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  1.  Discord -> Minecraft message
  2. #
  3. # DiscordToMinecraftChatMessageFormat: the format used when sending messages from Discord to Minecraft
  4. # DiscordToMinecraftChatMessageFormatNoRole: the format used when sending messages from Discord to Minecraft when the person doesn't have any roles
  5. #
  6. # Available placeholders:
  7. # %allroles%:       all of the person's roles combined with DiscordToMinecraftAllRolesSeparator between them all
  8. #                    example: Owner | Developer | Boss man
  9. # %message%:        message content
  10. #                    example: Hello!
  11. # %toprole%:        person's highest ranking role
  12. #                    example: Owner
  13. # %toproleinitial%: first letter of the person's highest ranking role
  14. #                    example: O
  15. # %toprolecolor%:   approximate color of person's highest ranking role, definitions for this at DiscordChatChannelColorTranslations in config.yml
  16. #                    example: &4
  17. # %username%:       person's name on Discord or their nickname if one is set
  18. #                    example: Notch
  19. # %channelname%:    name of the channel that the message is coming from
  20. #                    example: server-chat
  21. #
  22. # DiscordToMinecraftAllRolesSeparator: the separator used in between roles in %allroles%
  23. #
  24. DiscordToMinecraftChatMessageFormat: "&9[&lDiscord&r&9]&r %username% » %message%"
  25. DiscordToMinecraftChatMessageFormatNoRole: "&9[&lDiscord&r&9]&r %username% » %message%"
  26. DiscordToMinecraftAllRolesSeparator: " | "
  27.  
  28. # Minecraft -> Discord message
  29. #
  30. # MinecraftChatToDiscordMessageFormat: the format used when sending messages from Minecraft to Discord
  31. # MinecraftChatToDiscordMessageFormatNoPrimaryGroup: used in place of MinecraftChatToDiscordMessageFormat
  32. #                                                    when no primary group for the player was found
  33. #
  34. # Available placeholders:
  35. # %username%:     raw player username
  36. #                  example: jeb_
  37. # %displayname%:  display name from things like nicknames
  38. #                  example: BigBossManJeb
  39. # %message%:      message content
  40. #                  example: Hello!
  41. # %primarygroup%: the name of the user's primary group
  42. # %world%:        name of world player is in
  43. #                  example: world
  44. # %worldalias%:   alias of world player is in via Multiverse-Core
  45. #                  example: Mainland
  46. # %date%:         current date & time
  47. #                  example: Sun Jan 1 15:30:45 PDT 2017
  48. # %channelname%:  the name of the channel that the message was sent in, if the message was sent in a channel at all
  49. #                  example: Global
  50. # PlaceholderAPI placeholders are also supported
  51. #
  52. MinecraftChatToDiscordMessageFormat: "**%primarygroup%** %displayname% » %message%"
  53. MinecraftChatToDiscordMessageFormatNoPrimaryGroup: "%displayname% » %message%"
  54.  
  55. # Chat channel plugin message
  56. # This is a special message that's only used when a supported chat channel plugin is hooked
  57. # It modifies what the message would be like in-game to include information related to the channel the message is from
  58. #
  59. # Available placeholders:
  60. # %channelcolor%:    the color character corresponding to the channel
  61. #                     example: messages from the channel are in red, this would replace with the red color
  62. # %channelname%:     the literal name of the channel, usually the name only the server sees internally
  63. #                     example: staff
  64. # %channelnickname%: the formal nickname of the channel, usually the name of the channel that players see
  65. #                     example: Staff
  66. # %message%:         the message after processing through DiscordToMinecraftChatMessageFormat / DiscordToMinecraftChatMessageFormatNoRole
  67. #                     example: jeb_ > Hello from the server!
  68. #
  69. ChatChannelHookMessageFormat: "%channelcolor%[%channelnickname%]&r %message%"
  70.  
  71. # Discord console channel message
  72. # This is the format used when sending a line from the console to the console channel, if enabled
  73. #
  74. # Available placeholders:
  75. # %date%:  current date & time
  76. #           example: Sun Jan 1 15:30:45 PDT 2017
  77. # %level%: message severity level
  78. #           example: INFO, WARN, ERROR
  79. # %line%:  line from the console
  80. #           example: [DiscordSRV] Enabling DiscordSRV vX.Y
  81. #
  82. DiscordConsoleChannelFormat: "[%date% %level%] %line%"
  83.  
