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- Character ini (reversed from inibin)
- [Data]
- Armor = 3
- ArmorPerLevel = 0.8
- AttackDelayCastOffsetPercent = 0.1167
- AttackDelayOffsetPercent = 0.0000
- AttackRange = 50
- AttackSpeed = 10
- AttackSpeedPerLevel = 2.3
- BaseCritChance = 4
- BaseDamage = 54.0
- BaseDodge = 0
- BaseFactorHPRegen = 0.0015
- BaseFactorMPRegen = 0.003
- BaseHP = 540
- BaseMP = 220
- BaseStaticHPRegen = 0.3
- BaseStaticMPRegen = 0.3
- CritDamageBonus = 2
- CritPerLevel = 0.4
- DamagePerLevel = 3
- Description = game_character_description_Plantking
- HPPerLevel = 62
- IsMelee = Yes
- LevelDodge = 0.0
- Lore1 = game_character_lore_Plantking
- Lore2 = As Gavd^s jungle of thorns and vines grew larger, it drew nearer and nearer to the tended gardens of the Demacians. Soon, human foresters arrived in Gavd^s territory. Wielding brutal axes, they began to slash their way through the jungle, destroying seedlings and woodland that had taken decades to grow. Soon, most of his friends and family had been destroyed, hacked into firewood and carried off by the uncaring humans. With the other plants around him wilting away, Gavd set off to vindicate his kingdom, joining the Immortal war with the intent of destroying the humans in the same violent manner as they had done to his kin.
- MPPerLevel = 40
- MoveSpeed = 200
- Name = Gavd
- PassLev1Desc1 = game_character_passiveDescription_Plantking
- Passive1Desc = Gavd's rampant growth causes tiny vines to sprout in the area.
- Passive1Icon = PlantKing_Sprout.dds
- Passive1Level1 = 1
- Passive1Level2 = -1
- Passive1Level3 = -1
- Passive1Level4 = -1
- Passive1Name = game_character_passiveName_Plantking
- Passive2Level1 = 2
- Passive2Level2 = 6
- Passive2Level3 = 10
- Passive2Level4 = 18
- Spell1 = PacifiedSpell
- Spell2 = NetSpell
- Spell3 = DisarmSpell
- Spell4 = Entrench
- Tips1 = game_character_tips_Plantking
- Tips2 = In general, Caster characters do well with items that have +Mana Points, +Mana Regeneration, +Spell Damage, and +Movement Speed. Caster characters can often benefit from Legendary items with activatable abilities.
- Tips3 = In general, Caster characters should not buy items that have +Damage, +Attack Rate, or +Critical Rate.
- [Info]
- IconCircle = PlantKing_Circle.dds
- IconSquare = PlantKing_Square.dds
- [MeshSkin]
- Skeleton = Plantking.skl
- SkinScale = 1.27
- Texture = Gavd_ThePlantKing_Diffuse.dds
- [Sounds]
- Attack1 = PlantKing_Taunt2.wav
- Attack2 = PlantKing_Attack2.wav
- Attack3 = PlantKing_Attack3.wav
- Attack4 = PlantKing_Attack4.wav
- Death = PlantKing_Death.wav
- ; Non reversed hashes:
- ; 1012245577 = 0
- ; 1063897468 = Gavd's thorny vines punish enemy attackers.
- ; 1115609242 = Gavd and his minions return 10 Damage to melee attackers upon being struck.
- ; 1115609243 = Gavd and his minions return 15 Damage to melee attackers upon being struck.
- ; 1115609244 = Gavd and his minions return 20 Damage to melee attackers upon being struck.
- ; 1115609245 = Gavd and his minions return 25 Damage to melee attackers upon being struck.
- ; 1115609246 = Gavd and his minions return 30 Damage to melee attackers upon being struck.
- ; 143342534 = 1
- ; 170020181 = 10
- ; 170020182 = 15
- ; 170020183 = 20
- ; 170020184 = 25
- ; 170020185 = 30
- ; 1729141654 = -1
- ; 1729141655 = -1
- ; 1729141656 = -1
- ; 1729141657 = -1
- ; 1864632647 = 0
- ; 1960849226 = 15
- ; 1960849227 = 16
- ; 1960849228 = 0
- ; 1960849229 = 0
- ; 2003803037 = PlantKing_Ready1.wav
- ; 246395254 = Thorns
- ; 2818610673 = Someone looking at this attribute, please remove it (dep)
- ; 3585922760 = 0
- ; 386495002 = 0.5
- ; 3939240930 = Plantking.sco
- ; 3983263047 = 0.0
- ; 4285410714 = PlantKing_Move1.wav
- ; 4285410715 = PlantKing_Move2.wav
- ; 4285410716 = PlantKing_Move3.wav
- ; 4285410717 = PlantKing_Move4.wav
- ; 43754799 = PlantKing_Click1.wav
- ; 43754800 = PlantKing_Click2.wav
- ; 43754801 = PlantKing_Click3.wav
- ; 43754802 = PlantKing_Click4.wav
- ; 655080772 = PlantKing_Thorns.dds
- ; 693474744 = Plantking.wgt
- Fontconfig data
- tr "game_spell_description_PlantkingBasicAttack" = "No description"
- tr "game_spell_description_PlantKingSpellCast" = "No description"
- tr "game_character_description_Plantking" = "Gavd - The Plant King"
- tr "game_character_passiveName_Plantking" = "Vine Generation"
- tr "game_character_passiveDescription_Plantking" = "Gavd spawns a small vine within a Small Area of Effect at random every 2 seconds."
