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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Blade & Sorcery/MonoBleedingEdge/etc'
  3. Loading player data from D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/data.unity3d
  4. Initialize engine version: 2020.3.20f1 (41c4e627c95f)
  5. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/UnitySubsystems
  6. [Subsystems] No descriptors matched for examples in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json.
  7. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json
  8. [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json
  9. [Subsystems] No descriptors matched for meshings in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json.
  10. [Subsystems] No descriptors matched for examples in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json.
  11. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json
  12. [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json
  13. [Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/WindowsMRXRSDK/UnitySubsystemsManifest.json
  14. [Subsystems] No descriptors matched for examples in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json.
  15. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json
  16. [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json
  17. [Subsystems] No descriptors matched for meshings in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json.
  18. GfxDevice: creating device client; threaded=1
  19. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  20. Direct3D:
  21. Version: Direct3D 11.0 [level 11.1]
  22. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  23. Vendor:
  24. VRAM: 8014 MB
  25. Driver: 30.0.14.7212
  26. Begin MonoManager ReloadAssembly
  27. - Completed reload, in 0.139 seconds
  28. XRGeneral Settings awakening...
  29. [XR] OculusXRPlugin: registering subsystems
  30. [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
  31. [XR] Oculus Input lifecycle provider registered.
  32. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input
  33. [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
  34. <RI> Initializing input.
  35.  
  36. New input system (experimental) initialized
  37. <RI> Initialized touch support.
  38.  
  39. UnloadTime: 0.476461 ms
  40. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
  41. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer.dll
  42. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
  43. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
  44. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer.dll
  45. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
  46. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
  47. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer.dll
  48. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/AudioPluginOculusSpatializer
  49. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
  50. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer.dll
  51. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/Mono/libAudioPluginOculusSpatializer
  52. DllNotFoundException: AudioPluginOculusSpatializer
  53. at (wrapper managed-to-native) ONSPAudioSource.OSP_SetGlobalVoiceLimit(int)
  54. at ONSPAudioSource.OnBeforeSceneLoadRuntimeMethod () [0x00005] in <0cb97674f9594a15867fabf6c915db60>:0
  55.  
  56. Application started in 0.59 sec
  57. Game version: 10.0.43
  58. Platform: Windows
  59. [XR] [OpenVR] Registering providers
  60. [XR] [OpenVR] Display lifecyle provider registered
  61. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input
  62. [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
  63. [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display
  64. [XR] [OpenVR] Input lifecycle provider registered
  65. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input
  66. [Subsystems] OculusXRPlugin successfully registered Provider for oculus display
  67. [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Input
  68. [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display
  69. [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Display...
  70. [XR] [OpenVR] static Initialize:
  71. [XR] [OpenVR] Starting Initialize
  72. [XR] [OpenVR] Loaded settings:
  73. Editor App Name :
  74. [XR] Editor App Key :
  75. [XR] Action Manifest Path : D:\SteamLibrary\steamapps\common\Blade & Sorcery\BladeAndSorcery_Data\StreamingAssets\SteamVR\actions.json
  76. [XR] Stereo Rendering Mode : Single Pass Instanced
  77. [XR] Initialization Type : Scene
  78. [XR] Mirror View Mode : Right Eye
  79. [XR] [OpenVR] startupInfo: {
  80. "action_manifest_path": "D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets/SteamVR/actions.json"
  81. }
  82. [XR] [OpenVR] is initialized
  83. [XR] [OpenVR] is initialized
  84. [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Input...
