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- mon=peripheral.find("monitor")
- function DrawTTT()
- mon.setBackgroundColor(colors.blue)
- mon.clear()
- mon.setBackgroundColor(colors.white)
- for pos=1,5 do
- mon.setCursorPos(2,pos)
- mon.write(" ")
- end
- mon.setBackgroundColor(colors.black)
- for pos=1,5 do
- mon.setCursorPos(3,pos)
- mon.write(" ")
- end
- for pos=1,5 do
- mon.setCursorPos(5,pos)
- mon.write(" ")
- end
- mon.setCursorPos(2,2)
- mon.write(" ")
- mon.setCursorPos(2,4)
- mon.write(" ")
- end
- function play()
- Z=true
- mon.setBackgroundColor(colors.white)
- mon.setTextColor(colors.black)
- while Z do
- event, Ts, Tx, Ty=os.pullEvent(monitor_touch)
- if Tx==2 and Ty==1 and L1==" " then
- L1=player
- mon.setCursorPos(2,1)
- mon.write(player)
- Z=false
- elseif Tx==4 and Ty==1 and L2==" " then
- L2=player
- mon.setCursorPos(4,1)
- mon.write(player)
- Z=false
- elseif Tx==6 and Ty==1 and L3==" " then
- L3=player
- mon.setCursorPos(6,1)
- mon.write(player)
- Z=false
- elseif Tx==2 and Ty==3 and L4==" " then
- L4=player
- mon.setCursorPos(2,3)
- mon.write(player)
- Z=false
- elseif Tx==4 and Ty==3 and L5==" " then
- L5=player
- mon.setCursorPos(4,3)
- mon.write(player)
- Z=false
- elseif Tx==6 and Ty==3 and L6==" " then
- L6=player
- mon.setCursorPos(6,3)
- mon.write(player)
- Z=false
- elseif Tx==2 and Ty==5 and L7==" " then
- L7=player
- mon.setCursorPos(2,5)
- mon.write(player)
- Z=false
- elseif Tx==4 and Ty==5 and L8==" " then
- L8=player
- mon.setCursorPos(4,5)
- mon.write(player)
- Z=false
- elseif Tx==6 and Ty==5 and L9==" " then
- L9=player
- mon.setCursorPos(6,5)
- mon.write(player)
- Z=false
- end
- os.sleep(1)
- end
- end
- function check()
- mon.setBackgroundColor(colors.lime)
- Won=true
- if L1==player and L2==player and L3==player then
- mon.setCursorPos(2,1)
- mon.write(" ")
- playing=false
- elseif L4==player and L5==player and L6==player then
- mon.setCursorPos(2,3)
- mon.write(" ")
- playing=false
- elseif L7==player and L8==player and L9==player then
- mon.setCusorPos(2,5)
- mon.write(" ")
- playing=false
- elseif L1==player and L4==player and L7==player then
- for pos=1,5 do
- mon.setCursorPos(2,pos)
- mon.write(" ")
- end
- playing=false
- elseif L2==player and L5==player and L8==player then
- for pos=1,5 do
- mon.setCursorPos(4,pos)
- mon.write(" ")
- end
- playing=false
- elseif L3==player and L6==player and L9==player then
- for pos=1,5 do
- mon.setCursorPos(6,pos)
- mon.write(" ")
- end
- playing=false
- elseif L1==player and L5==player and L9==player then
- for pos=1,5 do
- mon.setCursorPos(pos+1,pos)
- mon.write(" ")
- end
- playing=false
- elseif L3==player and L5==player and L7==player then
- for pos=0,4 do
- mon.setCursorPos(6-pos,pos+1)
- mon.write(" ")
- end
- playing=false
- else
- Won=false
- end
- if Won then
- os.pullEvent(monitor_touch)
- end
- end
- CP=true
- while CP do
- mon.setTextScale(1)
- DrawTTT()
- player="X"
- L1=" "
- L2=" "
- L3=" "
- L4=" "
- L5=" "
- L6=" "
- L7=" "
- L8=" "
- L9=" "
- playing=true
- while playing do
- play()
- check()
- if player=="X" then
- player="O"
- elseif player=="O" then
- player="X"
- end
- if L1==" " or L2==" " or L3==" " or L4==" " or L5==" " or L6==" " or L7==" " or L8==" " or L9==" " then
- elseif not Won then
- playing=false
- end
- end
- if Won then
- if player=="X" then
- player="O"
- elseif player=="O" then
- player="X"
- end
- mon.setBackgroundColor(colors.black)
- mon.setTextColor(colors.white)
- mon.clear()
- mon.setCursorPos(1,1)
- mon.write("player")
- mon.write(player)
- mon.setCursorPos(3,3)
- mon.write("WON")
- mon.setCursorPos(1,5)
- mon.write("TheGame")
- end
- os.pullEvent(monitor_touch)
- mon.setBackgroundColor(colors.black)
- mon.setTextColor(colors.white)
- mon.clear()
- mon.setCursorPos(2,1)
- mon.write("Play?")
- mon.setCursorPos(1,3)
- mon.write("yes")
- mon.setCursorPos(1,5)
- mon.write("no")
- mon.setBackgroundColor(colors.lime)
- mon.setCursorPos(5,3)
- mon.write(" ")
- mon.setBackgroundColor(colors.red)
- mon.setCursorPos(5,5)
- mon.write(" ")
- click=false
- while not click do
- event, Ts, Tx, Ty=os.pullEvent(monitor_touch)
- if Ty==3 then
- if Tx==5 or Tx==6 then
- click=true
- CP=true
- end
- elseif Ty==5 then
- if Tx==5 or Tx==6 then
- click=true
- CP=false
- end
- end
- end
- if not CP then
- mon.setBackgroundColor(colors.black)
- mon.clear()
- end
- end
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