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- (// c-left, c-down, c-right \equipment.... these are notations for pauses. Not all pauses are notated, just those where equipment changes. A star will appear next to any equipment that is new. Outside of the segment in the graveyard where you're performing RBA, the positions of the items are not important.)
- MST Rupee route, sword + shield
- Pokey/wess escape
- backwalk/wess to kak
- bottle
- enter botw
- isg off stick pot
- ocarina dive
- // ocarina*, _, _
- swim up to chus
- // ocarina, _, chus*
- vineclip to void (hold Z and up right) 9c
- exit
- savewarp
- // stick*, bottle*, chus
- aqua escape (grab 5 rupees from behind mido's house)
- megasidehop past waterfall 8c
- superswim to fish
- rupee/nuts from pots
- ledge cancel KZ skip 7c
- enter jabu
- jabu switch 6c
- // stick, nuts*, chus
- boomerang
- box mega
- switch
- // stick, nuts, rang* 5c
- barinade (free to break the stick)
- get H.C.
- savewarp
- // stick, nuts, chus
- get past pokey
- hess to castle 4c
- 2 bridge rupees
- adult
- savewarp
- hookshot
- hylian shield grave
- // chus*, fish*, hookshot* \hylian
- rba hookshot with fish 3c
- // chus, hookshot, bottle* (bottle #1 to c-right)
- hookshot poe
- rba bottle with bottle
- pick up poe
- rba poe with fish 25c
- // fish* (ice arrow slot), hookshot, chus* \sword
- shadow early 24c
- get nuts
- get hoverboots
- boat skip + BK skip 20c
- heart container and CS skip
- buy fairy
- hess to goron city 19c
- groundclip past darunia's door 18c
- deathless bolero CS skip
- hookshot back up through goron city and enter DC
- blow up the wall and savewarp 17c
- doom jump
- bombs 17c 20b
- // bombs*, hookshot, fish*
- light eyes 17c 18b
- take damage from the beamos
- navi/OI on button
- enter KD grab bombs 17c 20b
- kill KD and wrong warp 17c 17b
- // bombs, hookshot, chus* \hovers (optional safety save)
- exit GTG
- gate skip
- wasteland (optional hess/superslide) 17c 15b
- superslide to spirit 17c 13b
- spirit hover to mirror shield 8c 10b
- // \mirror
- farm 2 bomb drops 8c 20b
- take damage from beamos (2 if doing nabooru CS skip, 1 if not, 1.5 if no crit cam for spirit BK skip)
- spirit BK skip 8c 17b
- nabooru CS skip 8c 16b
- spirit CS skip
- // bombs, ocarina*, fish* 8c 15b
- get the pot hearts and play bolero
- enter fire
- time stop
- darunia room key
- big fire room
- // bombs, hookshot*, ocarina* \kokiri
- maze skip 8c 14b
- fire wall skip 8c 13b
- pots for hp and bombs 8c 20b
- up to hammer 8c 19b
- // bombs, hammer*, fish
- BK skip
- kill volvagia 8c 12b
- WW to fire
- // bombs, hookshot*, ocarina*
- dmg buffer down to 1/2 heart 8c 11b
- BK skip
- Forest CS skip 8c 10b
- play bolero
- // bombs, hookshot, hammer*
- through GC and LW
- pass waterfall 8c 9b
- enter water
- get to boss door
- // bombs, hookshot, chus* \hovers
- BK skip 5c 7b
- // bombs, hookshot, fish* \kokiri
- water CS skip 5c 6b
- // bombs, hookshot, ocarina*
- play bolero
- get lost in lost woods
- superslide to deku 5c 4b
- b1 skip
- // bombs, nuts*, chus* \kokiri, hylian
- hover over wall 1c 3b <--- This trick is inconsistent. Until it's made consistent it's fastest to do 231 skip twice and pause in the boss room to fix the previous cutscene. During this pause, equip bombs, nuts, hammer. This is the last equip of the run.
- // nuts, hookshot*, fish*
- adult ganondoor
- // bombs*, hookshot, hammer*
- void warp (hold right) 1c 2b
- win
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