  85. [XR] XR OpenVR Display Start
  86. [XR] [OpenVR] Set active mirror mode (-2)
  87. XR Active Loader : Open VR Loader - Unity.XR.OpenVR.OpenVRLoader
  88. <b>[SteamVR]</b> Initialized. Connected to lighthouse : Vive MV : LHR-47730DD5 :: vive
  89. --- Devices detected ---
  90. [0] vive
  91. [1] TrackedProp_BufferTooSmall
  92. [2] TrackedProp_BufferTooSmall
  93. [3] <unknown>
  94. [4] <unknown>
  95. [5] <unknown>
  96. [6] <unknown>
  97. [7] <unknown>
  98. [8] <unknown>
  99. [9] <unknown>
  100. [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 0. UnityID: 0
  101. [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 1. UnityID: 1
  102. [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 2. UnityID: 2
  103. XRTextureManager::RequestCreateTexture
  104. XRTextureManager::RequestCreateTexture
  105. XRTextureManager::RequestCreateTexture
  106. XRTextureManager::RequestCreateTexture
  107. XRTextureManager::SetupRenderTextureFromXRRequest (id: 1 col: 0000000000000000 d: 0000000000000000)
  108. RenderTexture::Create (id: 1)
  109. XRTextureManager::SetupRenderTextureFromXRRequest (id: 2 col: 0000000000000000 d: 0000000000000000)
  110. RenderTexture::Create (id: 2)
  111. XRTextureManager::SetupRenderTextureFromXRRequest (id: 3 col: 0000000000000000 d: 0000000000000000)
  112. RenderTexture::Create (id: 3)
  113. XRTextureManager::SetupRenderTextureFromXRRequest (id: 4 col: 0000000000000000 d: 0000000000000000)
  114. RenderTexture::Create (id: 4)
  115. CommandBuffer: temporary render texture _RevealDilationID not found while executing UV Space Renderer (SetRenderTarget)
  116. CommandBuffer: temporary render texture _RevealTextureID not found while executing UV Space Renderer (SetRenderTarget color buffer)
  117. CommandBuffer: temporary render texture _RevealOutlineID not found while executing UV Space Renderer (SetRenderTarget color buffer)
  118. CommandBuffer: temporary render texture _DepthID not found while executing UV Space Renderer (SetRenderTarget depth buffer)
  119. CommandBuffer: temporary render texture _RevealOutlineID not found while executing UV Space Renderer (SetGlobalTexture)
  120. CommandBuffer: temporary render texture _RevealTextureID not found while executing UV Space Renderer (Blit source)
  121. CommandBuffer: temporary render texture _RevealDilationID not found while executing UV Space Renderer (Blit destination)
  122. CommandBuffer: temporary render texture _RevealDilationID not found while executing UV Space Renderer (Blit source)
  123. D3D shader create error for vertex shader [0x80070057]
  124. D3D shader create error for vertex shader [0x80070057]
  125. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  126. D3D shader create error for vertex shader [0x80070057]
  127. D3D shader create error for vertex shader [0x80070057]
  128. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  129. D3D shader create error for vertex shader [0x80070057]
  130. D3D shader create error for vertex shader [0x80070057]
  131. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  132. D3D shader create error for vertex shader [0x80070057]
  133. D3D shader create error for vertex shader [0x80070057]
  134. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  135. D3D shader create error for vertex shader [0x80070057]
  136. D3D shader create error for vertex shader [0x80070057]
  137. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  138. D3D shader create error for vertex shader [0x80070057]
  139. D3D shader create error for vertex shader [0x80070057]
  140. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  141. D3D shader create error for vertex shader [0x80070057]
  142. D3D shader create error for vertex shader [0x80070057]
  143. D3D shader create error for vertex shader [0x80070057]
  144. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  145. [XR] [OpenVR] Created Native Color: 5d550748
  146. [XR] [OpenVR] Created Native Depth: 5d556588
  147. [XR] [OpenVR] Device connected (status change). Handle: -2140747760. OpenVRIndex: 0. UnityID: 0
  148. [XR] [OpenVR] Device connected (status change). Handle: -2140747760. OpenVRIndex: 1. UnityID: 1
  149. [XR] [OpenVR] Device connected (status change). Handle: -2140747760. OpenVRIndex: 2. UnityID: 2
  150. [XR] [OpenVR] Found device OpenVRIndex:(0) UnityIndex:(0) with input profile:(vive) and name: (OpenVR Headset(Vive MV))
  151. [XR] [OpenVR] Found device OpenVRIndex:(1) UnityIndex:(1) with input profile:() and name: (OpenVR Tracking Reference(HTC V2-XD/XE))
  152. [XR] [OpenVR] Found device OpenVRIndex:(2) UnityIndex:(2) with input profile:() and name: (OpenVR Tracking Reference(HTC V2-XD/XE))
