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- for i = 1,50 do
- local Target = "harrypsavage"
- local ohInstance1 = workspace[Target .. "_HumanoidMover"].Collider
- local ohVector32 = Vector3.new(math.huge, math.huge,math.huge)
- local ohNumber3 = math.huge
- workspace[game.Players.LocalPlayer.Name].ThrowObjectFunc:InvokeServer(ohInstance1, ohVector32, ohNumber3)
- end
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