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- 5.0.2 Fix Changelog:
- - Removed any changes concerning "global drop rarity constants" fixes.
- -> The idea was to fix certain inconsistencies by Gearbox which made loot pools use flat values instead of the usual attribute for the drop rate. It was a modder's resource and didn't affect gameplay, but was confusing for lots of people.
- -> Unknown to us, this broke Tubby COM drop chance and accidentally set it to 20% instead of 100%, which was fixed now.
- - Fixed two minor bugs.
- 5.0.1 Fix Changelog:
- - Fixed some scaling issues which caused slag and other elemental effects to barely trigger.
- 5.0 Changelog:
- Weapons
- -------
- Reverted all splash damage changes that changed the damage type to grenade damage.
- Reverted the Slowhand back to normal, other than always spawning with x3 projectiles regardless of accessory.
- Buffed the Overcompensator similarly to the Butcher.
- Buffed the Nirvana similarly to the Hellfire.
- Buffed the Infection Cleaner similarly to the Avenger and fixed the reload's bullets not having Incendiary Damage.
- Buffed the Unicornsplosion similarly to the SWORDSPLOSiON!!!
- Buffed the Hot Mama's gun body and applied the Bolt-Action Sniper buffs to it.
- Fixed the Dahlminator having too many buffs.
- Returned the critical hit penalty to Railguns. Buffed Maliwan Railer base damage an additional 20%.
- Rigged the Butcher so that non-Practicable versions will have four pellets while Practicable will have five pellets.
- Rigged the Orphan Maker so that non-Rustler's versions will have three pellets while Rustler's will have four pellets.
- Improved the Invader's initial accuracy.
- Shields
- -------
- Weighted the Bigg Thumprr's shield parts.
- Relics
- ------
- Added Damage-over-Time resistance to the Winter is Over relic.
- Fixed the Afterburner's Recharge Rate not getting properly boosted.
- Class Mods
- ----------
- Changed the Pointman and Legendary Pointman's max health back to Pre-Add, and health regeneration back to Post-Add to be consistent with other class mods.
- Skills
- ------
- Made the Infection skill get tracked on the HUD.
- Removed the hidden, unintended Gun Damage boost from Forbearance (this was added accidentally in a previous version of the patch).
- Cosmetics
- ---------
- Added cosmetic skins by Aaron0000 to the Amigo Sincero, Hector's Paradise, Hot Mama, M2828 Thumpson, Nirvana, Overcompensator, Peak Opener, Toothpick, Unicornsplosion, and World Burn.
- Added cosmetic skins by Aaron0000 to the Tiny Tina dlc class mods.
- Loot Pools
- ----------
- Made Hoffman drop regular purple Vladof sniper rifles that don't get sanity checked.
- Added the Amigo Sincero to Lt. Hoffman.
- Added the Nirvana to Lt. Angvar and removed the Infinity.
- Added the Overcompensator and Infection Cleaner to Lt. Tetra.
- Added Hector's Paradise to Cassius.
- Made Dark Web respawnable and have a small chance of dropping E-Tech weapons.
- Made one of the Sandworm Queens in "The Burrows" respawn and changed the drops to have a 10% chance of dropping the Toothpick, Retainer, and Mouthwash.
- Made the Lilith DLC's Butt Stallion have a chance to produce Gemstone weapons, Tiny Tina class mods, and a small chance of producing a Unicornsplosion.
- Removed Uncommon gear and duplicate loot pools from the Dahl Abandon grave's item pool.
- Lowered the TMNT Rats' drop chance of the Storm Front from 7.5% per rat to 5% (This is still higher than vanilla, which is 2.5%).
- Lowered the drop rates of unique item pools for rare enemies to 10% from 20% (Vanilla value).
- Fixed Spiderpants' Quasar drops.
- Made adjustments to Bridget Hodunk's loot pools.
- Lowered Rue the Lover Thresher's chances of dropping the Triquetra and Legendary gear to 10% each.
- Removed blue/purple relics from the Legendary gear drop pool for enemies.
