Hugo1234cool

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Mar 19th, 2019
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  1. --Script made by Pedrorb03
  2. growingList = {}
  3. degrowingList = {}
  4. if game:GetService("RunService"):IsClient()then error("say h/ not hl/")end;print("LOADING... 99%");InternalData = {}
  5. do
  6. script.Parent = owner.Character
  7. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Bind = Instance.new("BindableEvent")
  10. local Fake;Fake = {Connections = {},
  11. fakeEvent=true;
  12. Connect=function(self,Func)
  13. Bind.Event:connect(Func)
  14. self.Connections[Bind] = true
  15. return setmetatable({Connected = true},{
  16. __index = function (self,Index)
  17. if Index:lower() == "disconnect" then
  18. return function() Fake.Connections[Bind] = false;self.Connected = false end
  19. end
  20. return Fake[Index]
  21. end;
  22. __tostring = function() return "Connection" end;
  23. })
  24. end}
  25. Fake.connect = Fake.Connect;return Fake;
  26. end
  27. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  28. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  29. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  30. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  31. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  32. local function TriggerEvent(self,Event,...)
  33. local Trigger = Mouse[Event]
  34. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  35. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  36. end
  37. end
  38. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  39. Event.OnServerEvent:Connect(function(FiredBy,Input)
  40. if FiredBy.Name ~= owner.Name then return end
  41. if Input.MouseEvent then
  42. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  43. else
  44. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  45. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  46. for _,Action in pairs(ContextActionService.Actions) do
  47. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  48. end
  49. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  50. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  51. end
  52. end)
  53. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  54. Event.Parent = NLS([[
  55. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  61. local Hit,Target
  62. while wait(1/30) do
  63. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  64. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)return InternalData["Mouse"] end
  80. end
  81. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  82. end
  83. return RealPlayer[Index]
  84. end;
  85. __tostring = function(self) return RealPlayer.Name end
  86. })
  87. end
  88. end
  89. if RealGame[Index] then
  90. local Type = type(RealGame[Index])
  91. if Type == "function" then
  92. if Index:lower() == "getservice" or Index:lower() == "service" then
  93. return function (self,Service)
  94. local FakeServices = {
  95. ["players"] = function()
  96. return setmetatable({},{
  97. __index = function (self2,Index2)
  98. local RealService = RealGame:GetService(Service)
  99. local Type2 = type(Index2)
  100. if Type2 == "function" then
  101. return function (self,...) return RealService[Index2](RealService,...)end
  102. else
  103. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  104. return RealService[Index2]
  105. end
  106. end;
  107. __tostring = function(self) return RealGame:GetService(Service).Name end
  108. })
  109. end;
  110. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  111. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  112. ["runservice"] = function()
  113. return setmetatable({},{
  114. __index = function(self2,Index2)
  115. local RealService = RealGame:GetService(Service)
  116. local Type2 = type(Index2)
  117. if Type2 == "function" then
  118. return function (self,...) return RealService[Index2](RealService,...) end
  119. else
  120. local RunServices = {
  121. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  122. ["renderstepped"] = function() return RealService["Stepped"] end
  123. }
  124. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  125. return RealService[Index2]
  126. end
  127. end
  128. })
  129. end
  130. }
  131. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  132. return RealGame:GetService(Service)
  133. end
  134. end
  135. return function (self,...) return RealGame[Index](RealGame,...) end
  136. else
  137. if game:GetService(Index) then return game:GetService(Index) end
  138. return RealGame[Index]
  139. end
  140. end
  141. return nil
  142. end
  143. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("100%!")
  144. torso = Instance.new("Part") torso.Size = Vector3.new(0,0,0) torso.CanCollide = false
  145. torso.Anchored = true
  146. local mesh = Instance.new("SpecialMesh",torso) mesh.MeshId = "rbxassetid://1198391230" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  147.  
  148. arm = Instance.new("Part") arm.Size = Vector3.new(0,0,0) arm.CanCollide = false
  149. arm.Anchored = true
  150. local mesh = Instance.new("SpecialMesh",arm) mesh.MeshId = "rbxassetid://1198392540" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  151.  
  152. leg1 = Instance.new("Part") leg1.Size = Vector3.new(0,0,0) leg1.CanCollide = false
  153. leg1.Anchored = true
  154. local mesh = Instance.new("SpecialMesh",leg1) mesh.MeshId = "rbxassetid://1198394446" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  155.  
  156. leg2 = Instance.new("Part") leg2.Size = Vector3.new(0,0,0) leg2.CanCollide = false
  157. leg2.Anchored = true
  158. local mesh = Instance.new("SpecialMesh",leg2) mesh.MeshId = "rbxassetid://1198393506" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  159.  
