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  1. -------- [PROBLEMS] --------
  2. ID 116: Temporarily missing defenders. Which cyclop is this? The ones in the Warriors' Guild Basement, the ones in the Ardougne zoo, or the ones in the Warriors' Guild Rooftop? https://oldschool.runescape.wiki/w/Cyclops
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  4. ID 221: Missing the general seed drop table. Will likely remain unresolvable because of the unique and intricate system that the general seed drop table has.
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  6. ID 407-410: Have reward tables. Can they safely be added to the drop table?
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  8. ID 1002: Iban's staff (broken) has not been added yet because of the following statement, "Unless one is already owned (broken or not)." Do we have a fail-safe in place so that it doesn't drop one for each kill, should you have a broken staff already in your inventory?
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  10. [L]ID 1158-1160: HUGE PROBLEM. WHICH FORM DROPS THE LOOT? I HAVE APPLIED THE DROP TABLES TO ALL THE FORMS FOR NOW. Dragon chainbody and dragon 2h sword has been affected by "Drop Rates V2". Does every kill guarantee access to the consumables drop table? https://oldschool.runescape.wiki/w/Kalphite_Queen#cite_note-Drop_Rates_V2-3
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  12. ID 1306-1308: Fremennik blade, shield, and helm are only dropped after completion of The Fremennik Trials. The items have been added regardless; remove them if there is a fail-safe in place to check whether one has completed the Fremennik Trials or not.
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  14. ID 1311-1312: Same problem as ID 1306-1308.
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  16. ID 1317*-1318: Same problem as ID 1306-1308. *Unspecified Clue scroll (medium) drop rate (rare) but is assumed to be 1/128.
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  18. ID 1613: Have not yet implemented the rare seed drop table because it is rolled for twice. That does NOT mean you get two seeds; it's just that the drop rate is essentially halved?
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  20. ID 1885: Do we have measures to prevent either item (willow blackjack and adamant scimitar) from dropping simultaneously? Will place a 1/2 drop chance for either item for now.
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  22. ID 2025-2030: Barrows? Haven't added anything. How is the loot handled?
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  24. ID 2541-2546: Reward table. Nothing added.
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  26. ID 2803-2808: Excluded the gem drop table. Its drop table exceeds 100% total drop chance; it's quite perplexing. Have removed kebab (1000/9846) and waterskin(0) (1000/9846) temporarily so that I can save the table. This is already a problem, and I have yet to add the gem tables. Do we need an unnamed table to solve this? https://oldschool.runescape.wiki/w/Lizard
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  28. ID 3201-3202: Some mobs, such as this one, have unusual drop tables. Adding all items, as seen in the wiki, increases the total drop chance to more than 100%, and whether it's due to floating-point precision errors remains unknown. Perhaps OSRS' drop tables are built differently. In either case, the drop rate of 44xcoins has been altered to compensate for the inaccuracies. The drop table of ID 3201 has been applied to its idle form, though I doubt it's killable.
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  30. ID 3520-3526: When successfully returning a Juvinate to human, Benjamin, Liam, Miala or Verak will hand the player a noted reward. If the Juvinate was returned to a human in Meiyerditch, a Former Vampyre will appear instead. https://oldschool.runescape.wiki/w/Vampyre_Juvinate Nothing has been added.
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  32. ID 3527: https://runescape.wiki/w/Held_Vampyre_Juvinate Related to ID 3520-3526?
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  34. ID 3531-3534: Same problem as ID 3520-3526.
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  36. ID 3537-3538: Same problem as ID 3520-3526.
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  38. ID 3576-3578: Same problem as ID 3520-3526.
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  40. ID 3595-3601: https://oldschool.runescape.wiki/w/Swamp_snake To receive snake hide, it requires you to skin the dead snake with a knife. To receive bones: "Only when damaged by the trekking partner after killing it initially, which replaces the snake hide drop." Temporarily adding both as a 100% chance drop.
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  42. ID 3808: *Three sets of bones are dropped from killing the three riders on the tortoise; likely connected to ID 3815. There is a 10/128 chance of mithril arrows dropping alone, and a 10/128 chance of mithril arrows dropping with the seed drop table. There is a 10/128 chance of rolling the general seed drop table, with the exception of one set of cabbage seeds that are also an individual drop. Upon rolling the fixed allotment seed drop table, mithril arrows are always dropped. Cannot add cabbage with the herb drop table because there is a limitation in the following code: { Id: 65011,1968 Amount: 1,20-59 Drop rate:10/128 } Same goes for the mithril arrows. Also exceeds the total drop chance limit. The drop rate of cabbage has been adjusted.
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  44. ID 3819: Missing general seed drop table. There is a 10/128 chance of rolling the general seed drop table, with the exception of one set of cabbage seeds that are also an individual drop. Upon rolling the fixed allotment seed drop table, steel arrows are always dropped. There is a 10/128 chance of cabbage dropping alone, and a 10/128 chance of cabbage dropping with the herb drop table. Cannot add cabbage with the herb drop table because there is a limitation in the following code: { Id: 65011,1968 Amount: 1,20-59 Drop rate:10/128 } Same goes for the steel arrows. Also exceeds the total drop chance limit. Swamp toad's drop rate has been adjusted.
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  46. [L]ID 3835-3836: Is this a fake Kalphite Queen? Leaving its drop table empty for now; will let someone experienced decide.
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