- Increased the Ogre's drop rate to 20%.
- Fixes
- -----
- Fixed the rarity on the Amigo Sincero and Overcompensator.
- Fixed the Peak Opener using sounds and animations of a Vladof Assault Rifle.
- Moved the Overpower Level effects to start at level 81 instead of level 73. (There is an option to revert this in "Optionals".)
- Changed the Level 80 (formerly OP8) Pearl loot pool to start at OP10.
- Fixed Infected Bruisers having an extra space in their name in TVHM/UVHM.
- Fixed Voracidous' and Hyperius' health being too high when all three level-cap dlcs are installed.
- Enabled the Easy Mode to produce novas outside of Digistruct Peak.
- Fixed a loot pool in the Lilith DLC's digistruct chests.
- Fixed the Badass Infected Sprout's loot pools.
- Fixed the Hard Carry set bonus applying when the Easy Mode is equipped while the relic is in the inventory, as well as the effect applying multiple times.
- Fixed Custom Waypoint Text Inconsistency.
- Adjusted the enemy health regen rate for levels 72 through 80. Was previously set to the Overpower level health regen (3.5%), should be approximately 2.5% now.
- Fixed "Steady as She Goes" not working correctly with Hyperion weapons.
- Fixed an issue where recoil reduction would not apply while gunzerking if your main hand's weapon was Hyperion.
- Fixed Blood Overdrive relying on skill points invested in Taste of Blood instead of itself for class mod boosts.
- Fixed floating objects in the Badass Crater of Badassitude.
- Fixed the Crossfire displaying an incorrect fuse time on the item card.
- Fixed various instances of audio in the game.
- Other
- -----
- Updated the "say" text and Badass Rank replacer text to 5.0
- Removed Zero Head/Skin Pools from Bad Maw.
- Changed how the Damage-over-Time damage bonus is applied in UVHM. Levels 51 through 60 gain a 15% buff, Levels 61 through 71 gain a 20% buff, Levels 73 through 80 get a 25% buff, and Overpower levels retain the 50% buff.
- Added 300% Melee Damage bonus to Infection Clouds.
- Increased the experience earned from killing the raid bosses (excluding the Ancient Dragons of Destruction.)
- Updated Less Dumb Visuals to v3.2.
- Changed Crawmerax Jr's 10% chance of dropping Pearlescents to ten 5% chance of dropping gear from the Legendary/Pearl loot pool.
- Moved the Gemstone rarity to be below Legendary. (Legendary upgrades in the black market will be gemstone rarity as a side effect.)
- Fixed the Fire Storm and Chain Lightning being lower in rarity than E-Tech Grenades (i.e. the Breath of Terramorphous.)
- Fixed the Bee, Black Hole, Cradle, Fabled Tortoise, and Whiskey Tango Foxtrot to use the proper Legendary rarity instead of the one that is below E-Tech rarity.
- Fixed Legendary Class Mods to use the proper Legendary rarity instead of the one that is below E-Tech rarity.
- Fixed Legendary Customizations to use the proper Legendary rarity instead of the one that is below E-Tech rarity.
- Added the ability to enable the Retainer's set bonus outside of Writhing Deep at reduced effectiveness as an optional. (5tumbl)
- Removed the Roid Damage from the Retainer's stat card.
- Normalized Uranus', Cassius', and Lt. Bolson's drop rates (This is a modder's resource and doesn't change anything in their droprates.).
- Made Tubbies/Chubbies use global drop rarity constants (This is a modder's resource and doesn't change anything in their droprates.).
- Added UHD Compatible textures for some of the cosmetic changes made by the UCP.
- Revised the Chopper's cosmetic skin to no longer affect the skin for Rare Vladof weapons.
- Made Pimon, Tumbaa, the Black Queen, King Mong, and Donkey Mong have a 100% chance to spawn.
- Added an option to Optionals that allows large bodies to be removed quickly to make locating loot easier.
- Changed the reward of "A Most Cacophonous Lure" to match the rewards for other raid boss missions added in the UCP.
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