudon
  88. Dry Skin: Endurance and recuperation increase/decrease by 15% in rain/sunlight.
  89. Helioptile, Heliolisk
  90. Early Bird: Decreases sleep inducing syndrome time.
  91. Kangaskhan, Natu, Xatu, Girafarig, Seedot, Nuzleaf, Shiftry
  92. Effect Spore: Chance to inflict poison, paralysis or sleep.
  93. Paras, Parasect, Foongus, Amoonguss
  94. Electric Surge: Gives the effects of electric terrain (Electric-type strength increased by 50%, given NOSTUN and cannot fall asleep).
  95. Tapu Koko
  96. Emergency Exit: Acts as a fleeing hide interaction.
  97. Golisopod
  98. Fairy Aura: Increases strength of nearby Fairy-types by 33% (including self).
  99. Xerneas
  100. Filter: (specifically for Mega Aggron) Gives FIREIMMUNE.
  101. Mega Aggron
  102. Flame Body: Chance to burn. (egg hatch time cannot be changed)
  103. Magmar, Magby, Magmortar, Litwick, Lampent, Chandelure, Larvesta, Volcarona, Fletchinder, Talonflame
  104. Flash Fire: Fire-type moves increases strength by 50%.
  105. Vulpix, Ninetales, Ponyta, Rapidash, Flareon, Houndour, Houndoom, Heatran, Heatmor
  106. Flower Gift: Increases strength and toughness during sunlight and transforms Overcast Cherrim into Sunshine Cherrim.
  107. Cherrim
  108. Fluffy: GENERAL_MATERIAL_FORCE_MULTIPLIER:2:1 but lower temperature tolerance.
  109. Stufful, Bewear, Wooloo, Dubwool
  110. Forecast: Appears in the wild in different forms depending on season, also transforms depending on weather (from moves/abilities).
  111. Castform
  112. Friend Guard: Can grant 25% force reduction as a greeting
  113. Spewpa
  114. Full Metal Body: Immune to stat reducing syndromes.
  115. Solgaleo
  116. Fur Coat: Hair acts as a physical layer, GENERAL_MATERIAL_FORCE_MULTIPLIER:1:2.
  117. Furfrou
  118. Gluttony: Increases fat thickness.
  119. Zigzagoon, Linoone, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour
  120. Gooey: Decreases speed when touching goo.
  121. Goomy, Sliggoo, Goodra
  122. Grassy Surge: Gives the effects of grassy terrain (Grass-type strength increased by 50%, recuperation for all increased by 10%).
  123. Tapu Bulu
  124. Grim Neigh: Chance for strength to increase by 200 during combat
  125. Spectrier
  126. Gulp Missile: A defense attack with a 50% chance to give the ability to reduce defense or paralyze
  127. Cramorant
  128. Guts: Status syndromes increase strength by 25%.
  129. Rattata, Raticate, Machop, Machoke, Hachamp, Heracross, Tyrogue, Larvitar, Taillow, Swellow, Timburr, Gurdurr, Conkeldurr, Throh
  130. Harvest: Has an EBO (Extra Butcher Object, Exeggutor:Logs, Tropius:Tropius fruit, Phantump:Leaves, Trevenant:Logs).
  131. Exeggutor (alolan), Tropius, Phantump, Trevenant
  132. Healer: Has a greeting which can heal status conditions
  133. Hatenna, Hattrem, Hatterene
  134. Heatproof: Given FIREIMMUNE and has higher temperature tolerance.
  135. Bronzor, Bronzong
  136. Heavy Metal: Doubles size
  137. Duraludon
  138. Honey Gather: Pokemon is hiveable.
  139. Combee
  140. Huge Power: Strength is increased by 25%.
  141. Mega Mawile
  142. Hustle: Increases attack velocity by 50% but increases attack prepare time by half.
  143. Rattata (alolan), Raticate (alolan), Togepi, Togetic, Corsola, Remoraid, Togekiss, Darumaka, Deino, Zweilous, Dracozolt, Darumaka (galarian)
  144. Hunger Switch: Transforms into its other form for 3 days with a cooldown of 3 days
  145. Morpeko
  146. Hyper Cutter: Strength cannot be reduced (if targeting attack) otherwise its reduced half as much from syndromes.
  147. Krabby, Kingler, Pinsir, Gligar, Corphish, Crawdaunt, Gliscor, Mawile
  148. Ice Body: Cold environments (Tundra, Glacier) and hail boost recuperation by 15%.
  149. Snorunt, Glalie, Vanillite, Vanillish, Vanilluxe, Arctovish
  150. Ice Face: Has a layer of ice around the head
  151. Eiscue
  152. Illuminate: Creature has glow tile.
  153. Staryu, Starmie, Chinchou, Lanturn, Volbeat(x39), Watchog, Morelull, Shiinotic
  154. Illusion: Zorua can assume a disguise (currently a curse), Zoroark can cast illusions (erratic behaviour causing syndrome).
