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- enabled: "&aEnabled"
- disabled: "&cDisabled"
- items:
- minionSkin:
- nameItem: "&eMinion Skin"
- loreItem: |-
- &7Add this skin to your minion.
- messages:
- noExistLevel: "&cThat level does not exist or may have been eliminated."
- parsedMinion: "&e<amount> &aminion configs have been successfully passed."
- parsedData: "&e<amount> &aplayer datas have been successfully passed."
- onlyInPlot: "&cYou can only put the minion on a plot."
- noMaterials: "&cThere are no materials to collect."
- collect: "&aYou have collected all the materials."
- noCollect: "&cUse the item to collect in the minion."
- noConsole: "&cThat command can only be executed by users."
- noPermission: "&cYou don't have permission for this."
- noOnline: "&cThat player's not online."
- noNumber: "&cThe value entered is not numeric."
- noMinion: "&cThere's no minion with this key."
- noFuel: "&cThere's no fuel with this key."
- noAutoSell: "&cThere's no autosell this key."
- noAutoSmelt: "&cThere's no autosmelt with this key."
- noCompressor: "&cThere's no compressor with this key."
- noSkin: "&cThere's no skin with this key."
- giveMinion: "&aYou've been given the &b<key>&a minion &ex<amount>&a."
- giveFuel: "&aYou've been given the &b<key>&a fuel &ex<amount>&a."
- giveAutoSell: "&aYou've been given the &b<key>&a autosell &ex<amount>&a."
- giveAutoSmelt: "&aYou've been given the &b<key>&a autosmelt &ex<amount>&a."
- giveCompressor: "&aYou've been given the &b<key>&a compressor &ex<amount>&a."
- giveSkin: "&aYou've been given the &b<key>&a skin &ex<amount>&a."
- placeMinion: "&aYou have put on <minion>&a you can only put &e(&b<min>&e/&b<max>&e)&a."
- removedMinion: "&cYou've removed the minion, now you have &e(&b<min>&e/&b<max>&e)&c."
- noYourMinion: "&cThis minion doesn't belong to you."
- noDestroy: "&cYou can't destroy the minion, use PickUp in the menu."
- noDestroyYour: "&cYou can't destroy a minion that's not yours."
- maxLevel: "&cYou can't get any better because you're at the most."
- noCursor: "&cYou need to have the upgrade item at the cursor."
- noUpgradeFuel: "&cThis is not a Fuel improvement."
- noUpgradeAutoSell: "&cThis is not a AutoSell improvement."
- noUpgradeMinion: "&cThis is not a AutoSmelt/Compressor improvement."
- removedFuel: "&aYou removed the Fuel from the inventory."
- reload: "&aThe plugin has been reloaded correctly."
- produced: "&aYour <title> &ahas produced &6<coins> &acoins."
- noCraft: "&cYou need to have the item at the cursor to improve.."
- noCoins: "&cYou don't have enough coins to improve your minion."
- noLevels: "&cYou don't have enough levels to improve your minion."
- upgradeLevels: "&aYou've upgraded your <title> &awith &b<level> &alevels."
- upgradeCoins: "&aYou've upgraded your <title> &awith &b<coins> &acoins."
- upgradeCraft: "&aYou've upgraded your <title> &awith Craft."
- noEconomyPlugin: "&cYou don't have any economics plugins or haven't activated it."
- noHasMaterials: "&cYou don't have the necessary materials."
- setup:
- fuel:
- create: "&aYou've created a new fuel with the name &e<name>&a."
- percent: "&aWrite the reduce percentage in the chat."
- setPercent: "&aYou have set the reduce percentage."
- duration: "&aWrite the duration time in the chat."
- setDuration: "&aYou have set the duration time."
- compressor:
- create: "&aYou've created a new compressor with the name &e<name>&a."
- amount: "&aWrite the amount of items in the chat."
- setAmount: "&aYou have set the amount of items."
- autosmelt:
- create: "&aYou've created a new auto smelt with the name &e<name>&a."
- percent: "&aWrite the get percentage in the chat."
- setPercent: "&aYou have set the get percentage."
- autosell:
- create: "&aYou've created a new auto sell with the name &e<name>&a."
- percent: "&aWrite the sales percentage in the chat."
- setPercent: "&aYou have set the sales percentage."
- thisNotWork: "&cThis isn't a minion job."
