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- class CfgFactionClasses {
- class US_101AD {
- displayName = "101st Airborne Divison";
- side = 1;
- flag = "\mas_ww2_army\mark\mas_marker_us_ca.paa";
- icon = "\mas_ww2_army\mark\mas_marker_us_ca.paa";
- priority = 0;
- };
- };
- class CfgGroups {
- class WEST {
- class US_101AD {
- name = "101st Airborne Divison";
- class Infantry {
- name = "Infantry";
- class us101ad_infantry_rifle_squad_1 {
- name = "Rifle Squad #1";
- side = 1;
- faction = "US_101AD";
- icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
- rarityGroup = 0.5;
- class Unit0 {
- position[] = { 0 , 0 , 0 };
- rank = "SERGEANT";
- side = 1;
- vehicle = "B_US101AD_Submachinegunner_01";
- };
- class Unit1 {
- position[] = { 5 , -5 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_Light_01";
- };
- class Unit2 {
- position[] = { -5 , -5 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_Light_01";
- };
- class Unit3 {
- position[] = { 10 , -10 , 0 };
- rank = "CORPORAL";
- side = 1;
- vehicle = "B_US101AD_Machinegunner_01";
- };
- class Unit4 {
- position[] = { -10 , -10 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Assistant_Machinegunner_01";
- };
- class Unit5 {
- position[] = { 15 , -15 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_M1_Carbine_01";
- };
- class Unit6 {
- position[] = { -15 , -15 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_M1_Carbine_01";
- };
- class Unit7 {
- position[] = { 20 , -20 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_M1_Garand_01";
- };
- class Unit8 {
- position[] = { -20 , -20 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_M1_Garand_01";
- };
- class Unit9 {
- position[] = { 25 , -25 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Rifleman_M1_Garand_01";
- };
- class Unit10 {
- position[] = { -25 , -25 , 0 };
- rank = "SERGEANT";
- side = 1;
- vehicle = "B_US101AD_Submachinegunner_01";
- };
- class Unit11 {
- position[] = { 30 , -30 , 0 };
- rank = "PRIVATE";
- side = 1;
- vehicle = "B_US101AD_Assistant_Machinegunner_01";
- };
- };
- };
- class SpecOps {
- name = "Special Forces";
- };
- class Motorized {
- name = "Motorized Infantry";
- };
- class Motorized_MTP {
- name = "Motorized Infantry (MTP)";
- };
- class Support {
- name = "Support Infantry";
- };
- class Mechanized {
- name = "Mechanized Infantry";
- };
- class Armored {
- name = "Armor";
- };
- class Artillery {
- name = "Artillery";
- };
- class Naval {
- name = "Naval";
- };
- class Air {
- name = "Air";
- };
- };
- };
- };
- class CBA_Extended_EventHandlers_base;
- class CfgVehicles {
- class B_mas_ww2_Soldier_lite_F_us_hd;
- class B_mas_ww2_Soldier_lite_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_lite_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_lite_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_lite_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_F_us_hd;
- class B_mas_ww2_Soldier_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_F_us_hd_OCimport_01 { class EventHandlers; };
- class LIB_US_Rangers_first_lieutenant;
- class LIB_US_Rangers_first_lieutenant_OCimport_01 : LIB_US_Rangers_first_lieutenant { scope = 0; class EventHandlers; };
- class LIB_US_Rangers_first_lieutenant_OCimport_02 : LIB_US_Rangers_first_lieutenant_OCimport_01 { class EventHandlers; };
- class LIB_US_Rangers_second_lieutenant;
- class LIB_US_Rangers_second_lieutenant_OCimport_01 : LIB_US_Rangers_second_lieutenant { scope = 0; class EventHandlers; };
- class LIB_US_Rangers_second_lieutenant_OCimport_02 : LIB_US_Rangers_second_lieutenant_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_off_F_us_hd;
- class B_mas_ww2_Soldier_off_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_off_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_off_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_off_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_M_F_us_hd;
- class B_mas_ww2_Soldier_M_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_M_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_M_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_M_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_AR_F_us_hd;
- class B_mas_ww2_Soldier_AR_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_AR_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_AR_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_AR_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_LAT_F_us_hd;