  153. [XR] [OpenVR] Created Native Color: a0eb8308
  154. [XR] [OpenVR] Created Native Depth: af0d1a88
  155. Loader: OpenVR | Controllers: Unknown
  156. Loading jsondb file: D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets\Default\bas.jsondb
  157. All Json loaded
  158. ------------> DLL loaded in 3.66 sec
  159. Load content catalogs...
  160. D3D shader create error for vertex shader [0x80070057]
  161. D3D shader create error for vertex shader [0x80070057]
  162. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  163. Successfully loaded content catalog at path D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets\Default\catalog_bas.json
  164. Successfully loaded all content catalog
  165. ------------> Content catalog loaded in 0.70 sec
  166. Force load default folder: bas
  167. Force load default folder: basarcade
  168. Loading jsondb file: D:/SteamLibrary/steamapps/common/Blade & Sorcery/BladeAndSorcery_Data/StreamingAssets\Default\bas.jsondb
  169. All Json loaded
  170. ------------> Json loaded in 0.89 sec
  171. ------------> Catalog refreshed in 3.51 sec
  172. [Steam] Entitlement successful
  173. Headset refresh rate: 90
  174. ------------> Master level loaded in 0.23 sec
  175. Create new player save 62063107-e449-4416-b72d-74bf1cb3ca30
  176. ------------> Game loaded in 9.60 sec
  177. Pooling item... DynamicProjectile
  178. Pooling item... Arrow
  179. Pooling creature... HumanFemale
  180. Pooling creature... HumanMale
  181. Load level CharacterSelection using mode Default
  182. Game is quitting
  183. Setting up 2 worker threads for Enlighten.
  184. Thread -> id: 2798 -> priority: 1
  185. Thread -> id: 279c -> priority: 1
  186. [XR] [OpenVR] XR OpenVR Display Stop
  187. [XR] [OpenVR] XR OpenVR Display Shutdown
  188. XRTextureManager::RequestDestroyTexture
  189. XRTextureManager::RequestDestroyTexture
  190. XRTextureManager::RequestDestroyTexture
  191. XRTextureManager::RequestDestroyTexture
  192. [XR] [OpenVR] Shutdown
  193. XRTextureManager::RequestDestroyTexture
  194. XRTextureManager::RequestDestroyTexture
  195. XRTextureManager::RequestDestroyTexture
  196. XRTextureManager::RequestDestroyTexture
  197. [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140747760. DeviceID: 0
  198. [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140747760. DeviceID: 1
  199. [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140747760. DeviceID: 2
  200. [XRInputSubsystem] A device disconnection with the id 0 has been reported but no device with that id was connected.
  201. [XRInputSubsystem] A device disconnection with the id 1 has been reported but no device with that id was connected.
  202. [XRInputSubsystem] A device disconnection with the id 2 has been reported but no device with that id was connected.
  203. ArgumentNullException: Value cannot be null.
  204. Parameter name: _unity_self
  205. at (wrapper managed-to-native) UnityEngine.IntegratedSubsystem.Stop(UnityEngine.IntegratedSubsystem)
  206. at UnityEngine.XR.Management.XRLoaderHelper.StopSubsystem[T] () [0x0000f] in <70358a17f06b4347961f1324bd9de004>:0
  207. at Unity.XR.OpenVR.OpenVRLoader.Stop () [0x00018] in <9cd7325a673e4629a0d2d45418a97d45>:0
  208. at ThunderRoad.PlayerControl.OnDisable () [0x0000e] in <080aaecfd5a340acb753cbb5e92596b2>:0
  209.  
  210. SteamAPI Shutdown
  211.  
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