  155. Zorua, Zoroark
  156. Immunity: Cannot be poisoned and has max disease resistance.
  157. Zangoose
  158. Innards Out: Death causes a small syndrome explosion that inflicts heavy pain.
  159. Pyukumuku
  160. Inner Focus: Has NOSTUN
  161. Kubfu
  162. Insomnia: Has NO_SLEEP and NOSTUN, and cant be put to sleep.
  163. Drowzee, Hypno, Mega Mewtwo Y, Hoothoot, Noctowl, Spinarak, Ariados, Murkrow, Shuppet, Banette, Honchkrow, Pumpkaboo, Gourgeist
  164. Intimidate: Lowers target strength by 200 (1 stage).
  165. Ekans, Arbok, Growlithe, Arcanine, Tauros, Gyarados, Snubbull, Granbull, Stantler, Masquerain, Salamence, Staravia, Staraptor, Shinx, Luxio, Luxray, Herdier, Stoutland, Sandile, Krokorok, Krookodile, Landorus (therian), Mega Manectric
  166. Intrepid Sword: +200 strength
  167. Zacian
  168. Iron Barbs: Chance to inflict pain on target.
  169. Ferroseed, Ferrothorn, Togedemaru
  170. Iron Fist: Punching move velocity increased by 20%.
  171. Hitmonchan, Golett, Golurk, Pancham, Pangoro, Crabrawler, Crabominable
  172. Justified: Increases strength by 200 (1 stage) when hit by Dark-type moves.
  173. Cobalion, Terrakion, Virizion, Keldeo
  174. Keen Eye: Cannot have skill roll reduced and has situational awareness (5).
  175. Spearow, Fearow, Farfetch'd, Sneasel, Skarmory, Wingull, Pelipper, Sableye, Starly, Chatot, Ducklett, Swanna, Rufflet, Braviary, Espurr, Meowstic, Rockruff, Lycanroc (midday, midnight), Rookidee, Corvisquire
  176. Leaf Guard: Status syndrome chance halved (from those that have less then 100% chance but greater than 10%).
  177. Leafeon, Fomantis, Lurantis, Bounsweet, Steenee, Tsareena, Zarude
  178. Levitate: Gives FLIER, unaffected by Arena Trap, web (WEBIMMUNE), and terrain.
  179. Gasly, Haunter, Koffing, Weezing, Misdreavus, Unown, Vibrava, Flygon, Lunatone, Solrock, Baltoy, Claydol, Duskull, Chimecho, Latias/os, Mega Latias/os, Mismagius, Chingling, Carnivine, Rotom, Uxie, Mesprit, Azelf, Giratina (Origin), Cresselia, Tynamo(no flying), Eelektrik(no flying), Eelektross(no flying), Cryogonal, Hydreigon, Vikavolt
  180. Lightning Rod: Electric-type moves increase strength by 200 (1 stage).
  181. Cubone, Marowak, Rhyhorn, Rhydon, Mega Sceptile, Rhyperior, Pincurchin
  182. Light Metal: Halves size
  183. Duraludon
  184. Limber: Gives PARALYZEIMMUNE and cannot be paralysed.
  185. Hitmonlee, Ditto, Purrloin, Liepard, Hawlucha, Clobbopus, Grapploct
  186. Liquid Ooze: Blood inflicts poison.
  187. Gulpin, Swalot
  188. Magic Bounce: Stat reducing or status inflicting moves used on Pokemon allow it to inflict it back and isnt affected by it.
