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7 Days to Die Alpha 4 X86 and X64 Cracked 3DM

Nov 26th, 2013
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  1. Alpha 4 Is Ready For Consumption
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  3. Download : https://www.dropbox.com/s/vltwlpzku0ndoj6/App.exe
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  5. How goes it Survivalist,
  6. Alpha 4 Release is out and ready for your consumption. It has a lot of small fixes and new additions but of special note the build includes a brand new block placement/rotation building tool that works in both normal and cheat modes and with the new wedge shingle recipes you guys can really start building stuff now. Before placing a block a semi-transparent preview of the block is displayed and player can rotate it using LMB or use the facing direction with applicable block types like wedges and ladders. We’ve added a new hunting knife, bone club and bone shiv weapons and recipes. We’ve fixed the problem where folks we’re unable to connect to a server when entity IDs reached a 16 bit limit and so much more!
  7.  
  8. So why don’t you head on over to our Customer Portal and login to download it. We’ve also improved our server download speeds to better handle larger numbers of users.
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  10. Of special note the Fun Pimps have decided on a more frequent release schedule so F.Y.I. It could take several quick releases to accomplish all coming next features.
  11. Previous versions of the game will be incompatible with newer versions so we strongly recommend updating now.
  12. Read on for a complete list of new content, changes and features. So check it out now funk soul brother!
  13. Official Alpha 4 Release Notes
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  15. Added
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  17. Added scrap metal recipes from candy tins, air filters, and hub caps
  18. Added new feature for preview position and rotation for placing blocks. Before placing a block a semi-transparent preview of the block is displayed and player can rotate it using LMB
  19. Added Femur bone club\crafting item
  20. Added Hunting Knife
  21. Added Bone Shiv
  22. Added recipe for bone shiv
  23. Added recipe for hunting knife
  24. Added femur to zombie & deer loot
  25. Added hunting knife to loot
  26. Added new block rotate sound set
  27. The“empty glass” can now also be filled with water at toilets
  28. Changes
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  30. Reduced polygon density on the barbed wire fence trap, candy tin landmine, hub cap landmine and air filter landmine for better performance and to keep people from reaching max vertices in a chunk
  31. When pressing the ALT key in 3rd person the camera can be moved freely around the player. Old state was: when shooting it was shot through the screen middle. New state: the crosshair is removed and shooting is done along the players view
  32. When the Z menu is opened, the full text search is auto selected and the old entered text is cleared
  33. Increased time that zombies play their roam sounds
  34. Increased block damage on explosions to allow better TNT chain reactions
  35. The turn speed of entities (like zombies or stag) is now dependent on their speed: the faster they move the faster they turn
  36. Increased colliders for inventory slots so that horizontally there is no space any more. Vertically there is still a small gap in the bag
  37. Spikes can now be placed only on a solid cube. So stacking of spikes isn’t possible
  38. Bug Fixes
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  40. Fixed problem that chunk could not be saved when building a column > 190 blocks
  41. Configure Controls: fixed bug that “left shift” and “right shift” were not selectable
  42. Fixed problem that when placing a bedroll/bed the other block was removed without a check. This could be abused for fast mining. Also set the orientation of a bed correctly
  43. Fixed problem that when running a server for a long time and the entity ids get greater than 16 bit, no player was able to connect to the server any more
  44. Added delay to food items so they don’t disappear until used
  45. Known Issues
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  47. Animals get knocked back quite far when hit
  48. When you light a pipebomb and don’t throw it, it will explode but the pipebomb is not “deleted”/removed from your inventory. If you die, all of them are dropped, including the one that exploded.
  49. Stability on Bridges are still a little weak in the middle
  50. Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pile
  51. Sometimes there are missing polygons in the world
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