- thisNotType: "&cThis isn't a entity type."
- setEntity: "&aThe entity type of spawn has been set."
- setType: "&aThe type of minion has been set."
- entity: "&aWrite the entity in the chat."
- type: "&aWrite the type of minion in the chat."
- onCursor: "&cYou must have the item at the cursor to replace it."
- setPlace: "&aYou set the item that the minion will produce."
- setGreen: "&aThe amount of green has been set."
- setBlue: "&aThe amount of blue has been set."
- setRed: "&aThe amount of red has been set."
- red: "&aWrite the amount of red in the chat."
- blue: "&aWrite the amount of blue in the chat."
- green: "&aWrite the amount of green in the chat."
- removeLast: "&cThe last line of the lore has been removed."
- noLine: "&cThere's no line in the lore."
- lore: "&aWrite the new line in the chat."
- setFuelCraft: "&eThe crafting of this fuel is now <state>&e."
- setCompressorCraft: "&eThe crafting of this compressor is now <state>&e."
- setAutoSmeltCraft: "&eThe crafting of this auto smelt is now <state>&e."
- setAutoSellCraft: "&eThe crafting of this auto sell is now <state>&e."
- oneLevel: "&cYou must add at least one level."
- title: "&aWrite the minion title in the chat."
- workTime: "&aWrite the minion work time in the chat."
- sleep: "&aWrite the minion sleep time in the chat."
- health: "&aWrite the minion max health in the chat."
- food: "&aWrite the minion max food in the chat."
- key: "&aWrite the minion key in the chat."
- setKey: "&aThe key of minion has been set."
- setTitle: "&aThe title of minion has been set."
- setWorkTime: "&aThe working time has been set."
- setSleep: "&aThe sleeping time has been set."
- setHealth: "&aThe maximum of life has been set."
- setFood: "&aThe maximum of food has been set."
- noResult: "&cYou have to set a result."
- setPermission: "&aThe minion craft permission has been established."
- permission: "&aWrite the minion craft permission in the chat."
- craftNotEnabled: "&cCrafting upgrade is not enabled."
- setIsLevel: "&eThe improvement by level is now <state>&e."
- setIsCoins: "&eThe improvement by coins is now <state>&e."
- setIsCraft: "&eThe improvement by crafting is now <state>&e."
- setCoins: "&aThe minion upgrade coins has been established."
- setLevel: "&aThe minion upgrade level has been established."
- setMax: "&aThe minion max storage has been established."
- setDelay: "&aThe minion delay has been established."
- coins: "&aWrite the minion upgrade coins in the chat."
- level: "&aWrite the minion upgrade levels in the chat."
- max: "&aWrite the minion max storage in the chat."
- delay: "&aWrite the minion delay in the chat."
- setCompressorPrice: "&aThe compressor price has been set."
- setSmeltPrice: "&aThe smelt price has been set."
- setNormalPrice: "&aThe normal price has been set."
- priceSmelt: "&aPlease enter the smelted price in the chat."
- priceCompressor: "&aPlease enter the compressed price in the chat."
- priceNormal: "&aPlease enter the normal price in the chat."
- smeltSave: "&aItems that are smelt in inventory have been saved."
- compressorSave: "&aItems that are compressor in inventory have been saved."
- giveInInvSave: "&aItems that are given in inventory have been saved."
- compressorUpgrade: "&eThe use of the &bCompressor&e upgrade for this minion is now <state>&e."
- autoSellUpgrade: "&eThe use of the &bAuto Sell&e upgrade for this minion is now <state>&e."
- smeltUpgrade: "&eThe use of the &bAuto Smelt&e upgrade for this minion is now <state>&e."
- fuelUpgrade: "&eThe use of the &bFuel&e upgrade for this minion is now <state>&e."
- saveAutoSell: "&aThe auto sell has been saved."
- saveAutoSmelt: "&aThe auto smelt has been saved."
- saveCompressor: "&aThe compressor has been saved."
- saveFuel: "&aThe fuel has been saved."
- saveLevel: "&aThe level has been saved."
- save: "&aThe minion has been saved."
- holograms:
- ## Social is not multi line...
- ## Every line is a new message
- social:
- miner: |-
- &eHello again pattern :D
- &eWhat do you need from me?
- &eCan I be your friend?
- &eToday I am very happy.
- farmer: |-
- &eAll right, Master? :O
- &eAre you hungry?
