saba1517

Darkcider

Jun 23rd, 2018
565
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 155.50 KB | None | 0 0
  1. CV="Maroon"
  2. Player = game.Players.LocalPlayer
  3. Character = Player.Character
  4. local txt = Instance.new("BillboardGui", Character)
  5. txt.Adornee = Character .Head
  6. txt.Name = "_status"
  7. txt.Size = UDim2.new(2, 0, 1.2, 0)
  8. txt.StudsOffset = Vector3.new(-9, 8, 0)
  9. local text = Instance.new("TextLabel", txt)
  10. text.Size = UDim2.new(10, 0, 7, 0)
  11. text.FontSize = "Size24"
  12. text.TextScaled = true
  13. text.TextTransparency = 0
  14. text.BackgroundTransparency = 1
  15. text.TextTransparency = 0
  16. text.TextStrokeTransparency = 0
  17. text.Font = "Cartoon"
  18. text.TextStrokeColor3 = Color3.new(255,255,255)
  19.  
  20. v=Instance.new("Part")
  21. v.Name = "ColorBrick"
  22. v.Parent=Player.Character
  23. v.FormFactor="Symmetric"
  24. v.Anchored=true
  25. v.CanCollide=false
  26. v.BottomSurface="Smooth"
  27. v.TopSurface="Smooth"
  28. v.Size=Vector3.new(10,5,3)
  29. v.Transparency=1
  30. v.CFrame=Character.Torso.CFrame
  31. v.BrickColor=BrickColor.new(CV)
  32. v.Transparency=1
  33. text.TextColor3 = Color3.new(0,0,0)
  34. v.Shape="Block"
  35. text.Text = "Dark-cider"
  36. ------
  37. Me = game.Players.LocalPlayer
  38. char = Me.Character
  39. larm = char["Left Arm"]
  40. rarm = char["Right Arm"]
  41. lleg = char["Left Leg"]
  42. rleg = char["Right Leg"]
  43. torso = char.Torso
  44.  
  45. lleg.Transparency = 1
  46. rleg.Transparency = 1
  47. larm.Transparency = 1
  48. rarm.Transparency = 1
  49. torso.Transparency = 1
  50. ------------------------------------------------------------------ Player -------------------------------------------------------------------
  51.  
  52. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  53. larm1 = Instance.new("Part", char)
  54. larm1.Name = "Middle"
  55. larm1.BrickColor = BrickColor.new("Really black")
  56. larm1.Size = Vector3.new(1, 2, 1)
  57. larm1.CanCollide = false
  58. larm1.BottomSurface = "Smooth"
  59. larm1.TopSurface = "Smooth"
  60. larm1.Material = "Neon"
  61. Weld = Instance.new("Weld",larm)
  62. Weld.Part0 = larm
  63. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  64. Weld.Part1 = larm1
  65. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  66.  
  67. larm2 = Instance.new("Part", char)
  68. larm2.BrickColor = BrickColor.new("Really black")
  69. larm2.Size = Vector3.new(1, 0.4, 1)
  70. larm2.CanCollide = false
  71. larm2.BottomSurface = "Smooth"
  72. larm2.TopSurface = "Smooth"
  73. Weld = Instance.new("Weld",larm)
  74. Weld.Part0 = larm
  75. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  76. Weld.Part1 = larm2
  77. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  78.  
  79. larm3 = Instance.new("Part", char)
  80. larm3.BrickColor = BrickColor.new("Really black")
  81. larm3.Size = Vector3.new(1, 0.4, 1)
  82. larm3.CanCollide = false
  83. larm3.BottomSurface = "Smooth"
  84. larm3.TopSurface = "Smooth"
  85. Weld = Instance.new("Weld",larm)
  86. Weld.Part0 = larm
  87. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  88. Weld.Part1 = larm3
  89. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  90.  
  91. larm4 = Instance.new("Part", char)
  92. larm4.BrickColor = BrickColor.new("Really black")
  93. larm4.Size = Vector3.new(1, 0.4, 1)
  94. larm4.CanCollide = false
  95. larm4.BottomSurface = "Smooth"
  96. larm4.TopSurface = "Smooth"
  97. Weld = Instance.new("Weld",larm)
  98. Weld.Part0 = larm
  99. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  100. Weld.Part1 = larm4
  101. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  102.  
  103. larm5 = Instance.new("Part", char)
  104. larm5.BrickColor = BrickColor.new("Really black")
  105. larm5.Size = Vector3.new(1, 0.4, 1)
  106. larm5.CanCollide = false
  107. larm5.BottomSurface = "Smooth"
  108. larm5.TopSurface = "Smooth"
  109. Weld = Instance.new("Weld",larm)
  110. Weld.Part0 = larm
  111. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  112. Weld.Part1 = larm5
  113. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  114.  
  115. larm6 = Instance.new("Part", char)
  116. larm6.BrickColor = BrickColor.new("Really black")
  117. larm6.Size = Vector3.new(1, 0.4, 1)
  118. larm6.CanCollide = false
  119. larm6.BottomSurface = "Smooth"
  120. larm6.TopSurface = "Smooth"
  121. Mesh = Instance.new("SpecialMesh", larm6)
  122. Mesh.MeshType = "Brick"
  123. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  124. Weld = Instance.new("Weld",larm)
  125. Weld.Part0 = larm
  126. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  127. Weld.Part1 = larm6
  128. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  129.  
  130. larm7 = Instance.new("Part", char)
  131. larm7.BrickColor = BrickColor.new("Really black")
  132. larm7.Size = Vector3.new(0.5, 0.3, 2)
  133. larm7.CanCollide = false
  134. larm7.BottomSurface = "Smooth"
  135. larm7.TopSurface = "Smooth"
  136. larm7.Material = "Neon"
  137. Weld = Instance.new("Weld",larm)
  138. Weld.Part0 = larm
  139. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  140. Weld.Part1 = larm7
  141. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  142.  
  143. larm8 = Instance.new("Part", char)
  144. larm8.BrickColor = BrickColor.new("Really black")
  145. larm8.Size = Vector3.new(1, 0.4, 1)
  146. larm8.CanCollide = false
  147. larm8.BottomSurface = "Smooth"
  148. larm8.TopSurface = "Smooth"
  149. Weld = Instance.new("Weld",larm)
  150. Weld.Part0 = larm
  151. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  152. Weld.Part1 = larm8
  153. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  154. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  155. rarm1 = Instance.new("Part", char)
  156. rarm1.Name = "Middle"
  157. rarm1.BrickColor = BrickColor.new("Really black")
  158. rarm1.Size = Vector3.new(1, 2, 1)
  159. rarm1.CanCollide = false
  160. rarm1.BottomSurface = "Smooth"
  161. rarm1.TopSurface = "Smooth"
  162. rarm1.Material = "Neon"
  163. Weld = Instance.new("Weld",rarm)
  164. Weld.Part0 = rarm
  165. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  166. Weld.Part1 = rarm1
  167. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  168.  
  169. rarm2 = Instance.new("Part", char)
  170. rarm2.BrickColor = BrickColor.new("Really black")
  171. rarm2.Size = Vector3.new(1, 0.4, 1)
  172. rarm2.CanCollide = false
  173. rarm2.BottomSurface = "Smooth"
  174. rarm2.TopSurface = "Smooth"
  175. Weld = Instance.new("Weld",rarm)
  176. Weld.Part0 = rarm
  177. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  178. Weld.Part1 = rarm2
  179. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  180.  
  181. rarm3 = Instance.new("Part", char)
  182. rarm3.BrickColor = BrickColor.new("Really black")
  183. rarm3.Size = Vector3.new(1, 0.4, 1)
  184. rarm3.CanCollide = false
  185. rarm3.BottomSurface = "Smooth"
  186. rarm3.TopSurface = "Smooth"
  187. Weld = Instance.new("Weld",rarm)
  188. Weld.Part0 = rarm
  189. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  190. Weld.Part1 = rarm3
  191. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  192.  
  193. rarm4 = Instance.new("Part", char)
  194. rarm4.BrickColor = BrickColor.new("Really black")
  195. rarm4.Size = Vector3.new(1, 0.4, 1)
  196. rarm4.CanCollide = false
  197. rarm4.BottomSurface = "Smooth"
  198. rarm4.TopSurface = "Smooth"
  199. Weld = Instance.new("Weld",rarm)
  200. Weld.Part0 = rarm
  201. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  202. Weld.Part1 = rarm4
  203. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  204.  
  205. rarm5 = Instance.new("Part", char)
  206. rarm5.BrickColor = BrickColor.new("Really black")
  207. rarm5.Size = Vector3.new(1, 0.4, 1)
  208. rarm5.CanCollide = false
  209. rarm5.BottomSurface = "Smooth"
  210. rarm5.TopSurface = "Smooth"
  211. Mesh = Instance.new("SpecialMesh", rarm5)
  212. Mesh.MeshType = "Brick"
  213. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  214. Weld = Instance.new("Weld",rarm)
  215. Weld.Part0 = rarm
  216. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  217. Weld.Part1 = rarm5
  218. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  219.  
  220. rarm6 = Instance.new("Part", char)
  221. rarm6.BrickColor = BrickColor.new("Really black")
  222. rarm6.Size = Vector3.new(1, 0.4, 1)
  223. rarm6.CanCollide = false
  224. rarm6.BottomSurface = "Smooth"
  225. rarm6.TopSurface = "Smooth"
  226. Weld = Instance.new("Weld",rarm)
  227. Weld.Part0 = rarm
  228. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  229. Weld.Part1 = rarm6
  230. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  231.  
  232. rarm7 = Instance.new("Part", char)
  233. rarm7.BrickColor = BrickColor.new("Really black")
  234. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  235. rarm7.CanCollide = false
  236. rarm7.BottomSurface = "Smooth"
  237. rarm7.TopSurface = "Smooth"
  238. rarm7.Material = "Neon"
  239. Weld = Instance.new("Weld",rarm)
  240. Weld.Part0 = rarm
  241. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  242. Weld.Part1 = rarm7
  243. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  244.  
  245. rarm8 = Instance.new("Part", char)
  246. rarm8.BrickColor = BrickColor.new("Really black")
  247. rarm8.Size = Vector3.new(1, 0.4, 1)
  248. rarm8.CanCollide = false
  249. rarm8.BottomSurface = "Smooth"
  250. rarm8.TopSurface = "Smooth"
  251. Weld = Instance.new("Weld",rarm)
  252. Weld.Part0 = rarm
  253. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  254. Weld.Part1 = rarm8
  255. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  256. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  257. lleg1 = Instance.new("Part", char)
  258. lleg1.Name = "Middle"
  259. lleg1.BrickColor = BrickColor.new("Really black")
  260. lleg1.Size = Vector3.new(1, 2, 1)
  261. lleg1.CanCollide = false
  262. lleg1.BottomSurface = "Smooth"
  263. lleg1.TopSurface = "Smooth"
  264. lleg1.Material = "Neon"
  265. Weld = Instance.new("Weld",lleg)
  266. Weld.Part0 = lleg
  267. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  268. Weld.Part1 = lleg1
  269. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  270.  
