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How to Alter a Shimeji's Behaviors

Nov 22nd, 2015
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  1. In this tutorial, I will be telling you how to alter a shimeji to act more chaoticly, or calmly, depending on what you want. Let's get started.
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  3. WARNING: Make sure you have your shimeji CLOSED during this process, otherwise you're going to get a lot of errors.
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  5. First, go into the shimeji folder of the one you want to edit. Go into the "conf" folder. Inside, there should be some xml files and property files, but we only need to focus on the xml files.
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  7. WARNING: Before we go any further, make a copy of "behaviors.xml" and put it in another folder. Label it "behaviorsbackup.xml" or something similar. This is in case you do something to the original that is unfixable. If this happens, delete the original, and copy the backup in, renaming it back to "behaviors.xml"
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  9. After you are done backing the xml file up, right click "behaviors.xml" and click either "Edit" or "Open with Notepad." (Note: this also works with Notepad++ if you use that) That should give you this screen: http://i.imgur.com/VoHDDvo.png
  10. Now, this may look confusing, but I will guide you through it. For this particular tutorial, I will only be showing you how to change the rate of multiplication and window throwing, but once you have the hang of this, you should be able to change some stuff yourself. Again, remember to back up this file beforehand in case you change something you can't change back. Also as a general note, it is not good to change probabilities that are set to 0 by default, they are probably that way for a reason.
  11. First, we will handle the rate of multiplication. Multiplying is something shimejis only do when on the floor, so it would be in the floor behaviors. Find the section titled "On the Floor." Here you will see a bunch of commands with numbers next to them. The one we are looking for is titled "SplitIntoTwo." It can be found here: http://i.imgur.com/MwvIg4x.png
  12. The number that we need to change is the one next to "Frequency." I don't have the exact percentages, but I do know that 0 means it will never happen, 100 means it will happen often, and 50 is somewhere in the middle. If you don't want them multiplying, change the number to 0. If you want them multiplying more, change the number to something higher than it is. Now, when you save your changes, the shimeji will behave accordingly.
  13. You may think you are done, however you are not. Shimejis have two multiplying animations, and they are treated as seperate commands. The next one we need to find is "PullUpShimeji" (Found here: http://i.imgur.com/69GZGd6.png)
  14. The same rules apply as last time, adjust accordingly. Finally, to adjust the likelihood of them throwing your browser windows around, go to the very bottom. Them throwing the browsers in each direction are treated again as separate commands, so this time there are four to change. (Found here: http://i.imgur.com/ruhxmRt.png)
  15. Same thing, adjust accordingly. Now, with all of your changes, save, and then your shimeji will behave according to said changes you made.
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