  84. # Discord chat channel !c command error message
  85. # Used when an error occurs with permissions for the player to run the command, not an error running the command itself
  86. # This is sent as a PM to the user
  87. #
  88. # Available placeholders:
  89. # %user%:  the name of the user that tried running the command
  90. #           example: Notch
  91. # %error%: the reason for the error
  92. #           example: no permission
  93. #
  94. DiscordChatChannelConsoleCommandNotifyErrorsFormat: "**%user%**, you tried running a command. Unfortunately, there was an error: %error%"
  95.  
  96. # Discord chat channel player list command
  97. # Messages used for when someone runs the playerlist command in a chat channel
  98. #
  99. # DiscordChatChannelListCommandFormatOnlinePlayers: the message at the beginning of the list, before all of the player names
  100. # DiscordChatChannelListCommandFormatNoOnlinePlayers: used instead for when no players are online
  101. # DiscordChatChannelListCommandPlayerFormat: the format of how each player should appear in the list
  102. #   Available placeholders:
  103. #   %username%:     raw player username
  104. #   %displayname%:  display name from things like nicknames
  105. #   %primarygroup%: the name of the user's primary group
  106. #   %world%:        name of world player is in
  107. #   %worldalias%:   alias of world player is in via Multiverse-Core
  108. #   PlaceholderAPI placeholders are also supported
  109. # DiscordChatChannelListCommandAllPlayersSeparator: the separator used in between players
  110. #
  111. DiscordChatChannelListCommandFormatOnlinePlayers: "**Online players (%playercount%):**"
  112. DiscordChatChannelListCommandFormatNoOnlinePlayers: "**No online players**"
  113. DiscordChatChannelListCommandPlayerFormat: "%displayname%"
  114. DiscordChatChannelListCommandAllPlayersSeparator: ", "
  115.  
  116. # Minecraft -> Discord player join/leave messages
  117. #
  118. # Available placeholders:
  119. # %message%:     join message as seen in-game
  120. # %displayname%: display name from things like nicknames
  121. # %username%:    raw player username
  122. # %date%:        current date & time
  123. # PlaceholderAPI placeholders are also supported
  124. #
  125. MinecraftPlayerJoinMessageFormat: ":heavy_plus_sign: **%displayname% joined the server**"
  126. MinecraftPlayerFirstJoinMessageFormat: ":tada: **%displayname% joined the server for the first time**"
  127. MinecraftPlayerLeaveMessageFormat: ":heavy_minus_sign: **%displayname% left the server**"
  128.  
  129. # Minecraft -> Discord player death messages
  130. #
  131. # Available placeholders:
  132. # %displayname%:  display name from things like nicknames
  133. # %username%:     raw player username
  134. # %deathmessage%: raw death message
  135. # %world%:        the name of the world the user died in
  136. # %date%:         current date & time
  137. # PlaceholderAPI placeholders are also supported
  138. #
  139. MinecraftPlayerDeathMessageFormat: ":skull: **%deathmessage%**"
  140.  
  141. # Minecraft -> Discord achievement/advancement messages
  142. #
  143. # Available placeholders:
  144. # %achievement%: title of the achievement/advancement
  145. # %displayname%: display name from things like nicknames
  146. # %username%:    raw player username
  147. # %world%:       the name of the world the user is in
  148. # %worldalias%:  alias of world player is in via Multiverse-Core
  149. # %date%:        current date & time
  150. # PlaceholderAPI placeholders are also supported
  151. #
  152. MinecraftPlayerAchievementMessagesFormat: ":medal: **%displayname% has made the advancement %achievement%!**"
  153.  