  271. lleg2 = Instance.new("Part", char)
  272. lleg2.BrickColor = BrickColor.new("Really black")
  273. lleg2.Size = Vector3.new(1, 0.4, 1)
  274. lleg2.CanCollide = false
  275. lleg2.BottomSurface = "Smooth"
  276. lleg2.TopSurface = "Smooth"
  277. Weld = Instance.new("Weld",lleg)
  278. Weld.Part0 = lleg
  279. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  280. Weld.Part1 = lleg2
  281. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  282.  
  283. lleg3 = Instance.new("Part", char)
  284. lleg3.BrickColor = BrickColor.new("Really black")
  285. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  286. lleg3.CanCollide = false
  287. lleg3.BottomSurface = "Smooth"
  288. lleg3.TopSurface = "Smooth"
  289. Weld = Instance.new("Weld",lleg)
  290. Weld.Part0 = lleg
  291. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  292. Weld.Part1 = lleg3
  293. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  294.  
  295. lleg4 = Instance.new("Part", char)
  296. lleg4.BrickColor = BrickColor.new("Really black")
  297. lleg4.Size = Vector3.new(1, 0.4, 1)
  298. lleg4.CanCollide = false
  299. lleg4.BottomSurface = "Smooth"
  300. lleg4.TopSurface = "Smooth"
  301. Weld = Instance.new("Weld",lleg)
  302. Weld.Part0 = lleg
  303. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  304. Weld.Part1 = lleg4
  305. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  306.  
  307. lleg5 = Instance.new("Part", char)
  308. lleg5.BrickColor = BrickColor.new("Really black")
  309. lleg5.Size = Vector3.new(1, 0.4, 1)
  310. lleg5.CanCollide = false
  311. lleg5.BottomSurface = "Smooth"
  312. lleg5.TopSurface = "Smooth"
  313. Weld = Instance.new("Weld",lleg)
  314. Weld.Part0 = lleg
  315. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  316. Weld.Part1 = lleg5
  317. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  318.  
  319. lleg6 = Instance.new("Part", char)
  320. lleg6.BrickColor = BrickColor.new("Really black")
  321. lleg6.Size = Vector3.new(1, 0.4, 1)
  322. lleg6.CanCollide = false
  323. lleg6.BottomSurface = "Smooth"
  324. lleg6.TopSurface = "Smooth"
  325. Weld = Instance.new("Weld",lleg)
  326. Weld.Part0 = lleg
  327. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  328. Weld.Part1 = lleg6
  329. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  330.  
  331. lleg7 = Instance.new("Part", char)
  332. lleg7.BrickColor = BrickColor.new("Really black")
  333. lleg7.Size = Vector3.new(1, 0.4, 1)
  334. lleg7.CanCollide = false
  335. lleg7.BottomSurface = "Smooth"
  336. lleg7.TopSurface = "Smooth"
  337. Weld = Instance.new("Weld",lleg)
  338. Weld.Part0 = lleg
  339. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  340. Weld.Part1 = lleg7
  341. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  342. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  343. rleg1 = Instance.new("Part", char)
  344. rleg1.Name = "Middle"
  345. rleg1.BrickColor = BrickColor.new("Really black")
  346. rleg1.Size = Vector3.new(1, 2, 1)
  347. rleg1.CanCollide = false
  348. rleg1.BottomSurface = "Smooth"
  349. rleg1.TopSurface = "Smooth"
  350. rleg1.Material = "Neon"
  351. Weld = Instance.new("Weld",rleg)
  352. Weld.Part0 = rleg
  353. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  354. Weld.Part1 = rleg1
  355. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  356.  
  357. rleg2 = Instance.new("Part", char)
  358. rleg2.BrickColor = BrickColor.new("Really black")
  359. rleg2.Size = Vector3.new(1, 0.4, 1)
  360. rleg2.CanCollide = false
  361. rleg2.BottomSurface = "Smooth"
  362. rleg2.TopSurface = "Smooth"
  363. Weld = Instance.new("Weld",rleg)
  364. Weld.Part0 = rleg
  365. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  366. Weld.Part1 = rleg2
  367. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  368.  
  369. rleg3 = Instance.new("Part", char)
  370. rleg3.BrickColor = BrickColor.new("Really black")
  371. rleg3.Size = Vector3.new(1, 0.4, 1)
  372. rleg3.CanCollide = false
  373. rleg3.BottomSurface = "Smooth"
  374. rleg3.TopSurface = "Smooth"
  375. Weld = Instance.new("Weld",rleg)
  376. Weld.Part0 = rleg
  377. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  378. Weld.Part1 = rleg3
  379. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  380.  
  381. rleg4 = Instance.new("Part", char)
  382. rleg4.BrickColor = BrickColor.new("Really black")
  383. rleg4.Size = Vector3.new(1, 0.4, 1)
  384. rleg4.CanCollide = false
  385. rleg4.BottomSurface = "Smooth"
  386. rleg4.TopSurface = "Smooth"
  387. Weld = Instance.new("Weld",rleg)
  388. Weld.Part0 = rleg
  389. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  390. Weld.Part1 = rleg4
  391. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  392.  
  393. rleg5 = Instance.new("Part", char)
  394. rleg5.BrickColor = BrickColor.new("Really black")
  395. rleg5.Size = Vector3.new(1, 0.4, 1)
  396. rleg5.CanCollide = false
  397. rleg5.BottomSurface = "Smooth"
  398. rleg5.TopSurface = "Smooth"
  399. Weld = Instance.new("Weld",rleg)
  400. Weld.Part0 = rleg
  401. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  402. Weld.Part1 = rleg5
  403. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  404.  
  405. rleg6 = Instance.new("Part", char)
  406. rleg6.BrickColor = BrickColor.new("Really black")
  407. rleg6.Size = Vector3.new(1, 0.4, 1)
  408. rleg6.CanCollide = false
  409. rleg6.BottomSurface = "Smooth"
  410. rleg6.TopSurface = "Smooth"
  411. Weld = Instance.new("Weld",rleg)
  412. Weld.Part0 = rleg
  413. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  414. Weld.Part1 = rleg6
  415. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  416.  
  417. rleg7 = Instance.new("Part", char)
  418. rleg7.BrickColor = BrickColor.new("Really black")
  419. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  420. rleg7.CanCollide = false
  421. rleg7.BottomSurface = "Smooth"
  422. rleg7.TopSurface = "Smooth"
  423. Weld = Instance.new("Weld",rleg)
  424. Weld.Part0 = rleg
  425. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  426. Weld.Part1 = rleg7
  427. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  428. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  429. Chest1 = Instance.new("Part", char)
  430. Chest1.Name = "Ball"
  431. Chest1.BrickColor = BrickColor.new("Really black")
  432. Chest1.Size = Vector3.new(1, 0.4, 1)
  433. Chest1.CanCollide = false
  434. Chest1.BottomSurface = "Smooth"
  435. Chest1.TopSurface = "Smooth"
  436. Chest1.Material = "Neon"
  437. Mesh = Instance.new("CylinderMesh", Chest1)
  438. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  439. Weld = Instance.new("Weld",torso)
  440. Weld.Part0 = torso
  441. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  442. Weld.Part1 = Chest1
  443. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  444.  
  445. Chest2 = Instance.new("Part", char)
  446. Chest2.BrickColor = BrickColor.new("Really black")
  447. Chest2.Name = "Middle"
  448. Chest2.Size = Vector3.new(2, 2, 1)
  449. Chest2.CanCollide = false
  450. Chest2.BottomSurface = "Smooth"
  451. Chest2.TopSurface = "Smooth"
  452. Chest2.Material = "Neon"
  453. Weld = Instance.new("Weld",torso)
  454. Weld.Part0 = torso
  455. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  456. Weld.Part1 = Chest2
  457. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  458.  
  459. Chest3 = Instance.new("Part", char)
  460. Chest3.BrickColor = BrickColor.new("Really black")
  461. Chest3.Size = Vector3.new(1, 0.4, 1)
  462. Chest3.CanCollide = false
  463. Chest3.BottomSurface = "Smooth"
  464. Chest3.TopSurface = "Smooth"
  465. Weld = Instance.new("Weld",torso)
  466. Weld.Part0 = torso
  467. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  468. Weld.Part1 = Chest3
  469. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  470.  
  471. Chest4 = Instance.new("Part", char)
  472. Chest4.BrickColor = BrickColor.new("Really black")
  473. Chest4.Size = Vector3.new(1, 0.4, 1)
  474. Chest4.CanCollide = false
  475. Chest4.BottomSurface = "Smooth"
  476. Chest4.TopSurface = "Smooth"
  477. Weld = Instance.new("Weld",torso)
  478. Weld.Part0 = torso
  479. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  480. Weld.Part1 = Chest4
  481. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  482.  
  483. Chest5 = Instance.new("Part", char)
  484. Chest5.BrickColor = BrickColor.new("Really black")
  485. Chest5.Size = Vector3.new(1, 0.4, 1)
  486. Chest5.CanCollide = false
  487. Chest5.BottomSurface = "Smooth"
  488. Chest5.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",torso)
  490. Weld.Part0 = torso
  491. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  492. Weld.Part1 = Chest5
  493. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  494.  
  495. Chest6 = Instance.new("Part", char)
  496. Chest6.BrickColor = BrickColor.new("Really black")
  497. Chest6.Size = Vector3.new(1, 0.4, 1)
  498. Chest6.CanCollide = false
  499. Chest6.BottomSurface = "Smooth"
  500. Chest6.TopSurface = "Smooth"
  501. Weld = Instance.new("Weld",torso)
  502. Weld.Part0 = torso
  503. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  504. Weld.Part1 = Chest6
  505. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  506.  
  507. Chest7 = Instance.new("Part", char)
  508. Chest7.BrickColor = BrickColor.new("Really black")
  509. Chest7.Size = Vector3.new(1, 0.4, 1)
  510. Chest7.CanCollide = false
  511. Chest7.BottomSurface = "Smooth"
  512. Chest7.TopSurface = "Smooth"
  513. Weld = Instance.new("Weld",torso)
  514. Weld.Part0 = torso
  515. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  516. Weld.Part1 = Chest7
  517. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  518.  
  519. Chest8 = Instance.new("Part", char)
  520. Chest8.BrickColor = BrickColor.new("Really black")
  521. Chest8.Size = Vector3.new(1, 0.4, 1)
  522. Chest8.CanCollide = false
  523. Chest8.BottomSurface = "Smooth"
  524. Chest8.TopSurface = "Smooth"
  525. Weld = Instance.new("Weld",torso)
  526. Weld.Part0 = torso
  527. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  528. Weld.Part1 = Chest8
  529. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  530.  
  531. Chest9 = Instance.new("Part", char)
  532. Chest9.BrickColor = BrickColor.new("Really black")
  533. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  534. Chest9.CanCollide = false
  535. Chest9.BottomSurface = "Smooth"
  536. Chest9.TopSurface = "Smooth"
  537. Weld = Instance.new("Weld",torso)
  538. Weld.Part0 = torso
  539. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  540. Weld.Part1 = Chest9
  541. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  542.  