- class B_mas_ww2_Soldier_LAT_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_LAT_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_LAT_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_LAT_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_eng_F_us_hd;
- class B_mas_ww2_Soldier_eng_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_eng_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_eng_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_eng_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_med_F_us_hd;
- class B_mas_ww2_Soldier_med_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_med_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_med_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_med_F_us_hd_OCimport_01 { class EventHandlers; };
- class LIB_US_Rangers_radioman;
- class LIB_US_Rangers_radioman_OCimport_01 : LIB_US_Rangers_radioman { scope = 0; class EventHandlers; };
- class LIB_US_Rangers_radioman_OCimport_02 : LIB_US_Rangers_radioman_OCimport_01 { class EventHandlers; };
- class LIB_US_Rangers_grenadier;
- class LIB_US_Rangers_grenadier_OCimport_01 : LIB_US_Rangers_grenadier { scope = 0; class EventHandlers; };
- class LIB_US_Rangers_grenadier_OCimport_02 : LIB_US_Rangers_grenadier_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_exp_F_us_hd;
- class B_mas_ww2_Soldier_exp_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_exp_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_exp_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_exp_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_MortG_F_us_hd;
- class B_mas_ww2_Soldier_MortG_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_MortG_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_MortG_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_MortG_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_mas_ww2_Soldier_MortT_F_us_hd;
- class B_mas_ww2_Soldier_MortT_F_us_hd_OCimport_01 : B_mas_ww2_Soldier_MortT_F_us_hd { scope = 0; class EventHandlers; };
- class B_mas_ww2_Soldier_MortT_F_us_hd_OCimport_02 : B_mas_ww2_Soldier_MortT_F_us_hd_OCimport_01 { class EventHandlers; };
- class B_US101AD_Rifleman_Light_01 : B_mas_ww2_Soldier_lite_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Rifleman (Light)";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],[],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_8Rnd_762x63',10,8],['LIB_US_Mk_2',1,1]]],['V_mas_ww2_vest_USB',[['LIB_8Rnd_762x63',6,8]]],[],'H_mas_ww2_helmet_usn_B','',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Rifleman_M1_Carbine_01 : B_mas_ww2_Soldier_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Rifleman (M1 Carbine)";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Carbine','','','',['LIB_15Rnd_762x33',15],[],''],[],[],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_US_Mk_2',2,1],['LIB_15Rnd_762x33',2,15]]],['V_mas_ww2_vest_US',[['LIB_15Rnd_762x33',12,15]]],['B_mas_ww2_Bergen_us',[]],'H_mas_ww2_helmet_usc_B','',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Rifleman_M1_Garand_01 : B_mas_ww2_Soldier_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Rifleman (M1 Garand)";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],[],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_US_Mk_2',2,1],['LIB_8Rnd_762x63',10,8]]],['V_mas_ww2_vest_US',[['LIB_8Rnd_762x63',6,8]]],['B_mas_ww2_Bergen_us',[]],'H_mas_ww2_helmet_usc_B','',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_1st_Lieutenant_01 : LIB_US_Rangers_first_lieutenant {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "1st Lieutenant";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" , "LIB_Glasses" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Carbine','','','',['LIB_15Rnd_762x33',15],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_US_Mk_2',2,1],['LIB_15Rnd_762x33',2,15]]],['V_LIB_US_Vest_Carbine_nco',[['LIB_15Rnd_762x33',12,15]]],['B_LIB_US_MGbag_Empty',[['LIB_7Rnd_45ACP',2,7]]],'H_LIB_US_Rangers_Helmet_First_lieutenant','',[],['','','','ItemCompass','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_2nd_Lieutenant_01 : LIB_US_Rangers_second_lieutenant {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "2nd