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Exploiter3030

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Feb 28th, 2019
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  1. wait(1)
  2. local admins = {
  3. ["Hatuey_Yael"] = 'Admin';
  4. ["yaelcoriano123"] = 'Admin';
  5. ["AltSkittles"] = 'Admin';
  6. ["Dem_SkittlesDo"] = 'Admin';
  7. ["unknown"] = 'Admin';
  8. ["Player1"] = 'Admin';
  9. ["saltnvinigerchips"] = 'Admin';
  10. }
  11. local part = Instance.new("Part")
  12. local mesh = Instance.new("SpecialMesh")
  13. owner = game.Players.LocalPlayer
  14. local weld = Instance.new("Weld")
  15. Mouse = owner:GetMouse()
  16. local sound = Instance.new("Sound")
  17. local part2 = Instance.new("Part")
  18. local weld2 = Instance.new("Weld")
  19. local mesh2 = Instance.new("SpecialMesh")
  20. enabled = true
  21. ButtonDown = true
  22. wait(0.1)
  23.  
  24. for i,v in pairs(workspace[owner.Name]:GetChildren()) do
  25. if v:IsA("Accessory") then
  26. v:Destroy()
  27. end
  28. end
  29. wait(0.1)
  30. for i,v in pairs(workspace[owner.Name]:GetChildren()) do
  31. if v:IsA("Accessory") then
  32. v:Destroy()
  33. end
  34.  
  35. end
  36.  
  37. owner.Character.Head.Transparency = 1
  38.  
  39. part.Parent = owner.Character.Head
  40. part.Size = Vector3.new(3.237, 1.909, 1.506)
  41. part.CanCollide = false
  42.  
  43. part2.Size = Vector3.new(2.579, 2.247, 2.27)
  44. part2.CanCollide = false
  45. part2.Parent = owner.Character.Head
  46. mesh2.Parent = part2
  47. mesh2.MeshId = "rbxassetid://431035980"
  48. mesh2.TextureId = "rbxassetid://431036179"
  49.  
  50. weld2.Part0 = part2
  51. weld2.Part1 = owner.Character.Head
  52. weld2.Parent = part2
  53.  
  54. sound.Parent = part
  55. sound.SoundId = "rbxassetid://2778425335"
  56. sound.MaxDistance = 1000
  57. sound.Volume = 100
  58. sound.Looped = true
  59. sound.PlaybackSpeed = 1
  60. sound:Play()
  61.  
  62. Mouse.KeyDown:connect(function(key)
  63. if enabled == false then return end
  64. key = key:lower()
  65. if key == "r" then
  66. enabled = false
  67. local fireball = Instance.new("Part")
  68. local fire = Instance.new("Fire")
  69. local bv = Instance.new("BodyVelocity")
  70. fireball.Shape = "Ball"
  71. fireball.Material = "Neon"
  72. fireball.Parent = owner.Character
  73. fireball.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5)
  74. fireball.BrickColor = BrickColor.new("Bright red")
  75.  
  76. fire.Parent = fireball
  77. fire.Heat = 25
  78. fire.Size = 10
  79. fire.Color = Color3.new(214, 0, 0)
  80. fireball.Anchored = true
  81. fireball.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  82.  
  83. bg = Instance.new("BodyGyro", owner.Character.HumanoidRootPart)
  84. bg.Name = "SkillGyro"
  85. bg.D = 100
  86. bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
  87. bp = Instance.new("BodyPosition", owner.Character.HumanoidRootPart)
  88. bp.Position = owner.Character.HumanoidRootPart.Position
  89. bp.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  90. ---
  91. while ButtonDown == true do
  92. bg.CFrame = CFrame.new(owner.Character.HumanoidRootPart.Position, Mouse.Hit.p)
  93. fire.Size = fire.Size + 0.2
  94. fireball.Size = fireball.Size+Vector3.new(0.1, 0.1, 0.1)
  95. fireball.CFrame = fireball.CFrame * CFrame.new(0, 0.05, 0)
  96. wait()
  97. end
  98. ---
  99.  
  100. fireball.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5)
  101. fireball.Anchored = false
  102. fireball.CanCollide = false
  103. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  104. bv.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector*100
  105. bv.Parent = fireball
  106. if ButtonDown == false then
  107. bg:remove()
  108. bp:remove()
  109. ButtonDown = true
  110. end
  111.  