  543. Chest10 = Instance.new("Part", char)
  544. Chest10.BrickColor = BrickColor.new("Really black")
  545. Chest10.Size = Vector3.new(1, 0.4, 1)
  546. Chest10.CanCollide = false
  547. Chest10.BottomSurface = "Smooth"
  548. Chest10.TopSurface = "Smooth"
  549. Mesh = Instance.new("SpecialMesh", Chest10)
  550. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  551. Weld = Instance.new("Weld",torso)
  552. Weld.Part0 = torso
  553. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  554. Weld.Part1 = Chest10
  555. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  556.  
  557. Chest11 = Instance.new("Part", char)
  558. Chest11.BrickColor = BrickColor.new("Really black")
  559. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  560. Chest11.CanCollide = false
  561. Chest11.BottomSurface = "Smooth"
  562. Chest11.TopSurface = "Smooth"
  563. Weld = Instance.new("Weld",torso)
  564. Weld.Part0 = torso
  565. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Weld.Part1 = Chest11
  567. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  568.  
  569. Chest12 = Instance.new("Part", char)
  570. Chest12.BrickColor = BrickColor.new("Really black")
  571. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  572. Chest12.CanCollide = false
  573. Chest12.BottomSurface = "Smooth"
  574. Chest12.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",torso)
  576. Weld.Part0 = torso
  577. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = Chest12
  579. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  580.  
  581. Chest13 = Instance.new("Part", char)
  582. Chest13.BrickColor = BrickColor.new("Really black")
  583. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  584. Chest13.CanCollide = false
  585. Chest13.BottomSurface = "Smooth"
  586. Chest13.TopSurface = "Smooth"
  587. Weld = Instance.new("Weld",torso)
  588. Weld.Part0 = torso
  589. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Weld.Part1 = Chest13
  591. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  592.  
  593. Chest14 = Instance.new("Part", char)
  594. Chest14.BrickColor = BrickColor.new("Really black")
  595. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  596. Chest14.CanCollide = false
  597. Chest14.BottomSurface = "Smooth"
  598. Chest14.TopSurface = "Smooth"
  599. Weld = Instance.new("Weld",torso)
  600. Weld.Part0 = torso
  601. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  602. Weld.Part1 = Chest14
  603. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  604.  
  605. Chest15 = Instance.new("Part", char)
  606. Chest15.BrickColor = BrickColor.new("Really black")
  607. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  608. Chest15.CanCollide = false
  609. Chest15.BottomSurface = "Smooth"
  610. Chest15.TopSurface = "Smooth"
  611. Weld = Instance.new("Weld",torso)
  612. Weld.Part0 = torso
  613. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = Chest15
  615. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  616.  
  617. Chest16 = Instance.new("Part", char)
  618. Chest16.BrickColor = BrickColor.new("Really black")
  619. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  620. Chest16.CanCollide = false
  621. Chest16.BottomSurface = "Smooth"
  622. Chest16.TopSurface = "Smooth"
  623. Weld = Instance.new("Weld",torso)
  624. Weld.Part0 = torso
  625. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = Chest16
  627. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  628.  
  629. Chest17 = Instance.new("Part", char)
  630. Chest17.BrickColor = BrickColor.new("Really black")
  631. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  632. Chest17.CanCollide = false
  633. Chest17.BottomSurface = "Smooth"
  634. Chest17.TopSurface = "Smooth"
  635. Weld = Instance.new("Weld",torso)
  636. Weld.Part0 = torso
  637. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  638. Weld.Part1 = Chest17
  639. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  640.  
  641. Chest18 = Instance.new("Part", char)
  642. Chest18.BrickColor = BrickColor.new("Really black")
  643. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  644. Chest18.CanCollide = false
  645. Chest18.BottomSurface = "Smooth"
  646. Chest18.TopSurface = "Smooth"
  647. Weld = Instance.new("Weld",torso)
  648. Weld.Part0 = torso
  649. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  650. Weld.Part1 = Chest18
  651. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  652.  
  653. Chest19 = Instance.new("Part", char)
  654. Chest19.BrickColor = BrickColor.new("Really black")
  655. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  656. Chest19.CanCollide = false
  657. Chest19.BottomSurface = "Smooth"
  658. Chest19.TopSurface = "Smooth"
  659. Weld = Instance.new("Weld",torso)
  660. Weld.Part0 = torso
  661. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  662. Weld.Part1 = Chest19
  663. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  664.  
  665. Chest20 = Instance.new("Part", char)
  666. Chest20.BrickColor = BrickColor.new("Really black")
  667. Chest20.Size = Vector3.new(1, 0.4, 1)
  668. Chest20.CanCollide = false
  669. Chest20.BottomSurface = "Smooth"
  670. Chest20.TopSurface = "Smooth"
  671. Mesh = Instance.new("SpecialMesh",Chest20)
  672. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  673. Weld = Instance.new("Weld",torso)
  674. Weld.Part0 = torso
  675. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  676. Weld.Part1 = Chest20
  677. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  678.  
  679. Chest21 = Instance.new("Part", char)
  680. Chest21.BrickColor = BrickColor.new("Really black")
  681. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  682. Chest21.CanCollide = false
  683. Chest21.BottomSurface = "Smooth"
  684. Chest21.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest21
  689. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  690.  
  691. Chest22 = Instance.new("Part", char)
  692. Chest22.BrickColor = BrickColor.new("Really black")
  693. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  694. Chest22.CanCollide = false
  695. Chest22.BottomSurface = "Smooth"
  696. Chest22.TopSurface = "Smooth"
  697. Weld = Instance.new("Weld",torso)
  698. Weld.Part0 = torso
  699. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  700. Weld.Part1 = Chest22
  701. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  702.  
  703. Chest23 = Instance.new("Part", char)
  704. Chest23.BrickColor = BrickColor.new("Really black")
  705. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  706. Chest23.CanCollide = false
  707. Chest23.BottomSurface = "Smooth"
  708. Chest23.TopSurface = "Smooth"
  709. Weld = Instance.new("Weld",torso)
  710. Weld.Part0 = torso
  711. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  712. Weld.Part1 = Chest23
  713. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  714.  
  715. Chest24 = Instance.new("Part", char)
  716. Chest24.BrickColor = BrickColor.new("Really black")
  717. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  718. Chest24.CanCollide = false
  719. Chest24.BottomSurface = "Smooth"
  720. Chest24.TopSurface = "Smooth"
  721. Weld = Instance.new("Weld",torso)
  722. Weld.Part0 = torso
  723. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  724. Weld.Part1 = Chest24
  725. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  726. ------
  727. local Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(0,0,0))
  728.  
  729. local Num = 0.5
  730.  
  731. local Num2 = 4 -------------Wings Parameters-------------------------------------
  732. local Size = 2
  733. local Rate = 500
  734. -------------------------------------------------------------------------------------
  735. local Player = game:service'Players'.LocalPlayer
  736. local Character = Player.Character
  737. Torso = Character:WaitForChild'Torso'
  738.  
  739. local Wing1 = Instance.new("Part",Character)
  740. Wing1.FormFactor = Enum.FormFactor.Custom
  741. Wing1.Size = Vector3.new(.2, .2, .2)
  742. Wing1.Name = "WIng_1"
  743.  
  744. local fire = Instance.new("ParticleEmitter", Wing1)
  745. fire.VelocitySpread = 0
  746. fire.Lifetime = NumberRange.new(2)
  747. fire.Acceleration = Vector3.new(0, 2, 2)
  748. fire.RotSpeed = NumberRange.new(10)
  749. fire.Rate = Rate
  750. fire.Rotation = NumberRange.new(151515)
  751. fire.Name = "Fire"
  752. fire.LightEmission = 0.78
  753. fire.LockedToPart = true
  754. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  755. fire.Color = Color
  756. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  757.  
  758. local Wing2 = Wing1:Clone()
  759. Wing2.Parent = Torso
  760. local x,y,z = 0,-1,-6
  761.  
  762. Wld = function(a,b,cf)
  763. local Weld = Instance.new('Weld',a)
  764. Weld.Part0 = a
  765. Weld.Part1 = b
  766. Weld.C1 = cf
  767. return Weld
  768. end
  769.  
  770. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  771. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  772.  
  773.  
  774. game:service'RunService'.Stepped:connect(function()
  775. --z = 6+math.sin(tick()*2)
  776. y = -1+math.sin(tick()*Num)*Num2
  777. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  778. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  779. end)
  780. ------
  781. wait(1 / 60)
  782. Effects = { }
  783. local Player = game.Players.localPlayer
  784. local Character = Player.Character
  785. local Humanoid = Character.Humanoid
  786. local Mouse = Player:GetMouse()
  787. local LeftArm = Character["Left Arm"]
  788. local RightArm = Character["Right Arm"]
  789. local LeftLeg = Character["Left Leg"]
  790. local RightLeg = Character["Right Leg"]
  791. local Head = Character.Head
  792. local Torso = Character.Torso
  793. local Camera = game.Workspace.CurrentCamera
  794. local RootPart = Character.HumanoidRootPart
  795. local RootJoint = RootPart.RootJoint
  796. local attack = false
  797. local Anim = 'Idle'
  798. local attacktype = 1
  799. local delays = false
  800. local play = true
  801. local targetted = nil
  802. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  803. local velocity = RootPart.Velocity.y
  804. local sine = 0
  805. local change = 1
  806. local doe = 0
  807. local Create = LoadLibrary("RbxUtility").Create
  808. Humanoid.WalkSpeed = 8
  809. local m = Create("Model"){
  810. Parent = Character,
  811. Name = "WeaponModel",
  812. }
  813. local Orin = "rbxassetid://398671601"
  814. Head.face.Texture = Orin
  815. spawn(function()
  816. while wait() do
  817. Head.BrickColor = BrickColor.new("Really black")
  818. RightArm.BrickColor = BrickColor.new("Really black")
  819. LeftArm.BrickColor = BrickColor.new("Really black")
  820. Torso.BrickColor = BrickColor.new("Really black")
  821. RightLeg.BrickColor = BrickColor.new("Really black")
  822. LeftLeg.BrickColor = BrickColor.new("Really black")
  823. end
  824. end)
  825. for i,v in pairs(Character:children()) do
  826. if v:IsA("Hat") then
  827. v:Destroy()
  828. end
  829. end
  830. for i,v in pairs(Character:children()) do
  831. if v:IsA("Accessory") then
  832. v:Destroy()
  833. end
  834. end
  835. for i,v in pairs(Character:children()) do
  836. if v:IsA("Hair") then
  837. v:Destroy()
  838. end
  839. end
  840. for i,v in pairs(Character:children()) do
  841. if v:IsA("Shirt") then
  842. v:Destroy()
  843. end
  844. end
  845. for i,v in pairs(Character:children()) do
  846. if v:IsA("Pants") then
  847. v:Destroy()
  848. end
  849. end
  850. for i,v in pairs(Character:children()) do
  851. if v:IsA("Graphic Shirt") then
  852. v:Destroy()
  853. end
  854. end
  855. Humanoid.Animator.Parent = nil
  856. Character.Animate.Parent = nil
  857.  
