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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local on = Instance.new("TextLabel")
- local they = Instance.new("TextLabel")
- local en = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.Position = UDim2.new(0.0104166707, 0, 0.905277431, 0)
- Frame.Size = UDim2.new(0.130729169, 0, 0.06901218, 0)
- UICorner.Parent = Frame
- on.Name = "on"
- on.Parent = Frame
- on.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- on.BackgroundTransparency = 1.000
- on.Size = UDim2.new(0, 146, 0, 21)
- on.Font = Enum.Font.PermanentMarker
- on.Text = "On a board: true"
- on.TextColor3 = Color3.fromRGB(0, 0, 0)
- on.TextScaled = true
- on.TextSize = 14.000
- on.TextWrapped = true
- on.TextXAlignment = Enum.TextXAlignment.Left
- they.Name = "they"
- they.Parent = Frame
- they.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- they.BackgroundTransparency = 1.000
- they.Position = UDim2.new(0, 0, 0.294117659, 0)
- they.Size = UDim2.new(0, 146, 0, 21)
- they.Font = Enum.Font.PermanentMarker
- they.Text = "Other side accepted: true"
- they.TextColor3 = Color3.fromRGB(0, 0, 0)
- they.TextScaled = true
- they.TextSize = 14.000
- they.TextWrapped = true
- they.TextXAlignment = Enum.TextXAlignment.Left
- en.Name = "en"
- en.Parent = Frame
- en.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- en.BackgroundTransparency = 1.000
- en.Position = UDim2.new(0, 0, 0.588235319, 0)
- en.Size = UDim2.new(0, 212, 0, 21)
- en.Font = Enum.Font.PermanentMarker
- en.Text = "Scam is enabled: false (G to enable)"
- en.TextColor3 = Color3.fromRGB(0, 0, 0)
- en.TextScaled = true
- en.TextSize = 14.000
- en.TextWrapped = true
- en.TextXAlignment = Enum.TextXAlignment.Left
- --nav
- local thatGui = ScreenGui
- local Board = Instance.new("ObjectValue", thatGui.Frame)
- local YourSide = Instance.new("ObjectValue", Board)
- local TheirSide = Instance.new("ObjectValue", Board)
- local onV = Instance.new("BoolValue", thatGui.Frame)
- local enV = Instance.new("BoolValue", thatGui.Frame)
- local theyV = Instance.new("BoolValue", thatGui.Frame)
- Board.Name = "Board"
- YourSide.Name = "YourSide"
- TheirSide.Name = "TheirSide"
- onV.Name = "onV"
- enV.Name = "enV"
- theyV.Name = "theyV"
- onV.Value = true
- theyV.Value = true
- game:GetService("UserInputService").InputBegan:Connect(function(key, gameprocessed)
- if key.KeyCode == Enum.KeyCode.F and not gameprocessed then
- ScreenGui:Destroy()
- script:Destroy()
- end
- end)
- -- Scripts:
- local function VRZN_fake_script() -- on.LocalScript
- local script = Instance.new("LocalScript", on)
- while true do
- wait()
- --local success, err = pcall(function()
- if script.Parent.Parent.onV.Value then
- script.Parent.Text = "On a board: " .. "true"
- else
- script.Parent.Text = "On a board: " .. "false"
- end
- --end)
- --print(success, err)
- end
- end
- coroutine.wrap(VRZN_fake_script)()
- local function LWAIXV_fake_script() -- they.LocalScript
- local script = Instance.new("LocalScript", they)
- while true do
- wait()
- --local success, err = pcall(function()
- if script.Parent.Parent.theyV.Value then
- script.Parent.Text = "Other side accepted: " .. "true"
- else
- script.Parent.Text = "Other side accepted: " .. "false"
- end
- --end)
- --print(success, err)
- end
- end
- coroutine.wrap(LWAIXV_fake_script)()
- local function TWYJPK_fake_script() -- en.LocalScript
- local script = Instance.new("LocalScript", en)
- while true do
- wait()
- --local success, err = pcall(function()
- if script.Parent.Parent.enV.Value then
- script.Parent.Text = "Scam is enabled: " .. "true" .. " (G to enable)"
- else
- script.Parent.Text = "Scam is enabled: " .. "false" .. " (G to enable)"
- end
- --end)
- --print(success, err)
- end
- end
- coroutine.wrap(TWYJPK_fake_script)()
- local function UWUJSYO_fake_script() -- Frame.LocalScript
- local script = Instance.new("LocalScript", Frame)
- local UIS = game:GetService("UserInputService")
- UIS.InputBegan:Connect(
- function(key, gameprocessed)
