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- #Rotation 3 -- ISLAND PLAINS
- !map_rotation start
- map_name islandplains
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20.5
- round_spawn_close_timer_seconds 300
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 0
- #faction_attacking british
- #faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 10
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- artillery_rocketlauncher_respawn_timer 1200
- faction_randomiser both
- #### Anti-45th command
- rc set longRangeHeadshotDamage 0.8
- server_round_rule ArmyInfantryOfficer,NavalCaptain,ArmyLineInfantry,ArmyLineInfantry2,Grenadier,Guard|<size=15><b><color=\#989898>EVENT RULES - INFANTRY</color></b></size><br><br>• No firing out of line (FOL) <br>• Lines require (to start the round) with an Officer/Captain/Flag bearer <br>• Reloading must be done in a line or column when moving <br>• 3 Muskets minimum to fire <br>• Pistols may fire in 3 man spacing of a formed line
- server_round_rule FlagBearer,Drummer,Fifer,Bagpiper,Surgeon,Carpenter |<size=15><b><color=\#989898>EVENT RULES - AUXILLARY</color></b></size><br><br>• May fire within 3 man spacing of a line formed up. in compass range of a line/artillery/skirms <br>• Auxillary must attempt to stay within compass range of a line/artillery/skirms [no rambo]<br>• May reload out of line<br>• May be used as a dedicated Auxillary Support Line [More infomation on rule doc]
- server_round_rule Sapper|<size=15><b><color=\#989898>EVENT RULES - SAPPER</color></b></size><br><br>• Must be shouldered to fire when with a Line<br>• May skirmish around a cannon in compass range. Max crew size is 5 muskets<br>• Can only build within compass range of a friendly unit<br>• May form an engineer lines composed of Officers , Line infantry and Sappers. [More infomation on rule doc]
- server_round_rule Cannoneer,Rocketeer|<size=15><b><color=\#989898>EVENT RULES - ARTILLERY CREW</color></b></size><br><br>• Cannoneers CANNOT be used a NCO's for lines [use captain/2nd infantry varient for this]<br>• Artillery crew may skirmish around a cannon. Max crew of 5 muskets<br>• May steal and use enemy artillery<br>• Arty vs Arty live at 12:00<br>• Cannons may fire at 18:00
- server_round_rule Hussar,CuirassierDragoon|<size=15><b><color=\#989898>EVENT RULES - CAVALRY </color></b></size><br><br>• Cannont mix Cav units <br>• Dragoons must be stationary and within 3 horse width spacing to fire<br>• Dragoons may not fire in charge<br>• Hussars may fire on the move in a reasonable Cavalry formation [compass range]<br>• Hussars may fire in charge<br>• Must dismount for all charge<br>• Once a cav unit is down to 2 players you must dismount and join a line [May finish your current engagement but cannot start a new one].
- rc delayed 1170 vehiclesSpawn 1 British Hussar
- rc delayed 1170 vehiclesSpawn 1 British CuirassierDragoon
- ### SPAWN OVERRIDES ###
- ## MAIN SPAWN ##
- spawn_override A ArmyInfantryOfficer 20
- spawn_override B ArmyInfantryOfficer 20
- spawn_override A NavalCaptain 20
- spawn_override B NavalCaptain 20
- spawn_override A ArmyLineInfantry 99
- spawn_override B ArmyLineInfantry 99
- spawn_override A ArmyLineInfantry2 99
- spawn_override B ArmyLineInfantry2 99
- spawn_override A Grenadier 99
- spawn_override B Grenadier 99
- spawn_override A Guard 99
- spawn_override B Guard 99
- spawn_override A LightInfantry 7
- spawn_override B LightInfantry 7
- spawn_override A Rifleman 7
- spawn_override B Rifleman 7
- spawn_override A FlagBearer 99
- spawn_override B FlagBearer 99
- spawn_override A Drummer 99
- spawn_override B Drummer 99
- spawn_override A Fifer 99
- spawn_override B Fifer 99
- spawn_override A Bagpiper 99
- spawn_override B Bagpiper 99
- spawn_override A Surgeon 99
- spawn_override B Surgeon 99
- spawn_override A Cannoneer 99
- spawn_override B Cannoneer 99
- spawn_override A Rocketeer 99
- spawn_override B Rocketeer 99
- spawn_override A Sapper 12
- spawn_override B Sapper 12
- spawn_override A Carpenter 12
- spawn_override B Carpenter 12
- spawn_override A CoastGuard 99
- spawn_override B CoastGuard 99
- ## CAV SPAWNS ##
- spawn_override A Hussar 8
- spawn_override A CuirassierDragoon 8
- spawn_override A ArmyInfantryOfficer 1
- spawn_override A NavalCaptain 0
- spawn_override B Hussar 8
- spawn_override B CuirassierDragoon 8
- spawn_override B ArmyInfantryOfficer 1
- spawn_override B NavalCaptain 0
- ### Additional Settings ###
- ## Cav settings ##
- rc set vehicleHorseForAll false #must be true for captain