- &eI can make you something.
- &eI am very worried about this day.
- woodcutter: |-
- &eWhat a step brotter that waves.
- &eYou have got me here and you do not give me anything.
- &eYou are lucky to have me.
- &eAnother day here.
- hunter: |-
- &eWhat a step brotter that waves.
- &eYou have got me here and you do not give me anything.
- &eYou are lucky to have me.
- &eAnother day here.
- rancher: |-
- &eWhat a step brotter that waves.
- &eYou have got me here and you do not give me anything.
- &eYou are lucky to have me.
- &eAnother day here.
- fully:
- miner: |-
- &c:(
- &cMy inventory is full...
- &cI want to mine more :,(
- farmer: |-
- &c:o
- &cMy inventory is full...
- &cYou will need more food :O
- woodcutter: |-
- &cXD
- &cMy inventory is full...
- &cYou want me to cut more?
- hunter: |-
- &cXD
- &cMy inventory is full...
- &cYou want me to cut more?
- rancher: |-
- &cXD
- &cMy inventory is full...
- &cYou want me to cut more?
- noCorrect:
- miner: |-
- &c/!\
- &cThis place is not perfect...
- &cI need 2 x 2 of air or my material
- farmer: |-
- &c/!\
- &cThis place is not perfect...
- &cI need 2 x 2 of dirt, soil or grass
- woodcutter: |-
- &c/!\
- &cThis place is not perfect...
- &cI need 2 x 2 of dirt or grass
- hunter: |-
- &c/!\
- &cThis place is not perfect...
- rancher: |-
- &c/!\
- &cThis place is not perfect...
- lowFood:
- miner: |-
- &c'~'
- &cHey, give me something to eat.
- &cI have really hungry.
- farmer: |-
- &c'~'
- &cHey, give me something to eat.
- &cI have really hungry.
- woodcutter: |-
- &c'~'
- &cHey, give me something to eat.
- &cI have really hungry.
- hunter: |-
- &c'~'
- &cHey, give me something to eat.
- &cI have really hungry.
- rancher: |-
- &c'~'
- &cHey, give me something to eat.
- &cI have really hungry.
- lowHealth:
- miner: |-
- &c:_(
- &cI can't take it anymore.
- &cI'll be gone soon.
- farmer: |-
- &c:_(
- &cI can't take it anymore.
- &cI'll be gone soon.
- woodcutter: |-
- &c:_(
- &cI can't take it anymore.
- &cI'll be gone soon.
- hunter: |-
- &c:_(
- &cI can't take it anymore.
- &cI'll be gone soon.
- rancher: |-
- &c:_(
- &cI can't take it anymore.
- &cI'll be gone soon.
- lowCooldown:
- miner: |-
- &c¨ O ¨
- &cI'm very sleepy.
- &cLet me sleep for a few hours.
- farmer: |-
- &c¨ O ¨
- &cI'm very sleepy.
- &cLet me sleep for a few hours.
- woodcutter: |-
- &c¨ O ¨
- &cI'm very sleepy.
- &cLet me sleep for a few hours.
- hunter: |-
- &c¨ O ¨
- &cI'm very sleepy.
- &cLet me sleep for a few hours.
- rancher: |-
- &c¨ O ¨
- &cI'm very sleepy.
- &cLet me sleep for a few hours.
- sleeping:
- miner: |-
- &czZzZ...
- farmer: |-
- &czZzZ...
- woodcutter: |-
- &czZzZ...
- hunter: |-
- &czZzZ...
- rancher: |-
- &czZzZ...
- menus:
- craft:
- title: "&aCraft <title>"
- upgrade:
- nameItem: "&eUpgrade Now"
- loreItem: |-
- &7You can improve the minion
- &7now by clicking this item,
- &7if you have all the materials
- &7in your inventory.
- &7
- &eClick to upgrade!
- upgrade:
- title: "&aUpgrade <title>"
- level:
- nameItem: "&eLevel Upgrade"
- loreItem: |-
- &7To level up to <level> you need:
- &7
- &eLevel: &a<amount>
- &7
- &eClick to upgrade!
- coins:
- nameItem: "&eCoins Upgrade"
- loreItem: |-
- &7To level up to <level> you need:
- &7
- &eCoins: &a<amount>
- &7
- &eClick to upgrade!