Lieutenant";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" , "LIB_Glasses" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1A1_Thompson','','','',['LIB_30Rnd_45ACP',30],[],''],[],[],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_US_Mk_2',2,1],['LIB_30Rnd_45ACP',4,30]]],['V_LIB_US_Vest_Thompson_nco',[['LIB_30Rnd_45ACP',6,30]]],['B_LIB_US_MGbag_Empty',[]],'H_LIB_US_Rangers_Helmet_Second_lieutenant','',[],['','','','','ItemWatch','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Submachinegunner_01 : B_mas_ww2_Soldier_off_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Submachinegunner";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1A1_Thompson','','','',['LIB_30Rnd_45ACP',30],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_30Rnd_45ACP',2,30],['LIB_US_Mk_2',2,1]]],['V_mas_ww2_vest_USB',[['LIB_30Rnd_45ACP',12,30]]],['B_LIB_US_MGbag_Empty',[['LIB_7Rnd_45ACP',2,7]]],'H_mas_ww2_helmet_us_B','',['Binocular','','','',[],[],''],['','','','ItemCompass','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Captain_01 : B_mas_ww2_Soldier_off_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Captain";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_7Rnd_45ACP',2,7]]],['V_mas_ww2_vest_USB',[['LIB_ToolKit',1],['LIB_8Rnd_762x63',25,8],['LIB_US_Mk_2',4,1]]],['B_LIB_US_Backpack',[['LIB_1Rnd_flare_red',4,1],['LIB_1Rnd_flare_green',2,1]]],'H_LIB_US_Helmet_Cap','',['Binocular','','','',[],[],''],['ItemMap','','ItemALiVEPhoneOld','ItemCompass','ItemWatch','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Sniper_01 : B_mas_ww2_Soldier_M_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Sniper";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1903A4_Springfield','','','',['LIB_5Rnd_762x63',5],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_5Rnd_762x63',2,5],['LIB_US_Mk_2',2,1],['LIB_7Rnd_45ACP',1,7]]],['V_mas_ww2_vest_USB',[]],['B_LIB_US_Bandoleer',[['LIB_5Rnd_762x63',6,5]]],'H_mas_ww2_helmet_usc_B','',['Binocular','','','',[],[],''],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Machinegunner_01 : B_mas_ww2_Soldier_AR_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Machinegunner";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1918A2_BAR','','','',['LIB_20Rnd_762x63',20],[],'LIB_M1918A2_BAR_Bipod'],[],[],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1]]],['V_mas_ww2_vest_USH',[['LIB_20Rnd_762x63',12,20]]],['B_mas_ww2_Bergen_us',[]],'H_mas_ww2_helmet_usn_B','',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Rifleman_AT_01 : B_mas_ww2_Soldier_LAT_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Rifleman (AT)";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Carbine','','','',['LIB_15Rnd_762x33',15],[],''],['LIB_M1A1_Bazooka','','','',['LIB_1Rnd_60mm_M6',1],[],''],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_US_Mk_2',2,1],['LIB_7Rnd_45ACP',2,7],['LIB_15Rnd_762x33',2,15]]],['V_mas_ww2_vest_USH',[['LIB_15Rnd_762x33',12,15]]],['B_mas_ww2_Bergen_us',[['LIB_1Rnd_60mm_M6',7,1]]],'H_mas_ww2_helmet_usc_B','',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Engineer_01 : B_mas_ww2_Soldier_eng_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Engineer";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_8Rnd_762x63',10,8],['LIB_US_Mk_2',2,1],['LIB_7Rnd_45ACP',2,7]]],['V_LIB_US_Vest_Carbine_eng',[['LIB_8Rnd_762x63',6,8]]],['B_mas_ww2_Bergeni_us',[['ToolKit',1],['MineDetector',1],['LIB_US_TNT_4pound_mag',4,1],['LIB_US_M1A1_ATMINE_mag',2,1],['LIB_M3_MINE_mag',2,1],['LIB_Ladung_Small_MINE_mag',2,1],['LIB_Ladung_Big_MINE_mag',1,1]]],'H_mas_ww2_helmet_usn_B','',[],['ItemMap','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Medic_01 : B_mas_ww2_Soldier_med_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Medic";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',2],['LIB_8Rnd_762x63',2,8],['LIB_US_Mk_2',2,1]]],['V_LIB_US_Vest_Medic2',[['LIB_8Rnd_762x63',16,8]]],['B_mas_ww2_Bergenm_us',[['Medikit',1],['FirstAidKit',40]]],'H_LIB_US_Helmet_Med_ns','G_LIB_GER_Gloves1',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Radioman_01 : LIB_US_Rangers_radioman {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Radioman";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" , "LIB_Glasses" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Carbine','','','',['LIB_15Rnd_762x33',15],[],''],[],['LIB_FLARE_PISTOL','','','',['LIB_1Rnd_flare_white',1],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_15Rnd_762x33',2,15],['LIB_1Rnd_flare_yellow',2,1],['LIB_1Rnd_flare_white',1,1],['LIB_1Rnd_flare_green',1,1],['LIB_1Rnd_flare_red',4,1],['LIB_US_Mk_2',2,1]]],['V_LIB_US_Vest_Garand',[['LIB_15Rnd_762x33',12,15],['LIB_1Rnd_flare_white',2,1],['LIB_1Rnd_flare_red',3,1],['LIB_1Rnd_flare_green',2,1]]],['B_LIB_US_Radio',[]],'H_LIB_US_Rangers_Helmet_os','',[],['','','ItemRadio','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Officer_01 : B_mas_ww2_Soldier_off_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Officer";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [[],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['LIB_7Rnd_45ACP',1,7]]],['V_LIB_US_Vest_45',[['HandGrenade',1,1],['SmokeShellGreen',1,1],['SmokeShellRed',1,1]]],[],'H_LIB_WP_Cap','',[],['ItemMap','','','','ItemWatch','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Grenadier_01 : LIB_US_Rangers_grenadier {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Grenadier";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" , "LIB_Glasses" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],[],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_8Rnd_762x63',10,8],['LIB_US_Mk_2',3,1]]],['V_LIB_US_Vest_Grenadier',[['LIB_8Rnd_762x63',6,8],['LIB_US_M18',1,1],['LIB_US_M18_Green',1,1],['LIB_US_M18_Red',1,1],['LIB_US_M18_Yellow',1,1]]],['B_LIB_US_Bandoleer',[['LIB_US_M18',1,1],['LIB_US_M18_Green',1,1],['LIB_US_M18_Red',1,1]]],'H_mas_ww2_helmet_usn_B','',[],['ItemMap','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Sapper_01 : B_mas_ww2_Soldier_exp_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Sapper";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['arifle_mas_ww2_m1_hd','','','',['15Rnd_mas_ww2_m1',15],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['15Rnd_mas_ww2_m1',2,15],['LIB_US_Mk_2',2,1]]],['V_mas_ww2_vest_USH',[['8Rnd_mas_ww2_m1',12,8]]],['B_mas_ww2_Bergene_us',[['LIB_ToolKit',5],['LIB_Ladung_Big_MINE_mag',5,1],['LIB_US_TNT_4pound_mag',2,1],['LIB_US_M1A1_ATMINE_mag',4,1],['LIB_Ladung_Small_MINE_mag',1,1]]],'H_mas_ww2_helmet_usc_B','',[],['ItemMap','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Mortar_Rifleman_Gunner_01 : B_mas_ww2_Soldier_MortG_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Mortar Rifleman (Gunner)";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Carbine','','','',['LIB_15Rnd_762x33',15],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_7Rnd_45ACP',2,7],['LIB_US_Mk_2',2,1],['LIB_15Rnd_762x33',2,15]]],['V_mas_ww2_vest_USB',[['LIB_15Rnd_762x33',12,15]]],['B_mas_ww2_Gun_Bag',[]],'H_mas_ww2_helmet_us_B','',[],['ItemMap','','','ItemCompass','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Mortar_Rifleman_Tripod_01 : B_mas_ww2_Soldier_MortT_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Mortar Rifleman (Tripod)";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1_Garand','','','',['LIB_8Rnd_762x63',8],[],''],[],['LIB_Colt_M1911','','','',['LIB_7Rnd_45ACP',7],[],''],['U_mas_ww2_B_CombatUniform_us',[['FirstAidKit',1],['LIB_7Rnd_45ACP',2,7],['LIB_8Rnd_762x63',10,8]]],['V_mas_ww2_vest_USB',[['LIB_8Rnd_762x63',6,8]]],['B_mas_ww2_Tripod_Bag',[]],'H_mas_ww2_helmet_us_B','',[],['ItemMap','','','ItemCompass','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- class B_US101AD_Assistant_Machinegunner_01 : B_mas_ww2_Soldier_AR_F_us_hd {
- author = "Spermatogenesis";
- scope = 2;
- scopeCurator = 2;
- displayName = "Assistant Machinegunner";
- side = 1;
- faction = "US_101AD";
- identityTypes[] = { "Head_NATO" , "LanguageENG_F" };
- class EventHandlers : EventHandlers {
- class CBA_Extended_EventHandlers : CBA_Extended_EventHandlers_base {};
- class ALiVE_orbatCreator {
- init = "if (local (_this select 0)) then {_unit = _this select 0;_onSpawn = {_unit = _this select 0;_unit setUnitLoadout [['LIB_M1A1_Thompson','','','',['LIB_30Rnd_45ACP',30],[],''],[],[],['U_mas_ww2_B_CombatUniform_us',[['LIB_US_Mk_2',2,1],['LIB_30Rnd_45ACP',5,30]]],['V_LIB_US_Vest_Bar',[['LIB_20Rnd_762x63',12,20]]],['B_LIB_US_MGbag_Empty',[['LIB_30Rnd_45ACP',5,30]]],'H_mas_ww2_helmet_usn_B','',[],['','','','','','']];reload _unit;};[_unit] call _onSpawn;_unit addMPEventHandler ['MPRespawn', _onSpawn];};";
- };
- };
- // custom attributes (do not delete)
- ALiVE_orbatCreator_owned = 1;
- };
- };
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