- rc set useSpecialHorseVariants true
- rc set secondsToPassAfterDismounted 1200
- rc set secondsSpawnedBeforeDespawn 1200
- rc set secondsToPassAfterHealthUpdated 1200
- ## SAPPER SETTINGS ##
- sappers_attacking_starting_materials 100
- sappers_defending_starting_materials 100
- sappers_buildlimit InfantryStakes defending 30
- sappers_buildlimit InfantryStakes attacking 30
- sappers_buildlimit Gabion defending 10
- sappers_buildlimit Gabion attacking 10
- sappers_buildlimit ChevauxDeFriseLarge defending 5
- sappers_buildlimit ChevauxDeFriseLarge attacking 5
- sappers_buildlimit ChevauxDeFriseSmall defending 5
- sappers_buildlimit ChevauxDeFriseSmall attacking 5
- sappers_buildlimit ExplosiveBarrel defending 1
- sappers_buildlimit ExplosiveBarrel attacking 1
- sappers_buildlimit Palisade defending 0
- sappers_buildlimit Palisade attacking 0
- sappers_buildlimit ShootingPlatform defending 0
- sappers_buildlimit ShootingPlatform attacking 0
- sappers_buildlimit Chair defending 0
- sappers_buildlimit Chair attacking 0
- sappers_buildlimit Sandbag defending 90
- sappers_buildlimit Sandbag attacking 90
- sappers_buildlimit Ammobox defending 6
- sappers_buildlimit Ammobox attacking 6
- sappers_buildlimit RocketStack defending 6
- sappers_buildlimit RocketStack attacking 6
- sappers_buildlimit SwivleGun defending 0
- sappers_buildlimit SwivleGun attacking 0
- sappers_buildlimit SwivelGun defending 0
- sappers_buildlimit SwivelGun attacking 0
- sappers_buildlimit Earthworks defending 10
- sappers_buildlimit Earthworks attacking 10
- ### AMMO BOX SPAWNS ###
- objects_override firearmammobox 194.71 7.96 24.91 0.00 358.79 0.00 Unarmed 50 2 4
- objects_override firearmammobox 422.45 13.07 355.20 0.00 167.95 0.00 Unarmed 50 2 4
- ### ENABLE AND DISABLE FIRING ###
- rc set allowFiring false
- rc delayed 1125 set allowFiring true
- ### INITIAL BROADCASTS ###
- rc delayed 1165 broadcast Live at 18:45
- rc delayed 1160 broadcast Arty can fire at 18:00 (Arty on Arty at 12:00)
- rc delayed 1155 broadcast Reminder that Sappers cannot build within 50m of spawn
- ### LIVE AND ARTY CALLS ###
- rc delayed 1125 broadcast Live (Arty cannot fire)
- rc delayed 1080 broadcast Arty may now fire (Arty on Arty not live)
- rc delayed 720 broadcast Arty on Arty live!
- ### ARTY SPEED ###
- rc set cannonMoverSpeedMultiplier 0
- rc delayed 1170 set cannonMoverSpeedMultiplier 1.5
- rc delayed 1140 set cannonMoverSpeedMultiplier 1.5
- rc delayed 1110 set cannonMoverSpeedMultiplier 1
- ### CLASS ADJUSTMENTS ###
- starting_weapons_override British Rifleman 4 4 Rifle_Pattern1800Infantry Sword_Bayonet Unarmed
- starting_weapons_override French Rifleman 4 4 Rifle_Pattern1800Infantry Sabre_Briquet Unarmed
- starting_weapons_override British Sapper 4 4 Musket_CharlevilleDragoonPattern Unarmed
- starting_weapons_override French Sapper 4 4 Musket_CharlevilleDragoonPattern Unarmed
- starting_weapons_override Russian Sapper 4 4 Musket_CharlevilleDragoonPattern Unarmed
- starting_weapons_override Prussian Sapper 4 4 Musket_CharlevilleDragoonPattern Unarmed
- starting_weapons_override British NavalCaptain 4 4 Carbine_Elliot Sword_Pattern1803FlankOfficer Unarmed
- starting_weapons_override French NavalCaptain 4 4 Carbine_Elliot Sword_Pattern1803FlankOfficer Unarmed
- objects_override PalisadeWall 329.16 31.76 261.45 0.00 356.22 0.00
- objects_override PalisadeWall 352.77 32.01 265.10 0.00 335.10 0.00
- objects_override PalisadeWall 325.91 29.14 308.32 0.00 318.76 0.00
- objects_override PalisadeWall 275.94 27.10 300.48 0.00 233.66 0.00
- objects_override PalisadeWall 249.81 27.04 325.61 0.00 325.15 0.00
- objects_override PalisadeWall 250.94 28.39 361.47 0.00 10.74 0.00
- objects_override PalisadeWall 209.15 26.99 353.83 0.00 315.49 0.00
- objects_override PalisadeWall 177.19 27.99 394.00 0.00 7.17 0.00
- objects_override PalisadeWall 209.75 32.33 416.24 0.00 14.00 0.00
- objects_override PalisadeWall 280.28 33.26 430.26 0.00 327.74 0.00
- objects_override PalisadeWall 286.87 32.15 509.56 0.00 291.06 0.00
- load_mod 2124103038 #QRR skin
- load_mod 2121399779 #93rd skin
- load_mod 2117367100 #77th skin
- load_mod 2124421289 #63e Arty officer
- load_mod 2123310748 #63e fusilier
- load_mod 2123613015 #63e NCO
- load_mod 2122298487 #63e uniform
- load_mod 2173641174 # MANIAKI Greek Light Infantry
- load_mod 2173645483 # MANIAKI Greek Line Infantry
- load_mod 2173650298 # MANIAKI Greek Flag Bearer
- load_mod 2174607993 # MANIAKI Greek Flag
- !map_rotation end
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