- craft:
- nameItem: "&eCraft Upgrade"
- loreItem: |-
- &7You need the materials shown
- &7in preview, or enter the
- &7material as a result.
- &7
- &eClick to upgrade!
- &eRight to preview craft!
- minion:
- blockedSlot:
- nameItem: "&cBlocked Slot"
- loreItem: |-
- &7As you level up to the
- &7minion to be unlocked.
- layout:
- nameItem: "&aIdeal Layout"
- loreItem: |-
- &7Click to see ideal
- &7layout of this minion.
- info:
- nameItem: "<type>"
- loreItem: |-
- &7Place this minion and it will
- &7start generating and mining <type>
- &7ore! Requires and open area to
- &7place iron ore. Minions also work
- &7when you are offline!
- &7
- &7Time Between Actions: &a<time>s
- &7Max Storage: &e<max>
- &7Resources Generated: &b<generated>
- next:
- nameItem: "&eNext Tier"
- loreItem: |-
- &7The next tier is <level>
- &7the tier give:
- &7
- &7Time Between Actions: &e<next>
- &7Max Storage: &e<slots>
- skin:
- nameItem: "&aMinion Skin Slot"
- loreItem: |-
- &7You can insert a Minion Skin
- &7here to change the appearance of
- &7your minion.
- fuel:
- nameItem: "&aFuel"
- loreItem: |-
- &7Increase the speed of your
- &7minion by adding minion fuel
- &7items here.
- &7
- &cNote: &7You can not take
- &7fuel back out after you
- &7place it here!
- shipping:
- nameItem: "&aAutomated Shipping"
- loreItem: |-
- &7Add a &bBudget Hopper&7,
- &bEnchanted Hopper &7or a
- &bPerfect Hopper &7here to make
- &7your minion automatically sell
- &7generated items after its
- &7inventory is full.
- update:
- nameItem: "&aUpgrate Slot"
- loreItem: |-
- &7You can improve your minion by
- &7adding a minion upgrate item
- &7here.
- collect:
- nameItem: "&aCollect All"
- loreItem: |-
- &eClick to collect all items!
- pickup:
- nameItem: "&aPickup Minion"
- loreItem: |-
- &eClick to pickup!
- setup:
- title: "&aMain Minions Config"
- fuelCraft:
- title: "&aCraft Setup Fuel"
- permission:
- nameItem: "&aPermission of Craft"
- loreItem: |-
- &7Sets whether crafting needs
- &7any permission.
- &7
- &a&oType "none" to make crafting free.
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Craft"
- loreItem: |-
- &7By clicking you will save the crafting
- &7that is required to get.
- &7
- &eClick to save!
- setupFuel:
- title: "&aSetup Fuel"
- name:
- nameItem: "&aName of Fuel"
- loreItem: |-
- &7Fuel Name:
- &7
- &eName: &a<name>
- &7
- setCraft:
- nameItem: "&aSet Craft"
- loreItem: |-
- &7Doing will open a menu in
- &7which you will set the crafting.
- &7
- &c&oIn order to use it, you must
- &c&oactivate the crafting.
- &7
- &eClick to open!
- isCraft:
- nameItem: "&aCraft Enabled"
- loreItem: |-
- &7Sets whether this enhancement
- &7can be obtained by crafting.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- result:
- nameItem: "&aItem"
- loreItem: |-
- &7This item is the one that will
- &7function as the improvement.
- &7
- &c&oIf you have the craft activated
- &c&othis is the item you will
- &c&oreceive when you complete the crafting.
- &7
- &eClick with item to change!
- amount:
- nameItem: "&aDuration"
- loreItem: |-
- &7Sets the duration of
- &7this Fuel in seconds.
- &7
- &bTime: &a<time>
- &7
- &eClick to set!
- percent:
- nameItem: "&aPercent Reduction"
- loreItem: |-
- &7Sets the time reduction percentage.
- &7
- &bPercent: &a<percent>
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Fuel"
- loreItem: |-
- &7Save Fuel.
- &7
- &eClick to save!
- compressorCraft:
- title: "&aCraft Setup Compressor"
- permission:
- nameItem: "&aPermission of Craft"
- loreItem: |-
- &7Sets whether crafting needs
- &7any permission.
- &7
- &a&oType "none" to make crafting free.
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Craft"
- loreItem: |-
- &7By clicking you will save the crafting
- &7that is required to get.