- if key.KeyCode == Enum.KeyCode.G and not gameprocessed then
- script.Parent.enV.Value = not script.Parent.enV.Value
- end
- end
- )
- end
- coroutine.wrap(UWUJSYO_fake_script)()
- local function PVEOOI_fake_script() -- Frame.LocalScript
- local script = Instance.new("LocalScript", Frame)
- local player = game.Players.LocalPlayer
- while true do
- wait()
- local success, err =
- pcall(
- function()
- local yes = false
- for i, v in pairs(workspace.Boards:GetChildren()) do
- --print(type(v.Player1.Value), type(v.Player2.Value))
- if v:FindFirstChild("Player1") then
- if v.Player1.Value == player or v.Player2.Value == player then
- script.Parent.Board.Value = v
- local your =
- v.Player1.Value == player and v.Player1Action or
- v.Player2.Value == player and v.Player2Action or
- nil
- local their =
- v.Player1.Value ~= player and v.Player1Action or
- v.Player2.Value ~= player and v.Player2Action
- script.Parent.Board.YourSide.Value = your
- script.Parent.Board.TheirSide.Value = their
- script.Parent.onV.Value = true
- yes = true
- break
- end
- end
- if not yes then
- script.Parent.Board.Value = nil
- script.Parent.Board.YourSide.Value = nil
- script.Parent.Board.TheirSide.Value = nil
- script.Parent.onV.Value = false
- end
- end
- end
- )
- --print(success, err)
- end
- end
- coroutine.wrap(PVEOOI_fake_script)()
- local function LBYI_fake_script() -- Frame.LocalScript
- local script = Instance.new("LocalScript", Frame)
- while true do
- wait()
- if script.Parent.Board.TheirSide.Value then
- --print(script.Parent.Board.YourSide.Value.Value, script.Parent.Board.TheirSide.Value.Value)
- if script.Parent.Board.TheirSide.Value.Value == "Done" then
- --print("tV")
- script.Parent.theyV.Value = true
- else
- --print("f")
- script.Parent.theyV.Value = false
- end
- else
- --print("f1")
- script.Parent.theyV.Value = false
- end
- end
- end
- coroutine.wrap(LBYI_fake_script)()
- local function LFULR_fake_script() -- Frame.LocalScript
- local script = Instance.new("LocalScript", Frame)
- while true do
- wait()
- local success, err =
- pcall(
- function()
- print(script.Parent.onV.Value, script.Parent.enV.Value, script.Parent.theyV.Value)
- if script.Parent.onV.Value and script.Parent.enV.Value and script.Parent.theyV.Value then
- print(123)
- local yourSide
- local controlNot
- local helMag = math.huge
- local bbb
- for i, v in pairs(script.Parent.Board.Value:GetChildren()) do
- if v.Name == "Controls" then
- local mag =
- (v.Done.Pad.Position -
- TheirSide.Value.Parent[TheirSide.Value.Name:gsub("Action", "")].Value.Character.HumanoidRootPart.Position).Magnitude
- if helMag == math.huge then
- helMag = mag
- bbb = v
- elseif mag < helMag then
- yourSide = bbb
- else
- yourSide = v
- end
- end
- end
- local toTp = yourSide.Done.Pad.CFrame
- local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- char.HumanoidRootPart.CFrame = toTp + Vector3.new(0, 4, 0)
- local hedermouth = false
- local function bsf()
- local n = false
- for i, v2 in pairs(workspace.Dropped:GetChildren()) do
- if
- v2.Owner.Value == game.Players.LocalPlayer or
- v2.Owner.Value == game.Players.LocalPlayer.Character
- --print("take")
- then
- print("take")
- for is, vs in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if vs:IsA("MeshPart") or vs:IsA("BasePart") and v then
- print("1n1", v2, vs)
- firetouchinterest(vs, v2.Handle, 1)
- firetouchinterest(vs, v2.Handle, 0)
- --char.HumanoidRootPart.CFrame = v2.Handle.CFrame
- n = true
- print(2)
- break
- end
- end
- print(3)
- end
- end
- if n then
- wait()
- bsf()
- end
- end
- bsf()
- local p = false
- spawn(function()
- repeat
- game:GetService("ReplicatedStorage").RemoteEvents.Jumped:FireServer()
- print("jmjump")
- wait()
- until p
- end)
- wait(3)
- p = true
- char.HumanoidRootPart.CFrame = script.Parent.Board.Value.MAIN.CFrame + Vector3.new(0, 4, 0)
- script.Parent.enV.Value = false
- end
- end)
- print(success, err)
- end
- end
- coroutine.wrap(LFULR_fake_script)()
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