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- Pistol Dragon
- Level 2 DARK Machine/Normal
- 800/800
- Revolver Dragon
- Level 7 DARK Machine/Effect
- 2500/1500
- [REQUIREMENT] During your Main Phase in which this card was Normal or Special Summoned.
- [EFFECT] Toss a coin 3 times, and this card can make up to 2 attacks during each Battle Phase this turn if at least 2 of the results are heads.
- Burst-Fire Dragon
- Level 6 DARK Machine/Effect
- 1800/100
- [REQUIREMENT] None
- [EFFECT] Toss a coin 3 times, and inflict 400 damage to your opponent [for each heads tossed by this effect].
- Sniper Dragon
- Level 3 DARK Machine/Effect
- 1000/100
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, this card can attack directly this turn.
- Rapid-Fire Dragon
- Level 5 DARK Machine/Effect
- 1600/1400
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, draw 1 card.
- Carbine Dragon
- Level 6 DARK Machine/Effect
- 1700/1500
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, send 1 random card from your opponent's hand to the Graveyard.
- Scatter Dragon
- Level 7 DARK Machine/Effect
- 2300/1200
- [REQUIREMENT] During your Main Phase in which this card was Normal or Special Summoned.
- [EFFECT] Toss a coin 3 times, and destroy up to 2 Spells/Traps your opponent controls if at least 2 of the results are heads.
- Bazooka Dragon
- Level 7 DARK Machine/Effect
- 2400/1800
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, this card gains 400 ATK until the end of this turn. Then, inflict 400 damage to your opponent.
- Grenade Dragon
- Level 4 DARK Machine/Effect
- 1400/1000
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, 1 face-up Level 6 or lower DARK Machine Type monster on your field inflicts piercing battle damage this turn (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Turret Dragon
- Level 5 DARK Machine/Effect
- 1000/1800
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, 1 face-up Level 6 or lower DARK Machine Type monster on your field gains 1000 ATK until the end of this turn.
- Tank Dragon
- Level 7 DARK Machine/Effect
- 2300/1700
- [REQUIREMENT] During your Main Phase in which this card was Normal or Special Summoned.
- [EFFECT] Toss a coin 3 times, and Special Summon 1 Level 6 or lower DARK Machine Type monster from your Graveyard to your field, face-up, if at least 2 of the results are heads.
- Heli Dragon
- Level 1 DARK Machine/Effect
- 500/500
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, inflict 400 damage to your opponent.
- Carrier Dragon
- Level 7 DARK Machine/Effect
- 2400/1000
- [REQUIREMENT] During your Main Phase in which this card was Normal or Special Summoned.
- [EFFECT] Toss a coin 3 times, and destroy 1 Spell/Trap on the field, if at least 2 of the results are heads.
- Launcher Dragon
- Level 6 DARK Machine/Effect
- 1700/1200
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, Special Summon 1 Level 7 DARK Machine Type monster from your hand.
- Barrel Blaster
- Trap
- [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 DARK Machine Type monster from your Graveyard into the Deck.
- [EFFECT] Toss a coin, and if the result is heads, negate that attack.
- Megatling Dragon
- Level 8 DARK Machine/Fusion/Effect
- 2600/1200
- "Pistol Dragon" + "Revolver Dragon"
- [REQUIREMENT] During your Main Phase in which this card was Fusion Summoned.
- [EFFECT] Toss a coin 3 times, and inflict 500 damage to your opponent [for each heads tossed by this effect]. Then, if at least 2 of the results are heads, this card can make up to 2 attacks during each Battle Phase this turn.
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