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Mar 7th, 2017
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  1. if(success == 1) chestInv.setItem(slot, new ItemStack(Material.DIAMOND_SWORD, 1));
  2. else if(success == 2) chestInv.setItem(slot, new ItemStack(Material.DIAMOND_AXE, 1));
  3. else if(success == 3) chestInv.setItem(slot, new ItemStack(Material.DIAMOND_CHESTPLATE, 1));
  4. else if(success == 4) chestInv.setItem(slot, new ItemStack(Material.DIAMOND_LEGGINGS, 1));
  5. else if(success == 5) chestInv.setItem(slot, new ItemStack(Material.DIAMOND_HELMET, 1));
  6. else if(success == 6) chestInv.setItem(slot, new ItemStack(Material.DIAMOND_BOOTS, 1));
  7. else if(success == 7) chestInv.setItem(slot, new ItemStack(Material.IRON_SWORD, 1));
  8. else if(success == 8) chestInv.setItem(slot, new ItemStack(Material.IRON_AXE, 1));
  9. else if(success == 9) chestInv.setItem(slot, new ItemStack(Material.IRON_CHESTPLATE, 1));
  10. else if(success == 10) chestInv.setItem(slot, new ItemStack(Material.IRON_LEGGINGS, 1));
  11. else if(success == 11) chestInv.setItem(slot, new ItemStack(Material.IRON_HELMET, 1));
  12. else if(success == 12) chestInv.setItem(slot, new ItemStack(Material.IRON_BOOTS, 1));
  13. else if(success == 13) chestInv.setItem(slot, new ItemStack(Material.CHAINMAIL_CHESTPLATE, 1));
  14. else if(success == 14) chestInv.setItem(slot, new ItemStack(Material.CHAINMAIL_LEGGINGS, 1));
  15. else if(success == 15) chestInv.setItem(slot, new ItemStack(Material.CHAINMAIL_HELMET, 1));
  16. else if(success == 16) chestInv.setItem(slot, new ItemStack(Material.CHAINMAIL_LEGGINGS, 1));
  17. else if(success == 17) chestInv.setItem(slot, new ItemStack(Material.LEATHER_CHESTPLATE, 1));
  18. else if(success == 18) chestInv.setItem(slot, new ItemStack(Material.LEATHER_LEGGINGS, 1));
  19. else if(success == 19) chestInv.setItem(slot, new ItemStack(Material.LEATHER_HELMET, 1));
  20. else if(success == 20) chestInv.setItem(slot, new ItemStack(Material.LEATHER_BOOTS, 1));
  21. else if(success == 21) chestInv.setItem(slot, new ItemStack(Material.GOLD_CHESTPLATE, 1));
  22. else if(success == 22) chestInv.setItem(slot, new ItemStack(Material.GOLD_LEGGINGS, 1));
  23. else if(success == 23) chestInv.setItem(slot, new ItemStack(Material.GOLD_HELMET, 1));
  24. else if(success == 24) chestInv.setItem(slot, new ItemStack(Material.GOLD_BOOTS, 1));
  25. else if(success == 25) chestInv.setItem(slot, new ItemStack(Material.DIAMOND, amount));
  26. else if(success == 27) chestInv.setItem(slot, new ItemStack(Material.IRON_INGOT, amount));
  27. else if(success == 28) chestInv.setItem(slot, new ItemStack(Material.GOLD_INGOT, amount));
  28. else if(success == 29) chestInv.setItem(slot, new ItemStack(Material.WEB, 1));
  29. else if(success == 30) chestInv.setItem(slot, new ItemStack(Material.TNT, 1));
  30. else if(success == 31) chestInv.setItem(slot, new ItemStack(Material.LAVA_BUCKET, 1));
  31. else if(success == 32) chestInv.setItem(slot, new ItemStack(Material.GOLDEN_APPLE, 1));
  32. else if(success == 33) chestInv.setItem(slot, new ItemStack(Material.ENDER_PEARL, amount));
  33. else if(success == 34) chestInv.setItem(slot, new ItemStack(Material.COOKED_BEEF, amount));
  34. else if(success == 35) chestInv.setItem(slot, new ItemStack(Material.RAW_BEEF, amount));
  35. else if(success == 36) chestInv.setItem(slot, new ItemStack(Material.COOKED_CHICKEN, amount));
  36. else if(success == 37) chestInv.setItem(slot, new ItemStack(Material.RAW_CHICKEN, amount));
  37. else if(success == 38) chestInv.setItem(slot, new ItemStack(Material.APPLE, amount));
  38. else if(success == 39) chestInv.setItem(slot, new ItemStack(Material.BREAD, amount));
  39. else if(success == 40) chestInv.setItem(slot, new ItemStack(Material.CARROT, amount));
  40. else if(success == 41) chestInv.setItem(slot, new ItemStack(Material.MELON, amount));
  41. else if(success == 42) chestInv.setItem(slot, new ItemStack(Material.MUSHROOM_SOUP, 1));
  42. else if(success == 43) chestInv.setItem(slot, new ItemStack(Material.COAL, amount));
  43. else if(success == 44) chestInv.setItem(slot, new ItemStack(Material.BOW, 1));
  44. else if(success == 45) chestInv.setItem(slot, new ItemStack(Material.ARROW, amount * 3));
  45. else if(success == 46) chestInv.setItem(slot, new ItemStack(Material.EXP_BOTTLE, amount));
  46. else if(success == 47) chestInv.setItem(slot, new ItemStack(Material.BONE, 1));
  47. else if(success == 48) chestInv.setItem(slot, new ItemStack(Material.POISONOUS_POTATO, amount));
  48. else if(success == 49) chestInv.setItem(slot, new ItemStack(Material.WORKBENCH, 1));
  49. else if(success == 50) chestInv.setItem(slot, new ItemStack(Material.FLINT_AND_STEEL, 1));