- &7
- &eClick to save!
- setupCompressor:
- title: "&aSetup Compressor"
- name:
- nameItem: "&aName of Compressor"
- loreItem: |-
- &7Compressor Name:
- &7
- &eName: &a<name>
- &7
- setCraft:
- nameItem: "&aSet Craft"
- loreItem: |-
- &7Doing will open a menu in
- &7which you will set the crafting.
- &7
- &c&oIn order to use it, you must
- &c&oactivate the crafting.
- &7
- &eClick to open!
- isCraft:
- nameItem: "&aCraft Enabled"
- loreItem: |-
- &7Sets whether this enhancement
- &7can be obtained by crafting.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- result:
- nameItem: "&aItem"
- loreItem: |-
- &7This item is the one that will
- &7function as the improvement.
- &7
- &c&oIf you have the craft activated
- &c&othis is the item you will
- &c&oreceive when you complete the crafting.
- &7
- &eClick with item to change!
- amount:
- nameItem: "&aAmount to Compress"
- loreItem: |-
- &7Sets the number of items that
- &7the minion must have in order to compress.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Compressor"
- loreItem: |-
- &7Save Compressor.
- &7
- &eClick to save!
- autoSmeltCraft:
- title: "&aCraft Setup AutoSmelt"
- permission:
- nameItem: "&aPermission of Craft"
- loreItem: |-
- &7Sets whether crafting needs
- &7any permission.
- &7
- &a&oType "none" to make crafting free.
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Craft"
- loreItem: |-
- &7By clicking you will save the crafting
- &7that is required to get.
- &7
- &eClick to save!
- setupAutoSmelt:
- title: "&aSetup AutoSmelt"
- name:
- nameItem: "&aName of Smelt"
- loreItem: |-
- &7AutoSmelt Name:
- &7
- &eName: &a<name>
- &7
- setCraft:
- nameItem: "&aSet Craft"
- loreItem: |-
- &7Doing will open a menu in
- &7which you will set the crafting.
- &7
- &c&oIn order to use it, you must
- &c&oactivate the crafting.
- &7
- &eClick to open!
- isCraft:
- nameItem: "&aCraft Enabled"
- loreItem: |-
- &7Sets whether this enhancement
- &7can be obtained by crafting.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- result:
- nameItem: "&aItem"
- loreItem: |-
- &7This item is the one that will
- &7function as the improvement.
- &7
- &c&oIf you have the craft activated
- &c&othis is the item you will
- &c&oreceive when you complete the crafting.
- &7
- &eClick with item to change!
- amount:
- nameItem: "&aGet Percent"
- loreItem: |-
- &7Sets the probability that
- &7this item has to be delivered.
- &7
- &bPercent: &a<percent>
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Auto Smelt"
- loreItem: |-
- &7Save Auto Smelt.
- &7
- &eClick to save!
- autoSellCraft:
- title: "&aCraft Setup AutoSell"
- permission:
- nameItem: "&aPermission of Craft"
- loreItem: |-
- &7Sets whether crafting needs
- &7any permission.
- &7
- &a&oType "none" to make crafting free.
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Craft"
- loreItem: |-
- &7By clicking you will save the crafting
- &7that is required to get.
- &7
- &eClick to save!
- setupAutoSell:
- title: "&aSetup AutoSell"
- name:
- nameItem: "&aName of Sell"
- loreItem: |-
- &7AutoSell Name:
- &7
- &eName: &a<name>
- &7
- setCraft:
- nameItem: "&aSet Craft"
- loreItem: |-
- &7Doing will open a menu in
- &7which you will set the crafting.
- &7
- &c&oIn order to use it, you must
- &c&oactivate the crafting.
- &7
- &eClick to open!
- isCraft:
- nameItem: "&aCraft Enabled"
- loreItem: |-
- &7Sets whether this enhancement
- &7can be obtained by crafting.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- result:
- nameItem: "&aItem"
- loreItem: |-
- &7This item is the one that will
- &7function as the improvement.
- &7
- &c&oIf you have the craft activated
- &c&othis is the item you will
- &c&oreceive when you complete the crafting.
- &7
- &eClick with item to change!
- amount:
- nameItem: "&aSell Percent"
- loreItem: |-
- &7Sets the percentage at which
- &7this item is sold,
- &7of the original cost.