  858. local newMotor = function(part0, part1, c0, c1)
  859. local w = Create('Motor'){
  860. Parent = part0,
  861. Part0 = part0,
  862. Part1 = part1,
  863. C0 = c0,
  864. C1 = c1,
  865. }
  866. return w
  867. end
  868.  
  869. function clerp(a, b, t)
  870. return a:lerp(b, t)
  871. end
  872.  
  873. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  874. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  875.  
  876. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  877. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  878. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  879. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  880. RootJoint.C1 = CFrame.new(0, 0, 0)
  881. RootJoint.C0 = CFrame.new(0, 0, 0)
  882. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  883. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  884.  
  885. local rarmc1 = RW.C1
  886. local larmc1 = LW.C1
  887. local rlegc1 = RH.C1
  888. local llegc1 = LH.C1
  889.  
  890. local resetc1 = false
  891.  
  892. function PlayAnimationFromTable(table, speed, bool)
  893. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  894. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  895. RW.C0 = clerp(RW.C0, table[3], speed)
  896. LW.C0 = clerp(LW.C0, table[4], speed)
  897. RH.C0 = clerp(RH.C0, table[5], speed)
  898. LH.C0 = clerp(LH.C0, table[6], speed)
  899. if bool == true then
  900. if resetc1 == false then
  901. resetc1 = true
  902. RootJoint.C1 = RootJoint.C1
  903. Torso.Neck.C1 = Torso.Neck.C1
  904. RW.C1 = rarmc1
  905. LW.C1 = larmc1
  906. RH.C1 = rlegc1
  907. LH.C1 = llegc1
  908. end
  909. end
  910. end
  911.  
  912. ArtificialHB = Create("BindableEvent", script){
  913. Parent = script,
  914. Name = "Heartbeat",
  915. }
  916.  
  917. script:WaitForChild("Heartbeat")
  918.  
  919. frame = 1 / 30
  920. tf = 0
  921. allowframeloss = false
  922. tossremainder = false
  923. lastframe = tick()
  924. script.Heartbeat:Fire()
  925.  
  926. game:GetService("RunService").Heartbeat:connect(function(s, p)
  927. tf = tf + s
  928. if tf >= frame then
  929. if allowframeloss then
  930. script.Heartbeat:Fire()
  931. lastframe = tick()
  932. else
  933. for i = 1, math.floor(tf / frame) do
  934. script.Heartbeat:Fire()
  935. end
  936. lastframe = tick()
  937. end
  938. if tossremainder then
  939. tf = 0
  940. else
  941. tf = tf - frame * math.floor(tf / frame)
  942. end
  943. end
  944. end)
  945.  
  946. function swait(num)
  947. if num == 0 or num == nil then
  948. ArtificialHB.Event:wait()
  949. else
  950. for i = 0, num do
  951. ArtificialHB.Event:wait()
  952. end
  953. end
  954. end
  955.  
  956. function RemoveOutlines(part)
  957. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  958. end
  959.  
  960. CFuncs = {
  961. ["Part"] = {
  962. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  963. local Part = Create("Part"){
  964. Parent = Parent,
  965. Reflectance = Reflectance,
  966. Transparency = Transparency,
  967. CanCollide = false,
  968. Locked = true,
  969. BrickColor = BrickColor.new(tostring(BColor)),
  970. Name = Name,
  971. Size = Size,
  972. Material = Material,
  973. }
  974. RemoveOutlines(Part)
  975. return Part
  976. end;
  977. };
  978.  
  979. ["Mesh"] = {
  980. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  981. local Msh = Create(Mesh){
  982. Parent = Part,
  983. Offset = OffSet,
  984. Scale = Scale,
  985. }
  986. if Mesh == "SpecialMesh" then
  987. Msh.MeshType = MeshType
  988. Msh.MeshId = MeshId
  989. end
  990. return Msh
  991. end;
  992. };
  993.  
  994. ["Mesh"] = {
  995. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  996. local Msh = Create(Mesh){
  997. Parent = Part,
  998. Offset = OffSet,
  999. Scale = Scale,
  1000. }
  1001. if Mesh == "SpecialMesh" then
  1002. Msh.MeshType = MeshType
  1003. Msh.MeshId = MeshId
  1004. end
  1005. return Msh
  1006. end;
  1007. };
  1008.  
  1009. ["Weld"] = {
  1010. Create = function(Parent, Part0, Part1, C0, C1)
  1011. local Weld = Create("Weld"){
  1012. Parent = Parent,
  1013. Part0 = Part0,
  1014. Part1 = Part1,
  1015. C0 = C0,
  1016. C1 = C1,
  1017. }
  1018. return Weld
  1019. end;
  1020. };
  1021.  
  1022. ["Sound"] = {
  1023. Create = function(id, par, vol, pit)
  1024. coroutine.resume(coroutine.create(function()
  1025. local S = Create("Sound"){
  1026. Volume = vol,
  1027. Pitch = pit or 1,
  1028. SoundId = id,
  1029. Parent = par or workspace,
  1030. }
  1031. wait()
  1032. S:play()
  1033. game:GetService("Debris"):AddItem(S, 6)
  1034. end))
  1035. end;
  1036. };
  1037.  
  1038. ["ParticleEmitter"] = {
  1039. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1040. local fp = Create("ParticleEmitter"){
  1041. Parent = Parent,
  1042. Color = ColorSequence.new(Color1, Color2),
  1043. LightEmission = LightEmission,
  1044. Size = Size,
  1045. Texture = Texture,
  1046. Transparency = Transparency,
  1047. ZOffset = ZOffset,
  1048. Acceleration = Accel,
  1049. Drag = Drag,
  1050. LockedToPart = LockedToPart,
  1051. VelocityInheritance = VelocityInheritance,
  1052. EmissionDirection = EmissionDirection,
  1053. Enabled = Enabled,
  1054. Lifetime = LifeTime,
  1055. Rate = Rate,
  1056. Rotation = Rotation,
  1057. RotSpeed = RotSpeed,
  1058. Speed = Speed,
  1059. VelocitySpread = VelocitySpread,
  1060. }
  1061. return fp
  1062. end;
  1063. };
  1064.  
  1065. CreateTemplate = {
  1066.  
  1067. };
  1068. }
  1069.  
  1070.  
  1071.  
  1072. New = function(Object, Parent, Name, Data)
  1073. local Object = Instance.new(Object)
  1074. for Index, Value in pairs(Data or {}) do
  1075. Object[Index] = Value
  1076. end
  1077. Object.Parent = Parent
  1078. Object.Name = Name
  1079. return Object
  1080. end
  1081.  
  1082. Handle = New("Part",m,"Handle",{Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1083. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  1084. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1085. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  1086. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1087. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1088. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  1089. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1090. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1091. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  1092. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1093. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1094. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  1095. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1096. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1097. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  1098. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1099. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1100. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  1101. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1102. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1103. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  1104. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1105. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1106. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  1107. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1108. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1109. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  1110. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1111. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1112. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1113. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1114. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1115. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1116. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  1117. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1118. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1119. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  1120. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1121. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1122. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1123. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1124. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1125. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  1126. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1127. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1128. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1129. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1130. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1131. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1132. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1133. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1134. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1135. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1136. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1137. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1138. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1139. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1140. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1141. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1142. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1143. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1144. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1145.  
  1146. for _,v in pairs(m:children()) do
  1147. if v:IsA("Part") then
  1148. v.CanCollide = false
  1149. end
  1150. end
  1151. for _,v in pairs(m:children()) do
  1152. if v:IsA("Part") then
  1153. v.Material = "Neon"
  1154. end
  1155. end
  1156. spawn(function()
  1157. while wait() do
  1158. for _,v in pairs(m:children()) do
  1159. if v:IsA("Part") then
  1160. v.BrickColor=BrickColor.new("Really black")
  1161. end
  1162. end
  1163. end
  1164. end)
  1165.  
  1166.  
  1167. function rayCast(Position, Direction, Range, Ignore)
  1168. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1169. end
  1170.  
