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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/Blade & Sorcery/MonoBleedingEdge/etc'
- Loading player data from D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/data.unity3d
- Initialize engine version: 2020.3.20f1 (41c4e627c95f)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/UnitySubsystems
- [Subsystems] No descriptors matched for examples in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json.
- [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json
- [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json
- [Subsystems] No descriptors matched for meshings in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json.
- [Subsystems] No descriptors matched for examples in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json.
- [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json
- [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json
- [Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json
- [Subsystems] No descriptors matched for examples in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json.
- [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json
- [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json
- [Subsystems] No descriptors matched for meshings in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json.
- GfxDevice: creating device client; threaded=1
- d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
- VRAM: 8014 MB
- Driver: 30.0.14.7212
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.139 seconds
- XRGeneral Settings awakening...
- [XR] OculusXRPlugin: registering subsystems
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
- [XR] Oculus Input lifecycle provider registered.
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus input
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
- <RI> Initializing input.
- New input system (experimental) initialized
- <RI> Initialized touch support.
- UnloadTime: 0.476461 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
- DllNotFoundException: AudioPluginOculusSpatializer
- at (wrapper managed-to-native) ONSPAudioSource.OSP_SetGlobalVoiceLimit(int)
- at ONSPAudioSource.OnBeforeSceneLoadRuntimeMethod () [0x00005] in <0cb97674f9594a15867fabf6c915db60>:0
- Application started in 0.59 sec
- Game version: 10.0.43
- Platform: Windows
- [XR] [OpenVR] Registering providers
- [XR] [OpenVR] Display lifecyle provider registered
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus input
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
- [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display
- [XR] [OpenVR] Input lifecycle provider registered
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus input
- [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
- [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Input
- [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display
- [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Display...
- [XR] [OpenVR] static Initialize:
- [XR] [OpenVR] Starting Initialize
- [XR] [OpenVR] Loaded settings:
- Editor App Name :
- [XR] Editor App Key :
- [XR] Action Manifest Path : D:\SteamLibrary\steamapps\common\Blade & Sorcery\BladeAndSorcery_Data\StreamingAssets\SteamVR\actions.json
- [XR] Stereo Rendering Mode : Single Pass Instanced
- [XR] Initialization Type : Scene
- [XR] Mirror View Mode : Right Eye
- [XR] [OpenVR] startupInfo: {
- "action_manifest_path": "D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets/SteamVR/actions.json"
- }
- [XR] [OpenVR] is initialized
- [XR] [OpenVR] is initialized
- [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Input...
- [XR] XR OpenVR Display Start
- [XR] [OpenVR] Set active mirror mode (-2)
- XR Active Loader : Open VR Loader - Unity.XR.OpenVR.OpenVRLoader
- <b>[SteamVR]</b> Initialized. Connected to lighthouse : Vive MV : LHR-47730DD5 :: vive
- --- Devices detected ---
- [0] vive
- [1] TrackedProp_BufferTooSmall
- [2] TrackedProp_BufferTooSmall
- [3] <unknown>
- [4] <unknown>
- [5] <unknown>
- [6] <unknown>
- [7] <unknown>
- [8] <unknown>
- [9] <unknown>
- [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 0. UnityID: 0
- [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 1. UnityID: 1
- [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 2. UnityID: 2
- XRTextureManager::RequestCreateTexture
- XRTextureManager::RequestCreateTexture
- XRTextureManager::RequestCreateTexture
- XRTextureManager::RequestCreateTexture
- XRTextureManager::SetupRenderTextureFromXRRequest (id: 1 col: 0000000000000000 d: 0000000000000000)
- RenderTexture::Create (id: 1)
- XRTextureManager::SetupRenderTextureFromXRRequest (id: 2 col: 0000000000000000 d: 0000000000000000)
- RenderTexture::Create (id: 2)
- XRTextureManager::SetupRenderTextureFromXRRequest (id: 3 col: 0000000000000000 d: 0000000000000000)
- RenderTexture::Create (id: 3)