  189. Mega Sableye, Mega Absol, Mega Diancie
  190. Magic Guard: Unaffected by poison and cannot be inflicted pain by syndromes.
  191. Clefairy, Clefable, Cleffa, Solosis, Duosion, Reuniclus
  192. Magician: Given EQUIPS.
  193. Hoopa (both)
  194. Magma Armor: Cannot be frozen and takes no cold damage.
  195. Slugma, Magcargo, Camerupt
  196. Magnet Pull: Reduces nearby Steel-type Pokemon's speed by 75% and gives them NOFEAR.
  197. Geodude (alolan), Graveler (alolan), Golem (alolan), Magnemite, Magneton, Nosepass, Magnezone, Probopass
  198. Marvel Scale: Status syndromes increase toughness by 25%.
  199. Milotic, Dratini, Dragonair
  200. Mega Launcher: Increases aura/pulse moves density by 50%.
  201. Mega Blastoise, Clauncher, Clawitzer
  202. Merciless: Poison increases velocity of attacks from this Pokemon (x1.5).
  203. Mareanie, Toxapex
  204. Minus: Increases strength of Pokemon with Plus by 25% (this activates for both friend and enemy).
  205. Minun, Klink (50%), Klang (50%), Klinklang (50%)
  206. Misty Surge: Gives the effects of misty terrain (prevents status and confusion from interactions, Dragon-type strength decreased by 50%). Changes weather to thin mist
  207. Tapu Fini
  208. Mold Breaker: Moves are uneffected by abilities.
  209. Mega Gyarados, Mega Ampharos, Cranidos, Rampardos, Axew, Fraxure, Haxorus
  210. Motor Drive: Increases agility by 200 (1 stage) when hit by an Electric-type move.
  211. Electivire, Blitzle, Zebstrika
  212. Moxie: Chance for strength to increase by 200 (1 stage) during combat.
  213. Scraggy, Scrafty
  214. Multiscale: Increases toughness by 25%
  215. Dragonite
  216. Mummy: Can raise mummies.
  217. Cofagrigus
  218. Neuroforce: Attack velocity increased by x1.5.
  219. Necrozma (ultra)
  220. No Guard: Decreases attack prepare time to 1, agility is reduced by 25%.
  221. Mega Pidgeot, Honedge, Doublade
  222. Normalize: Grants STAB bonus to non Normal-type moves.
  223. Skitty, Delcatty
  224. Oblivious: Cannot be infatuated.
  225. Jynx, Swinub, Piloswine, Smoochum, Illumise, Barboach, Whiscash, Feebas, Mamoswine
  226. Overcoat: Immune to damage/syndromes from hailstorm/sandstorm and powder/spore moves.
  227. Burmy
  228. Overgrow: Chance for strength to increase by 50% briefly during combat.
  229. All Grass-type starters
  230. Own Tempo: Cannot be confused.
  231. Slowpoke, Slowbro, Lickitung, Slowking, Smeargle, Spinda, Lickilicky, Bergmite, Avalugg, Glameow, Purugly, Lycanroc (dusk)
  232. Parental Bond: Gives a second attack that is 75% weaker.
  233. Mega Kangaskhan
  234. Pixilate: Normal-type moves get 20% extra velocity + STAB bonus.
  235. Mega Gardevoir, Mega Altaria
  236. Pastel Veil: Immune to poison and can cure and make others immune to it as a greeting (for 1 month)
  237. Ponyta (galarian), Rapidash (galarian)
  238. Plus: Increases strength of Pokemon with Minus by 50%.
  239. Plusle, Klink (50%), Klang (50%), Klinklang (50%)
  240. Poison Heal: Unaffected by poison effects and poison increases recuperation by 15%.
  241. Shroomish, Breloom
  242. Poison Point: Chance to poison target.
  243. Nidoran, Nidorina, Nidoqueen, Nidorino, Nidoking, Seadra, Qwilfish, Roselia, Budew, Roserade, Venipede, Whirlipede, Scolipede
  244. Poison Touch: Attacks can poison.
  245. Grimer (alolan), Muk (alolan), Skrelp, Dragalge
  246. Power Spot: Grants a 30% strength boost as a greeting
  247. Stonjourner
  248. Prankster: Pokemon is MISCHIEVOUS and status moves have their wait time reduced but cannot affect Dark-types.
  249. Mega Banette, Cottonee, Whimsicott, Tornadus (incarnate), Thundurus (incarnate), Klefki, Impidimp, Morgrem, Grimmsnarl