  1171. --[[FindNearestTorso = function(pos)
  1172. local list = (game.Workspace:children())
  1173. local torso = nil
  1174. local dist = 1000
  1175. local temp, human, temp2 = nil, nil, nil
  1176. for x = 1, #list do
  1177. temp2 = list[x]
  1178. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1179. temp = temp2:findFirstChild("Torso")
  1180. human = temp2:findFirstChild("Humanoid")
  1181. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1182. local dohit = true
  1183. if dohit == true then
  1184. torso = temp
  1185. dist = (temp.Position - pos).magnitude
  1186. end
  1187. end
  1188. end
  1189. end
  1190. return torso, dist
  1191. end]]
  1192. function FindNearestTorso(Position, Distance, SinglePlayer)
  1193. if SinglePlayer then
  1194. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  1195. end
  1196. local List = {}
  1197. for i, v in pairs(workspace:GetChildren()) do
  1198. if v:IsA("Model") then
  1199. if v:findFirstChild("Torso") then
  1200. if v ~= Character then
  1201. if (v.Torso.Position - Position).magnitude <= Distance then
  1202. table.insert(List, v)
  1203. end
  1204. end
  1205. end
  1206. end
  1207. end
  1208. return List
  1209. end
  1210. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1211. if hit.Parent == nil then
  1212. return
  1213. end
  1214. local h = hit.Parent:FindFirstChild("Humanoid")
  1215. for _, v in pairs(hit.Parent:children()) do
  1216. if v:IsA("Humanoid") then
  1217. h = v
  1218. end
  1219. end
  1220. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1221. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1222. if hit.Parent.DebounceHit.Value == true then
  1223. return
  1224. end
  1225. end
  1226. local c = Create("ObjectValue"){
  1227. Name = "creator",
  1228. Value = game:service("Players").LocalPlayer,
  1229. Parent = h,
  1230. }
  1231. game:GetService("Debris"):AddItem(c, .5)
  1232. if HitSound ~= nil and HitPitch ~= nil then
  1233. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1234. end
  1235. local Damage = math.random(minim, maxim)
  1236. local blocked = false
  1237. local block = hit.Parent:findFirstChild("Block")
  1238. if block ~= nil then
  1239. if block.className == "IntValue" then
  1240. if block.Value > 0 then
  1241. blocked = true
  1242. block.Value = block.Value - 1
  1243. print(block.Value)
  1244. end
  1245. end
  1246. end
  1247. if blocked == false then
  1248. h.Health = h.Health - Damage
  1249. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1250. else
  1251. h.Health = h.Health - (Damage / 2)
  1252. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1253. end
  1254. if Type == "Knockdown" then
  1255. local hum = hit.Parent.Humanoid
  1256. hum.PlatformStand = true
  1257. coroutine.resume(coroutine.create(function(HHumanoid)
  1258. swait(1)
  1259. HHumanoid.PlatformStand = false
  1260. end), hum)
  1261. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1262. local bodvol = Create("BodyVelocity"){
  1263. velocity = angle * knockback,
  1264. P = 5000,
  1265. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1266. Parent = hit,
  1267. }
  1268. local rl = Create("BodyAngularVelocity"){
  1269. P = 3000,
  1270. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1271. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1272. Parent = hit,
  1273. }
  1274. game:GetService("Debris"):AddItem(bodvol, .5)
  1275. game:GetService("Debris"):AddItem(rl, .5)
  1276. elseif Type == "Normal" then
  1277. local vp = Create("BodyVelocity"){
  1278. P = 500,
  1279. maxForce = Vector3.new(math.huge, 0, math.huge),
  1280. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1281. }
  1282. if knockback > 0 then
  1283. vp.Parent = hit.Parent.Torso
  1284. end
  1285. game:GetService("Debris"):AddItem(vp, .5)
  1286. elseif Type == "Up" then
  1287. local bodyVelocity = Create("BodyVelocity"){
  1288. velocity = Vector3.new(0, 20, 0),
  1289. P = 5000,
  1290. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1291. Parent = hit,
  1292. }
  1293. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1294. elseif Type == "DarkUp" then
  1295. coroutine.resume(coroutine.create(function()
  1296. for i = 0, 1, 0.1 do
  1297. swait()
  1298. Effects.Block.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  1299. end
  1300. end))
  1301. local bodyVelocity = Create("BodyVelocity"){
  1302. velocity = Vector3.new(0, 20, 0),
  1303. P = 5000,
  1304. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1305. Parent = hit,
  1306. }
  1307. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1308. elseif Type == "Snare" then
  1309. local bp = Create("BodyPosition"){
  1310. P = 2000,
  1311. D = 100,
  1312. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1313. position = hit.Parent.Torso.Position,
  1314. Parent = hit.Parent.Torso,
  1315. }
  1316. game:GetService("Debris"):AddItem(bp, 1)
  1317. elseif Type == "Freeze" then
  1318. local BodPos = Create("BodyPosition"){
  1319. P = 50000,
  1320. D = 1000,
  1321. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1322. position = hit.Parent.Torso.Position,
  1323. Parent = hit.Parent.Torso,
  1324. }
  1325. local BodGy = Create("BodyGyro") {
  1326. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1327. P = 20e+003,
  1328. Parent = hit.Parent.Torso,
  1329. cframe = hit.Parent.Torso.CFrame,
  1330. }
  1331. hit.Parent.Torso.Anchored = true
  1332. coroutine.resume(coroutine.create(function(Part)
  1333. swait(1.5)
  1334. Part.Anchored = false
  1335. end), hit.Parent.Torso)
  1336. game:GetService("Debris"):AddItem(BodPos, 3)
  1337. game:GetService("Debris"):AddItem(BodGy, 3)
  1338. end
  1339. local debounce = Create("BoolValue"){
  1340. Name = "DebounceHit",
  1341. Parent = hit.Parent,
  1342. Value = true,
  1343. }
  1344. game:GetService("Debris"):AddItem(debounce, Delay)
  1345. c = Create("ObjectValue"){
  1346. Name = "creator",
  1347. Value = Player,
  1348. Parent = h,
  1349. }
  1350. game:GetService("Debris"):AddItem(c, .5)
  1351. end
  1352. end
  1353.  
  1354. function ShowDamage(Pos, Text, Time, Color)
  1355. local Rate = (1 / 30)
  1356. local Pos = (Pos or Vector3.new(0, 0, 0))
  1357. local Text = (Text or "")
  1358. local Time = (Time or 2)
  1359. local Color = (Color or Color3.new(0, 0, 0))
  1360. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1361. EffectPart.Anchored = true
  1362. local BillboardGui = Create("BillboardGui"){
  1363. Size = UDim2.new(3, 0, 3, 0),
  1364. Adornee = EffectPart,
  1365. Parent = EffectPart,
  1366. }
  1367. local TextLabel = Create("TextLabel"){
  1368. BackgroundTransparency = 1,
  1369. Size = UDim2.new(1, 0, 1, 0),
  1370. Text = Text,
  1371. Font = "SciFi",
  1372. TextColor3 = Color,
  1373. TextScaled = true,
  1374. Parent = BillboardGui,
  1375. }
  1376. game.Debris:AddItem(EffectPart, (Time))
  1377. EffectPart.Parent = game:GetService("Workspace")
  1378. delay(0, function()
  1379. local Frames = (Time / Rate)
  1380. for Frame = 1, Frames do
  1381. wait(Rate)
  1382. local Percent = (Frame / Frames)
  1383. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1384. TextLabel.TextTransparency = Percent
  1385. end
  1386. if EffectPart and EffectPart.Parent then
  1387. EffectPart:Destroy()
  1388. end
  1389. end)
  1390. end
  1391.  
  1392. function dmg(dude)
  1393. if dude.Name ~= Character then
  1394. dude.Humanoid.PlatformStand = true
  1395. local bgf = Instance.new("BodyGyro",dude.Head)
  1396. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1397. local val = Instance.new("BoolValue",dude)
  1398. val.Name = "IsHit"
  1399. for i = 1, 6 do
  1400. local blo = Instance.new("Part",game.Workspace)
  1401. blo.Size = Vector3.new(.6,.2,.6)
  1402. blo.Material = "Neon"
  1403. blo.BrickColor = BrickColor.new("Really black")
  1404. --blo.Position = dude.Head.Position
  1405. blo.CFrame = dude.Head.CFrame
  1406. game:GetService("Debris"):AddItem(blo,30)
  1407. end
  1408. local ds = coroutine.wrap(function()
  1409. wait(.2)
  1410. dude.Torso:BreakJoints()
  1411. end)
  1412. ds()
  1413. end
  1414. end
  1415.  
  1416. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1417. --local buddy
  1418. for _, c in pairs(workspace:children()) do
  1419. local hum = c:findFirstChild("Humanoid")
  1420. if hum ~= nil then
  1421. local head = c:findFirstChild("Torso")
  1422. if head ~= nil then
  1423. local targ = head.Position - Part.Position
  1424. local mag = targ.magnitude
  1425. if mag <= Magnitude and c.Name ~= Player.Name then
  1426. if c.Name ~= Character then
  1427. if c.Name ~= "CKbackup" then
  1428. local asd = Instance.new("ParticleEmitter",c.Torso)
  1429. asd.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1430. asd.LightEmission = .1
  1431. asd.Size = NumberSequence.new(0.2)
  1432. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1433. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1434. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1435. asd.Transparency = bbb
  1436. asd.Size = aaa
  1437. asd.ZOffset = .9
  1438. asd.Acceleration = Vector3.new(0, -5, 0)
  1439. asd.LockedToPart = false
  1440. asd.EmissionDirection = "Back"
  1441. asd.Lifetime = NumberRange.new(1, 2)
  1442. asd.Rate = 1000
  1443. asd.Rotation = NumberRange.new(-100, 100)
  1444. asd.RotSpeed = NumberRange.new(-100, 100)
  1445. asd.Speed = NumberRange.new(6)
  1446. asd.VelocitySpread = 10000
  1447. asd.Enabled=true
  1448. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1449. dmg(c)
  1450. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", c.Torso, 1.2, 1)
  1451. coroutine.wrap(function()
  1452. wait(.2)
  1453. asd.Enabled = false
  1454. wait(2)
  1455. asd:Remove()
  1456. end)()
  1457. else
  1458. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", c.Torso, 1.5, 1)
  1459. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1460.  
  1461. end
  1462. end
  1463. end
  1464. end
  1465. end
  1466. end
  1467. end
  1468. EffectModel = Create("Model"){
  1469. Parent = Character,
  1470. Name = "Effects",
  1471. }
  1472.  
  1473. Effects = {
  1474. Block = {
  1475. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1476. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1477. prt.Anchored = true
  1478. prt.CFrame = cframe
  1479. prt.Material = "Neon"
  1480. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1481. game:GetService("Debris"):AddItem(prt, 10)
  1482. if Type == 1 or Type == nil then
  1483. table.insert(Effects, {
  1484. prt,
  1485. "Block1",
  1486. delay,
  1487. x3,
  1488. y3,
  1489. z3,
  1490. msh
  1491. })
  1492. elseif Type == 2 then
  1493. table.insert(Effects, {
  1494. prt,
  1495. "Block2",
  1496. delay,
  1497. x3,
  1498. y3,
  1499. z3,
  1500. msh
  1501. })
  1502. end
  1503. end;
  1504. };
  1505.  
  1506. Cylinder = {
  1507. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1508. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1509. prt.Anchored = true
  1510. prt.Material = "Neon"
  1511. prt.CFrame = cframe
  1512. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1513. game:GetService("Debris"):AddItem(prt, 10)
  1514. table.insert(Effects, {
  1515. prt,
  1516. "Cylinder",
  1517. delay,
  1518. x3,
  1519. y3,
  1520. z3,
  1521. msh
  1522. })
  1523. end;
  1524. };
  1525. Head = {
  1526. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1527. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1528. prt.Anchored = true
  1529. prt.Material = "Neon"
  1530. prt.CFrame = cframe
  1531. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1532. game:GetService("Debris"):AddItem(prt, 10)
  1533. table.insert(Effects, {
  1534. prt,
  1535. "Cylinder",
  1536. delay,
  1537. x3,
  1538. y3,
  1539. z3,
  1540. msh
  1541. })
  1542. end;
  1543. };
  1544.  
  1545. Sphere = {
  1546. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1547. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1548. prt.Anchored = true
  1549. prt.Material = "Neon"
  1550. prt.CFrame = cframe
  1551. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1552. game:GetService("Debris"):AddItem(prt, 10)
  1553. table.insert(Effects, {
  1554. prt,
  1555. "Cylinder",
  1556. delay,
  1557. x3,
  1558. y3,
  1559. z3,
  1560. msh
  1561. })
  1562. end;
  1563. };
  1564.  
  1565. Elect = {
  1566. Create = function(cff, x, y, z)
  1567. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really black"), "Part", Vector3.new(1, 1, 1))
  1568. prt.Anchored = true
  1569. prt.Material = "Neon"
  1570. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1571. prt.CFrame = CFrame.new(prt.Position)
  1572. game:GetService("Debris"):AddItem(prt, 2)
  1573. local xval = math.random() / 2
  1574. local yval = math.random() / 2
  1575. local zval = math.random() / 2
  1576. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1577. table.insert(Effects, {
  1578. prt,
  1579. "Elec",
  1580. 0.1,
  1581. x,
  1582. y,
  1583. z,
  1584. xval,
  1585. yval,
  1586. zval
  1587. })
  1588. end;
  1589.  
  1590. };
  1591.  
  1592. Ring = {
  1593. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1594. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1595. prt.Anchored = true
  1596. prt.CFrame = cframe
  1597. prt.Material = "Neon"
  1598. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1599. game:GetService("Debris"):AddItem(prt, 10)
  1600. table.insert(Effects, {
  1601. prt,
  1602. "Cylinder",
  1603. delay,
  1604. x3,
  1605. y3,
  1606. z3,
  1607. msh
  1608. })
  1609. end;
  1610. };
  1611.  