- XRTextureManager::SetupRenderTextureFromXRRequest (id: 4 col: 0000000000000000 d: 0000000000000000)
- RenderTexture::Create (id: 4)
- CommandBuffer: temporary render texture _RevealDilationID not found while executing UV Space Renderer (SetRenderTarget)
- CommandBuffer: temporary render texture _RevealTextureID not found while executing UV Space Renderer (SetRenderTarget color buffer)
- CommandBuffer: temporary render texture _RevealOutlineID not found while executing UV Space Renderer (SetRenderTarget color buffer)
- CommandBuffer: temporary render texture _DepthID not found while executing UV Space Renderer (SetRenderTarget depth buffer)
- CommandBuffer: temporary render texture _RevealOutlineID not found while executing UV Space Renderer (SetGlobalTexture)
- CommandBuffer: temporary render texture _RevealTextureID not found while executing UV Space Renderer (Blit source)
- CommandBuffer: temporary render texture _RevealDilationID not found while executing UV Space Renderer (Blit destination)
- CommandBuffer: temporary render texture _RevealDilationID not found while executing UV Space Renderer (Blit source)
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- [XR] [OpenVR] Created Native Color: 5d550748
- [XR] [OpenVR] Created Native Depth: 5d556588
- [XR] [OpenVR] Device connected (status change). Handle: -2140747760. OpenVRIndex: 0. UnityID: 0
- [XR] [OpenVR] Device connected (status change). Handle: -2140747760. OpenVRIndex: 1. UnityID: 1
- [XR] [OpenVR] Device connected (status change). Handle: -2140747760. OpenVRIndex: 2. UnityID: 2
- [XR] [OpenVR] Found device OpenVRIndex:(0) UnityIndex:(0) with input profile:(vive) and name: (OpenVR Headset(Vive MV))
- [XR] [OpenVR] Found device OpenVRIndex:(1) UnityIndex:(1) with input profile:() and name: (OpenVR Tracking Reference(HTC V2-XD/XE))
- [XR] [OpenVR] Found device OpenVRIndex:(2) UnityIndex:(2) with input profile:() and name: (OpenVR Tracking Reference(HTC V2-XD/XE))
- [XR] [OpenVR] Created Native Color: a0eb8308
- [XR] [OpenVR] Created Native Depth: af0d1a88
- Loader: OpenVR | Controllers: Unknown
- Loading jsondb file: D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets\Default\bas.jsondb
- All Json loaded
- ------------> DLL loaded in 3.66 sec
- Load content catalogs...
- D3D shader create error for vertex shader [0x80070057]
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- Successfully loaded content catalog at path D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets\Default\catalog_bas.json
- Successfully loaded all content catalog
- ------------> Content catalog loaded in 0.70 sec
- Force load default folder: bas
- Force load default folder: basarcade
- Loading jsondb file: D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets\Default\bas.jsondb
- All Json loaded
- ------------> Json loaded in 0.89 sec
- ------------> Catalog refreshed in 3.51 sec
- [Steam] Entitlement successful
- Headset refresh rate: 90
- ------------> Master level loaded in 0.23 sec
- Create new player save 62063107-e449-4416-b72d-74bf1cb3ca30
- ------------> Game loaded in 9.60 sec
- Pooling item... DynamicProjectile
- Pooling item... Arrow
- Pooling creature... HumanFemale
- Pooling creature... HumanMale
- Load level CharacterSelection using mode Default
- Game is quitting
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2798 -> priority: 1
- Thread -> id: 279c -> priority: 1
- [XR] [OpenVR] XR OpenVR Display Stop
- [XR] [OpenVR] XR OpenVR Display Shutdown
- XRTextureManager::RequestDestroyTexture
- XRTextureManager::RequestDestroyTexture
- XRTextureManager::RequestDestroyTexture
- XRTextureManager::RequestDestroyTexture
- [XR] [OpenVR] Shutdown
- XRTextureManager::RequestDestroyTexture
- XRTextureManager::RequestDestroyTexture
- XRTextureManager::RequestDestroyTexture
- XRTextureManager::RequestDestroyTexture
- [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140747760. DeviceID: 0
- [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140747760. DeviceID: 1
- [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140747760. DeviceID: 2
- [XRInputSubsystem] A device disconnection with the id 0 has been reported but no device with that id was connected.
- [XRInputSubsystem] A device disconnection with the id 1 has been reported but no device with that id was connected.
- [XRInputSubsystem] A device disconnection with the id 2 has been reported but no device with that id was connected.
- ArgumentNullException: Value cannot be null.
- Parameter name: _unity_self
- at (wrapper managed-to-native) UnityEngine.IntegratedSubsystem.Stop(UnityEngine.IntegratedSubsystem)
- at UnityEngine.XR.Management.XRLoaderHelper.StopSubsystem[T] () [0x0000f] in <70358a17f06b4347961f1324bd9de004>:0
- at Unity.XR.OpenVR.OpenVRLoader.Stop () [0x00018] in <9cd7325a673e4629a0d2d45418a97d45>:0
- at ThunderRoad.PlayerControl.OnDisable () [0x0000e] in <080aaecfd5a340acb753cbb5e92596b2>:0
- SteamAPI Shutdown
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