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OoT Team Bingo League

Jul 10th, 2014
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  1. Ocarina of Time Team Bingo League
  2.  
  3. Teams: http://prntscr.com/41hfzb
  4.  
  5. -First round matchups will be posted Friday, 7/11/2014 (won't be posted till later in the day EST time).
  6. -Each team will have 2 weeks to play their match. Round 1 will end at the end of the day Friday, 7/25/2014 (midnight EST time).
  7. -Any matches that are not in progress by the time the round ends will result in both teams receiving a loss, unless only one team was unavailable for the match, in which case the unavailable team will receive a loss while the available team will receive a win
  8. -If teams are having trouble scheduling their matches, contact a tournament admin (voice, op, half op, etc) in #bingoleague on SRL irc server
  9.  
  10. Match setup:
  11. -Each match will consist of 2 teams of 3 in a team bingo blackout
  12. -Matches should be performed on SRL. In order to facilitate using racebot for the match, only one person on each team should enter into the race. This member will perform .ready and .done commands for their entire team and should only perform these commands when the ENTIRE team is ready and the ENTIRE team is complete
  13. -Teams should utilize giubot to produce a blackout suitable board by setting the bot to blackout mode with a team size of 3
  14. -If giubot is not available, teams should ask for an a board to be manually pulled (and inspected to ensure blackout suitability) by a player not on either team
  15. -Matches play by normal blackout rules
  16. -Any duplicate goals must be completed by multiple players (ie, if 'defeat queen gohma' shows up twice on the board, then two players must complete it, if it shows up three times on the board, then all three players must complete the goal)
  17. -Different goals of the same type including the words "at least" can be completed by the same person (ie, 'at least 8 songs' and 'at least 9 songs' could be completed by the same player)
  18. -Once the match is complete, use .setgoal to include [do not record] at the end of the existing goal and report the race winner, board, and both teams' members and times to a tournament admin in #bingoleague
  19.  
  20. League setup:
  21. -The league will utilize a swiss tournament system (http://en.wikipedia.org/wiki/Swiss-system_tournament)
  22. -First round matches will be determined at random
  23. -Subsequent rounds will attempt to match teams of similar win/loss records (through a simple point system) and attempt to avoid repeat matches
  24. -Due to the uneven number of teams, each round one random team will receive a bye (will not have a match that week) and will receive a draw on their win/loss record. Teams receiving a bye will not be repeated as long as the number of rounds does not exceed the number of teams
  25.  
  26. If you have any questions, ask in #bingoleague on SRL irc
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