  112. fireball.Touched:connect(function(hit)
  113. local humanoid = hit.Parent:FindFirstChild("Humanoid")
  114. if humanoid ~= nil then
  115. if hit.Parent.Name ~= owner.Name then
  116. hit:Destroy()
  117. end
  118. end
  119. wait(10)
  120. fireball:Destroy()
  121. end)
  122. end
  123. wait(1)
  124. enabled = true
  125. end)
  126.  
  127.  
  128. for i,v in pairs(game.Players:GetPlayers()) do
  129. if admins[v.Name] then
  130. print("An admin is in the server")
  131. owner.Chatted:connect(function(msg)
  132. if msg:sub(1,5) == "play " or msg:sub(1,5) == "Play " then
  133. sound:Stop()
  134. sound.SoundId = "rbxassetid://" ..msg:sub(6)
  135. sound:Play()
  136. elseif msg:sub(1,6) == "pitch " or msg:sub(1,6) == "Pitch " then
  137. sound.PlaybackSpeed = msg:sub(7)
  138. elseif msg:sub(1,7) == "volume " or msg:sub(1,7) == "Volume " then
  139. sound.Volume = msg:sub(8)
  140. elseif msg:sub(1,9) == "distance " or msg:sub(1,9) == "Distance " then
  141. sound.MaxDistance = msg:sub(10)
  142. end
  143.  
  144. end)
  145. end
  146. end
  147.  
  148. Mouse.KeyUp:connect(function(key)
  149. key = key:lower()
  150. if key == "r" then
  151. ButtonDown = false
  152.  
  153. end
  154.  
  155. end)
  156.  
  157. mesh.Parent = part
  158. mesh.MeshId = "rbxassetid://2511970016"
  159. mesh.TextureId = "rbxassetid://2511970101"
  160.  
  161. weld.Parent = owner.Character.Head
  162. weld.Part0 = part
  163. weld.Part1 = owner.Character.Head
  164. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.2, 0)
  165. weld.C0 = CFrame.new(2, 0, 5)
  166.  
  167. while true do
  168. wait()
  169. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1, 0)
  170. wait()
  171. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.1, 0)
  172. wait()
  173. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.2, 0)
  174. wait()
  175. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.3, 0)
  176. wait()
  177. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.4, 0)
  178. wait()
  179. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.5, 0)
  180. wait()
  181. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  182. wait()
  183. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.7, 0)
  184. wait()
  185. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.8, 0)
  186. wait()
  187. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.9, 0)
  188. wait()
  189. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2, 0)
  190. wait()
  191. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.1, 0)
  192. wait()
  193. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.2, 0)
  194. wait()
  195. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.3, 0)
  196. wait()
  197. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.4, 0)
  198. wait()
  199. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.5, 0)
  200. wait()
  201. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.6, 0)
  202. wait()
  203. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.7, 0)
  204. wait()
  205. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.8, 0)
  206. wait()
  207. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.9, 0)
  208. wait()
  209. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3, 0)
  210. wait()
  211. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.1, 0)
  212. wait()
  213. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.2, 0)
  214. wait()
  215. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.3, 0)
  216. wait()
  217. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.4, 0)
  218. wait()
  219. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.5, 0)
  220. wait()
  221. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.6, 0)
  222. wait()
  223. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.7, 0)
  224. wait()
  225. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.8, 0)
  226. wait()
  227. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.9, 0)
  228. wait()
  229. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4, 0)
  230. wait()
  231. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.1, 0)
  232. wait()
  233. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.2, 0)
  234. wait()
  235. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.3, 0)
  236. wait()
  237. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.4, 0)
  238. wait()
  239. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.5, 0)
  240. wait()
  241. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.6, 0)
  242. wait()
  243. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
  244. wait()
  245. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.8, 0)
  246. wait()
  247. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.9, 0)
  248. wait()
  249. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5, 0)
  250. wait()
  251. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.1, 0)
  252. wait()
  253. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.2, 0)
  254. wait()
  255. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.3, 0)
  256. wait()
  257. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.4, 0)
  258. wait()
  259. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.5, 0)
  260. wait()
  261. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.6, 0)
  262. wait()
  263. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.7, 0)
  264. wait()
  265. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.8, 0)
  266. wait()
  267. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.9, 0)
  268. wait()
  269. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6, 0)
  270. wait()
  271. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.1, 0)
  272. wait()
  273. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.2, 0)
  274. wait()
  275. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.3, 0)
  276. wait()
  277. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.4, 0)
  278. wait()
  279. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.5, 0)
  280. wait()
  281. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.6, 0)
  282. wait()
  283. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.7, 0)
  284. wait()
  285. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.8, 0)
  286. wait()
  287. weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.9, 0)
  288. wait()
  289. end
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