  154. # Channel topic updater messages
  155. # This is all the stuff related to automatically updating the chat or console channel's topics with server information
  156. #
  157. # ChannelTopicUpdater______ChannelTopicFormat: message to set the channel's topic to every X seconds
  158. # ChannelTopicUpdater______ChannelTopicAtShutdownFormat: message to set the channel's topic when the server shuts down
  159. #
  160. # Available placeholders:
  161. # %playercount%:   current player count
  162. # %playermax%:     maximum player count
  163. # %date%:          current date
  164. # %totalplayers%:  total amount of players to ever join the main world
  165. # %uptimemins%:    amount of minutes since DiscordSRV has started
  166. # %uptimehours%:   amount of hours since DiscordSRV has started
  167. # %motd%:          motto of the day of the server
  168. # %serverversion%: server version such as Spigot-1.9
  169. # %freememory%:    free memory of the JVM in MB
  170. # %usedmemory%:    used memory of the JVM in MB
  171. # %totalmemory%:   total memory of the JVM in MB
  172. # %maxmemory%:     max memory of the JVM in MB
  173. # %freememorygb%:  free memory of the JVM in GB
  174. # %usedmemorygb%:  used memory of the JVM in GB
  175. # %totalmemorygb%: total memory of the JVM in GB
  176. # %maxmemorygb%:   max memory of the JVM in GB
  177. # %tps%:           average TPS of the server
  178. #
  179. ChannelTopicUpdaterChatChannelTopicFormat: "%playercount%/%playermax% players online | %totalplayers% unique players ever joined | Server online for %uptimemins% minutes | Last update: %date%"
  180. ChannelTopicUpdaterConsoleChannelTopicFormat: "TPS: %tps% | Mem: %usedmemorygb%GB used/%freememorygb%GB free/%maxmemorygb%GB max | %serverversion%"
  181. # AtServerShutdownFormats ONLY supports %totalplayers%, %serverversion%, & %date% / %time%
  182. ChannelTopicUpdaterChatChannelTopicAtServerShutdownFormat: "Server is offline | %totalplayers% unique players ever joined"
  183. ChannelTopicUpdaterConsoleChannelTopicAtServerShutdownFormat: "Server is offline | %serverversion%"
  184.  
  185. # Discord command message
  186. # This is the message sent to players when they run "/discord". It's recommended to leave command syntax as a part of this
  187. #
  188. DiscordCommandFormat: "&bJoin us on Discord at http://discord.gg/changethisinmessages.yml. For command help, do \"/discord ?\""
  189.  
  190. # Server startup/shutdown messages
  191. # DiscordChatChannelServerStartupMessage: message to be sent when server starts; leave blank to disable
  192. # DiscordChatChannelServerShutdownMessage: message to be sent when server shuts down; leave blank to disable
  193. #
  194. DiscordChatChannelServerStartupMessage: ":white_check_mark: **Server has started**"
  195. DiscordChatChannelServerShutdownMessage: ":octagonal_sign: **Server has stopped**"
  196.  
  197. # Server watchdog message
  198. #
  199. # The watchdog constantly monitors the last time your server performed a game tick
  200. # If the time since the last tick goes above the set interval in seconds, Discord messages can be triggered
  201. #
  202. # ServerWatchdogMessage: the message to be sent the the main chat channel.
  203. #                        you can @mention users by using "<@USERID>", i.e. "<@12345678901234567890>"
  204. #                        you can @mention roles by using "<@&ROLEID>", i.e. "<@&12345678901234567890>"; see console when discordsrv loads for role ids
  205. #                        you can @mention the owner of the server by using "%guildowner%"
  206. #                        you can put the date and time of the crash in the message by using %date%
  207. #
  208. ServerWatchdogMessage: "`%date%` %guildowner%, the server room is on :fire::bangbang:"
  209.  
  210. # Account link messages
  211. # These are messages used when accounts are linked
  212. #
  213. # Available placeholders:
  214. # CodeGenerated:          %code%:     the code generated for the player to link their account with
  215. #                         %botname%:  the name of the bot on Discord
  216. # DiscordAccountLinked:   %name%:     the name of the Minecraft player that the user's Discord account was linked to
  217. #                         %uuid%:     the uuid of the Minecraft player that the user's Discord account was linked to
  218. # MinecraftAccountLinked: %id%:       the discord id of the Discord user that the user's Minecraft account was linked to
  219. #                         %username%: the discord name of the Discord user that the user's Minecraft account was linked to
  220. #
  221. CodeGenerated: "Your link code is %code%. PM the bot on Discord (%botname%) containing just this code as the message to link your accounts."
  222. DiscordAccountLinked: "Your Discord account has been linked to %name% (%uuid%)"
  223. MinecraftAccountLinked: "&bYour UUID has been linked to Discord user %username% (%id%)"
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