  250. Pressure: Causes target to feel unhappy.
  251. Aerodactyl, Articuno, Zapdos, Moltres, Mewtwo, Raikou, Entei, Suicune, Lugia, Ho-Oh, Dusclops, Deoxys, Vespiquen, Spiritomb, Weavile, Dusknoir, Dialga, Palkia, Giratina (altered), Kyurem (normal), Corviknight, Eternatus
  252. Primordial Sea: Gives the effects of heavy rain (Fire-type strength drops to 0%, Water-type strength increases by 50%, activates abilities). Changes weather to Cumulonimbus clouds
  253. Primal Kyogre
  254. Prism Armor: Given GENERAL_MATERIAL_FORCE_MULTIPLIER:5:4.
  255. Necrozma
  256. Psychic Surge: Gives the effects of psychic terrain (Psychic-type strength increased by 50%).
  257. Tapu Lele
  258. Punk Rock: 30% increase to sound based moves
  259. Toxtricity
  260. Pure Power: Strength increases by 50%.
  261. Meditite, Medicham, Mega Medicham
  262. Quick Feet: Status syndromes increase speed by 50%.
  263. Teddiursa, Ursaring, Poochyena, Mightyena
  264. Rattled: Dark, Ghost, and Bug type moves increase agility by 200
  265. Yamper
  266. Reckless: Recoil moves get a 20% velocity increase.
  267. Basculin (red), Bouffalant, Obstagoon
  268. Refrigerate: Normal-type moves get 20% extra velocity + STAB bonus.
  269. Mega Glalie, Amaura, Aurorus
  270. Regenerator: Recuperation increases by 33% by greeting.
  271. Audino, Mienfoo, Mienshao, Tornadus (therian), Alomomola
  272. Ripen: Doubles effects of berries
  273. Applin, Flapple, Appletun
  274. Rivalry: Strength increases by 25% when facing a same gender opponent and reduces against an opposite gener opponent.
  275. Litleo, Pyroar
  276. Rock Head: Attacks with recoil have their recover time reduced.
  277. Onix, Steelix, Bagon, Shelgon, Basculin (blue)
  278. Rough Skin: Chance to inflict pain on target.
  279. Carvanha, Sharpedo, Druddigon
  280. Run Away: Has FLEEQUICK.
  281. Doduo, Dodrio, Sentret, Furret, Aipom, Dunsparce, Pachirisu, Buneary, Kricketot, Patrat, Nickit, Thievul
  282. Sand Force: Desert environments and sandstorm increase strength by 30%.
  283. Mega Steelix, Mega Garchomp, Landorus (incarnate)
  284. Sand Rush: Desert environments and sandstorm increase agility by 50%.
  285. Drilbur, Excadrill
  286. Sand Spit: Causes a sandstorm in melee combat
  287. Silicobra, Sandaconda
  288. Sand Stream: Gives the effects of sandstorm (slight constant pain, Rock-type toughness increased by 25% activates abilities). Changes weather to thick fog