- &7
- &bPercent: &a<percent>
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Auto Sell"
- loreItem: |-
- &7Save Auto Sell.
- &7
- &eClick to save!
- craft:
- title: "&aCraft Setup"
- permission:
- nameItem: "&aPermission of Craft"
- loreItem: |-
- &7Sets whether crafting needs
- &7any permission.
- &7
- &a&oType "none" to make crafting free.
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Craft"
- loreItem: |-
- &7By clicking you will save the crafting
- &7that is required to level up.
- &7
- &eClick to save!
- main:
- add:
- nameItem: "&aAdd Minion"
- loreItem: |-
- &eClick to add a new minion!
- giveInInv:
- title: "&aGive in Inv Items"
- save:
- nameItem: "&aSave Items"
- loreItem: |-
- &7Clicking on the items will
- &7save and we will return
- &7you to the previous menu.
- &7
- &eClick to save!
- smelt:
- title: "&aSmelt Upgrade Items"
- save:
- nameItem: "&aSave Items"
- loreItem: |-
- &7Clicking on the items will
- &7save and we will return
- &7you to the previous menu.
- &7
- &eClick to save!
- compressor:
- title: "&aCompressor Upgrade Items"
- save:
- nameItem: "&aSave Items"
- loreItem: |-
- &7Clicking on the items will
- &7save and we will return
- &7you to the previous menu.
- &7
- &eClick to save!
- minionLevel:
- title: "&aMinion Level Setup"
- setCraft:
- nameItem: "&aSet Craft"
- loreItem: |-
- &7Clicking will open a menu
- &7in which you can set the
- &7necessary crafting to
- &7move to the next level.
- &7
- &c&oIn order to use it, you must
- &c&oactivate the crafting upgrade.
- &7
- &eClick to open!
- save:
- nameItem: "&aSave Level"
- loreItem: |-
- &7Clicking save this level.
- &7
- &eClick to save!
- isCraft:
- nameItem: "&aCraft Upgrade"
- loreItem: |-
- &7Choose whether this level
- &7can go up to the next
- &7level using craft.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- isCoins:
- nameItem: "&aCoins Upgrade"
- loreItem: |-
- &7Choose whether this level
- &7can go up to the next
- &7level using coins.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- isLevel:
- nameItem: "&aLevel Upgrade"
- loreItem: |-
- &7Choose whether this level
- &7can go up to the next
- &7level using levels.
- &7
- &bState: &a<state>
- &7
- &eClick to change!
- delay:
- nameItem: "&aDelay Between Actions"
- loreItem: |-
- &7This is the time you spend
- &7at this level for minion
- &7actions. Enough to add or collect.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- max:
- nameItem: "&aMax Storage"
- loreItem: |-
- &7This is the amount of space
- &7the minion has to store
- &7at this level.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- upgradeLevel:
- nameItem: "&aLevel Upgrade Cost"
- loreItem: |-
- &7This is the tiered price it
- &7costs to level up to the minion,
- &7this only applies if the minion
- &7has this option enabled.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- upgradeCoins:
- nameItem: "&aCoins Upgrade Cost"
- loreItem: |-
- &7This is the tiered price it
- &7costs to coins up to the minion,
- &7this only applies if the minion
- &7has this option enabled.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- health:
- nameItem: "&aMax Health"
- loreItem: |-
- &7This is the maximum life
- &7the minion will have.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- food:
- nameItem: "&aMax Food"
- loreItem: |-
- &7This is the maximum food
- &7the minion will have.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- workTime:
- nameItem: "&aWork Time"
- loreItem: |-
- &7This is the amount of
- &7time of work of the minion.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- sleep:
- nameItem: "&aSleep Time"
- loreItem: |-
- &7This is the amount of
- &7time of sleep of the minion.
- &7
- &bAmount: &a<amount>
- &7
- &eClick to change!
- minion:
- title: "&aMinion Setup"
- key:
- nameItem: "&aMinion key"
- loreItem: |-
- &c&oAttention, it is important that
- &c&oyou change this, because this
- &c&ois how the minion is recognized,
- &c&oyou can use names like diamond1
- &c&oor the like, if you do not change
- &c&oit will be replaced with the
- &c&oname of the material it produces.
- &7
- &bKey: &e<key>
- &7
- &eClick to change!
- red:
- nameItem: "&aArmor Red Amount"
- loreItem: |-
- &7Choose the amount of red
- &7the minion's armor has.
