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- # Strings with unicode must be surrounded by quotations ("").
- # Used when a player lacks the permission to claim doors.
- playerLacksPermissionToClaimDoors: "Error! You do not have the permission to claim doors."
- # Used when a player lacks the permission to add trusted people from doors
- playerLacksPermissionToAddTrustedPeople: "Error! You do not have the permission to add trusted people from doors."
- # Used when a player lacks the permission to remove trusted people from doors
- playerLacksPermissionToRemoveTrustedPeople: "Error! You do not have the permission to remove trusted people from doors."
- # Used when a player successfully claims a door.
- playerSuccessfullyClaimedDoor: "Success! You now are the owner of this door."
- # Used when a player successfully adds a player to all of the command sender's door's trusted lists.
- playerSuccessfullyAddedToAllOfPlayersDoorsTrustedLists: "Success! Player added to all of your door's trusted lists."
- # Used when a player is successfully removed from all of the command sender's door's trusted lists.
- playerSuccessfullyRemovedFromAllPlayersDoorsTrustedLists: "Success! [p] was removed from all of your door's trusted lists."
- # Used when a player successfully adds a player to the trusted list of the door the command sender is looking at.
- playerSuccessfullyAddedToDoorPlayerIsLookingAt: "Success! Player added to this door's trusted list."
- # Used when a player is successfully removed from the trusted list of the door the command sender is looking at.
- playerSuccessfullyRemovedFromDoorPlayerIsLookingAt: "Success! [p] removed from this door's trusted list."
- # Used when a player successfully blocks the door from being claimed.
- playerSuccessfullyBlockedDoor: "Success! The door you are currently looking at has been blocked from being claimed."
- # Used when a player successfully unblocks a blocked door.
- playerSuccessfullyUnblockedDoor: "Success! The door you are currently looking at has been unblocked."
- # Used when a player tries to claim a door that has already been claimed.
- playerUsedClaimCommandOnAlreadyClaimedDoor: "Error! Door is currently claimed."
- # Used when a player tries to claim a door that has already been claimed and are to be told the owner.
- playerUsedClaimCommandOnAlreadyClaimedDoorTellThemOwner: "Error! Door is currently claimed by [p]."
- # Used when player attempts to add/remove a player from a door, but the player does not own any doors.
- playerUsedCommandButDoesNotOwnAnyDoors: "Error! You do not own any doors."
- # Used when a player uses a command on a door they do not own and they are not to be told the owner of the door.
- playerUsedCommandOnDoorTheyDoNotOwn: "Error! You do not own this door."
- # Used when a player uses a command on a door they do not own and they are to be told the owner of the door.
- playerUsedCommandOnDoorTheyDoNotOwnTellThemOwner: "Error! You do not own this door. The owner is [p]."
- # Used when a player attempts to add/remove a person to a unclaimed door's trusted list
- playerUsedCommandOnUnclaimedDoor: "Error! This door is currently unclaimed. Use /claimdoor to claim it."
- # Used when a player tries to claim a door they already own.
- playerUsedClaimCommandOnDoorTheyOwn: "Error! You already own this door."
- # Used when a player uses a command on a blocked door.
- playerUsedCommandOnBlockedDoor: "Error! This door is blocked, and cannot be the target of DoorClaim commands."
- # Used when a player attempts to block a door that has already been blocked.
- playerUsedBlockCommandOnBlockedDoor: "Error! Door is already blocked."
- # Used when a player attempts to unblock a door that isn't blocked.
- playerUsedUnblockCommandOnUnblockedDoor: "Error! Door is already unblocked."
- # Used when a player is not looking at a valid door.
- playerIsNotLookingAtADoor: "Error! You are not looking at a valid door."
- # Used when a door-selection argument passed to a command is not recognized.
- doorSelectionArgumentNotRecognized: "Error! Door-selecting argument not recognized. Expected 'all' or 'looking'."
- # Used when the player attempts to open a door they are not allowed to open.
- playerIsNotAllowedToOpenDoor: "Error! You do not not own this door nor are allowed to open this door."
- # Used when the player attempts to open a door they are not allowed to open and they should be told the owner.
- playerIsNotAllowedToOpenDoorTellThemOwner: "Error! You do not not own this door nor are allowed to open this door. The owner of this door is: [p]."
- # Used when the target player in a command is not currently online.
- targetPlayerIsNotOnline: Error! Target player does not exist.
- # Non-player attempted to use any DoorClaim command.
- nonPlayerUsedDoorClaimCommand: "Error! You must be a player to use this command."
- # Used when a command isn't passed enough arguments.
- notEnoughArgumentsGivenForCommand: "Error! Not enough arguments given."
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