  289. Tyranitar, Mega Tyranitar, Hippopotas, Hippowdon
  290. Sand Veil: Desert environments and sandstorm increase agility by 75%
  291. Sandshrew, Sandslash, Diglett, Dugtrio, Cacnea, Cacturn, Gible, Gabite, Garchomp, Phanpy
  292. Sap Sipper: Grass-type moves increase strength by 200 (1 stage).
  293. Skiddo, Gogoat
  294. Schooling: Transforms into a school (1% chance to be totem) when fleeing.
  295. Wishiwashi
  296. Serene Grace: Moves with syndromes have their chance increased.
  297. Chansey, Jirachi, Shaymin (sky), Meloetta, Happiny, Blissey
  298. Shadow Shield: Toughness increased by 25%.
  299. Lunala
  300. Shadow Tag: Causes target to reduce speed by 75% and is given NOFEAR.
  301. Mega Gengar, Wobbuffet, Wynaut
  302. Sheer Force: Attacks with syndromes/effects get a 30% velocity increase but loose those syndromes/effects.
  303. Mega Camerupt, Cufant, Copperajah
  304. Shell Armor: Can redirect attacks to a part (mostly a shell).
  305. Mega Slowbro, Shellder, Cloyster, Omanyte, Omastar, Clamperl, Escavalier, Shelmet, Turtonator
  306. Shield Dust: Not affected by attack syndromes or effects.
  307. Caterpie, Weedle, Venomoth, Wurmple, Dustox, Cutiefly, Ribombee, Snom, Frosmoth
  308. Simple: Stat change amount is doubled.
  309. Numel, Bidoof, Bibarel
  310. Skill Link: Multi-strike moves have 5 uses.
  311. Mega Heracross, Pikipek, Trumbeak, Toucannon
  312. Slow Start: Strength starts reduced by 25% and speed 50% that slowly returns to normal.
  313. Regigigas
  314. Slush Rush: Cold environments (Tundra, Glacier) and hail boost speed by 50%.
  315. Cubchoo, Beartic
  316. Snow Cloak: Cold environments (Tundra, Glacier) and hail boost agility by 80%.
  317. Sandshrew (alolan), Sandslash (alolan), Vulpix (alolan), Ninetales (alolan), Glaceon, Froslass
  318. Snow Warning: Gives the effects of hail (slight constant pain, activates abilities).
  319. Snover, Abomasnow, Mega Abomasnow
  320. Solar Power: Sunlight increases strength by 25% but reduces recuperation and endurance by 15%.
  321. Mega Houndoom
  322. Solid Rock: Given GENERAL_MATERIAL_FORCE_MULTIPLIER:5:4.
  323. Tirtouga, Carracosta
  324. Soul-Heart: Chance for strength to increase by 200 (1 stage).
  325. Magearna
  326. Soundproof: Immune to sound-based move effects/syndromes.
  327. Mr. Mime, Whismur, Loudred, Exploud, Mime Jr.
  328. Speed Boost: Speed constantly increases by 200 (1 stage) in combat.
  329. Yanma, Mega Blaziken, Ninjask, Yanmega
  330. Stamina: Toughness increases constantly by 200 (1 stage) in combat, endurance increased by 10%.
  331. Mudbray, Mudsdale
  332. Static: Chance to cause paralysis.
  333. Pikachu, Raichu, Voltorb, Electrode, Electabuzz, Pichu, Mareep, Flaaffy, Ampharos, Elekid, Electrike, Manectric, Emolga, Stunfisk, Toxel, Arctozolt
  334. Steadfast: Chance for speed to increase by 10% during combat.
  335. Mega Mewtwo X, Riolu, Lucario, Gallade, Sirfetch'd, Farfetch'd (galarian)
  336. Steam Engine: Fire and Water type moves increase agility by 1200
  337. Rolycoly, Carkol, Coalossal
  338. Steelworker: Steel-type attacks get a 50% velocity increase.
  339. Dhelmise
  340. Stench: Has a strong smell.
  341. Grimer, Muk, Stunky, Skuntank, Trubbish, Garbodor
  342. Storm Drain: Raises strength by 200 (1 stage) when hit by Water-type moves.
  343. Shellos, Gastrodon
  344. Strong Jaw: Biting attacks get a 50% velocity increase and can latch.
  345. Mega Sharpedo, Tyrunt, Tyrantrum, Yungoos, Gumshoos, Bruxish, Chewtle, Drednaw, Boltund, Dracovish
  346. Sturdy: Toughness increased by 25%.
  347. Sudowoodo, Pineco, Forretress, Steelix, Shuckle, Donphan, Aron, Lairon, Aggron, Shieldon, Bastiodon, Bonsly, Roggenrola, Boldore, Gigalith, Sawk, Dwebble, Crustle, Cosmoem, Geodude, Graveler, Golem
