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ToSPatch

11/09/2015 - v1 (T)

Sep 13th, 2015
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  1. ◆ 11Sep2015 Part 1
  2.  
  3. 1. Balance Changes
  4. 1) Swordsman Classes
  5. -Swordsman: Restrain – Duration of stun increased.
  6.  
  7. 2) Cleric Series
  8. -Cleric: Heal – Amount of HP recovered based on target's maximum HP has been increased. (Not Strength, confirmed in-game.)
  9. -Priest: Aspersion – Total physical defense increased now based on target's current innate physical defense. (I guess this means that tanks get more out of this than other classes.)
  10. -Dievdirbys: Statue of Goddess Ausrine – Only need to spin around statue one time instead of three to receive effect.
  11.  
  12. 2. (Something about the strength of certain boss monsters being adjusted. Not sure what that first word means though.)연출에서 등장하는 보스몬스터의 대미지가 조정되었습니다.
  13.  
  14. 3. HP and damage of elite monsters updated.
  15.  
  16. 4. Elite monsters will now spawn on field maps.
  17.  
  18. 5. Reinforce Success UI changed.
  19.  
  20. 6. Physical and magical defense of elite monsters has been increased.
  21.  
  22. 7. Some current floor skills were applying damage twice, this has been fixed.
  23.  
  24. ◆ 11Sep2015 Part 2
  25.  
  26. 1. Fixed problem with quests duplicating while in progress.
  27.  
  28. Credit to Zazabar for the translation.
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