- &7
- &bRed: &e<amount>
- &7
- &eClick to change!
- blue:
- nameItem: "&aArmor Blue Amount"
- loreItem: |-
- &7Choose the amount of blue
- &7the minion's armor has.
- &7
- &bBlue: &e<amount>
- &7
- &eClick to change!
- green:
- nameItem: "&aArmor Green Amount"
- loreItem: |-
- &7Choose the amount of green
- &7the minion's armor has.
- &7
- &bGreen: &e<amount>
- &7
- &eClick to change!
- lore:
- nameItem: "&aMinion Lore"
- loreItem: |-
- &7Add or remove lines of the
- &7lore that will have
- &7the head of the minion.
- &7
- <lore>
- &7
- &eClick to add!
- &cRight click to remove last!
- minionTitle:
- nameItem: "&aMinion Title"
- loreItem: |-
- &7When you click you will have
- &7to write in the chat the
- &7title of the minion.
- &7
- &bTitle: <title>
- &7
- &eClick to set!
- save:
- nameItem: "&aSave Minion"
- loreItem: |-
- &7Clicking save the minion
- &7in the settings.
- &7
- &eClick to save!
- levels:
- nameItem: "&aLevels"
- loreItem: |-
- &7In this menu you can
- &7add levels for this minion.
- &7
- &c&oYou must add at least one level.
- &7
- &eClick to open!
- priceCompressor:
- nameItem: "&aPrice Compressor Sell"
- loreItem: |-
- &7This is the price from which
- &7the percentage will be taken
- &7when the auto sell upgrade is
- &7activated, this price is
- &7the compressed item.
- &7
- &bPrice: &a<price>
- &7
- &eClick to change!
- priceSmelt:
- nameItem: "&aPrice Smelt Sell"
- loreItem: |-
- &7This is the price from which
- &7the percentage will be taken
- &7when the auto sell upgrade is
- &7activated, this price is
- &7the smelted item.
- &7
- &bPrice: &a<price>
- &7
- &eClick to change!
- priceNormal:
- nameItem: "&aPrice Normal Sell"
- loreItem: |-
- &7This is the price from which
- &7the percentage will be taken
- &7when the auto sell upgrade is
- &7activated, this price is
- &7the normal item.
- &7
- &bPrice: &a<price>
- &7
- &eClick to change!
- fuelEnabled:
- nameItem: "&aFuel Upgrade"
- loreItem: |-
- &7Choose if this minion can
- &7receive the Fuel upgrade.
- &7
- &bState: <state>
- &7
- &eClick to change!
- autoSellEnabled:
- nameItem: "&aAutoSell Upgrade"
- loreItem: |-
- &7Choose if this minion can
- &7receive the AutoSell upgrade.
- &7
- &bState: <state>
- &7
- &eClick to change!
- smeltEnabled:
- nameItem: "&aAutoSmelt Upgrade"
- loreItem: |-
- &7Choose if this minion can
- &7receive the AutoSmelt upgrade.
- &7
- &bState: <state>
- &7
- &eClick to change!
- compressorEnabled:
- nameItem: "&aCompressor Upgrade"
- loreItem: |-
- &7Choose if this minion can
- &7receive the Compressor upgrade.
- &7
- &bState: <state>
- &7
- &eClick to change!
- entity:
- nameItem: "&aProduce Entity"
- loreItem: |-
- &7When clicking you must type
- &7the entity that the minion
- &7will produce in each action.
- place:
- nameItem: "&aProduce Item"
- loreItem: |-
- &7The item on the bottom, will be
- &7the item that the minion in can
- &7the floor, when the time comes
- &7to perform its action.
- give:
- nameItem: "&aNormal Give"
- loreItem: |-
- &7When you click you will open
- &7a menu in which you can put
- &7the items that the minion receives
- &7in the inventory for each action,
- &7normal without improvements.
- compressor:
- nameItem: "&aCompressor Give"
- loreItem: |-
- &7When you click you will open
- &7a menu in which you can put
- &7the items that the minion receives
- &7in the inventory for each action,
- &7with compressor improvement.
- smelt:
- nameItem: "&aSmelt Give"
- loreItem: |-
- &7When you click you will open
- &7a menu in which you can put
- &7the items that the minion receives
- &7in the inventory for each action,
- &7with autosmelt improvement.
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