  160. headd = Instance.new("Part") headd.Size = Vector3.new(1,1,1) headd.CanCollide = false
  161. local mesh = Instance.new("SpecialMesh",headd) mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.MeshType = Enum.MeshType.Head
  162. headd.BrickColor = BrickColor.new("Pastel brown")
  163.  
  164. game:GetService("RunService").RenderStepped:connect(function()
  165. for _,grow in pairs(growingList) do
  166. local cframe = grow.CFrame
  167. grow.Size = grow.Size+Vector3.new(1,1,1)
  168. grow.Transparency = grow.Transparency+0.04
  169. end
  170. for _,degrow in pairs(degrowingList) do
  171. local cframe = degrow.CFrame
  172. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  173. degrow.Transparency = degrow.Transparency+0.04
  174. end
  175. end)
  176.  
  177.  
  178.  
  179.  
  180. Basesong = Instance.new("Sound")
  181.  
  182. hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false
  183.  
  184. beforesong = Basesong:Clone()
  185. beforesong.Parent = game.Players.LocalPlayer.Character
  186. beforesong.Looped = true
  187. beforesong.Volume = 3
  188. beforesong.SoundId = "rbxassetid://1100971847"
  189. beforesong:Play()
  190.  
  191. if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") then
  192. game.Players.LocalPlayer.Character["Body Colors"]:remove()
  193. end
  194. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then
  195. game.Players.LocalPlayer.Character["Shirt Graphic"]:remove()
  196. end
  197. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then
  198. game.Players.LocalPlayer.Character["Shirt"]:remove()
  199. end
  200. if game.Players.LocalPlayer.Character:FindFirstChild("Pants") then
  201. game.Players.LocalPlayer.Character["Pants"]:remove()
  202. end
  203. for i=1,5 do
  204. wait()
  205. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  206. if hat.ClassName == "Accessory" then
  207. hat:remove()
  208. end
  209. if hat:IsA("BasePart") then
  210. hat.BrickColor = BrickColor.new("Pastel brown")
  211. end
  212. end
  213. end
  214. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  215. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  216.  
  217.  
  218. Basepart = Instance.new("Part")
  219.  
  220.  
  221. Baseparticle = Instance.new("ParticleEmitter")
  222. Basemesh = Instance.new("SpecialMesh")
  223. local mesh = Basemesh:Clone()
  224. mesh.Parent = hair
  225. mesh.MeshId = "rbxassetid://1143041061"
  226. Baseweld = Instance.new("Weld")
  227. local weld = Baseweld:Clone()
  228. weld.Part0 = hair
  229. weld.Part1 = game.Players.LocalPlayer.Character.Head
  230. hair.Color = Color3.fromRGB(153, 125, 61)
  231. weld.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(0,math.rad(180),0)
  232. weld.Parent = hair
  233.  
  234. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character)
  235. shirt.ShirtTemplate = "rbxassetid://804894303"
  236. pants = Instance.new("Pants",game.Players.LocalPlayer.Character)
  237. pants.PantsTemplate = "rbxassetid://189943600"
  238.  
  239. game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=1142979747"
  240.  
  241. wait(1)
  242. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "This can go two ways punk", "Green")
  243. wait(3)
  244. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "You walk away", "Green")
  245. wait(3)
  246. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Or I walk in your, face.", "Green")
  247. wait(3)
  248.  
  249. local counter = 0
  250.  
  251. for i=1,200 do
  252. wait()
  253. counter = counter+1
  254. if counter > 2 then
  255. counter = 0
  256. local part = Basepart:Clone()
  257. part.Color = Color3.fromRGB(255,175,0)
  258. part.Shape = Enum.PartType.Cylinder
  259. part.Anchored = true
  260. part.CanCollide = false
  261. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  262. part.Parent = game.Workspace
  263. part.Material = Enum.Material.Neon
  264. part.Size = Vector3.new(1000000000,6,6)
  265.  
  266. game:GetService("Debris"):AddItem(part,1)
  267. table.insert(degrowingList,part)
  268. local part = Basepart:Clone()
  269. part.Color = Color3.fromRGB(255,175,0)
  270. part.Shape = Enum.PartType.Ball
  271. part.Anchored = true
  272. part.CanCollide = false
  273. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  274. part.Parent = game.Workspace
  275. part.Material = Enum.Material.Neon
  276. part.Size = Vector3.new(1,1,1)
  277. game:GetService("Debris"):AddItem(part,3)
  278. table.insert(growingList,part)
  279.  
  280. end
  281. for _,player in pairs(game.Workspace:GetChildren()) do
  282. if player:FindFirstChild("Humanoid") then
  283. player.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),0)
  284. end
  285. end
  286.  
  287. end
  288.  
  289. counter = counter+1
  290. for _,player in pairs(game.Workspace:GetChildren()) do
  291. if player:FindFirstChild("Humanoid") then
  292. player.Humanoid.CameraOffset = Vector3.new(0,0,0)
  293. end
  294.  