  348. Suction Cups: Attacks can latch, has NOFEAR.
  349. Octillery, Lileep, Cradily
  350. Super Luck: 10% of skill rolls increase by 150%.
  351. Absol, Pidove, Tranquill, Unfezant
  352. Surge Surfer: Electric Surge doubles speed.
  353. Raichu (alolan)
  354. Swarm: Chance for strength to increase by 50% briefly during combat.
  355. Beedrill, Ledyba, Ledian, Beautifly, Kricketune, Mothim, Karrablast, Durant, Grubbin, Blipbug, Dottler, Orbeetle
  356. Sweet Veil: Has NO_SLEEP and NOSTUN and cant be put to sleep, also grants this to any nearby creature.
  357. Swirlix, Slurpuff, Milcery, Alcremie
  358. Swift Swim: Rain increases speed.
  359. Horsea, Magikarp, Kabuto, Kabutops, Mantine, Kingdra, Mega Swampert, Lotad, Lombre, Ludicolo, Surskit, Huntail, Gorebyss, Relicanth, Luvdisc, Buizel, Floatzel, Finneon, Lumineon, Mantyke, Tympole, Palpitoad, Seismitoad, Arrokuda, Barraskewda
  360. Synchronize: Status inflicting moves used on Pokemon allow it to inflict it back (besides sleep or freeze).
  361. Abra, Kadabra, Alakazam, Mew, Espeon, Umbreon, Ralts, Kirlia, Gardevoir, Munna, Musharna, Elgyem, Beheeyem, Indeedee
  362. Tangled Feet: Confusion doubles agility.
  363. Pidgey, Pidgeotto, Pidgeot, Mr. Rime
  364. Tangling Hair: Reduce target's speed by 10%.
  365. Diglett (alolan), Dugtrio (alolan)
  366. Technician: Moves below 60 power get a 50% velocity increase.
  367. Meowth, Persian, Scyther, Scizor, Mega Scizor, Hitmontop, Ambipom, Minccino, Cinccino, Marshadow
  368. Telepathy: CAN_SPEAK.
  369. Oranguru
  370. Teravolt: Moves are uneffected by abilities.
  371. Zekrom, Kyurem (black)
  372. Thick Fat: Increases fat thickness, is FIREIMMUNE and has no COLDAM and HEATDAM points.
  373. Mega Venusaur, Seel, Dewgong, Snorlax, Marill, Azumarill, Miltank, Makuhita, Hariyama, Azurill, Spoink, Grumpig, Spheal, Sealeo, Walrein, Munchlax
  374. Torrent: Chance for strength to increase by 50% briefly during combat.
  375. All Water-type starters
  376. Tough Claws: Contact moves get a 30% velocity increase.
  377. Mega Charizard X, Mega Aerodactyl, Mega Metagross, Binacle, Barbaracle, Perrserker, Meowth (galarian)
  378. Transistor: Electric-type moves get 50% extra velocity
  379. Regieleki
  380. Traunt: Periodically goes unconcious breifly.
  381. Slakoth, Slaking
  382. Turboblaze: Moves are uneffected by abilities.
  383. Reshiram, Kyurem (white)
  384. Unaware: VIEWRANGE reduced to 10.
  385. Woobat, Swoobat, Cosmog
  386. Unnerve: Causes target to feel nervousness
  387. Calyrex
  388. Unseen Fist: Attacks can penetrate
  389. Urshifu
  390. Victory Star: Increases skill roll by 10% and can grant as a greeting.
  391. Victini
  392. Vital Spirit: Has NO_SLEEP and NOSTUN and is unaffected by sleep.
  393. Delibird, Vigoroth, Lillipup, Mr. Mime (galarian)
  394. Volt Absorb: Electric-type attacks increase recuperation by 25%.
  395. Wandering Spirit: Supresses the use of abilities
  396. Runerigus, Yamask (galarian)
  397. Jolteon, Thundurus (therian), Zeraora
  398. Water Absorb: Water-type attacks increase recuperation by 25%.
  399. Poliwag, Poliwhirl, Poliwrath, Lapras, Vaporeon, Politoed, Wooper, Quagsire, Maractus, Volcanion
  400. Water Bubble: Cannot be burned and has FIREIMMUNE.
  401. Dewpider, Araquanid
  402. Water Compaction: Water-type attacks increase toughness by 400 (2 stages).
  403. Sandygast, Palossand
  404. Water Veil: Cannot be burned.
  405. Goldeen, Seaking, Wailmer, Wailord
  406. Weak Armor: Defense lowers and Speed raises by 200 in combat
  407. Sinistea, Polteageist, Cursola, Corsola (galarian)
  408. White Smoke: Immune to stat reduction syndromes.
  409. Torkoal, Sizzlipede, Centiskorch
  410. Wimp Out: Has FLEEQUICK.
  411. Wimpod
  412. Wonder Guard: Is made out of Adamantine, can only be hit by strong attacks or Adamantine equipment.
  413. Shedinja
  414. Zen Mode: Turns into Zen Mode when fleeing.
  415. Darmanitan
  416. Wonder Skin: Status move syndrome chance halved.
  417. Sigilyph
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