  50. else if(success == 51) chestInv.setItem(slot, new ItemStack(Material.STICK, 1));
  51. else if(success == 52) chestInv.setItem(slot, new ItemStack(Material.ROTTEN_FLESH, amount * 2));
  52. else if(success == 53) chestInv.setItem(slot, new ItemStack(Material.BOAT, 1));
  53. else if(success == 54) chestInv.setItem(slot, new ItemStack(Material.FISHING_ROD, 1));
  54. else if(success == 55) chestInv.setItem(slot, new ItemStack(Material.RAW_FISH, amount));
  55. else if(success == 56) chestInv.setItem(slot, new ItemStack(Material.COOKED_FISH, amount));
  56. else if(success == 57) chestInv.setItem(slot, new ItemStack(Material.SHIELD, 1));
  57. else if(success == 58) chestInv.setItem(slot, new ItemStack(Material.ELYTRA, 1));
  58. else if(success == 59) chestInv.setItem(slot, new ItemStack(Material.WOOD_AXE, 1));
  59. else if(success == 60) chestInv.setItem(slot, new ItemStack(Material.GOLD_AXE, 1));
  60. else if(success == 61) chestInv.setItem(slot, new ItemStack(Material.WOOD_SWORD, 1));
  61. else if(success == 62) chestInv.setItem(slot, new ItemStack(Material.WOOD_SWORD, 1));
  62. else if(success == 63) chestInv.setItem(slot, new ItemStack(Material.STONE_SWORD, 1));
  63. else if(success == 64) chestInv.setItem(slot, new ItemStack(Material.GOLD_SWORD, 1));
  64. else if(success == 65) chestInv.setItem(slot, new ItemStack(Material.GOLD_SWORD, 1));
  65.  
  66. else if(success == 200 || success == 201 || success == 203) {
  67. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1));
  68. NBTTagCompound tagCompound = stack.getTag();
  69. if(tagCompound == null) {
  70. tagCompound = new NBTTagCompound();
  71. }
  72.  
  73. tagCompound.setString("Potion", "minecraft:healing");
  74. stack.setTag(tagCompound);
  75. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Potion of Healing
  76. }
  77.  
  78. else if(success == 204 || success == 205 || success == 206) {
  79. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1));
  80. NBTTagCompound tagCompound = stack.getTag();
  81. if(tagCompound == null) {
  82. tagCompound = new NBTTagCompound();
  83. }
  84.  
  85. tagCompound.setString("Potion", "minecraft:regeneration");
  86. stack.setTag(tagCompound);
  87. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Potion of Regeneration
  88. }
  89.  
  90. else if(success == 207 || success == 208 || success == 209) {
  91. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1));
  92. NBTTagCompound tagCompound = stack.getTag();
  93. if(tagCompound == null) {
  94. tagCompound = new NBTTagCompound();
  95. }
  96.  
  97. tagCompound.setString("Potion", "minecraft:strength");
  98. stack.setTag(tagCompound);
  99. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Potion of Strength
  100. }
  101.  
  102. else if(success == 210 || success == 211 || success == 212) {
  103. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1));
  104. NBTTagCompound tagCompound = stack.getTag();
  105. if(tagCompound == null) {
  106. tagCompound = new NBTTagCompound();
  107. }
  108.  
  109. tagCompound.setString("Potion", "minecraft:swiftness");
  110. stack.setTag(tagCompound);
  111. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Potion of Swiftness
  112. }
  113.  
  114. else if(success == 213 || success == 214 || success == 215) {
  115. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.SPLASH_POTION, 1));
  116. NBTTagCompound tagCompound = stack.getTag();
  117. if(tagCompound == null) {
  118. tagCompound = new NBTTagCompound();
  119. }
  120.  
  121. tagCompound.setString("Potion", "minecraft:healing");
  122. stack.setTag(tagCompound);
  123. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Splash Potion of Healing
  124. }
  125.  
  126. else if(success == 216 || success == 217 || success == 218) {
  127. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.SPLASH_POTION, 1));
  128. NBTTagCompound tagCompound = stack.getTag();
  129. if(tagCompound == null) {
  130. tagCompound = new NBTTagCompound();
  131. }
  132.  
  133. tagCompound.setString("Potion", "minecraft:regeneration");
  134. stack.setTag(tagCompound);
  135. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Splash Potion of Regeneration
  136. }
  137.  
  138. else if(success == 219) {
  139. net.minecraft.server.v1_11_R1.ItemStack stack = CraftItemStack.asNMSCopy(new ItemStack(Material.SPLASH_POTION, 1));
  140. NBTTagCompound tagCompound = stack.getTag();
  141. if(tagCompound == null) {
  142. tagCompound = new NBTTagCompound();
  143. }
  144.  
  145. tagCompound.setString("Potion", "minecraft:poison");
  146. stack.setTag(tagCompound);
  147. chestInv.setItem(slot, CraftItemStack.asBukkitCopy(stack)); //Splash Potion of Poison
  148. }
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