  1612.  
  1613. Wave = {
  1614. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1615. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1616. prt.Anchored = true
  1617. prt.CFrame = cframe
  1618. prt.Material = "Neon"
  1619. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1620. game:GetService("Debris"):AddItem(prt, 10)
  1621. table.insert(Effects, {
  1622. prt,
  1623. "Cylinder",
  1624. delay,
  1625. x3,
  1626. y3,
  1627. z3,
  1628. msh
  1629. })
  1630. end;
  1631. };
  1632.  
  1633. Break = {
  1634. Create = function(brickcolor, cframe, x1, y1, z1)
  1635. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1636. prt.Anchored = true
  1637. prt.Material = "Neon"
  1638. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1639. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1640. local num = math.random(10, 50) / 1000
  1641. game:GetService("Debris"):AddItem(prt, 10)
  1642. table.insert(Effects, {
  1643. prt,
  1644. "Shatter",
  1645. num,
  1646. prt.CFrame,
  1647. math.random() - math.random(),
  1648. 0,
  1649. math.random(50, 100) / 100
  1650. })
  1651. end;
  1652. };
  1653.  
  1654. Fire = {
  1655. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1656. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1657. prt.Anchored = true
  1658. prt.Material = "Neon"
  1659. prt.CFrame = cframe
  1660. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1661. game:GetService("Debris"):AddItem(prt, 10)
  1662. table.insert(Effects, {
  1663. prt,
  1664. "Fire",
  1665. delay,
  1666. 1,
  1667. 1,
  1668. 1,
  1669. msh
  1670. })
  1671. end;
  1672. };
  1673.  
  1674. FireWave = {
  1675. Create = function(brickcolor, cframe, x1, y1, z1)
  1676. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1677. prt.Anchored = true
  1678. prt.CFrame = cframe
  1679. prt.Material = "Neon"
  1680. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1681. local d = Create("Decal"){
  1682. Parent = prt,
  1683. Texture = "rbxassetid://26356434",
  1684. Face = "Top",
  1685. }
  1686. local d = Create("Decal"){
  1687. Parent = prt,
  1688. Texture = "rbxassetid://26356434",
  1689. Face = "Bottom",
  1690. }
  1691. game:GetService("Debris"):AddItem(prt, 10)
  1692. table.insert(Effects, {
  1693. prt,
  1694. "FireWave",
  1695. 1,
  1696. 30,
  1697. math.random(400, 600) / 100,
  1698. msh
  1699. })
  1700. end;
  1701. };
  1702.  
  1703. Lightning = {
  1704. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1705. local magz = (p0 - p1).magnitude
  1706. local curpos = p0
  1707. local trz = {
  1708. -ofs,
  1709. ofs
  1710. }
  1711. for i = 1, tym do
  1712. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1713. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1714. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1715. li.Material = "Neon"
  1716. if tym == i then
  1717. local magz2 = (curpos - p1).magnitude
  1718. li.Size = Vector3.new(th, th, magz2)
  1719. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1720. table.insert(Effects, {
  1721. li,
  1722. "Disappear",
  1723. last
  1724. })
  1725. else
  1726. do
  1727. do
  1728. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1729. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1730. game.Debris:AddItem(li, 10)
  1731. table.insert(Effects, {
  1732. li,
  1733. "Disappear",
  1734. last
  1735. })
  1736. end
  1737. end
  1738. end
  1739. end
  1740. end
  1741. };
  1742.  
  1743. EffectTemplate = {
  1744.  
  1745. };
  1746. }
  1747.  
  1748. function chatfunc(text)
  1749. local chat = coroutine.wrap(function()
  1750. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1751. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1752. end
  1753. local naeeym2 = Instance.new("BillboardGui",Character)
  1754. naeeym2.Size = UDim2.new(0,100,0,40)
  1755. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1756. naeeym2.Adornee = Character.Head
  1757. naeeym2.Name = "TalkingBillBoard"
  1758. local tecks2 = Instance.new("TextLabel",naeeym2)
  1759. tecks2.BackgroundTransparency = 1
  1760. tecks2.BorderSizePixel = 0
  1761. tecks2.Text = ""
  1762. tecks2.Font = "Cartoon"
  1763. tecks2.TextSize = 30
  1764. tecks2.TextStrokeTransparency = 0
  1765. tecks2.TextColor3 = Color3.new(0,0,0)
  1766. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1767. tecks2.Size = UDim2.new(1,0,0.5,0)
  1768. local tecks3 = Instance.new("TextLabel",naeeym2)
  1769. tecks3.BackgroundTransparency = 1
  1770. tecks3.BorderSizePixel = 0
  1771. tecks3.Text = ""
  1772. tecks3.Font = "Cartoon"
  1773. tecks3.TextSize = 30
  1774. tecks3.TextStrokeTransparency = 0
  1775. tecks3.TextColor3 = BrickColor.new("Really black").Color
  1776. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1777. tecks3.Size = UDim2.new(1,0,0.5,0)
  1778. spawn(function()
  1779. while wait() do
  1780. tecks3.TextColor3 = BrickColor.new("Really black").Color
  1781. tecks2.TextColor3 = BrickColor.new("Really black").Color
  1782. end
  1783. end)
  1784. for i = 1,string.len(text),1 do
  1785. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, 1)
  1786. tecks2.Text = string.sub(text,1,i)
  1787. tecks3.Text = string.sub(text,1,i)
  1788. wait(0.01)
  1789. end
  1790. wait(2)
  1791. for i = 1, 50 do
  1792. swait()
  1793. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1794. tecks2.Rotation = tecks2.Rotation - .8
  1795. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1796. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1797. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1798. tecks3.Rotation = tecks2.Rotation + .8
  1799. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1800. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1801. end
  1802. naeeym2:Destroy()
  1803. end)
  1804. chat()
  1805. end
  1806. function onChatted(msg)
  1807. chatfunc(msg)
  1808. end
  1809. Player.Chatted:connect(onChatted)
  1810.  
  1811. abss = Instance.new("BillboardGui",Character)
  1812. abss.Size = UDim2.new(10,0,10,0)
  1813. abss.Enabled = false
  1814. imgl = Instance.new("ImageLabel",abss)
  1815. imgl.Position = UDim2.new(0,0,0,0)
  1816. imgl.Size = UDim2.new(1,0,1,0)
  1817. imgl.Image = "rbxassetid://183711814"
  1818. imgl.BackgroundTransparency = 1
  1819. imgl.ImageColor3 = Color3.new(0,0,0)
  1820. img2 = Instance.new("ImageLabel",abss)
  1821. img2.Position = UDim2.new(0,0,0,0)
  1822. img2.Size = UDim2.new(1,0,1,0)
  1823. img2.Image = "rbxassetid://183711814"
  1824. img2.BackgroundTransparency = 1
  1825. img2.ImageColor3 = Color3.new(.9,0,0)
  1826. spawn(function()
  1827. while wait() do
  1828. imgl.ImageColor3 = BrickColor.new("Really black").Color
  1829. img2.ImageColor3 = BrickColor.new("Really black").Color
  1830. end
  1831. end)
  1832.  
  1833. spawn(function()
  1834. chatfunc("Dark-Cider by saba1520")
  1835. wait(3)
  1836. chatfunc("Modified Date : idk")
  1837. wait(3)
  1838. chatfunc("Original Script : Genocider")
  1839. wait(3)
  1840. chatfunc("Have Pain!")
  1841. end)
  1842.  
  1843. spawn(function()
  1844. while wait(1) do
  1845. Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1846. end
  1847. end)
  1848. function attackone()
  1849. attack = true
  1850. Humanoid.WalkSpeed = 0
  1851. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .5)
  1852. if targetted.Name ~= "Skrubl0rdzI" then
  1853. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1854. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1855. partasdeff.LightEmission = .1
  1856. partasdeff.Size = NumberSequence.new(0.2)
  1857. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1858. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1859. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1860. partasdeff.Transparency = bbb
  1861. partasdeff.Size = aaa
  1862. partasdeff.ZOffset = .9
  1863. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1864. partasdeff.LockedToPart = false
  1865. partasdeff.EmissionDirection = "Back"
  1866. partasdeff.Lifetime = NumberRange.new(1, 2)
  1867. partasdeff.Rate = 1000
  1868. partasdeff.Rotation = NumberRange.new(-100, 100)
  1869. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1870. partasdeff.Speed = NumberRange.new(6)
  1871. partasdeff.VelocitySpread = 10000
  1872. partasdeff.Enabled=false
  1873. for i = 0, 3, 0.1 do
  1874. swait()
  1875. PlayAnimationFromTable({
  1876. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1877. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1878. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1879. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1880. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1881. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882. }, .1, false)
  1883. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1884. end
  1885. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1886. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1887. dmg(targetted)
  1888. local ex = Instance.new("Explosion",workspace)
  1889. ex.Position = Partss.Position
  1890. ex.BlastRadius = 0
  1891. partasdeff.Enabled=true
  1892. for i = 0, 1, 0.1 do
  1893. swait()
  1894. PlayAnimationFromTable({
  1895. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. }, .3, false)
  1902. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1903. end
  1904. partasdeff.Enabled=false
  1905. for i = 0, 2, 0.1 do
  1906. swait()
  1907. PlayAnimationFromTable({
  1908. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. }, .3, false)
  1915. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1916. end
  1917. coroutine.wrap(function()
  1918. wait(2)
  1919. partasdeff:Remove()
  1920. end)()
  1921. else
  1922. sel = math.random(1,3)
  1923. if sel == 1 then
  1924. chatfunc("FEEL OUR PAIN...")
  1925. elseif sel == 2 then
  1926. chatfunc("never...")
  1927. elseif sel == 3 then
  1928. chatfunc("I can't do that because am nothing...")
  1929. end
  1930. for i = 0, 5, 0.1 do
  1931. swait()
  1932. PlayAnimationFromTable({
  1933. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1935. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. }, .3, false)
  1940. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1941. end
  1942. end
  1943. Humanoid.WalkSpeed = 8
  1944. attack = false
  1945. end
  1946. local Grabbed = false
  1947.  
  1948. function shoot()
  1949. attack = true
  1950. for i = 0, 3, 0.1 do
  1951. swait()
  1952. PlayAnimationFromTable({
  1953. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. }, .1, false)
  1960. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1961. end
  1962. for i = 1,10 do
  1963. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1964. wait(0.01)
  1965. end
  1966. wait(0.5)
  1967. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1968. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1969. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1.5, 1)
  1970. for i = 1,10 do
  1971. Effects.Block.Create(BrickColor.new("Really black"), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1972. end
  1973. wait(0.75)
  1974. ref1:Destroy()
  1975. attack = false
  1976. end
  1977.  
  1978. function hedshoot()
  1979. attack = true
  1980.  