- tr "game_character_lore_Plantking" = "Born into the world as a tiny sprout, Gavd spent much of his life basking in the rich soil near the Demacian Empire, The fertile ground allowed Gavd to grow at an incredible rate"
- tr "game_character_tips_Plantking" = "This character is a Caster class character. The role of a Caster character is to damage enemy Minions and Heroes with direct damage spells, abilities, and disables. A Caster character often has a variety of ways to damage the enemy at a safe range, using their large Mana Point pool to their advantage."
- tr "game_spell_description_Thorns" = "Incinerate - Kill em all with righteous fire!"
- tr "game_spell_description_AnimateThornspitter" = "Consumes a target vine, turning it into a small ward that fires thorns at nearby enemies. Thornspitter has 200 Hit Points, 2 Armor, Magic Immune. Lasts up to 30 seconds."
- tr "game_spell_description_AnimateTrapper" = "Consumes a target vine, causing it to explode into a mass of roots that entangles nearby enemies. Deals 50 damage per second."
- tr "game_spell_description_AnimateVitalis" = "Consumes a target vine to create a Vitalis plant which restores Hit Points every 3 seconds to nearby friendly units. 100 Hit Points. Lasts 20 seconds."
- tr "game_spell_description_Entrench" = "Gavd roots himself to the ground for a few seconds, restoring Hit Points. During the duration, Gavd generates an immediate extra 7 vines, as well as gaining increased vine generation. Additonally, the next Animate Thornspitter, Animate Trapper, or Animate Vitalis animates all vines within a Medium Area of Effect of the target vine."
- Spell inis
- Thorns.ini
- [SpellData]
- AfterEffectName = AnnieBasicAttack_mis.prt
- AnimationName = Spell1
- CastConeAngle = 45.0000
- CastConeDistance = 100.0000
- CastFrame = 16.0000
- CastRadius = 100.0000
- CastRange = 200.0000
- CastType = 0
- Cooldown = 10.0000
- Description = game_spell_description_Thorns
- Flags = 3072
- HaveAfterEffect = 0
- HaveHitEffect = 1
- HitEffectName = Thorns_tar.prt
- InventoryIcon = ChemicalMan_AcidSpray.dds
- Level1Desc = NONE
- Level2Desc = NONE
- Level3Desc = NONE
- Level4Desc = NONE
- Level5Desc = NONE
- ManaCost1 = 110.0000
- ManaCost2 = 110.0000
- ManaCost3 = 110.0000
- ManaCost4 = 110.0000
- ManaCost5 = 0.0000
- MissileBoneName = R_hand
- MissileEffect = AnnieBasicAttack_mis.prt
- MissileSpeed = 0.0000
- Sound_CastName = none.wav
- Sound_HitName = none.wav
- TargettingType = 0
- Version = 1
- ; Non reversed hashes:
- AnimateThornspitter.ini
- [SpellData]
- AfterEffectName = AnnieBasicAttack_mis.prt
- AnimationName = Spell1
- CastConeAngle = 45.0000
- CastConeDistance = 100.0000
- CastFrame = 20.0000
- CastRadius = 100.0000
- CastRange = 813.8000
- CastType = 1
- Cooldown = 10.0000
- DelayCastOffsetPercent = -0.2059
- DelayTotalTimePercent = -0.1905
- Description = game_spell_description_AnimateThornspitter
- Flags = 3072
- HaveAfterEffect = 0
- HaveHitEffect = 1
- HitEffectName = AnimateThornSpitter_tar.prt
- InventoryIcon = PlantKing_AnimateThornspitter.dds
- Level1Desc = Deals 24 Damage.
- Level2Desc = Deals 28 Damage.
- Level3Desc = Deals 32 Damage.
- Level4Desc = Deals 36 Damage.
- Level5Desc = Deals 40 Damage.