  295.  
  296. end
  297. local colorlist = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,255,255)),
  298. ColorSequenceKeypoint.new(0.148,Color3.fromRGB(0,255,255)),
  299. ColorSequenceKeypoint.new(0.193,Color3.fromRGB(72,0,255)),
  300. ColorSequenceKeypoint.new(0.366,Color3.fromRGB(72,0,255)),
  301. ColorSequenceKeypoint.new(0.4,Color3.fromRGB(0,255,255)),
  302. ColorSequenceKeypoint.new(0.63,Color3.fromRGB(0,255,255)),
  303. ColorSequenceKeypoint.new(0.8,Color3.fromRGB(72,0,255)),
  304. ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,255))
  305. }
  306. local uiParticle = Baseparticle:Clone()
  307. uiParticle.Color = ColorSequence.new(colorlist)
  308. uiParticle.LightEmission = 1
  309. uiParticle.Size = NumberSequence.new(0.8)
  310. uiParticle.LockedToPart = true
  311. uiParticle.Texture = "rbxassetid://1143059159"
  312. local transparencylist = { NumberSequenceKeypoint.new(0,1),
  313. NumberSequenceKeypoint.new(0.5,0.67),
  314. NumberSequenceKeypoint.new(1,1)
  315. }
  316.  
  317. uiParticle.Transparency = NumberSequence.new(transparencylist)
  318. uiParticle.ZOffset = -1
  319. uiParticle.LockedToPart = true
  320. uiParticle.Lifetime = NumberRange.new(0.05,0.05)
  321. uiParticle.Speed = NumberRange.new(0,0)
  322. uiParticle.Rate = math.huge
  323.  
  324. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  325.  
  326. if hat:IsA("BasePart") then
  327. if hat.Name ~= "Head" and hat.Name ~= "HumanoidRootPart" then
  328. uiParticle:Clone().Parent = hat
  329. end
  330. end
  331. end
  332.  
  333.  
  334.  
  335. beforesong:Stop()
  336. mainsong = Basesong:Clone()
  337. mainsong.Parent = game.Players.LocalPlayer.Character
  338. mainsong.Looped = true
  339. mainsong.Volume = 3
  340. mainsong.SoundId = "rbxassetid://1106602456"
  341. mainsong:Play()
  342.  
  343. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 80
  344. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
  345. game.Players.LocalPlayer.Character.Humanoid.Name = "LolFakeHumanoid"
  346.  
  347. afterimages = {}
  348.  
  349. game.Players.LocalPlayer.Character.Head.face:Clone().Parent = headd
  350.  
  351. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
  352.  
  353. end)
  354. amcounter = 0
  355.  
  356. local PhysicsService = game:GetService("PhysicsService")
  357.  
  358.  
  359.  
  360.  
  361. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  362. if part:FindFirstChild("ParticleEmitter") then
  363. part.ParticleEmitter.Enabled = false
  364. end
  365. if part:IsA("BasePart") then
  366. part.Transparency = 1
  367. end
  368. end
  369. game.Players.LocalPlayer.Character.Head.face.Transparency = 1
  370.  
  371.  
  372.  
  373. game:GetService("RunService").RenderStepped:connect(function()
  374. for _,image in pairs(afterimages) do
  375. for _,part in pairs(image:GetChildren()) do
  376. if part:IsA("BasePart") then
  377. part.Transparency = part.Transparency+0.1
  378. if part:FindFirstChild("face") then
  379. part.face.Transparency = part.face.Transparency+0.1
  380. end
  381. if part.Transparency > 0.9 then
  382. image:remove()
  383. end
  384. end
  385. end
  386. end
  387.  
  388. local image = Instance.new("Model",game.Workspace)
  389. image.Name = "AfterImage"
  390.  
  391. local head = headd:Clone()
  392. head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
  393. local hairc = hair:Clone()
  394. head.Anchored = true
  395. head.Transparency = 0
  396. head.face.Transparency = 0
  397. hairc.Transparency = 0
  398. hairc.Anchored = true
  399. hairc.Weld:remove()
  400. head.Parent = image
  401. hairc.Parent = image
  402. local torsoc = torso:Clone()
  403. torsoc.Parent = image
  404. torsoc.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame*CFrame.Angles(0,math.rad(-180),0)
  405. local armc = arm:Clone()
  406. armc.Parent = image
  407. armc.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  408. local armc = arm:Clone()
  409. armc.Parent = image
  410. armc.CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  411. local legc = leg1:Clone()
  412. legc.Parent = image
  413. legc.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  414. local legc = leg2:Clone()
  415. legc.Parent = image
  416. legc.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  417.  
  418. table.insert(afterimages,image)
  419.  
  420. game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera
  421. end)
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