  1981. --local GGyro = Instance.new("BodyPosition")
  1982. local grab = nil
  1983. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1984. if v:FindFirstChild('Torso') then
  1985. Grabbed = true
  1986. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", v.Torso, 1, .8)
  1987. grab = v
  1988. end
  1989. end
  1990. spawn(function()
  1991. for i = 1,10 do
  1992. Effects.Wave.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1993. wait(0.03)
  1994. end
  1995. end)
  1996. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 0, .5)
  1997. for i = 0, 1, 0.1 do
  1998. swait()
  1999. if Grabbed == true then
  2000. grab.Humanoid.PlatformStand = true
  2001. --GGyro.position = Partss.Position
  2002. --GGyro.Parent = grab.Head
  2003. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2004. end
  2005. PlayAnimationFromTable({
  2006. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2007. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2008. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2009. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2010. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2011. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2012. }, .3, false)
  2013. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  2014. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2015. end
  2016. if Grabbed == true then
  2017. Humanoid.WalkSpeed = 0
  2018. for i = 0, 2, 0.1 do
  2019. swait()
  2020. if Grabbed == true then
  2021. grab.Humanoid.PlatformStand = true
  2022. --GGyro.position = Partss.Position
  2023. --GGyro.Parent = grab.Head
  2024. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2025. end
  2026. PlayAnimationFromTable({
  2027. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. }, .3, false)
  2034. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2035. end
  2036. if grab.Name ~= "CKbackup" then
  2037. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  2038. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  2039. partasdeff.LightEmission = .1
  2040. partasdeff.Size = NumberSequence.new(0.2)
  2041. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2042. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2043. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2044. partasdeff.Transparency = bbb
  2045. partasdeff.Size = aaa
  2046. partasdeff.ZOffset = .9
  2047. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2048. partasdeff.LockedToPart = false
  2049. partasdeff.EmissionDirection = "Back"
  2050. partasdeff.Lifetime = NumberRange.new(1, 2)
  2051. partasdeff.Rate = 1000
  2052. partasdeff.Rotation = NumberRange.new(-100, 100)
  2053. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2054. partasdeff.Speed = NumberRange.new(10)
  2055. partasdeff.VelocitySpread = 20
  2056. partasdeff.Enabled=false
  2057. sel = math.random(1,3)
  2058. if sel == 1 then
  2059. chatfunc("uh oh! am testing and please die!")
  2060. end
  2061. for i = 0, 2, 0.1 do
  2062. swait()
  2063. if Grabbed == true then
  2064. grab.Humanoid.PlatformStand = true
  2065. --GGyro.position = Partss.Position
  2066. --GGyro.Parent = grab.Head
  2067. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2068. end
  2069. PlayAnimationFromTable({
  2070. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2071. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2072. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2073. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2074. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2075. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2076. }, .1, false)
  2077. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2078. end
  2079. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2080. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2081. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .5)
  2082. dmg(grab)
  2083. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  2084. partasdeff.Enabled=true
  2085. for i = 0, 1, 0.1 do
  2086. swait()
  2087. PlayAnimationFromTable({
  2088. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2089. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2090. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094. }, .3, false)
  2095. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2096. end
  2097. partasdeff.Enabled=false
  2098. for i = 0, 2.5, 0.1 do
  2099. swait()
  2100. PlayAnimationFromTable({
  2101. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2102. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2103. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2104. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2105. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2106. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2107. }, .2, false)
  2108. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2109. end
  2110. coroutine.wrap(function()
  2111. wait(2)
  2112. partasdeff:Remove()
  2113. end)()
  2114. else
  2115. grab.Humanoid.PlatformStand = false
  2116. for i = 0, 3, 0.1 do
  2117. swait()
  2118. PlayAnimationFromTable({
  2119. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2120. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2121. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2122. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2123. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2124. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2125. }, .1, false)
  2126. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2127. end
  2128. sel = math.random(1,3)
  2129. if sel == 1 then
  2130. chatfunc("uh oh! am testing and please die!")
  2131. end
  2132. for i = 0, 5, 0.1 do
  2133. swait()
  2134. PlayAnimationFromTable({
  2135. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2136. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2137. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2138. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2139. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2140. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2141. }, .3, false)
  2142. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2143. end
  2144. end
  2145. end
  2146. --GGyro.Parent = nil
  2147. attack = false
  2148. Grabbed = false
  2149. Humanoid.WalkSpeed = 20
  2150.  
  2151. end
  2152. function moarblood()
  2153. attack = true
  2154. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .8)
  2155. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  2156. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  2157. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  2158. wait(.5)
  2159. for i = 0, 1.2, 0.1 do
  2160. swait()
  2161. PlayAnimationFromTable({
  2162. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2163. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2164. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2165. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2166. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2167. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2168. }, .2, false)
  2169. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2170. end
  2171. if targetted.Name ~= "CKbackup" then
  2172. local grab = nil
  2173. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  2174. if v:FindFirstChild('Head') then
  2175. Grabbed = true
  2176. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", v.Head, 1, .8)
  2177. grab = v
  2178. end
  2179. end
  2180. Humanoid.WalkSpeed = 0
  2181. for i = 0, 2, 0.1 do
  2182. swait()
  2183. if Grabbed == true then
  2184. grab.Humanoid.PlatformStand = true
  2185. --GGyro.position = Partss.Position
  2186. --GGyro.Parent = grab.Head
  2187. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2188. end
  2189. PlayAnimationFromTable({
  2190. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2191. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2192. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2193. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2194. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2195. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2196. }, .25, false)
  2197. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2198. end
  2199. if Grabbed == true then
  2200. sel = math.random(1,3)
  2201. if sel == 1 then
  2202. chatfunc("uh oh! am testing and please die!")
  2203. end
  2204. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  2205. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  2206. partasdeff.LightEmission = .1
  2207. partasdeff.Size = NumberSequence.new(0.2)
  2208. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2209. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2210. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2211. partasdeff.Transparency = bbb
  2212. partasdeff.Size = aaa
  2213. partasdeff.ZOffset = .9
  2214. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2215. partasdeff.LockedToPart = false
  2216. partasdeff.EmissionDirection = "Back"
  2217. partasdeff.Lifetime = NumberRange.new(1, 2)
  2218. partasdeff.Rate = 1000
  2219. partasdeff.Rotation = NumberRange.new(-100, 100)
  2220. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2221. partasdeff.Speed = NumberRange.new(6)
  2222. partasdeff.VelocitySpread = 10000
  2223. partasdeff.Enabled=false
  2224. for i = 0, 3, 0.1 do
  2225. swait()
  2226. if Grabbed == true then
  2227. grab.Humanoid.PlatformStand = true
  2228. --GGyro.position = Partss.Position
  2229. --GGyro.Parent = grab.Head
  2230. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2231. end
  2232. PlayAnimationFromTable({
  2233. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2234. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2235. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2236. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2237. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2238. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2239. }, .1, false)
  2240. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2241. end
  2242. partasdeff.Enabled=true
  2243. grab.Torso.Transparency = 1
  2244. dmg(grab)
  2245. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", grab.Head, .8, .8)
  2246. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", grab.Head, 1, .7)
  2247.  
  2248. coroutine.wrap(function()
  2249. wait(.4)
  2250. partasdeff.Enabled=false
  2251. end)()
  2252. for i = 0, 3.5, 0.1 do
  2253. swait()
  2254. PlayAnimationFromTable({
  2255. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2256. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2257. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2258. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2259. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2260. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2261. }, .3, false)
  2262. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2263. end
  2264. end
  2265. else
  2266. Humanoid.WalkSpeed = 0
  2267. for i = 0, 3, 0.1 do
  2268. swait()
  2269. PlayAnimationFromTable({
  2270. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2271. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2272. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2273. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2274. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2275. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2276. }, .2, false)
  2277. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2278. end
  2279. sel = math.random(1,3)
  2280. if sel == 1 then
  2281. chatfunc("AM FALLEN GOD AND DIE...")
  2282. elseif sel == 2 then
  2283. chatfunc("OH am thought you are an enemy... but am don't care...DIE!")
  2284. elseif sel == 3 then
  2285. chatfunc("Sign...i am never breating...")
  2286. end
  2287. for i = 0, 5, 0.1 do
  2288. swait()
  2289. PlayAnimationFromTable({
  2290. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2291. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2292. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2293. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2294. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2295. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2296. }, .3, false)
  2297. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2298. end
  2299. end
  2300. attack = false
  2301. Grabbed = false
  2302. k:Remove()
  2303. Humanoid.WalkSpeed = 8
  2304. end
  2305.  
  2306. function painlessrain2()
  2307. attack = true
  2308. Humanoid.WalkSpeed = 0
  2309. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2310.  
  2311. coroutine.wrap(function()
  2312. for i = 0, 4 do
  2313. wait(.2)
  2314. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 1, 1)
  2315. end
  2316. end)()
  2317. for i = 0, 4, 0.1 do
  2318. swait()
  2319. PlayAnimationFromTable({
  2320. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2321. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2322. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2323. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2324. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2325. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2326. }, .07, false)
  2327. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2328. end
  2329. for i = 0, 1.5, 0.1 do
  2330. swait()
  2331. PlayAnimationFromTable({
  2332. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2333. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2334. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2335. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2336. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2337. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2338. }, .2, false)
  2339. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2340. end
  2341. for i = 0, 0 do
  2342. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  2343. wait(2)
  2344. end
  2345. attack = false
  2346. Humanoid.WalkSpeed = 8
  2347. for i = 0, 99 do
  2348. wait(0.01)
  2349. mdmg(ref1, 3)
  2350. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1.5, 1)
  2351. ref1.Position = Mouse.hit.p
  2352. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2353. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  2354. Effects.Sphere.Create(BrickColor.new("Really black"), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  2355. end
  2356. ref1:Remove()
  2357. end
  2358.  
  2359. function painlessrain()
  2360. attack = true
  2361. Humanoid.WalkSpeed = 0
  2362. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2363.  
  2364. coroutine.wrap(function()
  2365. for i = 0, 4 do
  2366. wait(.2)
  2367. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 1, 1)
  2368. end
  2369. end)()
  2370. for i = 0, 4, 0.1 do
  2371. swait()
  2372. PlayAnimationFromTable({
  2373. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2374. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2375. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2376. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2377. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2378. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2379. }, .07, false)
  2380. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2381. end
  2382. for i = 0, 1.5, 0.1 do
  2383. swait()
  2384. PlayAnimationFromTable({
  2385. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2386. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2387. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2388. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2389. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2390. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2391. }, .2, false)
  2392. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2393. end
  2394. for i = 0, 2 do
  2395. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  2396. wait(1)
  2397. end
  2398. attack = false
  2399. Humanoid.WalkSpeed = 8
  2400. for i = 0, 1 do
  2401. wait(0.01)
  2402. mdmg(ref1, 50)
  2403. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1.5, 1)
  2404. ref1.Position = Mouse.hit.p
  2405. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2406. for i = 1,10 do
  2407. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  2408. Effects.Sphere.Create(BrickColor.new("Really black"), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  2409. end
  2410. end
  2411. ref1:Remove()
  2412. end
  2413.  