- ManaCost1 = 110.0000
- ManaCost2 = 110.0000
- ManaCost3 = 110.0000
- ManaCost4 = 110.0000
- ManaCost5 = 0.0000
- MissileBoneName = R_hand
- MissileEffect = AnimateThornSpitter_mis.prt
- MissileSpeed = 1000.0000
- Sound_CastName = none.wav
- Sound_HitName = none.wav
- TargettingType = 1
- Version = 1
- ; Non reversed hashes:
- AnimateTrapper.ini
- [SpellData]
- AfterEffectName = AnimateTrapper_tar.prt
- AnimationName = Spell2
- CastConeAngle = 45.0000
- CastConeDistance = 100.0000
- CastFrame = 20.0000
- CastRadius = 100.0000
- CastRange = 808.9000
- CastType = 0
- Cooldown = 10.0000
- DelayCastOffsetPercent = -0.2059
- DelayTotalTimePercent = -0.1905
- Description = game_spell_description_AnimateTrapper
- Flags = 3072
- HaveAfterEffect = 1
- HaveHitEffect = 0
- HitEffectName = AnnieBasicAttack_mis.prt
- InventoryIcon = PlantKing_AnimateEntangler.dds
- Level1Desc = Lasts 3 seconds.
- Level2Desc = Lasts 3.5 seconds.
- Level3Desc = Lasts 4 seconds.
- Level4Desc = Lasts 4.5 seconds.
- Level5Desc = Lasts 5 seconds.
- ManaCost1 = 110.0000
- ManaCost2 = 110.0000
- ManaCost3 = 110.0000
- ManaCost4 = 110.0000
- ManaCost5 = 0.0000
- MissileBoneName = R_hand
- MissileEffect = AnnieBasicAttack_mis.prt
- MissileSpeed = 0.0000
- Sound_CastName = PlantK_Trapper_1.wav
- Sound_HitName = none.wav
- TargettingType = 1
- Version = 1
- ; Non reversed hashes:
- AnimateVitalis.ini
- [SpellData]
- AfterEffectName = AnimateVitalis_eff.prt
- AnimationName = Spell3
- CastConeAngle = 45.0000
- CastConeDistance = 100.0000
- CastFrame = 22.0000
- CastRadius = 100.0000
- CastRange = 524.7000
- CastType = 0
- Cooldown = 10.0000
- DelayCastOffsetPercent = -0.1765
- DelayTotalTimePercent = -0.1905
- Description = game_spell_description_AnimateVitalis
- Flags = 3072
- HaveAfterEffect = 1
- HaveHitEffect = 1
- HitEffectName = AnimateVitalis_cas.prt
- InventoryIcon = PlantKing_AnimateVitalis.dds
- Level1Desc = Each Pulse restores 10 Hit Points.
- Level2Desc = Each Pulse restores 13 Hit Points.
- Level3Desc = Each Pulse restores 16 Hit Points.
- Level4Desc = Each Pulse restores 19 Hit Points.
- Level5Desc = Each Pulse restores 22 Hit Points.
- ManaCost1 = 110.0000
- ManaCost2 = 110.0000
- ManaCost3 = 110.0000
- ManaCost4 = 110.0000
- ManaCost5 = 0.0000
- MissileBoneName = R_hand
- MissileEffect = AnnieBasicAttack_mis.prt
- MissileSpeed = 0.0000
- Sound_CastName = PlantK_Vitalis_Heal_Loop.wav
- Sound_HitName = none.wav
- TargettingType = 1
- Version = 1
- ; Non reversed hashes:
- Entrench.ini
- [SpellData]
- AfterEffectName = AnnieBasicAttack_mis.prt
- AnimationName = Spell4
- CastConeAngle = 45.0000
- CastConeDistance = 100.0000
- CastFrame = 1.0000
- CastRadius = 100.0000
- CastRange = 200.0000
- CastType = 0
- Cooldown = 10.0000
- DelayCastOffsetPercent = -0.4889
- DelayTotalTimePercent = 0.5000
- Description = game_spell_description_Entrench
- Flags = 3072
- HaveAfterEffect = 0
- HaveHitEffect = 0
- HitEffectName = AnnieBasicAttack_mis.prt
- InventoryIcon = PlantKing_Entrench.dds
- Level1Desc = Restores 25% of his maximum Hit Points per second. Increases vine generation by 10x. Lasts 4 seconds.
- Level2Desc = Restores 33% of his maximum Hit Points per second. Increases vine generation by 15x. Lasts 3 seconds.
- Level3Desc = Restores 50% of his maximum Hit Points per second. Increases vine generation by 20x. Lasts 2 seconds.
- Level4Desc = NONE
- Level5Desc = NONE
- ManaCost1 = 110.0000
- ManaCost2 = 110.0000
- ManaCost3 = 110.0000
- ManaCost4 = 110.0000
- ManaCost5 = 0.0000
- MissileBoneName = R_hand
- MissileEffect = AnnieBasicAttack_mis.prt
- MissileSpeed = 0.0000
- Sound_CastName = PlantK_Entrench.wav
- Sound_HitName = none.wav
- TargettingType = 0
- Version = 1
- ; Non reversed hashes:
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