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- while true do wait()
- local args = {
- [1] = 21, --the size of the trash bags
- [2] = 1 --the stink(?) sort of thing (0 makes the trash bags have stink lines but every other number doesnt)
- }
- game:GetService("ReplicatedStorage").Systems.CookingFurniture.GetTrashBag:InvokeServer(unpack(args))
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character.TrashBag,
- [2] = Vector3.new(-0.4494800567626953, -0.10170558094978333, -0.887481689453125)
- }
- game:GetService("ReplicatedStorage").Modules.ObjectCode.FoodTools.TrashBag.ReplicateThrow:FireServer(unpack(args))
- -- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character.TrashBag,
- [2] = Vector3.new(0.10269137471914291, 0.18327827751636505, 0.9776827096939087)
- }
- game:GetService("ReplicatedStorage").Modules.ObjectCode.FoodTools.TrashBag.ReplicateThrow:FireServer(unpack(args))
- -- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character.TrashBag,
- [2] = Vector3.new(-0.9660516977310181, -0.17941786348819733, -0.1858854591846466)
- }
- game:GetService("ReplicatedStorage").Modules.ObjectCode.FoodTools.TrashBag.ReplicateThrow:FireServer(unpack(args))
- end
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