  2414. function TargetSelect(person)
  2415. local dd=coroutine.wrap(function()
  2416. if targetted ~= person then
  2417. targetted = person
  2418. img2.Size = UDim2.new(1,0,1,0)
  2419. img2.ImageTransparency = 0
  2420. img2.Position = UDim2.new(0,0,0,0)
  2421. for i = 0, 2, 0.1 do
  2422. swait()
  2423. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2424. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2425. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2426. end
  2427. end
  2428. end)
  2429. dd()
  2430. end
  2431.  
  2432. function LockOn()
  2433. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2434. TargetSelect(Mouse.Target.Parent)
  2435. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, 1)
  2436. end
  2437. end
  2438.  
  2439.  
  2440. function ofmoosic() -- 2 lazi hoh
  2441. delays = true
  2442. while wait() and kkk and kkk.Volume >= 0.02 do
  2443. kkk.Volume = kkk.Volume - 0.05
  2444. end
  2445. wait(0.1)
  2446. kkk.Pitch = 0
  2447. kkk.PlaybackSpeed = 0
  2448. play = false
  2449. delays = false
  2450. end
  2451. function onmoosic()
  2452. delays = true
  2453. kkk.Pitch = 1
  2454. kkk.PlaybackSpeed = 1
  2455. while wait() and kkk and kkk.Volume <= 1.5 do
  2456. kkk.Volume = kkk.Volume + 0.05
  2457. end
  2458. wait(0.1)
  2459. play = true
  2460. delays = false
  2461. end
  2462. Mouse.Button1Down:connect(function()
  2463. if attack == false and targetted ~= nil then
  2464. attackone()
  2465. end
  2466. end)
  2467.  
  2468. Mouse.KeyDown:connect(function(k)
  2469. k = k:lower()
  2470. if attack == false and k == 'q' then
  2471. LockOn()
  2472. end
  2473. if k == 'z' and attack == false then
  2474. spawn(function()
  2475. Head.face.Texture = "http://www.roblox.com/asset/?id=404306534"
  2476. wait(2)
  2477. Head.face.Texture = Orin
  2478. end)
  2479. hedshoot()
  2480. elseif k == 'x' and attack == false and targetted ~= nil then
  2481. spawn(function()
  2482. Head.face.Texture = "http://www.roblox.com/asset/?id=1471407701"
  2483. wait(2)
  2484. Head.face.Texture = Orin
  2485. end)
  2486. moarblood()
  2487. elseif k == 'c' and attack == false then
  2488. spawn(function()
  2489. Head.face.Texture = "http://www.roblox.com/asset/?id=148988280"
  2490. wait(2)
  2491. Head.face.Texture = Orin
  2492. end)
  2493. painlessrain()
  2494. chatfunc("feel pain...")
  2495. elseif k == 'v' and attack == false then
  2496. spawn(function()
  2497. Head.face.Texture = "http://www.roblox.com/asset/?id=246991049"
  2498. wait(2)
  2499. Head.face.Texture = Orin
  2500. end)
  2501. painlessrain2()
  2502. wait(6)
  2503. chatfunc("you are dead...")
  2504. elseif k == 'e' and attack == false then
  2505. shoot()
  2506. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  2507. delays = true
  2508. chatfunc("huh...")
  2509. wait(3)
  2510. chatfunc("hahaha noob...")
  2511. wait(4)
  2512. chatfunc("die...")
  2513. delays = false
  2514. elseif k == 'm' and play == true and delays == false then
  2515. ofmoosic()
  2516. elseif k == 'm' and play == false and delays == false then
  2517. onmoosic()
  2518. end
  2519. end)
  2520.  
  2521. kkk = Instance.new("Sound",Character)
  2522. kkk.Volume = 3
  2523. kkk.Pitch = 1
  2524. kkk.SoundId = "rbxassetid://152701334"
  2525. kkk:Play()
  2526. kkk.Name = "a"
  2527. kkk.Looped = true
  2528.  
  2529.  
  2530. coroutine.wrap(function()
  2531. while true do
  2532. swait()
  2533. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2534. if v:IsA("Part") then
  2535. v.Anchored = false
  2536. end
  2537. end
  2538. for i, v in pairs(Character:GetChildren()) do
  2539. if v:IsA("Part") then
  2540. v.Anchored = false
  2541. elseif v:IsA("Accessory") then
  2542. v.Handle.Anchored = false
  2543. end
  2544. end
  2545. end
  2546. end)()
  2547. coroutine.wrap(function()
  2548. while 1 do
  2549. swait()
  2550. if doe <= 360 then
  2551. doe = doe + 2
  2552. else
  2553. doe = 0
  2554. end
  2555. end
  2556. end)()
  2557. while true do
  2558. swait()
  2559. for i, v in pairs(Character:GetChildren()) do
  2560. if v:IsA("Part") then
  2561. v.Material = "SmoothPlastic"
  2562. elseif v:IsA("Accessory") then
  2563. v:WaitForChild("Handle").Material = "Neon"
  2564. end
  2565. end
  2566. while true do
  2567. swait()
  2568. Character.Humanoid.MaxHealth = math.huge
  2569. Character.Humanoid.Health = math.huge
  2570. imgl.Rotation = imgl.Rotation + 3
  2571. img2.Rotation = img2.Rotation + 3
  2572. if targetted ~= nil then
  2573. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2574. abss.Enabled = true
  2575. elseif targetted == nil then
  2576. abss.Adornee = nil
  2577. abss.Enabled = false
  2578. end
  2579.  
  2580. P=Instance.new("ForceField",Character)
  2581. P.Visible = false
  2582.  
  2583. while true and imgl.Rotation >= 360 do
  2584. imgl.Rotation = 0
  2585. img2.Rotation = 0
  2586. end
  2587. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2588. velocity = RootPart.Velocity.y
  2589. sine = sine + change
  2590. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2591. if RootPart.Velocity.y > 1 and hit == nil then
  2592. Anim = "Jump"
  2593. if attack == false then
  2594. PlayAnimationFromTable({
  2595. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2596. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2597. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2598. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2599. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2600. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2601. }, .3, false)
  2602. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2603. end
  2604. elseif RootPart.Velocity.y < -1 and hit == nil then
  2605. Anim = "Fall"
  2606. if attack == false then
  2607. PlayAnimationFromTable({
  2608. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2609. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2610. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2611. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2612. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2613. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2614. }, .3, false)
  2615. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2616. end
  2617. elseif Torsovelocity < 1 and hit ~= nil then
  2618. Anim = "Idle"
  2619. if attack == false then
  2620. change = 1
  2621. PlayAnimationFromTable({
  2622. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2623. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2624. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2625. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2626. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2627. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2628. }, .3, false)
  2629. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2630. end
  2631. elseif Torsovelocity > 2 and hit ~= nil then
  2632. Anim = "Walk"
  2633. if attack == false then
  2634. PlayAnimationFromTable({
  2635. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2636. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2637. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2638. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2639. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2640. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2641. }, .3, false)
  2642. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2643. end
  2644. end
  2645. if 0 < #Effects then
  2646. for e = 1, #Effects do
  2647. if Effects[e] ~= nil then
  2648. local Thing = Effects[e]
  2649. if Thing ~= nil then
  2650. local Part = Thing[1]
  2651. local Mode = Thing[2]
  2652. local Delay = Thing[3]
  2653. local IncX = Thing[4]
  2654. local IncY = Thing[5]
  2655. local IncZ = Thing[6]
  2656. if Thing[2] == "Shoot" then
  2657. local Look = Thing[1]
  2658. local move = 30
  2659. if Thing[8] == 3 then
  2660. move = 10
  2661. end
  2662. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2663. if Thing[10] ~= nil then
  2664. da = pos
  2665. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2666. cfa = CFrame.new(Thing[4], pos)
  2667. tehCF = cfa:lerp(cf2, 0.2)
  2668. Thing[1] = tehCF.lookVector
  2669. end
  2670. local mag = (Thing[4] - pos).magnitude
  2671. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2672. if Thing[8] == 2 then
  2673. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2674. end
  2675. Thing[4] = Thing[4] + Look * move
  2676. Thing[3] = Thing[3] - 1
  2677. if 2 < Thing[5] then
  2678. Thing[5] = Thing[5] - 0.3
  2679. Thing[6] = Thing[6] - 0.3
  2680. end
  2681. if hit ~= nil then
  2682. Thing[3] = 0
  2683. if Thing[8] == 1 or Thing[8] == 3 then
  2684. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2685. else
  2686. if Thing[8] == 2 then
  2687. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2688. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2689. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2690. ref.Anchored = true
  2691. ref.CFrame = CFrame.new(pos)
  2692. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2693. game:GetService("Debris"):AddItem(ref, 0.2)
  2694. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2695. Effects["Ring"].Create(BrickColor.new("Really black"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2696. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2697. end
  2698. end
  2699. end
  2700. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2701. ref.Anchored = true
  2702. ref.CFrame = CFrame.new(pos)
  2703. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2704. game:GetService("Debris"):AddItem(ref, 1)
  2705. end
  2706. if Thing[3] <= 0 then
  2707. table.remove(Effects, e)
  2708. end
  2709. end
  2710. do
  2711. do
  2712. if Thing[2] == "FireWave" then
  2713. if Thing[3] <= Thing[4] then
  2714. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2715. Thing[3] = Thing[3] + 1
  2716. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2717. else
  2718. Part.Parent = nil
  2719. table.remove(Effects, e)
  2720. end
  2721. end
  2722. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2723. if Thing[1].Transparency <= 1 then
  2724. if Thing[2] == "Block1" then
  2725. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2726. Mesh = Thing[7]
  2727. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2728. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2729. else
  2730. if Thing[2] == "Block2" then
  2731. Thing[1].CFrame = Thing[1].CFrame
  2732. Mesh = Thing[7]
  2733. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2734. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2735. else
  2736. if Thing[2] == "Fire" then
  2737. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2738. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2739. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2740. else
  2741. if Thing[2] == "Cylinder" then
  2742. Mesh = Thing[7]
  2743. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2744. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2745. else
  2746. if Thing[2] == "Blood" then
  2747. Mesh = Thing[7]
  2748. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2749. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2750. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2751. else
  2752. if Thing[2] == "Elec" then
  2753. Mesh = Thing[10]
  2754. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2755. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2756. else
  2757. if Thing[2] == "Disappear" then
  2758. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2759. else
  2760. if Thing[2] == "Shatter" then
  2761. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2762. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2763. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2764. Thing[6] = Thing[6] + Thing[5]
  2765. end
  2766. end
  2767. end
  2768. end
  2769. end
  2770. end
  2771. end
  2772. end
  2773. else
  2774. Part.Parent = nil
  2775. table.remove(Effects, e)
  2776. end
  2777. end
  2778. end
  2779. end
  2780. end
  2781. end
  2782. end
  2783. end
  2784. end
  2785. end
Add Comment
Please, Sign In to add comment